Slashdot Mirror


PS3's Lack of Rumble May Disappoint

Immersion Corporation, who you may recall from their rumble-controller suit against Sony, has released a study. Engadget reports that (somewhat unsurprisingly), it indicates gamers will miss the rumble feature in PS3. The 'SIXAXIS' gamepads planned for the PS3 will only have the 'tilt' feature, as far as is known so far. From the article: "Not only does the (completely unbiased) poll report that 72% of the 1,075 respondents agree vibration feedback enhances their game experience, it goes on to note that 59% of those surveyed would prefer rumble on the PS3 controller, while only 8% care about motion / tilt sensing (sorry, Nintendo). As if these numbers didn't paint a clear enough picture of the message Immersion is trying to convey, two further questions spell it out even more explicitly: when asked if the lack of rumble capabilities would affect their buying decisions ... 5% said that it would definitely cause them not to buy a PS3 and 32% claimed that they were less likely to pick one up for this reason and this reason alone. " GameDaily has a further, more detailed exploration of the study.

12 of 201 comments (clear)

  1. Stop the Presses! by jandrese · · Score: 5, Insightful

    Rumble pack technology provider publishes paper saying people want Rumble technology? Who would have thought?

    Personally, I didn't find much value in the rumble packs in the PS2. I've always hated how they call it "Force Feedback" too, since it's no such thing. I usually leave them on, but it's not like having the controller vibrate in my hands has really enhanced the game experiance. I think the tilt sensors will be far more interesting, although most likely just used as an occasional novelty by game designers. I'm expecting fighting games where you can duck left and right by tilting the controller (which would be more natural than the shoulder buttons they use now) and lots of use in minigames.

    --

    I read the internet for the articles.
  2. I don't really like a rumble feature by SnowZero · · Score: 5, Insightful

    Rumble can, and does, enhance some titles. However there are invariably titles which overuse it, ruining an otherwise fine gaming experience. I don't mind getting a thump when I hit a wall in the game. What I can't stand is a constant rumble if an engine is damaged, or during some "The boss is coming out of the ground" sequence that lasts five minutes. Give people's hands a rest, please. It reminds me of the some of the first THX movies, which would abuse the capabilities by overusing them for loud sounds.

    So, I for one will not miss rumble. Not for how it could be used, but for how it was too often misused.

  3. rumble with wireless controllers by sonixtwo · · Score: 3, Insightful

    I use wireless controllers when I play my games, all of which do not have a rumble feature. I'm sure there are some that do, but I imagine it would kill the battery life pretty quick. Although I do not consider myself a hardcore gamer, I don't think the rumble is that essential of a feature.

  4. Um by tgd · · Score: 3, Insightful

    360 controllers are wireless and rumble.

    I get 20-30 hours of use out of a charge of batteries on them.

  5. Completely Agree by Wraithfighter · · Score: 3, Insightful

    Yeah, there's gonna be some mocking of this, because there's a lot of times when rumble is misused (Psycho Mantis anyone? Oooh, the Rez vibrator!), but it's really great when you don't immediately notice it.

    Best example I can think of is Halo. Firing weapons produces vibrations, and when you're in the warthog's gunner seat and taking advantage of the unlimited ammo on the backseat cannon, it can throw off your aim a little bit as your hand starts to go numb...

    But, I think I speak for everyone when I say that I will miss the rumble pack, if only because of that whole Rez vibrator thing :).

    --
    Beyond the Polygons : Because 50,000 polygo
  6. Backward compatibility by techstar25 · · Score: 3, Insightful

    From the article "a majority of console gamers use rumble/vibration quite regularly and clearly value it, and a majority expect existing rumble/vibration capability to carry forward to the PS3. In addition, a majority don't currently realize Sony's PS3 controllers won't allow for this backwards compatibility,".
    What that means is if you have an older game that you are used to playing with rumble, it will feel very different on your PS3 (without the rumble). In fact, since the system won't be designed for rumbling, I'm not sure if it can even developed by third parties (in the form of a new controller). It kind of takes away some of the allure of backward compatibility doesn't it?

  7. Re:There are three types of lies... by _xeno_ · · Score: 5, Insightful

    I foolishly registered my slim-line PS2, so I now receive the Official US PlayStation Magazine. They ran a similar article this month.

    They came to basically the same conclusion: most gamers would miss the rumble and that some would not buy the PS3 for that reason. This is the official magazine, endorsed by Sony. They're expecting gamers will miss the rumble and may not buy the PS3 because of it.

