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EA Finishes Acquiring DICE

After a quite protracted struggle, Next Generation is reporting that EA has completed acquisition of Digital Illusions CE. From the article: "As part of the agreement, DICE CEO Patrick Söderlund will become an EA Studio general manager. Other DICE leaders will retain their roles in Stockholm. DICE and EA have had a tight working relationship over recent years. 'We've been working very closely with EA for the past five years and this is a very natural step for us as we move into the next generation of gaming,' said Söderlund. To complete the acquisition, EA acquired all of the assets and liabilities of DICE. Shareholders in the studio, which represent about 2.6 million shares, will receive SEK 67.50 ($9.23) per share in cash, which will be paid out on October 16."

34 comments

  1. Acquiring DICE? by UbuntuDupe · · Score: 3, Funny

    I always thought most of EA's projects were a gamble.

    *ducks*

    1. Re:Acquiring DICE? by pilkul · · Score: 2, Insightful

      Might be funnier if EA's projects were actually gambles instead of predictable cash cows.

    2. Re:Acquiring DICE? by aichpvee · · Score: 2, Insightful

      GP probably meant that buying EA games is always a gamble.

      --
      The Farewell Tour II
  2. Struggling for five years. by Anonymous Coward · · Score: 1, Insightful

    "After a quite protracted struggle...","DICE and EA have had a tight working relationship over recent years. "We've been working very closely with EA for the past five years and this is a very natural step for us as we move into the next generation of gaming," said Söderlund."

    First a struggle, and then peace!

    1. Re:Struggling for five years. by ZWarrior · · Score: 1

      So I am not the onlyone that caught that? The question remains then... Was this, or was it not, a struggle that ended in a good company being sent into the chipper?

      I hold out no hope for DICE to survive the once great world of EA.

      --
      Here I come to save the da... *thud*
      I gotta get me a shorter cape.
  3. Confused easily by Stinky+Fartface · · Score: 0, Redundant

    I couldn't help but notice that the ad banners are filled with 'Dice' ads. And apparently not related.

  4. Natural Step by Kardall · · Score: 1

    All I can say, is at least they were working together, and whatever games they produced, they knew what they were. Unlike EA's purchase of the Ultima Online game. Where they totally messed it up.

    They've done it many times in the past, where they buy a game, develop it under their name, and they don't let the designers do what they wanted. The game changes, it comes out and people don't buy it.

    Please let DICE do their own thing... ya, they have your name, you can approve/disapprove of certain things, but don't go saying "Oh no, we should only have 2 spell books and lets put some futuristic vehicles in it. Hey lets add a racing segment, with dancing baby clowns..." You know, stuff that EA would do :)

    1. Re:Natural Step by crabpeople · · Score: 1

      "Please let DICE do their own thing"

      Where do you think the afformentioned "struggles" came from? As an example, BF1942. It owned so much. You had so much free form area, the maps were large.. BF2 is an abomination (with better graphics) compared to what bf1942+DC was. The maps are tightly encircled, so that you can only go basically, where the "story" of the map puts you. You can tell its bad coding, It couldnt handle huge ass maps with the updated graphics. I am sure EA sacrafices gameplay for graphics. I have seen them do this many times *cough* uo3d *cough*.

      God I hate ea..

      --
      I'll just use my special getting high powers one more time...
    2. Re:Natural Step by Anonymous Coward · · Score: 0

      Those maps aren't huge? Have you even looked at the 64 player maps?

    3. Re:Natural Step by Kardall · · Score: 1

      Ya, today's games however sacrifice graphics for gameplay. It's the way the market is directing it. In a marketing perspective it's perfect.

      You make a game with awesome graphics, but 40 hours of gameplay. The people get bored and buy a new game. The cycle repeats.

      Downside? People lose respect for the games that they don't get enjoyment out of. They stop buying games from them. Then they try to make a better game, get bought out by a larger company, and make games like The Matrix: The Path of Neo...

    4. Re:Natural Step by Anonymous Coward · · Score: 0

      Ea screws everything up. They messed up UO. Release tons of expansions and after years are finally getting around to fixing some of the bugs. But at least you can buy house decorations now for realy money?

      EA seems to go
      1) Purchase Game
      2) Release Messed up expansions
      3) ????
      4) Profit!
      5) Close game due to people quiting

    5. Re:Natural Step by Kardall · · Score: 1

      I would agree with point #5 for the most part. But UO is in it's 9th year... the longest running MMO that is still running today... That in itself kinda redeems itself, but my thoughts are in... "The players of the first game and LBR, they are long gone." Today's UO player is NOT the same as yesteryear, and that will never change. However, if they're still goin, all the power to em...

      I played for 5 years, then quit. Time to move onto new things.

  5. Hmmm tasty dice by Square+Snow+Man · · Score: 1

    They are dont eating it! Who is next on the menu?

    1. Re:Hmmm tasty dice by Anonymous Coward · · Score: 0
      They are dont eating it! Who is next on the menu?
      Um, can you repeat that? I think I have something crazy in my ear.
  6. EA confuses me... by __aaclcg7560 · · Score: 2, Funny

    So EA bought a job search site? I didn't think the video game job market was that tight. So is Microsoft going to buy Monster?

    1. Re:EA confuses me... by Anonymous Coward · · Score: 0

      Your joking huh?

      DICE is a swedish dev company...
      Dice.com is the job search board...

