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Sony Needs To React to Microsoft

Ars Technica's Opposable Thumbs column discusses comments by Ubisoft president Yves Guillemont. Mr. Guillemont's kind words for the 360 prompted thumbs poster Ben Kuchera to think even less well of Ken Kutaragi's recent arrogant windbag statement. Essentially, Mr. Kuchera is of the opinion that at this stage of the game Sony not only should 'care', they should be worried. From the article: "I wonder what the talk is within Sony... are they talking about the increased competition this generation, or do they all share Kuturagi's confidence? This isn't the same fight they had with the Dreamcast and the Xbox: in that case they had Sega's last system that never enjoyed EA's support, and Microsoft's first, unproven piece of hardware. Now they are up against Microsoft's second system, with very strong software support and online support, and the very popular and affordable Wii."

84 comments

  1. Audience by tbannist · · Score: 3, Insightful

    It often seems that Sony is playing for a the stockholder audience rather than the customer audience. You see if they say they're worried the stock goes down, which is bad for them, and it's unsure whether saying they're worried would have any positive response from customers. I expect them to make a few small concessions on the obviously wrong issues, like they did with the HDMI port without ever really admitting that their competition exists. The stock market loves unbridled optimism and arrogance, as long as nothing goes too obviously wrong.

    --
    Fanatically anti-fanatical
  2. Sony has already reacted to Microsoft by Anonymous Coward · · Score: 0

    ...after all, that's what the whole rootkit thing was about, right?

    TDz.

  3. First two links? by Anonymous Coward · · Score: 1, Informative

    Are the first two links supposed to go to the same location? I couldn't find anything about Sony's arrogance in the second link...

    1. Re:First two links? by reanjr · · Score: 2, Informative

      I think it was supposed to link to http://www.gamespot.com/news/6159054.html . This link can be found on the page you end up at from the third link.

  4. Dreamcast and XBox? by ElleyKitten · · Score: 1
    This isn't the same fight they had with the Dreamcast and the Xbox
    I'm getting sick of people completely forgetting about the Gamecube. About as many Gamecubes were sold as XBoxes, but they bring up the Dreamcast that sputtered and died in a year instead? Despite common attitudes, the Wii is not coming out of a vacuum.
    --
    "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    1. Re:Dreamcast and XBox? by bigman2003 · · Score: 3, Informative

      The article is written mainly about 3rd party software support.

      The Gamecube fell WAY behind in 3rd party support. They did great with first party- but a lot of big games ignored the 'Cube.

      --
      No reason to lie.
    2. Re:Dreamcast and XBox? by DorkusMasterus · · Score: 2, Funny

      I was going to make a joke about a Wii in a vaccum, but I decided against it.

    3. Re:Dreamcast and XBox? by Anonymous Coward · · Score: 3, Interesting

      The Gamecube fell WAY behind in 3rd party support. They did great with first party- but a lot of big games ignored the 'Cube.

      This may be how it appeared from the outside, but I can ensure you that this is not how it worked inside of the industry; there were lots of developers who wanted to bring games to the Gamecube but (as I will explain in a moment) were pressured by their publisher to put the games on other platforms.

      When Microsoft entered the Console world they started spending insane ammounts of money to buy exclusive support, ports or to simply prevent the Gamecube from getting ports; in Microsoft's world they believed that if they had enough third party exclusives (or at least the best looking version of a game) they would be as successful as the PS2. I know of several times when Microsoft paid publishers millions of dollars to ensure that the Gamecube would not get a port of a particular game.

      On a side note, Microsoft was (at one point) willing to spend $100 Million a year to secure exclusive rights to Madden (and I believe all of the EA sports line-up, but I could be wrong); at the same time EA was securing exclusive rights to the NFL licence and one of the requirments that the NFL had was that Madden had to be available on all platforms (thus preventing them from entering the agreement with Microsoft).

      I have honestly believed since I heard about the Wii that the reason Nintendo went in the direction they did (less powerful, more inovative) was because they recognized that if they were in direct competition with the PS3/XBox 360 for games that third party development would be out of reach because Sony and Microsoft would buy it away from them.

    4. Re:Dreamcast and XBox? by Anonymous Coward · · Score: 0

      You're forgetting one HUGE part of of the story. Nintendo's insistance on proprietary media for their systems (the mini-dsic for the cube, and cartriges for previous systems) drove a lot 3rd parties away because they could make more money on the cd/dvd based systems.

    5. Re:Dreamcast and XBox? by xero314 · · Score: 1
      The Gamecube fell WAY behind in 3rd party support. They did great with first party- but a lot of big games ignored the 'Cube.
      This may be how it appeared from the outside, but I can ensure you that this is not how it worked inside of the industry; there were lots of developers who wanted to bring games to the Gamecube but (as I will explain in a moment) were pressured by their publisher to put the games on other platforms.

      Ok, I'm confused. The parent said that Nintendo had poor 3rd party support on the cube, the you say, Na'uh and then back up the parent by say that the publisher wanted the games to be on the other systems. You do realize it doesn't mater what the developers what to do, it is the publishers that make the decisions on what games to produce.

  5. Sony's reaction to Microsoft: by tygerstripes · · Score: 3, Funny
    "This itches. Ow. Ow! OW! It burns! Goddammit, it's burning me! Geddit OFF ME AAAARGH!!!"

    Well, that's what I imagined, anyway...

    --
    Meta will eat itself
    1. Re:Sony's reaction to Microsoft: by elrous0 · · Score: 1
      Funny, I have the *exact* same reaction to zombies.

      Small world, isn't it?

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  6. Talking about the wrong company. by Jartan · · Score: 4, Insightful

    Which consoles win or fail has been all about what a select few game companies decide to do really. Square releases ff13 for sony. Bunch of companies assume fanbois will buy PS3 to play FF13. They have to plan 1.5 years ahead before a RPG game even finishes so they all decide to avoid risks and also release on the PS3.

    Bam a bunch of good console RPG's come out for PS3 and everyone buys the console because said games aren't on the 360.

    It's like a self fufilling prophecy really.

    Compared to all the money MS spends on other stuff you'd think they'd bother to at least spend 20 million on making a few good RPGs at a total loss just to sell the console.

    1. Re:Talking about the wrong company. by ergo98 · · Score: 2, Interesting
      Compared to all the money MS spends on other stuff you'd think they'd bother to at least spend 20 million on making a few good RPGs at a total loss just to sell the console.

