PS3 GUI Takes Page From PSP Book
sdmonroe writes "As the PS3 launch approaches, the first glimpses of the console's new interface have started to hit the web. The interface borrows many features from the PSP GUI which got such broad acclaim, and includes simple drop down menus for accessing important settings like video resolution, audio output, and management of your virtual friends. Customizability and configurability are also some of the features gamers can expect."
It's called the Cross Media Bar (XMB) interface, and it actually debuted on the ill-fated PSX (PS2+DVR combo) in 2003. It's since become Sony's standard UI for multimedia products such as the PSP, PS3 and even some higher-end TVs.
The pop up menu during games seems a poor to me - white icons on a screen without a frame or background? I can see that being an issue with some games.
What I'd really like to see is the PSP's "game-state-save" functionality translate to the PS3. The ability to turn off the console and let it go into a type of hibernate mode without using any battery is arguably the best feature of the handheld. You can just keep switching it on and off and lose very little time waiting for it to come back up. I don't know if the DS does it, but I guarantee you if it doesn't it will soon. Very handy when you're on the go and can only play a few minutes at a time.
The one downside to the universal GUI of the PSP is the save functionality. Many of the games would design their own save game functionality only to have the PSP save game come up after confirming the save in the game. So you'd effectively be saving the game twice in one shot. It's quite annoying if you ask me. More of a developer problem than Sony's, but something that needs to be worked on.