Slashdot Mirror


Gaming When We're 64

Via Kotaku, a post on the Aeropause site about gaming as we get older. Richard has a great 'get off my lawn you damn kids' rant, and some insightful commentary on the problems we'll face as we get up there. From the article: "The other issue older gamers will face is the ever increasing difficulty of games. Games have come a long way since the simplicity of the A and B buttons. Today's controllers are becoming more and more complicated and require greater dexterity to master. While this is no problem for gamers right now, as we get older and lose some of our dexterity we will need to come up with ways to simplify the gameplay or the controller."

21 of 132 comments (clear)

  1. what are they talking about by nocomment · · Score: 5, Funny

    By the time we're 64 we'll be able to control the games just by shitting in our pants.

    --
    /* oops I accidentally made a comment, sorry */
    /* http://allyourbasearebelongto.us */
    1. Re:what are they talking about by kclittle · · Score: 2, Funny

      I think you mean the "Peemote"....

      --
      Generally, bash is superior to python in those environments where python is not installed.
  2. Who says older folks don't play games? by lkypnk · · Score: 5, Insightful

    Since when don't older people play video games?
    I may be a young whippersnapper and know nothing about being "old", but my parents and grandmother play computer games. My mother loves Simcity. Do the big console companies not realize that the over-30 market is...well, huge? Back in the NES days, adults would actually play the console games. Maybe its just my experience, but that doesn't seem to be the case any more.
    I don't know why that is, but I have a feeling the complexity of modern games and the reliance of so many games on reflexes (read first person shooters) puts a lot of would be casual gamers; I believe most people over thirty could be classified as the casual gamer type. Whatever happened to the trivia, puzzle and strategy games adults seem to love?
    Maybe Nintendo's Wii will work its way into this market.

    1. Re:Who says older folks don't play games? by kfg · · Score: 5, Interesting

      What's more, who says older people lose dexterity?

      I play with musicians in their sixties on a regular basis and sometimes with musicians in their seventies and eighties. I wish some of them would lose some damned dexterity so I could bloody well keep up. I've also noted that a piano accordian is more complicated and has more damned buttons on it than any game controller I've ever seen (although the controller sounds better); and if you want a complicated "controller" just have a look at an Irish pipe player, pumping the bellows with one arm, squeezing the bag with the other, fingering the pipe itself, hitting regulator keys, stopping the end of the pipe against his knee while the other leg stomps time.

      Don't you know how the old saying goes?

      Use it or lose it.

      You don't lose dexterity when you get old, you lose it when you quit.

      "Doctor, doctor, I lose dexterity when I don't go like this!" Figure out the rest on your own.

      KFG

    2. Re:Who says older folks don't play games? by Traiklin · · Score: 2, Interesting

      that's a pretty big ass percentage there.

      I'd like to see more games for older people to play come back. Before the current generation there were TONS of those games around then they went to the PC area but lost the multiplayer aspect of the game so kids could no longer play with parents.

      I remember back in the NES days my parents were usually willing to play a game with me (naturally it was harder for them since everything went so fast) My dad didn't care for it (cause the two baseball games we played had weird rules, one was androids and if you stole a base you had to fight for controll and the other had kids that defied gravity and do special hits and what not).

      My mom was more willing to try but she to had problems, She never really stopped gaming though. When we got our first computer (a Commodore 64 I think it was, her dad sold it to us for $100) it came with a couple of games but somehow we came across a magazine that sold ALL kinds of games for it and we ordered a couple and she played a few of them but her favorite one was Jeopardy cause it was simple to play (course the keyboard helped the most). She Still plays games but it's mostly just Zuma, Diner Dash, Mystic in ( a clone of DD) and stuff on Pogo.com.

      She played all the Spyro games (except for those on the GBA & PS2) she completed the first two games to 100% to, So if they could get more games that offered a challenge but not to the point it just makes you want to quit (like Ninja "Bad camera" Gaiden on the xbox) they would keep more in gaming, just because a controller has a bunch of buttons doesn't mean every single one of them HAS to be used.

      With the Wii though, they are looking at everyone for this, from little kids to the elderly to people who can't react quickly. Everyone can flail their arms around and being able to play a game doing that will make people feel happy.

    3. Re:Who says older folks don't play games? by kfg · · Score: 3, Insightful

      The oldest Olympic competitor was 72 years old, although it's true he didn't win.

      He had to settle for silver.

      KFG

    4. Re:Who says older folks don't play games? by PriceIke · · Score: 3, Interesting

      How much do you want to bet there's a huge boom in MMOs about the time the Gen Xers reach retirement age?