      With all due respect, while releases of RPGs demonstrate that many players of the genre are fanatics (e.g. long midnight lines, etc), the vast majority of console gamers play sports games, racing games, and fighting games. The 360 will do just fine if zero RPG gamers buy it.
    2. Re:Talking about the wrong company. by thebaron2 · · Score: 4, Informative

      Well I think that a difference between the Xbox and the 360 is that this time around Microsoft is getting a lot of 3rd party support for RPGs for their system - they just haven't been released as early as other titles. Although it's a solitary player on the field, Oblivion was a great RPG, although a bit overwhelming. Bioshock, from Irrational Games, will be coming next year (I believe) and was so impressive that it won IGN's Overall Game of the Show award for E3 '06. I don't know how much stock you put in IGN's reviews, but it is an impressive looking game nonetheless. The 360 will also be seeing more Japanese RPGs come over to the system on the American side. Blue Dragon and Lost Odyssey are being released in Japan, with Blue Dragon set to hit this side of the Atlantic next year as well. A lot of this information can be found at this IGN article actually, with a preview of the upcoming RPGs for the 360: http://xbox360.ign.com/articles/716/716474p1.html I've got a 360, an XBox, a PS2, and wouldn't be surprised if I own a PS3 down the line, if the games are there, so I don't consider myself too biased one way or the other. I do love RPGs, though, and I can tell you that I'm really excited about some of these upcoming titles for the 360 - much more so than I ever was about an RPG on the Xbox.

      --
      -TheBaron2
    3. Re:Talking about the wrong company. by Anonymous Coward · · Score: 0

      Compared to all the money MS spends on other stuff you'd think they'd bother to at least spend 20 million on making a few good RPGs at a total loss just to sell the console.

      I'm not sure how much they paid, but Microsoft purchased Lionhead Studios back in April, which makes the game Fable. I think this is one of the best single player RPG's I have played. The only console I own is an XBOX and have played that game all the way through numerous times. I still haven't bought an XBOX 360, but Fable 2 is one of the only games that will get me to purchase a 360 (atleast at its current price).

    4. Re:Talking about the wrong company. by alcmaeon · · Score: 1

      OK, where is SoulCalibur for 360? DoA is just not in the same league. The combat mechanics such compatred to SC and at 1080i the graphics are almost as good as the SC III graphics on PS2.

    5. Re:Talking about the wrong company. by alcmaeon · · Score: 1

      MS needs to get Obsidian to bring NWN2 to the Xbox. Then we would have a mind-blowing RPG for the console. Hell, they could even talk Bioware into bringing the original NWN (well, not the original orignal, but you get the point) to the Xbox.

    6. Re:Talking about the wrong company. by Jartan · · Score: 1

      [quote]the vast majority of console gamers play sports games, racing games, and fighting games[/quote]

      I'm not sure I'd agree that the fighting genre is bigger than the RPG genre when you count western and eastern gamers but there's no doubt the sports genre outsells them. You overlooked an important fact though. All the sports games are made for every console.

      The only companies playing favorites in a big genre are the RPG makers. Thus RPG games sell consoles. Therefore as long as FF13 is coming out on the PS3 Sony has a huge advantage that the Xbox can't match without it's own exclusive titles.

      It used to be about the platform games but platformers just don't push out enough units these days.

      Reality is Final Fantasy is PS3's mario for now.

    7. Re:Talking about the wrong company. by RexRhino · · Score: 1

      GTA exclusivity is what sold PS2s. Not RPGs. Sony really really messed up big time when they lost GTA exclusivity!

    8. Re:Talking about the wrong company. by EmperorKagato · · Score: 1

      Give it time. Namco will eventualy port Soul Calibur to other machines.

      --
      ----- You know you have ego issues when you register a domain in your name.
    9. Re:Talking about the wrong company. by Anonymous Coward · · Score: 0

      What about racers? Gran Turismo seems to be very popular and a big system seller (I've no idea why). Same with Halo. It's more complicated than just RPGs.

    10. Re:Talking about the wrong company. by ClamIAm · · Score: 1

      I think that a difference between the Xbox and the 360 is that this time around Microsoft is getting a lot of 3rd party support for RPGs for their system

      Oblivion? Um yeah, Bethesda totally didn't support the Xbox. And Bioshock is super different from the type of games the Xbox gets already (not really). As for the Japanesse developers making RPGs for the 360, I would not call the support "a lot". Compared to the Xbox, maybe, but not compared to other systems.

    11. Re:Talking about the wrong company. by TB · · Score: 0

      Last time I looked GTA didnt sell 120million copies.

    12. Re:Talking about the wrong company. by ex_ottoyuhr · · Score: 1

      Microsoft blew last generation on the RPG front, but this time around, they've got an exclusive arrangement with Sakaguchi, Uematsu, and Amano; with that particular brain trust, well, I think it's hard to say they're not trying... (Note: No, Amano isn't -- I don't *think* -- directly connected with Mistwalker, but there was an article on this very news-service a few days ago mentioning that he's still in close contact with Sakaguchi. Story by 1up or someone, IIRC.)

    13. Re:Talking about the wrong company. by Shadow99_1 · · Score: 1

      Huh, seems I've read some different sources about the level of 'support' Japanese RPG devs have for the Xbox 360... From what I hear Square-Enix is serious about coming to Xbox 360 (though they will be slightly behind similiar releases for PS3 because they made the decision barely a year ago), Capcom have a healthy interest in the MS console, Several more 'Indie' developers (run by some awfully big names) have already announced plans for RPG's on Xbox 360.

      About 8 'RPG companies' have plans to code RPG's for the MS console... That's about half of all the companies who make primarily RPG's... & that's not 'a lot' for you...?

      --
      we are all invisible unless we choose otherwise
    14. Re:Talking about the wrong company. by DeadScreenSky · · Score: 1

      That's true - DOA4 is actually balanced and not broken by idiotic glitches. It also has online play and a bigger tournament scene than SCIII. Maybe the next Soul Calibur will be a return to form?

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    15. Re:Talking about the wrong company. by aichpvee · · Score: 1

      I hated Fable. A lot. That's all I've got to say about that.

      --
      The Farewell Tour II
    16. Re:Talking about the wrong company. by ClamIAm · · Score: 1

      Thanks for all the references and links to back up your assertions. Oh wait.

    17. Re:Talking about the wrong company. by Shadow99_1 · · Score: 1

      Oh sure, I can really link to paper sources... Want to bother looking up exactly where I read X, Y, or Z over some thirty odd sites and six or seven paper sources I follow... Or even care whether you believe me or not... silly me...

      --
      we are all invisible unless we choose otherwise
    18. Re:Talking about the wrong company. by ClamIAm · · Score: 1

      Oh sure, I can really link to paper sources

      I hope and pray you've never written a paper with citations.

      Also, I didn't realize that your post referenced so many publications. Sorry about that, I don't expect anyone to load up each article on 30 websites and page through every issue of every one of the magazines/papers you read.

      You know, somebody should invent some tech that would allow a person to type in some keywords and then search through all the text on the Internet. That would be cool! And for paper stuff, they could save a page or two to list all the articles contained inside. Whoever could figure out how to those things will become a very rich person.

  7. Strong software support? by Anonymous Coward · · Score: 0

    Not sure I agree. Outside of PC ports and games available on other consoles the 360 doesn't have much going for it, in terms of software. Dead Rising, a few arcade games and N3 seems to be about it for exclusives. Which is a shame, the hardware is pretty nice aside from the price.

    Before any fanboys respond I'm well aware that PGR3, DoA4 etc are technically exclusives, but I'm not counting anything that's just a visually upgraded sequel.

