Slashdot Mirror


Electronic Art Changes to Suit Mood of Viewer

BFlatSeven writes "Reuters reports that 'British and American computer scientists have developed artwork that changes according to how the viewer feels. Special software picks up facial cues and adapts the color and brush strokes of the digital image.' The University of Bath has some pictures of the painting in action as well as a video and an abstract written by the creators."

66 comments

  1. Holy Shit by incest · · Score: 3, Funny

    How are they going to know I want to see hardcore erotica featuring members of all four Star Trek shows in zero-G sex? If they can make this work, I'll order a dozen!

    1. Re:Holy Shit by kfg · · Score: 2, Informative

      If they can make this work, I'll order a dozen!

      They could make this work. The problem is that they aren't at all concerned about what you want to see. It merely relects your mood, just a fancy mood ring, rather than showing you what your mood might want, nevermind what might be appropriate for your mood.

      KFG

    2. Re:Holy Shit by Anonymous Coward · · Score: 3, Funny

      Then again, a proper image analyzer could interpret hair, hygiene, degree of obesity and presence vs. lack of an "alt.wesley.crusher.die.die.die" shirt, and draw the appropriate conclusions.

    3. Re:Holy Shit by marcello_dl · · Score: 5, Insightful

      The other problem is that I and possibly other people prefer hard-wired art, you know, the good ol' idea of art provoking emotions, not responding to them.

      --
      ---- MISSING MISCELLANEOUS DATA SEGMENT --- [sigdash] trolololol
    4. Re:Holy Shit by kfg · · Score: 4, Funny

      What an increadibly early twenty first century point of view.

      This is two thousand and six, man. Get with the times.

      KFG

    5. Re:Holy Shit by marcello_dl · · Score: 1
      This is two thousand and six, man. Get with the times
      # uname -a
      Linux tibook 2.6.17.7-mine1 #1 Wed Aug 2 17:38:05 CEST 2006 ppc GNU/Linux
      --
      ---- MISSING MISCELLANEOUS DATA SEGMENT --- [sigdash] trolololol
    6. Re:Holy Shit by tverbeek · · Score: 1

      "The other problem is that I and possibly other people prefer hard-wired art, you know, the good ol' idea of art provoking emotions, not responding to them."

      What exactly is the "problem" with this? Some people prefer art consisting of pretty landscapes, some prefer art symbolizing man's eternal struggle to understand himself, some prefer art featuring dogs playing poker, some prefer art that abstractly conveys the artist's mood, and some prefer art that involves the viewer in the creation itself. I don't think anyone was suggesting that you be required to replace your Rembrandt prints or Rothko imitations with empathic digital images, so what's the "problem" if this sort of thing exists too?

      --
      http://alternatives.rzero.com/
    7. Re:Holy Shit by marcello_dl · · Score: 2, Insightful

      The distinction between "art" and "the latest way to use technology to impress people" is the problem. I dont really imply art cant be made that way, just as a circus number can indeed be art. But the problem is that most circus numbers are not art, it is a discovery to the extreme of human and animal capabilities.

      --
      ---- MISSING MISCELLANEOUS DATA SEGMENT --- [sigdash] trolololol
    8. Re:Holy Shit by tverbeek · · Score: 1

      I didn't ask what you disliked about it; I asked what the "problem" was. Unless the "problem" is that you don't like it... ?

      --
      http://alternatives.rzero.com/
    9. Re:Holy Shit by grimJester · · Score: 1

      The other problem is that I and possibly other people prefer hard-wired art, you know, the good ol' idea of art provoking emotions, not responding to them.

      How best to provoke emotions is dependent on the mood of the viewer. If you are stressed and angry, and the artwork wants to make you happy, it needs to calm you down before showing funny clown pictures. Old-fashioned art doesn't have the option of changing how it tries to provoke emotions based on your mood.