      Imagine how easy it will be to take care of senior citizens in nursing homes then .. forget bingo and Scrabble, just plug them into their MMORPG of choice and just keep bringing em coffee (or soft drink, whichever) .. by that time you won't be wondering if that hot blonde elf you've been cybering is being played by a 14 year old boy, but a 70 year old codger in an assisted living facility. And hey, LAN parties every day ..

      "Ms. Daisy? Time for your evening medicine Ms. Daisy .. come on, time to log off, the Covenant will be there in the morning Ms. Daisy .. now, Ms. Daisy .."

      --
      It's not a lie. It's the truth with lossy compression.
  3. will you still need me, will you still feed me by 42Penguins · · Score: 2, Funny

    It's obvious. 10 years from now, everyone will have neural implants for playing games and activating blast doors on starships.

    We'll also have mass-produced flying cars.

  4. Slower Reflexes, Slower Games by dorath · · Score: 4, Insightful

    My dad just retired, and he's been playing and loving Diablo-style games since, well, Diablo. He has played any number of knockoffs, and seems to have found a new one every time I visit. In addition to those, he spends a fair amount of time playing RPGs and adventure games. He saves early, and saves often.

    He also really takes his time. It's no race for him, and he doesn't have a problem returning to old saves. He's played Guid Wars with my brother and I, but he doesn't chat because he can't type that fast (I haven't got him set up on Ventrilo yet, bad son). He tried DAoC and EQ2, but he just doesn't like grouping with people because he'd rather take his time.

    I'm guessing that as I/we get older, we'll look for games where we can take our time too.

  5. Answered his own question.. by jacks+smirking+reven · · Score: 4, Insightful

    From TFA:

    Obviously the Wii is something that could be improved upon over the years, and just might become the senior's console of choice.

    As Nintendo has already stated older gamers is one of their targeted demographics with the Wii, I believe we'll see less dependence on buttons and a stronger focus on immersion in games as motion control and "VR" type systems get better and cheaper. The gaming system in 20-40 years may have no buttons whatsoever.

    Trying to predict anything about life in 20 years, much less technology, is a total crapshoot.

  6. Assumptions by Abcd1234 · · Score: 4, Insightful

    Today's controllers are becoming more and more complicated and require greater dexterity to master.

    I see one right there. The Wii is clearly an example of a controller that's actually become *less* complex compared to it's contemporaries. Frankly, I think we've seen the peak of controller complexity.

  7. Wrong issue by Sigma+7 · · Score: 3, Insightful
    Today's controllers are becoming more and more complicated and require greater dexterity to master.


    No, today's controllers require a grip which does not comfortably fit in the hand when you want access to all buttons all at once (and a game that requires that probably shouldn't be released.)

    Here's a quick way to handle most situations (assuming you have what I have, a Cyborg P2500):
    - Left palm on left grip, right palm on right grip.
    - Middle fingers on shoulder buttons.
    - Left index finger on D-pad.
    - Right index finer on 6-button array. Most often, you won't need to press more than one of those buttons at once.
    - Left thumb on left analog stick.
    - Right thumb on right analog stick.

    Alternativly, rest the gamepad on a surface, and use another grip you perfer.

    BTW, if you have dexterity problems arising from this grip, you'll probably have dexterity problems handling a simpler controller. Dexterity issues primairly arise from the D-pad or analogue controller, not reaction on when to press a certain button.

    If you instead have arthritis problems, I can't comment on what to do then. However, you'll probably have the same issue from regular controllers unless you use a "non-standard" grip.
    1. Re:Wrong issue by grumbel · · Score: 2
      As demonstrated by games such as Goldeneye, you need to use the D-pad and stick to both move and look at the same time. While this doesn't represent most games, Goldeneye is part of a genre popular enough to make this significant.

      Can it be that you are trying to play Goldeneye on a PC on a N64 emulator? If so, then please fix your key mappings, since that game does *not* require such a braindamaged control setup, moving happens with analog stick, looking around with the C-buttons with strafing/turning swaped compared to say Halo if I remember correctly. As far as I remember the game (PerfectDark at least could, assume that Goldeneye offered similar stuff) could also be configured to allow the use of two controllers, thus two analog sticks, a little configuration should thus give a control that gives you walking on one analogstick and lookaround on the other.

      This seems to be really an issue of trying to play a game with a device it wasn't created for and a key mapping that is plain awefull, this has really nothing todo with todays controllers.

  8. The Beatles by Tackhead · · Score: 5, Funny
    When I get older, losing my hair, many years from now.
    Will we still be playing Castle Wolfenstein?
    On emulators ported to WINE?
    If there's a walkthrough on quarter to three, with some ancient lore?
    Will ya still RUN me,
    Load-eight-comma-one me,
    My C-64?