  8. Knowing people in Sony... by non0score · · Score: 2, Insightful

    or do they all share Kuturagi's confidence? ...yes, they actually do. They think the PS3 is some type of Godsend and all guard it like some state top-secret when the rest of the AAA game development community have used it and rated it as the worst next-gen system to develop for. Figures.

  9. Behind closed doors by mcai8rw2 · · Score: 1

    Given that Mr Kutaragi can barely get a word in edge ways without his P.R. team sticking their oars in, I would suggest that 'behind closed doors' i.e. in the sony offices, the heat is starting to rise and people are beginning to panic a little.

    Anything that comes out in public is carefully worded, but in the sony HQ they have no fear from the 'outside' so they can think what they want to, and that is likely to mean that they are being true to themselves, which I believe to be a little bit shaky.

    --
    >>>Scanning for I.D.I.O.T.S. >>>
    >>>I.D.I.O.T.S. FOUND! >>>
  10. funny but... by javilon · · Score: 2, Interesting

    Sony is starting to sound like the underdog.

    --


    When his defense asked, "Which computer has Jon Johansen trespassed upon?" the answer was: "His own."
    1. Re:funny but... by ClamIAm · · Score: 1

      Why? Because all the nerds on the Internet are bitching and whining? Well, I have some news for ya: whiny bloggers do not reflect the opinion of the world at large. Unless there are some actual polls that suggest the average* gamer is pissed about the PS3, I refuse to buy into any of the FUD posted on slashdot every other day.

      * By "average", I mean the average opinion of all people who buy video games. I don't mean "people who respond to polls from a video game magazine" or any other BS like that.

    2. Re:funny but... by mcai8rw2 · · Score: 1

      Yes, I agree...people who surf the net forums / slashdotters etc are only a small percent of what sony is looking to pitch the PS3 to...

      However, if the inner-core of the customer base [i.e. Forum geeks] is beginning to feel disillusioned with the constant PS3 problems...then it is only logical that the annoyance is spreading outwards to the 'casual gamer'.

      Plus, the 'casual gamer' owes no allegiance to any one console...i believe that the core of who sony want to sell to will be easily swayed... or 'swiied'.

      We will see...its really intersting and exciting.

      --
      >>>Scanning for I.D.I.O.T.S. >>>
      >>>I.D.I.O.T.S. FOUND! >>>
    3. Re:funny but... by drsquare · · Score: 1
      However, if the inner-core of the customer base [i.e. Forum geeks] is beginning to feel disillusioned with the constant PS3 problems...then it is only logical that the annoyance is spreading outwards to the 'casual gamer'.


      Hardcore geeks are not an inner core. They're not even an outer core. And they're the sort who whine about everything, things that the casual gamer doesn't give a damn about.

      We will see...its really intersting and exciting.


      If you find rumours and hearsay about future consoles interesting and exciting, then you're not representative of the market.
    4. Re:funny but... by Lex-Man82 · · Score: 1

      Personally I think that early adopters have the most clout (some of who will be geeks although not all), in the film industry cinema distribution brings in very little money compared to retail/ TV licencing. The only real reason for cinema release is to get a good gross which adds to the word of mouth and people picking up the films latter.

      The same is true with games consoles, if companies can sell all there consoles out in the first night they will get a lot of press attention which will make the seem successful meaning later adopters will be more likely to buy there console as opposed to the competitions. Also the guy in the office who already has one will tell you how great it is at every opportunity to seem flashy and exclusive.

      Exclusives also motivate people to buy console a friend of mine bought a PlayStation just so he could play Grand Turismo.

      Although I think the Playstation 3 is going to be damaged by a lack of consoles released for christmas. Not releasing in Europe till after christmas. A lot of people will buy Wii's and X box 360's for christmas when they can't get hold of a PlayStation 3.

      Also the price will be a factor for some people.

    5. Re:funny but... by ClamIAm · · Score: 1

      Yeah, sure. Because uber-nerds are looked up to by all casual gamers, and listen to their every word. That's totally logical.

  11. Don't look at what they say... by hal2814 · · Score: 4, Insightful

    Look at what Sony is doing instead of what they're saying. Considering the Sony will have some sort of online system to replicate XBox live and their sixasses controller that sounds an awful like a Wiimote crossed with a Dual Shock, I'd say that Sony is very worried about the competition. If not, then they wouldn't be trying to copy their functionality.

    1. Re:Don't look at what they say... by Anonymous Coward · · Score: 1, Informative

      "...their sixasses controller that sounds an awful like a Wiimote crossed with a Dual Shock..."

      Yea, except they had to drop the DualShock technology altogether for legal reasons.

    2. Re:Don't look at what they say... by norminator · · Score: 2, Interesting

      Yea, except they had to drop the DualShock technology altogether for legal reasons.

      Couldn't they have ponied up for the licensing fees for the rumble? Or possibly developed some type of non-infringing rumble? The whole 6-axis/no rumble thing sounds like a real copout. And even if they really did have to drop the rumble, why did they scurry at the last minute (according to their own admission) to put the motion sensing in? Why wouldn't they have known earlier they wouldn't be able to do the rumble, and plan for it sooner? If they were trying to look new and innovative, why didn't they find another way to do it other than try to emulate the Wiimote?

      While they were rushing to pack a feature in to replace a feature they decided they couldn't do, Nintendo was including both features, and then still threw in the little surprise about the speaker, without appearing to be rushed or flustered.

    3. Re:Don't look at what they say... by VGPowerlord · · Score: 1
      Couldn't they have ponied up for the licensing fees for the rumble?

      They could have, but that would mean admitting they were wrong. Japanese culture isn't like ours. They really don't like admitting that something they did was wrong.
      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    4. Re:Don't look at what they say... by Wildfire+Darkstar · · Score: 1

      Actually, I'm not sure that there are that many Americans who like to admit when they're wrong, either....

      But, more to the point, this seems like a somewhat contradictory argument. Sony's been taking a lot of criticism from the gaming community regarding the PS3's price point, as it is. Having to fork over a license fee for the rumble technology is only going to make the PS3 more expensive to produce, and, in all likelihood, more expensive for the consumer. There's really no easy way out for them on this one, and it looks increasingly like they'd be criticized regardless of whether they licensed the tech or not.

      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
    5. Re:Don't look at what they say... by ClamIAm · · Score: 1

      Yeah, right. Next you'll be saying that Microsoft "copied" other console makers with the Xbox because it outputs to a TV. Oh, and everybody is copying Ralph Baer because their game machines need electricity. Shit, he should sue somebody.

      You have taught me a great lesson, sir. Anyone who uses an idea that has been thought of before is simply "copying". There's no possible way they could be inventive or smart, and they are obviously "worried" about their "competition". They never ever ever would add something for any other reason.

    6. Re:Don't look at what they say... by hal2814 · · Score: 1

      "Next you'll be saying that Microsoft "copied" other console makers with the Xbox because it outputs to a TV."

