Slashdot Mirror


PS3 GUI Takes Page From PSP Book

sdmonroe writes "As the PS3 launch approaches, the first glimpses of the console's new interface have started to hit the web. The interface borrows many features from the PSP GUI which got such broad acclaim, and includes simple drop down menus for accessing important settings like video resolution, audio output, and management of your virtual friends. Customizability and configurability are also some of the features gamers can expect."

8 of 76 comments (clear)

  1. Me being cynical by UbuntuDupe · · Score: 3, Funny

    "The interface borrows many features from the PSP GUI which got such broad acclaim, and includes simple drop down menus for accessing important settings like video resolution, audio output, and management of your virtual friends. Customizability and configurability are also some of the features gamers can expect."

    Can I guess with confidence that at least some of these (imho obvious) gui features are patented, if not by Sony, someone about to hit the motherlode by suing them?

  2. XMB by earbenT · · Score: 5, Informative

    It's called the Cross Media Bar (XMB) interface, and it actually debuted on the ill-fated PSX (PS2+DVR combo) in 2003. It's since become Sony's standard UI for multimedia products such as the PSP, PS3 and even some higher-end TVs.

  3. Another good PS3 interface video... by Anonymous Coward · · Score: 3, Informative

    If you hadn't seen it referenced from the google video link in the article. The google link in the article had a basic interface demonstration. This one has more infor on the picture browser, music and movie player, and (apparently) integrated web browser.

    http://video.google.com/videoplay?docid=-724701762 1735985253&hl=en

  4. Very...PSP... by the-stringbean · · Score: 5, Interesting
    Well it's certainly like the PSP interface. Which is good and bad. It means that it's going to be pretty easy to use but it seems a bit underwelming considering the power of the PS3, especially if it's true that one of the Cell SPUs are dedicated to running the GUI...

    The pop up menu during games seems a poor to me - white icons on a screen without a frame or background? I can see that being an issue with some games.

  5. Crossbar is brilliant by thatguywhoiam · · Score: 3, Insightful
    One of the best things about the PSP is that 'crossbar' interface. Its extremely fast and easy to use.

    One thing I liked in the video: showing a picture of the output plugs is pretty smart - this will really help out those who wouldn't know a DVI from an HDMI from a component cable.

    I gotta wonder if that interface is running in some kind of HD mode; that text would not be readable on a standard-def 27" TV. Way to small. I imagine the font scales with the display mode.

    --
    If Jesus wants me it knows where to find me.
  6. Seems to confirm 1080p over component by SuperKendall · · Score: 3, Interesting

    Note that near the end of the video they scroll to select video output, and choose component - from there they are given a list of choices that looks like:

    480p
    1080i
    720p
    1080p

    It's rather hard to read as the resolution of the video is low.

    Now this is a dev but it shows that the PS3 at least can support this, some people seem confused and think you need HDMI for 1080p support.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  7. Hibernate by fistfullast33l · · Score: 4, Interesting

    What I'd really like to see is the PSP's "game-state-save" functionality translate to the PS3. The ability to turn off the console and let it go into a type of hibernate mode without using any battery is arguably the best feature of the handheld. You can just keep switching it on and off and lose very little time waiting for it to come back up. I don't know if the DS does it, but I guarantee you if it doesn't it will soon. Very handy when you're on the go and can only play a few minutes at a time.

    The one downside to the universal GUI of the PSP is the save functionality. Many of the games would design their own save game functionality only to have the PSP save game come up after confirming the save in the game. So you'd effectively be saving the game twice in one shot. It's quite annoying if you ask me. More of a developer problem than Sony's, but something that needs to be worked on.

    1. Re:Hibernate by Vlastyn · · Score: 4, Informative

      The DS does this as well- Was happily surprised to discover it. The thing is, game consoles these days are "always on" anyway- in power save mode, waiting for a signal from the remote to turn it on and wasting electricity. Seems like a natural evolution of sorts to have it actually offer some additional feature while it's in this state.