      Hell, this form of interactive mood manipulation could become huge. It could learn over time how to best make your mood change. Starting with Goatse to get your attention, then less offensive pr0n to keep it. All while playing soothing music in the background. Ludvig van, perhaps?

  2. Measure and control by Anonymous Coward · · Score: 2, Interesting

    Is anyone else concerned that we're building ourselves into badly tuned measure and control feedback loops? Hardware that reacts to its owner's feelings will influence the emotional state based on that same state for input. Oscillation might become a problem. Alternatively we could lock ourselves into one state through reinforcement from our reactive art.

    1. Re:Measure and control by Stellian · · Score: 0
      Is anyone else concerned that we're building ourselves into badly tuned measure and control feedback loops? Hardware that reacts to its owner's feelings will influence the emotional state based on that same state for input. Oscillation might become a problem. Alternatively we could lock ourselves into one state through reinforcement from our reactive art.
      That's not a problem since, unless you are a sociopath, you would like to be happy. So improve the mood of unhappy people, and reinforce the happiness of the rest.
      Come to think of it, there is no need for a loop. Just show nice, thought provoking art all the time.
    2. Re:Measure and control by kfg · · Score: 0, Flamebait

      That's not a problem since, unless you are a sociopath . . .Just show nice, thought provoking art all the time.

      Fuck that shit.

      KFG

    3. Re:Measure and control by kfg · · Score: 2, Interesting

      Is anyone else concerned that we're building ourselves into badly tuned measure and control feedback loops?

      Just wait until you start having a dysfunctional relationship with your "empathic" AI house.

      I'll be keeping my manual controls, thank you very much.

      KFG

    4. Re:Measure and control by Anonymous Coward · · Score: 0

      Cockmaster.

    5. Re:Measure and control by Anonymous Coward · · Score: 0

      Ass ramming uncle fucker.

    6. Re:Measure and control by tverbeek · · Score: 1

      "Just show nice, thought provoking art all the time."

      Nice-all-the-time isn't very thought-provoking.

      --
      http://alternatives.rzero.com/
  3. Much as I hate to admit 4chan is right... by Kuroji · · Score: 0, Offtopic

    Every day is repost day.

    Or well, every repost is repost repost.

  4. Well? by curebox · · Score: 2, Funny

    From TFA:

    "It does all of this in real time, meaning that as the viewer's emotions change the artwork responds accordingly," he added in a statement.

    In related news, Hentai stocks rose sharply.

    --
    Forget this. In memorial.
  5. Old News by cswinter · · Score: 2, Interesting

    The idea for this is hardly new, I am pretty sure this was in a late 90's film called Antitrust with Ryan Phillippe. The Bill Gates stylee character had such a system in his house, I think it showed Heironymous Bosch paintings whenever he entered the room.

    1. Re:Old News by guyzmo · · Score: 1

      That's even the moment Gary Winston (the Bill Gates stylee character), while talking about that, says that his system is more sophisticated than Bill Gates' one, making the distinction between his character and the one he's copying.

      By the way, it's not late 90's, but early 21th century, as the film has been released in 2001 http://www.imdb.com/title/tt0218817/.

      Once again, Science Fiction becoming reality :)

      --
      Guyzmo
      ``Ford carried on counting quietly.
      This is about the most aggressive thing you can do to a computer''
  6. How about the other way around by houghi · · Score: 3, Interesting

    Art that changes the mood of the viewer. Now it will likely only enforce the mood of the viewer. e.g. if depressed, you get more depressed.

    Hollywood knows since a long time that music can change our mood. I also did the test myself. When driving with 'calm' music, my driving style is easygoing. When I listen to more agressive music, I drive also more agressive and faster.

    Also it is known that certain colours can change your mood. So it should not be that hard to make mood-altering art and if possible in a positive way, not like fox-news does it and brings you in a state of fear.

    --
    Don't fight for your country, if your country does not fight for you.
    1. Re:How about the other way around by Anonymous Coward · · Score: 0

      "How about the other way around: Art that changes the mood of the viewer."