      If consoles historically had their own intergrated monitor and company X made a killing off of selling a console that output to TV instead and then in response, Company Y also made a console outputting to the TV, then I would most certainly accuse Company Y of copying.

      Online gaming services for consoles have been around for at least a decade. In the US, XBox managed to have the first successful one. On the very next release of a console, Sony has finally decided to put a lot of effort towards one. That is copying.

      And of all the things Sony could've placed in their controller after having to remove the rumble I find it hard to believe that Sony independently decided on the EXACT SAME thing Nintendo is putting in their new console. That is also copying.

      That being said, copying isn't neccessarily a bad thing. Being reactive instead of proactive in terms of hardware is historically a smart idea. The first console hardware of its kind rarely does well commercially. It's typically better to let someone else take all the risk and copy their idea after they get it working. That Sony didn't even do that when copying Nintendo's controller gimmick tells me that they are indeed scared of what Nintendo could bring to the table with the Wii.

    7. Re:Don't look at what they say... by ClamIAm · · Score: 1

      If consoles historically had their own intergrated monitor and company X made a killing off of selling a console that output to TV instead and then in response, Company Y also made a console outputting to the TV, then I would most certainly accuse Company Y of copying.

      This makes sense, because your entire argument is fucking stupid. Human beings, like many other animals, imitate behaviors. Nature itself makes "copies" of stuff through reproduction. Pointing out how some corporation is doing something similar to another corporation by saying ZOMG COPYING is unnecessary and stupid. If some of the parties involved here were being deceitful, then maybe I'd support people that were ticked off about it. In this case, however, you just sound like a 7-year-old. Get over it.

    8. Re:Don't look at what they say... by hal2814 · · Score: 1

      "you just sound like a 7-year-old."

      I'm not the one throwing out proanity and comparing a ripped off controller design to biological reproduction because I can come up with no better defense. There is someone here sounding like a 7 year old and I'm pretty sure it's not me.

      "Pointing out how some corporation is doing something similar to another corporation by saying ZOMG COPYING is unnecessary and stupid."

      And that's not what I'm doing. I'm pointing out that the way Sony is copying Microsoft and Nintendo leads me to believe that Sony is worried about both more than they are letting on. I've also pointed out that Sony's plan of attack isn't neccessarily a bad one.

    9. Re:Don't look at what they say... by ClamIAm · · Score: 1

      comparing a ripped off controller design to biological reproduction ... [makes you sound like a 7-year-old]

      Once again, your grasp of logic slips further and further away from reality. It's pretty hilarious that you think analogies make one look like a child. The truth of the matter here is that you are the child for attacking the use of analogy rather than the content of the analogy itself. Disliking the manner in which an argument is made does not make it wrong. If you wish to actually address what I said, go ahead. Until that time, my point stands.

      I'm pointing out that the way Sony is copying Microsoft and Nintendo leads me to believe that Sony is worried about both more than they are letting on.

      Bullshit. Neither in your original post nor your replies to me have you stated any sort of reasoning that in any way resembles this statement. From your original post:

      Considering the Sony will have some sort of online system to replicate XBox live and their sixasses controller that sounds an awful like a Wiimote crossed with a Dual Shock, I'd say that Sony is very worried about the competition. If not, then they wouldn't be trying to copy their functionality.

      And from your reply:

      And of all the things Sony could've placed in their controller after having to remove the rumble I find it hard to believe that Sony independently decided on the EXACT SAME thing Nintendo is putting in their new console. That is also copying.

      These two quotes are the only times you make any statements about Sony "copying" the other console makers. In neither of these cases do you make any claims nor perform any analysis whatsoever regarding "the way they are copying" nor how it shows they are "worried about the competition". All you do is make a statement that "OMG THEY'RE COPYING", and you cast this with a generally negative connotation.

      In conclusion, sorry about failing Logic 101. Next time I suggest stepping outside your personal namespace.

    10. Re:Don't look at what they say... by hal2814 · · Score: 1

      "Bullshit. Neither in your original post nor your replies to me have you stated any sort of reasoning that in any way resembles this statement."

      I can see why you don't think I have a lick of logical reasoning if you're reading comprehension is so bad that you can't piece a very obvious summary from it's source elements so I'll break it down for you here. First let's look at the title of the original post: "Don't look at what they say..." Then I go right on to say "Look at what Sony is doing instead of what they're saying." Then (and here's the kicker) I go on to say "I'd say that Sony is very worried about the competition. If not, then they wouldn't be trying to copy their functionality." (hence, what they are "doing") Considering that the given topic of conversaion in this thread is about how Sony is not worrying about the competition when it probably should be, my summary of "I'm pointing out that the way Sony is copying Microsoft and Nintendo leads me to believe that Sony is worried about both more than they are letting on," is quite accurate.

      I did in my next post go on to explain further in detail how Sony is copying from their competitors and even mentioned that it's not neccessarily a bad thing (A point that doesn't fit your assessment of my statements so you've decided to conveniently ignore it. Don't think I didn't notice). And then a third reply restating my original opinion which you refuse to accept from your extreme desire to gain some sort of credibility from an argument you've very obviously lost.

    11. Re:Don't look at what they say... by ClamIAm · · Score: 1

      First let's look at the title of the original post: "Don't look at what they say..." Then I go right on to say "Look at what Sony is doing instead of what they're saying." Then (and here's the kicker) I go on to say "I'd say that Sony is very worried about the competition. If not, then they wouldn't be trying to copy their functionality."

      Nowhere in your posts do you explain your reasoning as to "how Sony is copying" and why this shows that "they are worried about the competition". All you do is say "they're copying X" and then "I believe this means they're scared of the competition".

      Nowhere do you detail the methods of "how" Sony is "copying". Explaining how someone is doing something means explaining the methods they are using. You say nothing like this.

      Neither do you detail how these unelaborated-on methods indicate that Sony is "worried about the competition". You simply state that "I feel this". OK, that's great, but it does not satisfy my request for you to explain your reasoning. Usually when people have an opinion, they have reasons as to why they think these things.

      Also, the great irony of your latest reply is that you accuse me of being incapable of understanding language, yet you are the one who has completely failed to understand the language of my requests. You get a gold star.

  12. Reaction by Anonymous Coward · · Score: 3, Funny

    They should react and produce Sonium Microsate.

  13. So companies release their games on dead consoles by Gnostic+Ronin · · Score: 1
    But why would Square-Enix neccesarily release all of their products on ps3? For one thing, as much "love" as PS3 gets from gamers, I don't see a lot of hard-core gamers going for the PS3. And with the high price point, I don't see nonhardcores going for a ps3 either.

    And given that SE and any number of other devs need to sell their games, I can't imagine they're going to put their game on a system that has a tiny install base. Even if 10% of their fans would buy ps3 just for FF, that won't be enough for SE to make a profit on. They'll go to where the biggest install base is, which won't be ps3, even in Japan. I think that eventually FF will be on either 360 or Wii.