    Yes, the Immersion study is probably biased, but I know that one of the many reasons I'm not getting the PS3 at launch is because they removed the rumble feature. I'm sure they'll add it back in, eventually, and I'd rather put off buying a PS3 until they do. (And HDTV comes down in price. And good games are released for it. And it costs less than $300. And...)

    But, anyway, the results aren't as suspect as you'd think. The Official PlayStation Magazine agrees with them.

    --
    You are in a maze of twisty little relative jumps, all alike.
  8. Players prefer tech they're familiar with? by hal2814 · · Score: 2, Insightful

    Of course gamers picked rumble. They know rumble. The only motion detection most of them know anything about are largely failed attempts. U-Force or Power Glove anyone? And while rumble is one of those things that's good when used right and terrible when used wrong, most developers tend to get it right. What I don't get is why motion detection comes at the cost of rumble. They're treating this like an either/or situation when I'd imagine someone could engineer a method to do both if Sony were so inclined.

  9. Kid a toy store. by sm4kxd · · Score: 3, Insightful
    As much as I dislike Sony, it seems to me that Immersion is just being a child in this situation. They sued Sony and Microsoft, when Sony fought back, Immersion dug their nails in and stuck through it. Now that Immersion has effectively mauled Sony's feeding hand, they still want more. It really seems to me that all this is similar to when a little kid makes a decision and then begs and pleads to alter the consequence of that decision.


    I would think a respectable company would take Sony aside in the courts and say "Look, if you put rumble in the PS3 and license with us, we'll back off this PS2 issue a bit." This just seems to me like a shady company trying to wring out Sony's pockets. They may be right, but in the interest of their public image, and in this case, the amount of licensing money they stand to lose by not being included in the PS3, they should be trying to compromise, not stealing Sony's wallet.

  10. That's why. by SanityInAnarchy · · Score: 2, Insightful

    The lack of rumble alone is just the straw that broke the camel's back. It says a lot about Sony's incompetence, and I don't particularly want to buy a console from an incompetent company.

    I'm suspending judgement until it comes out, but I'm telling everyone I know -- I don't care if you buy a Wii at launch, but wait a month or two after the PS3 comes out before you buy one. Then you'll know how much games will actually cost, you'll have a better idea all around if the console is worth it at any price, and the price itself will have dropped like a rock.

    --
    Don't thank God, thank a doctor!
  11. Re:I agree by timeOday · · Score: 2, Insightful

    Rumble is a very good feature I would miss if I were going to buy a PS3. My favorite games are driving games, and rumble is (IMHO) almost essential to know when you're starting to slide, or you have a wheel off the track on the "rumble strip" (that's what they're really called) or somebody is bumping you from behind.

  12. Wow these Immersion guys won't give up! by AbRASiON · · Score: 2, Insightful

    I have to say as a disclaimer that I for one personally beleive that rumble IS an addition to a console.
    While some claim it's a gimmick and or annoying, I feel that on a sublminal level it adds substantially to games with good feedback - infact it's one of those things you simply don't realise it was good until it's gone.

    Anyone need only play Rallisport challenge 2 on the Xbox 1 to see it was very very well done in that game, combined with the good noises in the game it really did sound and feel like slipping around on either rocks, grass, dirt and so on - very very well done.
    Also Halo made fairly good use of rumble too.

    So for the record, I WANT rumble in the PS3 quite badly actually I'm really really sad to see it go.

    That being said, these Immersion people are nothing sort of being a bunch of fucking assholes.
    Not only do they have a patent on something which is INSIDE MOST WOMENS BEDSIDE DRAWERS and is as simple as a weighted motor,.... they have the nerve to enforce their bullshit patent on Sony.
    To add insult to injury this is the SECOND time they've antagonised Sony / the media with bullshit comments like this.
    They are essentially saying "nyah nyah nyah, we won!" trying to present themselves as innocents fighting for the gamers, when it's assholes like this who cause gamers problems in the first place.
    They beat Sony and now are antagonising them with this "gee people will miss the rumble that SONY TOOK FROM YOU" that's what they are saying, in an effort to try to convince Sony to license their "technology"

    This article is likely true in the fact that hey we will miss rumble, hey don't we all wish Sony would impliment it but the flaw is it comes from immersion, anyone else handling this study makes this a perfectly good article but being handled by Immersion? It's just antagonism and bullshit, fuck these assclowns, I really do wish they'd disapear.

    Fingers crossed there IS rumble somehow on the PS3 because I certainly want it myself - we'll see what third party manufacturers will do.