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Official WoW Expansion Talent Information

smartidiotaz writes "Blizzard has finally released more information about the talent trees after leaks broke out over the internet. " As typical, every class thinks every other class got a better deal, but the Pallies get to mean it ;)

10 of 226 comments (clear)

  1. Re:Talent Icons by moo083 · · Score: 2, Informative

    They are probably the same skills. I am a hunter in the game, and have a skill called True Shot Aura. I believe that skill does roughly the same thing and has the same icon. Its not like it was stolen anyways. Its the same company and the same universe and it came out about a year afterwards. Not a huge surprise and I don't see anything wrong with it.

  2. Re:Why Are People Still Playing WoW? by Generalisimo+Zang · · Score: 4, Informative

    I stopped playing WoW for four months or so, but re-activated my account when I heard about the cross-server battlegrounds and the upcoming revamp of the Honor system.

    The wait times on Alterac Valley average about 2 minutes, across all hours of the day.

    For Warsong or Arathi Basin, you might have to wait up to 8 minutes in queue in the off-hours, but during peak hours the queues for AB and WSG are less than two minutes.

    Also, it looks like the upcoming changes to the honor system will eliminate DKs... so, more world PvP.

  3. Re:News by lewp · · Score: 3, Informative

    They've been systematically reviewing each class almost since the game came out. Most of the changes have been in the talent trees. Rogues had their review in the 1.12 patch, and their talents were changed.

    This is different. This is the addition of new, higher tier (up to 41 point required) talents to coincide with the release of the expansion and the increasing of the level cap to 70.

    --
    Game... blouses.
  4. Re:Why Are People Still Playing WoW? by NFNNMIDATA · · Score: 3, Informative

    This is a good point, Molten Core is really an awful instance and feels like it was thrown together hastily. It's basically a big quake deathmatch map that someone added big ass rock monsters to. I was pretty let down once I saw the whole thing and realized that was it. I almost never go back, although most guilds seem to have it down to a one-night affair now. Blackwing Lair is much more interesting (with all the event rooms, each of which has its own peculiar strategy), and so are Zul Gurub, Ahn Qirahj, etc. So people who went raiding in early '05 and quit based on that are missing out, but that is Blizzard's fault for not putting some good stuff in there at release.

  5. Re:DPS warrs get nerfed... again by Anonymous Coward · · Score: 2, Informative

    "which is sad as the well-geared DPS warrs in my guild can put up just as much damage as a rogue."

      Which is exactly why DPS Warriors were not improved much. They have no business outdamaging rogues with equivalent gear.

      Rogues wear leather. Rogues cannot tank. Rogues have no taunting abilities. The only thing they bring to a raid is enormous damage and the luxury of not having to worry about a mana pool. The only other primary ability they have unique to them is Stealth, which is currently almost completely worthless in raid level PVE.

      If a Warrior is matching damage with a rogue, and also gets to tank in a pinch by swapping in a shield, or taunt in an emergency to save a caster then why have rogues?

      Warriors have been ridiculously overpowered since they buffed itemization past Arcanite Reaper. Since Rage generation scales with damage, the advent of legendary weapons and epics with dps over 70 has given them far too much power in long drawn out fights (where rage management is never an issue) Finally they are able to do someting about it in the expansion and they are going through with it.

  6. Re:Talent? by Worthless_Comments · · Score: 2, Informative

    Female human paladin on a RP server. Truth.

  7. Re:WoW, who gives a bards ass? by harves · · Score: 3, Informative

    Um, try re-reading that article. If I recall correctly, it wasn't CmdrTaco whinging. It was CmdrTaco surprised at himself about how attached he was to his name. It was introspection. It probably sounds like he's whinging because he's describing how much it bothered him, but I don't recall him saying "I'm right and they're wrong". I do recall him saying "I'm surprised at how attached I am to that name".

    Feel free to flame me if I'm wrong about that.

  8. Re:Question by Whiney+Mac+Fanboy · · Score: 2, Informative

    What are "Pallies?" Taco's summary makes no sense to me.

    Why is that some slashdot readers, when something in the summary is outside their knowledgge, they can't just look it up on Google.

    Tip for you - if you're using firefox, just select the word/acronym/phrase, context click & choose "search web for..." It's not that hard and you're then not bothering a group of peole who want to discuss the article, rather than answer questions from noobs.

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    There are shills on slashdot. Apparently, I'm one of them.
  9. Re:Why Are People Still Playing WoW? by Kierthos · · Score: 2, Informative

    Okay, here goes.

    There are these things called Battlegrounds. Currently, there are three of them: Arathi Basin, Warsong Gulch, and Alterac Valley. Each battleground has different objectives that need to be accomplished in order to win.

    Now, before the 1.12 patch, the way Battlegrounds worked was as follows. If you entered a battleground, you were only working with people from your own faction from that server, and you were only facing people from the opposite faction from that server. If you were on the Argent Dawn server, for example, your side was other characters from Argent Dawn, and the other side was entirely comprised of characters from Argent Dawn.

    Now, Blizzard has implemented something called cross-server Battlegrounds. What this means is that there are a number of battlegroups. Each battlegroup is comprised of a number of different servers, and each server (like Argent Dawn, or Ticondrius) only appears in one battlegroup.

    Now, if you enter a battleground, your side can be characters from your faction on your server and/or any of the other servers in your battlegroup. The other side is similarly comprised, but it's not a 1-1 thing. Just because (for example), your side has two characters from Argent Dawn does not mean the other side has to have two characters from Argent Dawn.

    Now what this means is that the wait times for battlegrounds can and has been reduced significantly. It used to be that you could wait for over an hour or more to get into a battleground because of the way they're set up. (Character limits and the queues.) Now, it can just be a couple of minutes.

    --
    Mr. Hu is not a ninja.
  10. Re:Graphics? by Anonymous Coward · · Score: 1, Informative

    ...since it's now double the time to get to endgame.

    So, it'll take people longer to complete the game... Umm, why wouldn't a subscription based game not want to do this? Remember, Blizzard is there to walk the balance of making money and not pissing off too many people.