  14. Sony HAS reacted... by Gerocrack · · Score: 3, Funny

    ... it required a change of pants

  15. Well it's all still speculation at this point by Rev+Jim+(AKA+Metal+F · · Score: 1

    A year from now after the dust has settled it will be interesting to see how it all plays out. Sony is banking on the future and looking down the road past launch. What it is really going to come down to is the titles available for each console. Price is a factor, but great games are what make most gamers take notice (I hope) of what console to invest in. Sony should be worried about the competition, those are interesting points, but the competition should be worried about the PS3 as well. Sony shouldn't be underestimated, and the PS3 despite it's hefty price and heavy handed marketing strategies and failures has amazing capabilities and they have a huge fanbase coming off the PS and PS2. I think they will have succes with the PS3 if they can provide good games, 360 has the more interesting titles in development right now though IMO

    --
    Gaming for over 25 years
  16. Re:So companies release their games on dead consol by Anonymous Coward · · Score: 0

    Except that Sony owns vaguely 20 percent of the company - remember when Square nearly went bankrupt due to The Spirits Within? Sony bought them up and saved them from a gruesome end.

    The main reason they're with Sony has never been about installed base. It's been about technology. In an age where Nintendo was using tiny little cartridges that cost tons to manufacture and still couldn't fit their ideas, Sony stepped up allowing Square to span 3 CDs with their most successful game to date, with full motion video sequences to boot. It's the same thing now. Sony brings more space and more graphical power to the game and that's ultimately what Square will want for the mainline (numbered games, minus the MMO of course which is on everything with an online adaptor)Final Fantasy games for the forseeable future.

  17. Very Popular? by LearnToSpell · · Score: 1

    I wasn't aware the Wii was for sale yet.

    1. Re:Very Popular? by Anonymous Coward · · Score: 0

      It's popular the same way that Snakes on a Plane was popular.

    2. Re:Very Popular? by Warbringer87 · · Score: 1

      I have heard that the Wii is really popular among developers, along with most people who got their hands on it at E3.

  18. Sun Tsu's Art of War by skorch · · Score: 3, Insightful

    Well, in spite of what they may say, I'd say Sony is very much aware and very much reactionary to the competition. They've tried to mimic the Wii's functionality as quickly as they could after they learned of it, and they're trying to replicate Xbox Live's services.

    If I had to guess, they're just playing right out of the Art of War rulebook: When strong, appear weak, and when weak, appear strong. They have to exhibit an air of confidence because they know they're vulnerable and taking a big risk this round. If they don't show confidence in their own product at this stage in the game (and they are very much behind) then they're not going to rally the support they need from consumers or third parties. At this point, they've been dealt all the cards they have to play, and it's poker face time, except it's up to consumers to place their bets for them from here on.

    Personally, I'm going to be betting on the Wii this hand, and wait till the stakes are a bit lower before I throw any more money down on something more expensive.

  19. Sony should worry a lot by ConfusedSelfHating · · Score: 3, Interesting

    As a general principle, every company should worry about its competitors. Microsoft has massive corporate lockin with Windows, most corporations have software developed for Windows that would cost a huge amount of money to switch to Apple's OS or Linux. But do you think that Microsoft doesn't spend time thinking about how to retain marketshare?

    In the game console business alone we've seen leaders being bent over and abused. Nintendo comes to mind. It's a very fluid business. There isn't much customer loyalty.

    Microsoft has been manufacturing the Xbox 360 for about a year, its part costs have probably come down 15 to 25 %, it is about to move to a 65 nm process for certain components (which will reduce power consumption and save money) and Microsoft has a huge amount of money. Microsoft can rape Sony on price. Nintendo is currently making money on each console sold and is using low cost components which will only get cheaper over time. Nintendo is in a position to rape Sony on price. The reason the Xbox 360 is selling as many consoles as expected is that $399 is too much to pay for a console. Microsoft has it in their power to correct that.

    Sony's exclusivity deals with game developers are far more limited than they were before. The PS2 had a 100 million consoles sold (probably about 80 million are working), it made sense for developers only to develop for the PS2. With an uncertain install base, no developer in their right mind will develop exclusively for the PS3 without a sack full of money from Sony. This is compounded by high development costs for next gen games. If a developer makes a game for two or three consoles, the failure of one console will not ruin game sales.

    1080p graphics don't matter at the moment. Look at bestbuy.com. Look at the televisions costing over a thousand dollars. How many of them support 1080p? There are quite a few televisions under a thousand dollars which support 720p. Sony is relying on the PS3 purchases 3 or 4 years from now. By that time this particular generation will be over.

    I think that both the Xbox 360 and the Wii will do well. After the Xbox 360 drops its price by about $100 and includes a game with the system. Third-party developers will show a preference for the Xbox 360 over the Wii until it is clear that third-party games can sell well on the Wii. There were many people who bought a Gamecube and only played Nintendo games on it. Months would go by and there would be no Gamecube games on the top 20 games sold in the United States. The Wii is also a different sort of console, which will cause a degree of hesitation. Despite a small install base for the Xbox 360, a number of third-party Xbox 360 games have become number one sellers in the United States and Europe. Saint's Row, Dead Rising and Ghost Recon: Advanced Warfighter come to mind. When a developer is looking for investment, being able to say that other companies have been successful in the same field is a big selling point. Development of third-party Wii games will pick up once third-party sales pick up.

    I think that the game console market is extremely price sensitive. If the game console market was not price sensitive, why did Sony drop the price of the all-powerful PS2? Why not keep it at $299 and rake in the cash? If Sony executives face a $299 Premium Xbox 360 and a $199 Wii, I think they'll start to worry or be replaced by their shareholders.

    1. Re:Sony should worry a lot by Anonymous Coward · · Score: 0

      Oh. My. God...

      Everyone who wants a good laugh six months from now should copy the pathetically dimwitted parent post and save it off. Make it a sticky on a calendar for six months to a year from now...

      Or, you can just save yourself the trouble and laugh at the idiot right now...

  20. Re:So companies release their games on dead consol by KDR_11k · · Score: 2, Informative

    20% is no controlling share, after the Enix merger thant went down to single digit per cents and Square-Enix has already announced they will spread their games out over all three consoles in order to prevent monopolies like the PS2.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  21. Sound and fury by Tony · · Score: 0

    This whole thing is a lot of sound and fury signifying nothing.

    Of *course* folks from Ubi are going to praise the 360. Duh. Ubisoft is essentially a Microsoft-only shop these days, it seems. They've pretty much bet the farm on the Xbox, and have so far been the only game shop to make anything really decent for it.

    I thought the 360 was going to suck chicken balls. I was surprised. It isn't too bad (though I'll never own one, boycotting Microsoft and whatnot). Now all these PS3 naysayers are screaming to beat the band about how it's going to fail, it's going to suck, and all that.

    Until we see the PS3, and see the games that are there, and see how Sony handles the business end, everything we say is just a bunch of wind. The PS3 may suck, or it might be the best thing since the 6502. Sony may price themselves out of business, or they might hit the sweet spot. The launch titles may suck, or they may totally rock like an old lady on a rocking chair. The PS3 may be exploding batteries. It might be the best thing you've ever seen. We don't know. We can only speculate.