      What a brilliant, new idea. Amazing that nobody came up with that until 2006.

    2. Re:How about the other way around by DingerX · · Score: 1

      ...Oh I wanna be on that Rhumba, oh when the Saints go over there!

    3. Re:How about the other way around by Anonymous Coward · · Score: 0

      Agreed. The picture is supposed to communicate emotion to the viewer, not the other way about.

      And, anyone who's ever been in a long term relationship knows the face is the last place to read emotions.
      "What's up honey?" , "Oh nothing...I'm fine"

      I'm sure it's interesting, but it's neither art nor computer science, I really can't see it has any "use".

  7. my first thought: by Anonymous Coward · · Score: 4, Funny

    wtf is EA going to do?

    1. Re:my first thought: by BoberFett · · Score: 2, Funny

      At first glance, I thought maybe they'd make games that don't suck.

    2. Re:my first thought: by stunt_penguin · · Score: 3, Funny

      Release a sequel with better graphics but shitty gameplay and an incoherent plot.

      --
      When the posters fear their moderators, there is tyranny; when the moderators fears the posters, there is liberty.
    3. Re:my first thought: by gardyloo · · Score: 1

      Have a lot of copies of "The Scream" hanging all over?

  8. No doubt it is electronic, by siddesu · · Score: 1

    no doubt research making it will advance the topic of pattern recognition and machine-reading human facial expressions, but how does that qualify as an art form?

    I thought art was about (human) creativity, about delivering a message via the selected method of expression; what i see in the TFA looks more like someone's first gimp exercise. Let's keep "art" out of it until the painting can understand the viewer and re-draws itself, or until the artist can decide how the painting reacts to emotions (and then watch out for those NSFW revealing paintings the slashdotter above dreams about).

    1. Re:No doubt it is electronic, by tverbeek · · Score: 2, Insightful

      If every piece about which someone once said "that's not art" were removed from the art museums of the world, it would leave acres of empty walls. Pop art, environmental art, de Stijl, Expressionist, Fauve, Impressionist, Surreal, Dada, Cubist... were all dismissed as "not art". And many of the great classic works were done in styles or with techniques that were - at first - dismissed as "bad art". I don't go quite so far as the folks who claim that anything the artist declares to be art is art, but the flip side of the coin, simply saying that something isn't art doesn't make that so, either.

      --
      http://alternatives.rzero.com/
    2. Re:No doubt it is electronic, by Skroggtar · · Score: 1

      For the record, dada should be removed from that list as it was decidednly anti-art. The creators didn't want to fit into the art world, and thefolks who aped them and added their pretensions etc. missed the point, really.

  9. Great by Spacejock · · Score: 2, Insightful

    So when I'm down and want cheering up, they show me depressing pictures. Fantastic.

    1. Re:Great by Anonymous Coward · · Score: 0

      It's opportunistic art: Most people seek affirmation, not disparity. A nice colorful painting may be what you need, but not what you want when you're down.

    2. Re:Great by Turn-X+Alphonse · · Score: 1

      You assume they would do that. They can obviously change the responses if they wish too.

      --
      I like muppets.
  10. When a retro-sucks gamer looks at it by noidentity · · Score: 3, Funny

    When this next-gen gamer looks at it, it immediately changes to a 3D-rendered image with all the latest effects.

  11. Hello by Anonymous Coward · · Score: 0

    I have fun read. My male parent is not.

  12. Haha, very funny by KristoferP · · Score: 1

    The /. editor must have deliberately written the title to make us believe that this is a story about how EA is going to start listen to their audience and make good games again. Well this "viewer" is disappointed.

  13. Scientists Don't "Develop" Art by RobotRunAmok · · Score: 1

    And Code is not "Poetry," in case that needed any clarification.

    Happy to help...

