Fan-Designed Mindstorms Release Next Tuesday
EaglesNest writes "The Washington Post has a story describing Lego's new Mindstorms. Two years ago, Lego formed their own 'star chamber' to decide what the next iteration of Mindstorms would look like. Eventually reaching 14 people, the Mindstorm users panel had a huge impact on what will be released commercially next week." From the article: "One member was even able to pressure the company into building a part that makes its debut in the new Mindstorms set -- a rare event at Lego, which treats every individual piece with reverence. The new part is a connector that allows two long pieces to be joined at a 90-degree angle. The resulting toy has much more up-to-date technology than the original set, including a USB 2.0 port for fast downloads and Bluetooth for wireless connections. With the right parts and programming, a Mindstorms robot can dance in response to sounds or follow the beam of a flashlight."
The Lego company just kept doing business as it always had... which was fine when the bricks were selling, but once the video game crowd eroded their sales - they tanked. Since, they have laid off a number of employees - not making the town they reside in happy but the alternative was much worse. They have also moved production off to eastern european countries where labor costs are reasonable and they can compete in the global market. The new CEO means business and I am optimistic they will survive and maybe thrive.
Excuse me if I'm mistaken, but isn't a Star Chamber a secret tribunal used for attacking political enemies of the state? If this is correct, somehow I don't think that Lego used a Star Chamber of fans to design the new Mindstorms.
It's not offtopic, dumbass. It's orthogonal.
There is a number of explanations:
1) The period of being "child" has become shorter. Previously children would happily play with LEGO till age 15, but now kids loose interest around age 10-12 if not before.
2) Computers take a lot of the attention, which was the reason to launch Mindstorms, make the kid creative with the computer. And when computers don't take the attention then cellphones do. Kids communicate much more (quantity, no word about if this is good or bad) than previously, chat rooms, blogs, sms, social networks etc. None of which involve any bricks.
3) Media take a lot of attention, and there's not much to do about it. Today it is common to find tv sets in childrens room and programs directed towards children get more exposure.
And 3) is part the explanation that childhod has become shorter: Just think about all the boys and girls bands that become the big hit, and kids want to be like them. Say, Britney Spears? (there are certainly others, I'm just not young enough any longer to catch interest).
So, it's no surprise that LEGO looses ground. And they are investigating hugely other ways to get through and catch interests. Which explains the losses.
PS: Don't know if the loss mentioned is actually danish kroner, in which case it's only a 6th.