    Based on the PS2, I'm thinking the PS3 is going to be a decent console, and they have nothing to worry about from Microsoft. The 360 may be Microsoft's best product ever, but that's damning with faint praise.

    --
    Microsoft is to software what Budweiser is to beer.
    1. Re:Sound and fury by Anonymous Coward · · Score: 4, Insightful
      Of *course* folks from Ubi are going to praise the 360. Duh. Ubisoft is essentially a Microsoft-only shop these days, it seems. They've pretty much bet the farm on the Xbox, and have so far been the only game shop to make anything really decent for it.

      I don't know where you're looking but Ubisoft is a pretty platform agnostic compay, look at the list of Wii games they're releasing before March 31, 2007:

      • Red Steel
      • Rayman: Raving Rabbids
      • Far Cry: Vengeance
      • Blazing Angels: Squadrons of WWII
      • GT Pro Series
      • Monster 4x4: World Circuit
      • Open Season
      • Prince of Persia
      • Teenage Mutant Ninja Turtles
      • Tom Clancy's Splinter Cell: Double Agent


      I know for a fact that several of those games are going to be multiplatform, with games like Assassin's Creed and Tom Clancy's Rainbow Six Vegas being on both the XBox 360 and PS3.

      I thought the 360 was going to suck chicken balls. I was surprised. It isn't too bad (though I'll never own one, boycotting Microsoft and whatnot). Now all these PS3 naysayers are screaming to beat the band about how it's going to fail, it's going to suck, and all that.

      Honestly, I think the most vocal people against the PS3 were people who were expecting to buy a PS3 at launch and are so disapointed by the line-up and outraged by the cost that they're angry at Sony; Sony has promised so much with the PS3 and most people are discovering that it is not true and are (understandably) upset.

      Until we see the PS3, and see the games that are there, and see how Sony handles the business end, everything we say is just a bunch of wind. The PS3 may suck, or it might be the best thing since the 6502. Sony may price themselves out of business, or they might hit the sweet spot. The launch titles may suck, or they may totally rock like an old lady on a rocking chair. The PS3 may be exploding batteries. It might be the best thing you've ever seen. We don't know. We can only speculate.

      Based on the PS2, I'm thinking the PS3 is going to be a decent console, and they have nothing to worry about from Microsoft. The 360 may be Microsoft's best product ever, but that's damning with faint praise.


      I think the PS3 will be a fine system, just like the XBox and Gamecube were fine systems, but I suspect that the success that Sony had with the PS2 and Playstation is a thing of the past. Much like the PSP, I think Sony is bringing the wrong dog to the fight and they're going to pay for it.
    2. Re:Sound and fury by Nevyn · · Score: 1
      Ubisoft is essentially a Microsoft-only shop these days, it seems. They've pretty much bet the farm on the Xbox, and have so far been the only game shop to make anything really decent for it.

      See Amazon 's games list for the Wii, Red Steel is one of the "ones to watch" as well. Of course Ubisoft and ps3 produces nothing, so it's possible MS is trying an "anything but PS3 play" to hurt Sony but that seems too tin foil hat like.

      --
      ustr: Managed string API with ave. 44% overhead over strdup(), for 0-20B
  22. Re:So companies release their games on dead consol by Anonymous Coward · · Score: 0

    "Square-Enix has already announced they will spread their games out over all three consoles in order to prevent monopolies like the PS2."

    The real reason is that they figured out that if they make a game for 3 different systems then they are going to make more money in the longrun. I love FF but I'm not buying a PS3 for one game. I rather wait for an emulator to come out so I could play it.

  23. okay, I'll do it then by voxel · · Score: 0

    I put my wii in a wii-wii-pump to make it bigger cuz it looks so tiiiny next to the ginormus PS3.

    I never said it would be a good joke.

    --
    Modesty is one of life's greatest attributes
  24. That's fine by me. by Inoshiro · · Score: 1

    For my GameCube, I own first-party titles and Sega titles. For my Xbox, I own Sega titles. For my PS2, I own Sega, Konami, and Namco titles. Everything else (EA and other classic 3rd party), they produce mainly crap anyway.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  25. Sony "reacting" has been the problem all along by Joey+Cajones · · Score: 1

    This is starting to remind me of Intel, circa 1990 or early 2000, i.e. an industry leader with impressive marketshare caught off guard by an innovative, nimble competitor. Back then, when the O.G. Athalon was released and broke the Ghz barrier first, it became a case of Intel resorting to a chronic (and until recently, long running) case of me-too-ism where the former leader was forced to watch that competitor announce new breakthroughs, and come up with some response. Sony has made many of the same mistakes, perhaps even worse. Intel at least saw AMD as a viable threat and accellerated its development roadmap to get out of its funk. Sony, on the other hand, sees fit to pretend that the competition isn't there. Sony really needed to define this generation's fight on its own terms to maintain their market share lead. The boys in Tokyo failed miserably, despite a slight theoretical technological advantage and a copious amount of extra time they gained by not launching in the same time window as Microsoft. Coming in a day late and a c-note or two more than your closest competitor, and having a performance lead generally regarded as negligible is bad enough. When coupled with the fact that your new electornic wunderkind has a new-fangled HD-DVD player that most television owners in the U.S. and Europe can't fully take advatage of (but have to pay for anyway) compounds the issue. The fanboy predictions of that the Xbox would be Dreamcast 2 were pointless. Microsoft isn't Sega, and probably won't be with a multi-billion warchest and a hunger for new revenue sources in untapped markets. Remember, Microsoft's business plan upon entering any market is to dip your toe in the water with V1.0, examine the competition, make your tweaks to be competitive, and take market share incrimentally as you make improvements thorugh VX.X. It worked with web browsers, office suites, and database software... The other 800 pound gorilla in the room is Old Man Nintendo, who has successfully proven with the D.S. that an old dog can learn new tricks. The Wii itself can't be ignored, as Kutaragi has more or less implied. Regardless of what Sony and Nintendo would like to belive, the two systems will butt heads directly. As defined, Wii is a small, non-portable entertainment device that provides interactive entertainment via a television, just like PS3. The big difference outside of performace is their price. Every Wii purchased will likely amount to one less PS3 purchased, at least initially. Ditto with Wii games.

  26. Re:So companies release their games on dead consol by Jartan · · Score: 1

    Square-Enix doesn't need to release all their products on the PS3. FF13 isn't going to float the PS3 all by itself.

    But this is about perceptions. Japanese game Dev's "know" FF13 is going to come out for the PS3. They also "know" FF13 is going to be a hit. Since they "know" it's going to be a hit they also "know" a lot of PS3 will have been sold.

    Thus they decided to develop on the PS3 as soon as they had hardware they could start working with. It's already a done deal which is why Sony is acting so arrogant. They already know they've got the goods.