    1. Re:Scientists Don't "Develop" Art by piepkraak · · Score: 1

      it is, in my opinion

  14. Bozo-the-Clown optimized ? by Anonymous Coward · · Score: 0

    Or does it work with Steven Seagal too ?

  15. The 70s are back!! by sm62704 · · Score: 1

    Mood rings, only this time electronic and hanging on the wall! Dude, pass that pipe over her.

    --
    mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
  16. Re:Great [Moderating Effect?] by slashbob22 · · Score: 1

    They should likely include, in the capabilities of the sytem, the ability to moderate moods.
    eg. Sad -> Cheer you up
    Anxious -> Calm you down etc..

    I suppose you could find enormous uses for this in places like waiting rooms where everyone is just a little antsy. Just make sure that they have an adult lock on it -- wouldn't it be horrible to feel eerrr.. Frisky and have it show you something to moderate that mood? More likely then not, as proposed above, it would show you something you can "unsee" -- Milkshake rings a bell.

    --
    Proof by very large bribes. QED.
  17. Goth Art? by DSW-128 · · Score: 2, Funny

    Until some goth walks up to it, and it just goes completely blank. (or explodes)

    --
    This .sig is printed on 100% recycled electrons, but is best viewed using 100% fresh photons.
  18. sweet lovin by farker+haiku · · Score: 1

    so now us geeks can take a date to the exhibit, demonstrate how "enlightened" we are, and also determine if she's up for some hot lovin'?

    --
    Your sig(k) has been stolen. There is a puff of smoke!
    1. Re:sweet lovin by ScrewMaster · · Score: 1

      and also determine if she's up for some hot lovin'?

      Better get used to pictures of pairs of spherical objects at approximately 475 nm.

      --
      The higher the technology, the sharper that two-edged sword.
  19. What's the purpose of art? by Junior+J.+Junior+III · · Score: 1

    This is art as yes-man. Art that modifies itself to agree with your displayed mood might seem pleasing, but what if you want to step outside of yourself? The greatest art that there is doesn't just regurgitate and reflect back at you what you feel, but it also takes you outside of your own perspective, changes your worldview, and might make you a new and better person. What about art that confronts us, challenges us, and forces us to consider new ideas?

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  20. An emotional feedback loop by dido · · Score: 1

    All of that would certainly be possible here as well. Change to *suit* the viewer, perhaps not, but probably better if it would react in certain ways to the viewer's emotions, taking the viewer's emotions elsewhere, which in turn would cause it to change again to take the user's emotions somewhere else, in what essentially amounts to a feedback loop. But then again, I believe that genre of art already exists. It's called a video game, although most people engaged in that art form don't think quite in those terms.

    --
    Qu'on me donne six lignes écrites de la main du plus honnête homme, j'y trouverai de quoi le faire pendre.
  21. Game Logo? by popeye44 · · Score: 0, Offtopic

    Will this make the EA GAMES or EA SPORTS logos more bearable? How about the other 30 ad's I have to watch before I can actually click start then play?

    --
    Inane Comments are Generously Disregarded
  22. it won't work... by ofcourseyouare · · Score: 1

    This is very useful for people who show their emotions as clearly as Marcel Marceau (that white-face French mime guy). As for the rest of us, how often does someone who is feeling down pull an extreme grimace like the one shown in the article? Basically, never - except perhaps when in combat, or on seeing a film as bad as "Vera Drake"... but suffice to say, at such moments of crisis we're unlikely to want to look at any paintings, let alone paintings that are liable to change make us angrier. Most people in galleries walk around with an neutral expression of detached interest. Thus for non-mimes the system will be unable to detect mood, and thus it won't work.

    However, you could make a mildly amusing game using the system, kind of like a crazy mirror in an old funfair, where you would pull all sorts of weird faces and be vaguely amused amused by the way the picture changes colour as a result.

