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Counter-Strike Source Gameplay Revamp

Heartless Gamer writes "According to bit-tech.com, we'll soon be releasing the first in a series of updates to Counter-Strike: Source which will be focused on moving the core Counter-Strike gameplay forward. The first update will include an updated version of the map Train, which will feature an HDR lighting pass, some minor layout changes, and a number of small bugfixes. The second facet of this release will be a completely reworked radar system. There will be a significant change to the aesthetics of the radar, but there are also some fairly significant gameplay ramifications to the new system."

9 of 68 comments (clear)

  1. Re:awesome by frosty_tsm · · Score: 2, Informative

    Two years? It's still largely the same game from 2000.

  2. Gameplay ramifications! by Wylfing · · Score: 4, Funny

    Now you can get headshot and called gay even faster by bunnyhopping, wallhacking, aimbotting, attention-deficient 13-year-olds. Sign me up!

    --
    Our intelligent designer has never created an animal that we couldn't improve by strapping a bomb to it.
    1. Re:Gameplay ramifications! by Savage-Rabbit · · Score: 3, Funny

      Now you can get headshot and called gay even faster...

      There is an easier way to get called gay even faster than normal on CS and you don't nead a modified version of CS either. Just change your alias to something like for example: 'Aimbotsky von Campenstein'. Your will learn hitherto unknown forms of profanity you didn't even imagine existed, and in multiple languages!!!

      --
      Only to idiots, are orders laws.
      -- Henning von Tresckow
    2. Re:Gameplay ramifications! by AcidLacedPenguiN · · Score: 2, Insightful

      it'll make aimbots that much easier to spot though. . . when every enemy is illuminated while in buy mode, you know a teammate is a cheat.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
  3. correction by goarilla · · Score: 4, Funny
    from TFA:
    One example: when you look directly at an enemy for a long enough time for their name to appear on your screen, everyone on your team will be able to see that enemy in the radar
    Shouldn't that be ...
    One example: when you look directly at an enemy for a long enough time for their name to appear on your screen, You're probably long dead?
  4. Re:Suggestions by SnowDeath · · Score: 2, Interesting

    T's should be allowed to carry suicide bomb packs like they promised over 5 years ago...

  5. Um, by remembertomorrow · · Score: 4, Insightful

    How many times do you see teammates accidentally shoot each other on FF-enabled pubs?

    Seriously, NOBODY looks at their radar. The general consensus seems to be: "If you hear footsteps, fire and hope it's not a friendly."

    I look at it, because I can tell where enemy presence is by seeing who dies, and where they were. It helps IMMENSELY once you get used to it. (This applies to both 1.6 and CS:S)

    --
    Registered Linux user #421033
  6. Re:Suggestions by gfxguy · · Score: 2, Interesting

    I like a slower pace, personally... I like the suspense that real life would give you. Ten guys running at the other team yelling "GO! GO! GO!" is hardly realistic.

    CT's should be allowed to do both. If the bomb's out in the middle of an open area, they should be able to pick it up and defuse it while hiding behind a box, or after calling some teammates for cover.

    T's should be allowed to move hostages.

    It's funny to see the back and forth arguments between some people. Some people hate a new feature that others say was implemented to make the game more realistic, almost everyone agrees they want realism. Then they complain about camping. Well, in Real Life(tm), there'd be a lot more camping. Real terrorists camp hostages. Real life counter terrorism units would camp a suspected target.

    Only whiners complain about camping, and no, I don't camp because I know other people don't like it, but I'll never complain about it and I usually defend people when others are complaining. Some reasonable servers even say "campers welcome".

    Personally I prefer the stealth and suspense of a round where not everybody just goes beserk when the clock starts.

    --
    Stupid sexy Flanders.
  7. Re:awesome by toleraen · · Score: 2, Insightful

    I'm kinda confused which side you're defending. Sounds like you agree that it's about the same, but then you finish that it has gone drastic changes.

    Weapon tweaks, updated graphics, and new levels are not "drastic". They are "patches" and "updates". Just because I installed the latest expansion for Battlefield 2 doesn't mean EA made a completely different game. They added more content. Drastic changes would be completely different weapons, totally new maps, etc. It would be a total revamp in how the game operated. Drastic would be going from Super Mario Brothers to Mario 64.

    When I went from 1.6 to Source all I really noticed were some tweaks in the levels (which there were less of in Source than 1.6, so a downgrade really), updated graphics, and none of my buy scripts working. Underneath it is still very much the same...terrorist plants bomb/kidnaps hostages/assassinates a dude, and the CTs try to defuse/rescue/escort their way to victory, using any number of real life, tactical weapons. I seem to remember it being that way 6 years ago in beta.