  27. Re:So companies release their games on dead consol by KDR_11k · · Score: 1

    Not really. Look at the current generation. You can reach 100M users by making a PS2 game while an Xbox or GC game would reach 25M (note that all of these numbers are probably a bit too high). You can gain 50% more potential buyers by making the game multiplatform but you'd lose 75% if you made it exclusive to the Xbox or GC (never mind the different demographics buying those consoles resulting in less buyers for e.g. jRPGs). Square-Enix doesn't seem to make multiplatform games very often.

    Spreading your games over multiple machines also makes it harder for people to gobble up everything you release (S-E has plenty of fanboys that would). Look at Sega, their fanbase is distributed over all three consoles.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  28. Sony's Track Record With Consoles by @madeus · · Score: 1

    Based on the PS2, I'm thinking the PS3 is going to be a decent console, and they have nothing to worry about from Microsoft.

    I'd better start by openly admitting to not being a fan of the PS2, partly because Sony lied so audaciously about it's performance and in reality - despite how much later it hit the streets - the games were no better than the by then already aging Dreamcast (I assume this was in part because it was more difficult to develop games for and because the Dreamcast was a much more developer friendly console). That's true to the extent that some games (like Dead or Alive) were actually noticeably inferior to Dreamcast versions (e.g. 2d sprites in place of 3d rendered scenery).

    I think the PS2's success is almost entirely down to the overwelming dominance of the origional Playstation, which gave life to the brand. The origional was by all accounts a great console (at a time when a lot of turkeys had been released), but it's worth bearing in mind it was origionally a Nintendo concept which Sony were contracted to develop, until the two companies fell out.

    The PS2 was Sony's first real shot at building a console on their own, amd while it was an overwhelming commercial success, technically it wasn't particularly good. They also fumbled when senior Sony executives recalled launch units after they found out the SCE division (Sony Computer Entertainment) had made the DVD player region free (on purpose, thinking - correctly I'm sure - that it would be a feature that would sell more units). Apparently representatives of the other arms of the company were not happy with the upstart arm at the time and made life very difficult for SCE (even though SCE would go on to prop up the entire company), at least according to subsequent interviews from senior executives from Sony (unfortunately I don't have references for those to hand). As we know now, SCE would never the less go on to prop up Sony's profitability (and share price) in the years to come.

    I am sure they are about to make some big mistakes again, but this time I think it will impact revenues and units sold, and they will suffer for it (though I do not expect the console to 'bomb' by any means - there is still a lot of wide spread anticipation by the general public). The overwhelming power of the origional brand is not as strong (a reponse to the relative mediority of the PS2) and I don't think that's going to be enough to overcome the huge price tag and the level of collective disappointment when people see that not only do games NOT look like this but that they actually look a lot more like this.

    I know it's early days and I'm sure not all games will look that bad, but it's not a good sign - nor is it that GT is also looking decidedly underwhealming (I'm frankly amazed they have released what footage the have, I think it looks pretty desperate for a flagship racing title). Now the console is near release it's clear just how detatched from reality all those early renders were, and Sony are forced to start showing us what we can actually expect. While there was undoubtably also a touch of this with a few titles for the 360 (specifically with some EA titles and with GRAW (Ghost Recon)), the same level of discrepancy was not nearly as significant, and a year on games like Gears of War are showing that it really can look as good as, if not better, than developers said they thought it could (with reference to GoW actual in game footage compared to GRAW's pre-rendered footage).

    The 360 may be Microsoft's best product ever, but that's damning with faint praise.

    To be fair I think they make very good harware! The mice, the keyboards, the Sidewider gaming peripheral range and both X-Box consoles have been really good products!

    It's just a shame about 90% of all the software they've ever written. Interestingly, their games over the years have been pretty good, as are some of the

  29. RPG support on 360 steadily getting better by jchenx · · Score: 1

    Oblivion? Um yeah, Bethesda totally didn't support the Xbox. And Bioshock is super different from the type of games the Xbox gets already (not really). As for the Japanesse developers making RPGs for the 360, I would not call the support "a lot". Compared to the Xbox, maybe, but not compared to other systems.

    I have a feeling that you're trolling, but I'll bite.

    Bethesda is supporting MS and the Xbox. Morrowind came out for the Xbox first, and never came to any other console (although it did come out for PC. As we all know, Oblivion debuted initially on the 360 and the PC. True, it's going to be a PS3 launch title port, but I don't see how you can call that "not supporting the Xbox". Does that mean Rockstar is no longer supporting Sony, because GTA IV will be coming out to the 360 at the same time as the PS3 version?

    As for Japanese developers, the number is certainly growing. Namco, makers of the Xenosaga series, is working on a 360 RPG called Eternal Sonata. From Software (published by Ubisoft), just released Enchanted Arms recently (which I'm playing through, and it's decent so far). And the big news is that Mistwalker Studios is making a number of exclusive titles for the 360, Blue Dragon and Lost Oddysey. And then you've got all your traditional Japanese developers (Capcom, Konami, and even Square-Enix) with a slew of other titles, although they're not RPGs.

    Compared to the PS2, of course it's still quite small ... although that's really the 800lb gorilla of the industry. I actually agree with you in that the support isn't quite "a lot", but you can't dispute that it's grown tremendously. Compared to Nintendo, it might be a little bit less, if not even on-par, seeing how they had problems getting 3rd party support with the GC. (Although that should hopefully change with the Wii)

    The biggest beef that I have is that the support coming in might be too late. If Blue Dragon was a 360 launch title in Japan, then you'd certainly have many more system owners than the pitiful number now. It'll be interesting, though, to see how the "re-launch" of the 360 with BD this holiday season does.

    My gut feel is that there will be a lot of disgruntled wanna-be PS3 owners, who didn't get a chance to buy the console. (Remember, it is in EXTREMELY short supply, especially in Japan) Many of them will opt for a Wii, although there are probably a number of Sakaguchi fans that will opt for a 360 just to check out his latest creation. (FYI, Sakaguchi = creator of Final Fantasy, head of Mistwalker Studios)

    --
    -- jchenx
    1. Re:RPG support on 360 steadily getting better by ClamIAm · · Score: 1

      Bethesda is supporting MS and the Xbox. Morrowind came out for the Xbox

      Um.

      As for Japanese developers, the number is certainly growing. Namco, makers of the Xenosaga series, is working on a 360 RPG called Eternal Sonata. From Software (published by Ubisoft), just released Enchanted Arms recently (which I'm playing through, and it's decent so far). And the big news is that Mistwalker Studios is making a number of exclusive titles for the 360, Blue Dragon and Lost Oddysey. And then you've got all your traditional Japanese developers (Capcom, Konami, and even Square-Enix) with a slew of other titles, although they're not RPGs.

      So you have 4 Japanese RPGs. Congratulations. Also, I like how you sneak some extra companies in at the end to try and strengthen your argument. You almost had me. Except oh wait we're talking about RPGs.

      If Blue Dragon was a 360 launch title in Japan, then you'd certainly have many more system owners than the pitiful number now.

