What's Wrong with Modern Console Design?
Next Generation is running an article looking at the design of the next-gen consoles. Article author Eric-Jon Rossel-Waugh argues that the new systems have lost their sense of identity, due to high monetary stakes and the need for consoles to 'say something' to the consumer. From the article: "In May, I finally saw a PlayStation 3 up-close - and dear lord. It looks like a space ship based on the template of a waffle iron. Whereas the Sega Genesis looked like you could top-load a CD into it, the PS3 looks like you could top-load a side of bacon. It was around this point that I realized, on the surface, none of the forthcoming-generation consoles really strikes me as a game machine. Building on the PS2, both Sony and Microsoft have chosen to outwardly craft their systems to resemble nothing so much as random hunks of pop electronics."
I couldn't help but notice all his favorite consoles, excepting the Wii, are top-loaders (the NES gets this dubious distinction because of its door). Top-loading was a stupid idea that made consoles a pain to fit into entertainment centers. Using this particular metric, modern console design has gotten infinitely better - this generation, no one's got a top-loader.
I also think the 360's "ring of light" is both attractive and functional, so I'm not sure why he bags on that console so much.
-Erwos
Plausible conjecture should not be misrepresented as proof positive.
But submit that -1 comment as story and it gets a green light.
A lot of work went into the design and shape of the 360. It actually has an intentional theme (though that theme is not so clear if you lay it on it's side as I'm sure most do). I do not know about the PS3, but I saw a vid on the designers working throuh the aesthetics of both the box itself and the on-screen interface and it's pretty fun and functional.
If you lined a bunch of these devices up in a row and asked a chick to pick one, I think the 360 would come away with a plurality.
He's a hater pure and simple.
Apparently he doesn't like the NES design
Or the Xbox
Or the Gamecube,
Or the Ps2
Or the Ps3
Or the Xbox 360
Or the Wii
Or the Jaguar.
But apparently the Gensis, Master system and Dreamcast were great for him. That's wonderful, except Sega's not around for a reason, Sega might knows how to make a good looking game system, but if you can't make a good game system under it you get screwed.
Personally I think anyone who thinks any of the current systems needs a redesign might be right, but let's be honest. The best looking system can still not work. I owned a genesis and a NES, a Super Nes, A N64 (which was "sleak" but crap) a Gamecube, a PSX, a PS2, and a Xbox 360. And if I had to go back in time but not get one of them, guess which one it would be? The Genesis.
Gamers arn't looking for a good looking game system, gamers are looking for a good playing game system. Genesis is the most game system looking out of my list, but the fact is that it didn't help it be a good actual game system in the least is the real problem.
I mean look at the grandfathers of our industry. The Atari with it's ugly ridges and huge switches. Oooooh baby.+
Congrats, Zonk! You just made my killfile!
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Anyway, from the article:
So it looks like something you could put a DVD into. Isn't something similar what he thought was cool about the Sega Genesis?
The article is just a useless rant against nothing.
I got my Linux laptop at System76.