    I could be handy, slip you a disk, when your drive has gone.
    You can bunny-hop with the rocket tube, then go back to Quake and some DOOM.
    Slower reflexes, arthritic grips, who could ask for more?
    Will you still need me,
    Duke Nukem 3D?,
    AMD-six-four?

    Send me an Inter-net through the tubes, stating point of view.
    The night of the LAN party we'll take Geritol,
    By Sunday morning, we'll pwn 'em all!
    Well past my half-life, emulate STEAM, Duke Forever IV.
    Will ya still phone me,
    Will ya still pwn me,
    When I'm 64?

  9. Electricity? Bah you kids had it easy! by _Hellfire_ · · Score: 4, Funny

    When I was a lad, all our games ran on Steam!

    --
    "And then I visited Wikipedia ...and the next 8 hours are a blur..."
  10. Games by tgpo · · Score: 2, Funny

    We may finally be playing Duke Nukem Forever by then.

    --
    -tgpo
  11. Increasing difficulty? by uucp2 · · Score: 4, Funny

    Yeah, right. Kids today have it easy. When I was young, there were no such things as save or pause button. When your friend called you, too bad, can't come to phone right now mom.

  12. wrong! by John+Nowak · · Score: 4, Interesting

    You can't even read the statistics you're citing properly. That link says 25% of gamers are 50+, not that 25% of those 50+ play games. That's a huge difference, and indicates that 50+ gamers make up a large percentage of the market.

    Why do I even bother with Games postings...

    1. Re:wrong! by Shaper_pmp · · Score: 3, Informative
      Sorry, just to be clear: you're trying to claim that "12.5%[1] of all Americans" is a small number?

      According to to US population clock and some basic maths, that means around 37437999 people are gamers of 50+ years old.

      Which part of 37-and-a-half million implies "older folks don't play games"? Is it the part that's larger than the population of Canada, or the part that's seven times the population of Finland?

      So congrats on being great and finding fault but said fault was irrelevant. You do earn an A+ for arrogance and being an ass (I would call it trolling) with your "Why do I even bother with Games postings..." comment, however. Thanks!


      Nice. Except that by jumping straight in and posting an unsubstantiated opinion, helpfully providing supporting evidence that completely negated your point, taking the time to dig up a web link but not even bothering with the simple mental maths required to realise that 12.5% of the population of a country might not actually be "fairly small", and your sarky and offensive response to a mildly-dismissive posting... well, I'd say you've more or less proved his point for him.

      Good work.

      [1] 25% of 50%
      --
      Everything in moderation, including moderation itself
  13. I don't think I've slowed down by ahenders · · Score: 3, Insightful
    I've been playing games since the late 70s. I started in arcades with space invaders and asteroids, then moved on to choplifter, wizardry and infocom on an Apple II. After that there was a Commodore 64 and an Amiga (the Amiga was great). I played Wing Commander and Privateer in the early 90s. I loved Doom and Doom 2.

    In the last year or two I've played through Far Cry, GTA:SA and Doom 3. I'm now approaching my mid-forties and as far as I can tell I'm as fast as I was 25 years ago (if not faster). Perhaps some older people have difficulties because it's the first time they've tried gaming. I don't think kids are any more coordinated when they play for the first time.

    I'm sure that I'll still be gaming in 20 years!

  14. Re:Bollocks by Sigma+7 · · Score: 2, Insightful
    Only now are games rated in terms of hours gameplay. And what's considered a good game offers 30 hours. I challenge any youngster to finish, for example, Head Over Heals in that time.


    Games within that era:
    - Generally didn't have saved games. (Passwords/passcodes qualify as saves.)
    - May have loading times between screens.
    - May rely on manually creating maps to navigate around.
    - In case of puzzle games (which were common at the time), cause the game's plot to be blocked if the person can't solve a given puzzle.
    - Usually had a fixed number of "lives" (that emulates an arcade-continue system with a fixed number of credits).
    - Sometimes did not receive the technology from the U.S.S. Framerate.

    While Head over Heels does not experience all of these problems, these are the exact things that can prevent people from playing these old games (ignoring emulators.)

    BTW, "hours" of gameplay is not a good metric for puzzle-oriented or adventure games - these games generally focus on puzzles where time to the solution may vary based on trial or error, logic, or some other tactics. Regardless of solving path, it just takes one deadlock that prevents the player from proceeding - unless he uses a walkthrough which disqualifies him from finishing the game within the 30-hour contest.

    The same applies to the IFComp, which scales games to two hours - it just takes one puzzle that you can't solve to force you past the two hour-barrier.