      This looks like a fact, yet something's missing. Oh yeah, any evidence.

      My gut feel (sic) is that there will be a lot of disgruntled wanna-be PS3 owners, (sic) who didn't get a chance to buy the console. (Remember, it is in EXTREMELY short supply, especially in Japan) Many of them will opt for a Wii, although there are probably a number of Sakaguchi fans that will opt for a 360 just to check out his latest creation. (FYI, Sakaguchi = creator of Final Fantasy, head of Mistwalker Studios)

      My gut feeling is that you're full of crap. Speculation is great, but it helps to have some evidence to back up your assertions. You have none.

  30. Re:So companies release their games on dead consol by Gnostic+Ronin · · Score: 1

    Well, what I'm suggesting is that even FF13 will probably eventually switch consoles. There simply aren't enough people interested in the ps3 to justify putting Square's flagship title as an exclusive on the ps3. People don't buy consoles for just one game.

  31. Unbelievable... Pro-Microsoft Slashdot? by Anonymous Coward · · Score: 0

    What the hell happened here?
    Was a bunch of kool-aid distributed and I missed out?

  32. Apparently you don't follow the industry by jchenx · · Score: 1
    I get the feeling you don't really follow the industry, and just like talking out of your ass. As I suspected, a troll. But I'll still bite anyway. Maybe you or someone else will learn a thing or two. :P

    So you have 4 Japanese RPGs. Congratulations. Also, I like how you sneak some extra companies in at the end to try and strengthen your argument. You almost had me. Except oh wait we're talking about RPGs.

    My original subject was "RPG support on 360 steadily getting better". I was comparing it to the last Xbox generation. Go to GameSpot and browse for all the Xbox RPGs and sort them by release date. You'll see that support was pitiful. First RPG for the system was Morrowind, which came out over 6 months since the Xbox first came out. The next notable RPG for the system, which was Knights of the Old Republic, didn't come out till a YEAR LATER. You'll also see a distinct lack of J-RPGs of any kind. Phantasy Star Online only sort of counts, since it was a port (came out for the Dreamcast and GameCube). There are a couple of notable RPGs that came on the scene later, such as Fable and Jade Empire, but they didn't come out till far later (2004, even 2005). And they're western-style RPGs. So, if I had to summarize, Japanese RPG support on the Xbox was pretty much close to zero.

    The 4 Japanese RPGs I mentioned for the 360 is a huge increase percentage-wise, obviously. And I didn't mention the western-style RPGs coming out for the system, since that wasn't my point (you can Google if you want to read more about them). (I also forgot to mention FFXI, but that shouldn't count since it's also a port, much like PSO was) Maybe you got confused, I'm not trying to compare J-RPG support from the 360 to the PS2, and say that's even remotely close. That'd be obviously stupid.

    My gut feel (sic) is that there will be a lot of disgruntled wanna-be PS3 owners, (sic) who didn't get a chance to buy the console. (Remember, it is in EXTREMELY short supply, especially in Japan) Many of them will opt for a Wii, although there are probably a number of Sakaguchi fans that will opt for a 360 just to check out his latest creation. (FYI, Sakaguchi = creator of Final Fantasy, head of Mistwalker Studios)

    My gut feeling is that you're full of crap. Speculation is great, but it helps to have some evidence to back up your assertions. You have none.

    Well, I was just speculating. I assumed that you did some research on the topic, or had some more knowledge of the industry, but apparently you haven't. So here I go.

    Sakaguchi is a big deal. Here's the Wikipedia link for Sakaguchi-san. He's got a pretty impressive list of games there. Now, his latest creation, Blue Dragon, sports a couple of other big names. Ever heard of Akira Toriyama? He was responsible for developing the mega-popular Dragon Ball manga and anime. He's also the character designer for the extremely popular Dragon Quest series, as well as the cult-classic Chrono Trigger. Now, if that weren't enough, doing the music for the game is the ever popular Nobuo Uematsu. He did the music for many of the Final Fantasy games, as well as Chrono Trigger.

    As you can imagine, all these guys have lots of fans. At the recent Tokyo Game Show, there were long lines for 360 RPGs. That actually surprised me at first, seeing how Japanese support for the 360 is currently so pitiful. But it makes sense. Why would Japanese gamers buy a console that doesn't have the type of games that they like? But once you bring in those titles, then that changes things.

    Now, obviously big

    --
    -- jchenx
    1. Re:Apparently you don't follow the industry by ClamIAm · · Score: 1

      I get the feeling you don't really understand logic, and you're assuming that if you claim you're a genius I'll just let you talk out of your ass. As I suspected, an idiot.

      My original subject was "RPG support on 360 steadily getting better". I was comparing it to the last Xbox generation.

      Congratulations. Except you were the one who replied to me. And my original post, while talking about RPGs, was in response to a post that claimed the 360 will "do better" because of the RPG support. So our original topic here is not about RPGs! It's about how they support the fucking system!

      None of the rest of your novella here has anything to do with the original discussion, as you are elaborating in a direction that's leading you futher and further away into buttery fanboyland. I imagine your reply to this post will be a twelve-part history and interpretive dance on how the color was chosen for the 37th pixel of the "Figher" sprite from Final Fantasy I. I look forward to it.

    2. Re:Apparently you don't follow the industry by jchenx · · Score: 1
      Apparently you don't know how to read. Here is a quote from your post, which I replied to originally:

      As for the Japanesse[sic] developers making RPGs for the 360, I would not call the support "a lot".

      So yes, the original topic WAS about RPGs. Well, at least that's what I thought you were referring to. That's why I started talking about RPG support for the 360 getting better.

      Anyway, it's apparent that you're nothing but a Sony-fanboi troll (as suspected), who can only throw ad hominem attacks, rather that participate in any meaningful debate. Way to go!

      We're done here. kthxbye.
      --
      -- jchenx
    3. Re:Apparently you don't follow the industry by ClamIAm · · Score: 1

      Anyway, it's apparent that you're nothing but a Sony-fanboi troll

      That's weird, I don't remember proclaiming my undying love for some faceless multinational corporation anywhere in this discussion. But hey I don't "follow the industry", so I'll take your word here. The even weirder part is that the only Sony game-stuff I own is a few games for the PS2 (plus the PS2 required to play them), and I don't plan on buying a PS3. Also:

      it's apparent that you're nothing but a Sony-fanboi troll

      Thanks for reducing the whole of my being to a one-dimensional datum based on some snarky posts I made on Slashdot. The fact that you are capable of this proves you are obviously much smarter and a much better person than me.

      who can only throw ad hominem attacks, rather that participate in any meaningful debate.

      It's pretty easy to scream "AD HOMINEM" whenever someone is mean to you on the Internet. And often it is justified. However, my posts, while rude, do not base their arguments off of attacks on you. In fact, the reverse is true. Anything resembling an "attack" is based off of a valid point.

      And you're still wrong. You misjudged or confused the original discussion, hence the progression of my arguments. The fact that I became angry is rather apparent when you realize this.