  23. Changes to Suit Mood of Viewer .. . ? by btnheazy03 · · Score: 0

    I bet it does this by creating a neverending stream of sequels and licensed bullcrap

  24. Robotics by BeanThere · · Score: 1

    Looking ahead, I think this kind of technology would have more interesting applications in robotics.

    As for whether or not it's art, there is some truth to the claim that art is in the eye of the beholder.

    1. Re:Robotics by BeanThere · · Score: 1

      Or, alternately, in the medium term, for advertising. An electronic billboard could 'adapt' itself to viewers.

  25. Is there any practical application? by regular_gonzalez · · Score: 1

    How often do you go look at artwork you may have on the walls of your home with a big, goofy grin on your face? Or stand in front of a painting while crying? I tend to have an esentially neutral expression on my face 90% of the time, and probably 99% of the time while looking at art in a museum. My eyes may widen in appreciation of truly masterful art, but I don't beam at the painting.

    --
    Due to circumstances beyond my control, I am master of my fate and captain of my soul.
  26. How Difficult Really by Nom+du+Keyboard · · Score: 1

    Does this really have to be more difficult than just reading the diameter of the pupil of the eye? The more fascinated we are, the larger it is. You could just work through different secanarios to find the one with the most positive reaction. Even Larry Niven used this as an aspect of one of his early novels, although in that case the effect was enforced by another person with "Plateau Eyes".

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  27. Re:Great [Moderating Effect?] by bar-agent · · Score: 1

    I believe you are referring to this.

    Why, oh why, did I search out and watch the video, when I knew that I was going to regret it?!? And I do. Oh, I do.

    --
    i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
  28. Ya know, I normally don't stoop to this but... by PsiPsiStar · · Score: 1

    ... In Soviet Russia, art critiques you!

    --

    ___
    It's the end of my comment as I know it and I feel fine.
  29. For use in airports by PsiPsiStar · · Score: 1

    Whenever someone's face is recognized as being on a terrorist watch list it will show a picture of the twin towers being hit with a big red circle around them and a slash through the center! Much better than those shoe searches.

    Since happy people are more likely to buy stuff, I this could be used for sales? Get people to volunteer to watch TV with one of these monitors. The networks want information on viewer reaction for the purpose of ad placement. The trick is to avoid feedback loops by having one audience that reacts and a different one that gets the commercials.

    --

    ___
    It's the end of my comment as I know it and I feel fine.
  30. not necessarily feedback loops or non-provoking by superlaughtive · · Score: 1

    While their current version says it shows somber imagery during a scowl and brighter imagery during a smile, there's of course no reason that can't be completely different. Further, the ability for something to change based on viewer-mood-recognition could in theory even enhance the thought-provoking nature of a piece of art. So it is not anti-art or anything by definition and the technology has some potential.

  31. Instead of software and new hardware, by WhatDoIKnow · · Score: 1

    couldn't the same thing be done with mood ring technology?

    :wq

  32. interesting variables by darkfish32 · · Score: 1

    I liked how the 'mood' of the faces were measured in two categories, pleasure and arousal wonder how it would respond to an O face

  33. Emotion reinforcement? by stevobi · · Score: 1

    Could this(maybe not in this current incarnation, but the basic concept) exacerbate the existing mood? Like if I'm sad, and the painting becomes more dreary. So I get more melancholy, and the painting becomes progressively more depressing, until I am completely despondent. Or conversely, reinforce happiness to the point of mania? I suppose that might be in the 'preferences' dialog, do you want your mood reversed, or would you like it reinforced.

  34. Bl for retards ? by r3p3470r · · Score: 1

    i wonder what happens if you have a screwed up face, or you're retarded will you just get extremely funny gameplay or lame gameplay?

  35. Indeed by woolio · · Score: 1

    Oscillation might become a problem

    Indeed. Half of the world's population already experiences monthly oscillations. And the other half is painfully aware of this problem.

    It is perhaps the oldest problem that has plagued humanity.