      Are you being facetious and it's gone right over my head? :p

    2. Re:EA confuses me... by kalirion · · Score: 2, Funny

      With their treatment of employees now public knowledge, they desperately need a way of getting more tech talent.

    3. Re:EA confuses me... by __aaclcg7560 · · Score: 1

      Seriously, when I first saw EA and DICE, I thought EA bought a job search website. I never heard of DICE the game developer until now. Of course, I didn't read the article either. :)

    4. Re:EA confuses me... by kinglink · · Score: 1

      RT.... oh wait you admited that.

      Dice is actually a pretty decent group, Battlefield has been published by EA since 2 at least, which means it's time for EA to dig in and eat up and spit out Battlefield 07 next year.

      Honestly the developers are good though and it's a good move for EA assuming they are trying to become more rounded than just movie licenses and sports games.

    5. Re:EA confuses me... by Spudley · · Score: 1

      Seriously, when I first saw EA and DICE, I thought EA bought a job search website. I never heard of DICE the game developer until now. Of course, I didn't read the article either. :)

      And there was me thinking it was Dillon's Integrated C Environment they'd bought. ....well, stranger things have happened.... haven't they?

      --
      (Spudley Strikes Again!)
  7. Great, now we can finally be accurate... by Tavor · · Score: 3, Funny

    in blaming EA for all these shi*** patches.

    --
    Windows has detected an undetectable error.
  8. Not really worried. by mmalove · · Score: 1

    So I'm guessing, since EA + DICE did BF2, and DICE was working on BF2142, that we won't see a huge change. EA's hand was already in the honeypot, this is just to ensure the authors can't use EA to publish the game, get famous, and then leap out on their own and take the BF name with them. Or at least if they do, it will cost them. I wonder what/if Sid Meier had to pay to keep the Civ name after developing under Microprose? I know companies like that have contract clauses that basically say if you developed it while working here, it belongs to us.

    Although if they are going to present a dancing clown, doing it in a game with plenty of tanks and guns to blow it up is the way to go!

    --
    You can get 15 minutes of fame, but you can go down in history for infamy.
    1. Re:Not really worried. by maglor_83 · · Score: 1

      Sid Meier founded MicroProse, so I'm sure he could've managed to keep the rights.

    2. Re:Not really worried. by Anonymous Coward · · Score: 0

      SID didn't keep the Civ name, in fact his 'after a long break' next civ game was alpha centauri (becuase he didn't have the civ name still).. eventually microprose died, the company that baught microprose died, and I think he was able to buy the civ name from some holding company that didn't care for a song and a dance (and probably some profit sharing).

      It had to have been near 12 or 13 years since the last Sid miers Civ, till the next Sid Miers Civ... he basically outlived the company that stole all his names..errr that he was slav^H^H^H^H working for back then.

  9. I am altering the deal. by aapold · · Score: 2, Funny

    Pray I don't alter it any further.

    --
    "Waste not one watt!" - CZ
  10. pinball dreams by losec · · Score: 1, Interesting

    Was dice first game. Those were the days, small studio, great games.

    1. Re:pinball dreams by Perseid · · Score: 1

      So it IS the same Digital Illusions. I was about to ask that. There was persistent rumor back in the day that they were also former members of The Silents too, but I was never able to confirm that.

      Nods to the 2 people who actually know what I'm going on about.

    2. Re:pinball dreams by Anonymous Coward · · Score: 0

      They are indeed former members of The Silents, it's even on Wikipedia.

  11. R.I.P. Rallisport Challenge by Petersko · · Score: 1

    Rallisport Challenge 2 for the XBOX was one of my favorite games of all time. I loved it. But I believe MGS retains the rights to the series, and DICE was the developer... so no sequel.

    If RC3 (developed by DICE) was to come out, I would buy a next-gen console.

  12. Woohoo! by MikeTheMan · · Score: 1

    Does this mean the next version of Battlefield will only make us sit through ONE unskippable logo at the beginning?

    1. Re:Woohoo! by AcidLacedPenguiN · · Score: 1

      what logos? oh right I deleted them from the folder, freed up like 1.2gb and I could confirm that they are NOT unskippable. . .

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    2. Re:Woohoo! by BulletMagnet · · Score: 1

      You can remove the BIK intro movies very simply. - I've removed them from my install and it shaves off a full minute off the startup and it immediately drops you to the BF2 Login window.

      (as taken from TweakGuide)

      Disabling the Intro Movies

      The introductory movies to BF2, although fun to watch the first couple of times, fast become quite annoying, adding to the startup times for the game, as well as the memory usage (the main movie is 135MB in size). To disable them permanently, I don't recommend deleting the movie files - this may cause problems with verification of client information on certain servers and/or with Punkbuster.

      Instead, simply rename the relevant files in your \Program Files\EA Games\Battlefield 2\mods\bf2\Movies\ directory to something else (e.g. rename the Intro.bik to Intro.backup). The files to rename are: Dice.bik, EA.bik, Intro.bik, Legal.bik and Welcome.bik. This will mean the intro movies are all skipped as BF2 starts to load. If you find the movies playing in the background of the Login screen and Settings screens annoying, you can also rename the menu.bik and menu_loggedin.bik to something else as well.

      (Google is your friend)

  13. London, Ontario studio closed by dottyslashdottydot · · Score: 1

    This isn't being reported in the news for some reason, but EA closed the London, Ontario, Canada studio of DICE yesterday, laying off all the staff there. They got a nice severance package, and they're being interviewed for positions with EA in Montreal and Vancouver. Sucks if they want to stay in London, though.