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Sony Struggles To Define the PSP

Brian Crecente has a piece over on the Rocky Mountain site talking about Sony's struggle to make the PSP stand out. The failure of the UMD format, its de-emphasis as a media player, and the lackluster stable of games leaves PSP owners wondering exactly what to use it for. From the article: "While digital media is a key focus for Sony Computer Entertainment right now, the company is also working to expand other elements of the portable as well. In November, the PlayStation 3 will launch with built in PSP support. While [PSP Marketing Manager John] Koller wouldn't discuss specifics, he did say that the PlayStation Portable will be a 'remote control device' for the next-gen console. He says more details about that connectivity will be coming out in the coming months, perhaps at the Tokyo Game Show next month."

8 of 289 comments (clear)

  1. Easy! by Threni · · Score: 5, Insightful

    It's a handheld games console, only too big to fit in your pocket, too expensive to be treated as a cheap Nintendo console with its huge back catalogue, with a large, easily scratchable screen, playing media that Sony has decided not to continue with, from a company who's pissed people off with shoddy, easily bypassable spyware which increases the risk of hackers easily taking control of your PC.

    I'll take 10!

  2. Push homebrew, maybe? by sc0ttyb · · Score: 3, Insightful

    They should offer it as one of the few handhelds that let you make your own games and share them with friends. Hell, I dunno, offer a simplified development kit for the price of a game with a way to import your own art and music. Allow people to create their own games on the damn thing. Then, for maybe a bit more money, offer an advanced user package that's basically a simplified SDK.

    If they wouldn't try so damn hard to break homebrew apps, I bet people might buy more games. I know for a fact that before the ability to downgrade firmware, people wouldn't buy games because it required an update first.

    Open the thing up (except the UMD format -- I'll give them that much to keep), let us make our own games without implementing roadblocks to homebrew, and the thing will sell more.

    Oh, and actually release some damn games already.

    --
    "Apparently so, but suppose you throw a coin enough times. Suppose one day, it lands on its edge."
  3. wow by dolson · · Score: 5, Insightful

    ...a $200 controller. I guess that fits the pricing scheme of a $600 console.

  4. Re:Defining the PSP by Anonymous Coward · · Score: 3, Insightful

    If I were in your position, I would drop your PSP on eBay (netting about $150-$200, depending on games and accessories) and purchase a nintendo DS ($100-120, depending on if you get the Phat or Lite). It has plenty of great games. If homebrew is your thing, you can get into that scene for about $50-100, depending on how much space you want and how small you want your device to be.

    My homebrew solution allows me to use 2gb Mini-SD cards. You can't imagine how many nes/gameboy/gbc roms that I can keep with me. Sure, the games don't have bleeding edge graphics. They do, however, have bleeding edge fun :) !

  5. off-target by Blob+Pet · · Score: 5, Insightful

    By mentioning Nintendo only once as a competitor (in the last paragraph) and not mentioning the DS at all, it shows to me that both the reporter and Sony don't understand what the problem with the PSP is: people want a handheld game system and Nintendo has delivered on that front far better than Sony has... and worrying about Apple and Microsoft before figuring out how to compete against the DS will only hurt Sony even more.

    And as for the PSP's non-gaming functionalities... You could cut UMD movie prices in half for all I care and there will still be an overflowing stack of unsold discs at the videogame store... and no ammount of add-on peripherals like GPS receivers will save the PSP, since the same devices can be easily developed for any other handheld.

    Is it so hard to abide by the rule of Keep It Simple Stupid?

    --
    "...today consumers have been conditioned to think of beer when they see a bullfrog..."
  6. Re:PSPPS3 Integration Very Cool by Paladine97 · · Score: 4, Insightful

    Do you know what else sounded cool?

    Gamecube -- GBA connectivity.

    I think we all know how that turned out.

  7. My reason for selling - online play by normal_guy · · Score: 3, Insightful

    I actually got some minor use out of the PSP format, for throwaway entertainment like Ghostbusters or Serenity that I didn't already own in another format. I was halfway through Zelda when I accidentally upgraded my firmware to play some game, and it broke. Strange that the most compelling content for the PSP was provided by some high school hackers, and was used to play twenty year-old games. The major disappointment for me was the total lack of online play. It was hilarious that Sony pushed the crappy browser and other online functionality like the RSS reader, then completely ignored actual online gameplay. After reading one last review that said "great game, you will enjoy it with up to four friends in ad-hoc mode," I sold the PSP to pick up a DS. Now I'm happily playing Tetris and Metroid online with the most elegant matching system I've ever seen, and enjoying innovative games like Trauma Center offline.

    --

    Linux: Free if your time is worthless.
  8. Re:Obligitory by Ichigo+Kurosaki · · Score: 5, Insightful

    OMG CONSOLES IS tEH SUXXOR!!!! PC GAMIN 4 LIFE!! I CANt WAiT To SpEnD $0 oN PiR4T3D G4MES WiF tEH BEST GRAFIX oF AlL!!