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Lego Star Wars II Sells 1.1 Million

LifesBlood writes "Lego Star Wars II has gone Platinum in under two weeks, reports TheForce.net. The title, showcasing the adventures from the original Star Wars Trilogy, has sold over 1.1 Million copies already." From the article: "Set in a tongue-in-cheek Star Wars galaxy, LEGO Star Wars II allows gamers to build and battle their way through the events of Star Wars: Episodes IV through VI. It has earned rave reviews from both consumer and trade press, largely because it is designed for the entire family."

5 of 70 comments (clear)

  1. Star Wars Essence by IflyRC · · Score: 4, Insightful

    Somehow, through digital representations of Legos they captured the feeling of Star Wars. They did a lot of things right unlike Sony Online Entertainment and Star Wars Galaxies. SOE continues to try to make the game into something it can't be - World of Warcraft. Games like this bring fun, adventure and nostalgia to new and old fans alike not to mention it opens up the market for small children.

  2. Re:not that impressive by Frag-A-Muffin · · Score: 2, Insightful


    Why does it matter how many platforms they release it for? 1.1 million is 1.1 million. It's not like many people are buying multiple copies for different platforms.

    Because developing for 8 different platforms is going to cost you a lot more money. So 137,500 copies per platform doesn't sound that spectacular business wise. I doubt they've even recouped their costs yet. (Granted it's only been a week). I didn't see /. posting about FFIII's 600,000 copies sold in 5 days in Japan on a single platform. That seems much more impressive to me.

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    AirSpeak - http://itunes.com/apps/AirSpeak
  3. Re:Co-op by rwven · · Score: 2, Insightful

    Honestly...the game is pretty funny. That's one of the reasons I've been enjoying it (on my PSP, btw). The cutscenes and "artificial talking" are pretty entertaining. There's also nothing like walking up to another character in the game, chopping it with the lightsaber, and watching it pop apart at its little lego seams. The sound effects are just priceless.

    Not to mention that you can't really "die" in the game. If you die you just respawn right where you were... That definitely lowers the "bang head against desk" moments.

  4. Re:Is it just me... by Lectrik · · Score: 2, Insightful
    I do ... but I also think Fievel's sister is a total fox (despite, obviously, being a mouse ... er, a cartoon mouse), so I'm not sure if you're in good company - probably not.


    Pssh.... Gadget was more of a fox in the cartoon mouse category. But I only ever saw the first American Tail movie though (and a few minutes of her singing in a saloon from the second one I think) so I don't know if she was hotter in the later movies.
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    --- As to make my comment seem, by comparison, more intelegent... doodie doodie doodie poop poop poop!
  5. Re:not that impressive by Babbster · · Score: 2, Insightful
    I didn't see /. posting about FFIII's 600,000 copies sold in 5 days in Japan on a single platform. That seems much more impressive to me.

    There are several factors at work:

    1. LEGOs are awesome and often Slashworthy.
    2. Star Wars (most notably the original trilogy) is nerd porn.
    3. Final Fantasy III for the DS is a remake of a game that was never released in the US in its original form and, thus, is slightly obscure.
    4. Slashdot is a site based in the US and as such will usually have little interest in the sales of a particular videogame in Japan.
    5. FFIII for the DS will be here in the US before Christmas, giving Slashdot more than enough time to geek out over it when it arrives in English (if the previews and screenshots are right, it'll be huge in the US, too).
    and, finally, 6. 1.1 million is a much cooler number than 600,000, whether the number relates to 1 hardware platform or 20.