CEO of Amiga, Inc. Interviewed
vlangber submitted an interview with Bill McEwen about the current state of Amiga, Inc. and their plans for the future. Bill says,
"[W]e established the concept and vision of a scalable, embeddable, multi-threaded, memory protected operating system or digital environment that would run from a cell phone to a server. This is what you are going to see us deliver."
While Amiga OS4 has been in pre-release since 2004, a final release is planned for later this year.
I used to work with a guy who was obsessed by Amigas. He kept prediciting they would take over the world. I hope he hasnt been holding his breath all this time like I told him too
another Roadkill on the Information Superhighway
Back in the day, I was a big Amiga fan. And like most Amiga folks, I had multiple machines. They were great.
Commodore really screwed up with the marketing. It was like plot of "The Producers"... do everything you can to make it fail.
Now it's yet again, "Wait until you see what we have planned!" Reminds me of the old days.
Whatever this company is doing, it's "Amiga" in name only. They really need to change the name and let "Amiga" die with whatever shred of respect that great machine once had.
Can it do the old Amiga trick of grabbing the menu bar and pulling down to reveal the window below it, which could actually be of a different screen resolution?
This may sound like a small, silly thing to stick on, but it does work to remind me that the Amiga was a unique combination of clever programming AND clever hardware at a special time in computing history - What makes this new Amiga an Amiga beyond just sharing a name?
I hope it's not Guru Meditations...
Please - stop using Amiga name. Amica was a respectful brand and now it's a legend. Please do not kill Amiga with anything you have - use new product name instead. Don't do like General Motors company did to Chevrolet brand - Chevrolet was a well known and well respected brand all over the world - now General Motors call Korean made cars Chevrolets. They have totally raped the brand. I hope it won't happen with Amiga.
They are attacking the problem as the underest underdog. But just from the quote in the summary, I can predict they will need to change that guy before they can succeed.
No company ever got successful with a single product that was applicable to all levels of possible applicability. Microsoft is successful because it makes ubiquitous desktop software, not because Windows XP is modular and its kernel lightweight and fast and embeddable. Sun makes a great VM that really runs well on servers, but it's not exactly a common language among the masses. IBM's AS400 is a pretty neat system, but I wouldn't want it as my mom's computer.
You need to pick your niche and carve it out before you go about trying to make your product ubiquitous. Success comes when people see your product and know immediately where it is applicable. Growth comes when you get them to see it applicable to their domain as well. However, if they don't see the first part, they won't accept the second part.
I knew a photographer who was pretty decent at any sort of photography that a client could dream up. From detailed macro work to poster-quality landscape work, this guy did it all. He had to do it as a hobby because he couldn't get enough work from his clients. He decided to nail down what his acceptable project type was and decided on industrial equipment photography. He can't take a vacation or spend his millions of dollars in profits because his phone is always ringing with new offers for work. By limiting his range of work, he became much more visible to those people who would hire him. Until he did that, he was just another guy among the crowd.
Amiga is just another guy among the crowd.
I like Amega as much as the next guy (well, maybe a lot more than the average non-/. crowd) but I do wonder what the hell is going on here, what are they doing? why are they doing it? what gap are they trying to fill?
Take for example;
"While Amiga OS4 has been in pre-release since 2004, a final release is planned for later this year."
So, a pre-release was in 2004, and it's now 2006 and it's not a final yet? who is working on it? They are talking about OS5 in TFA but there seems to be some doubt about whether or not the kernel is even written - from TFA "...asked if they were interested in developing the kernel for OS5. This implies that the kernel hasn't even been started. If the kernel work hasn't even started, the eventual release of OS5 seems very uncertain and far away"
So they create something and don't ship it then try and say they are further along than they are, then just not give a clear answer about what is going on, it was all "oh, yeah, I know the schedule, but I won't tell you". I have serious doubts about what is goign on here... and that was before I found out that there were only 5 people working on it!
*''I can't believe it's not a hyperlink.''
Feels very strange to look at their web site though, somehow to me the name just doesn't click in the modern era. Here's what Commodore are doing today. As I understand it, a company bought all rights to the name and launched themselves as Commodore. Via the Retrobits podcast I heard an interview with a US salesman for them - apparently they're quite serious about the Commodore name, and want to revive the spirit and attitude of working rather than just the name.
Having read about the way Commodore worked I'm not especially certain that's a great strategy, but it'll be interesting to hear what happens.
Cheers,
Ian
Pink.
Whatever Amiga Inc says, it's all just vapor. Let's look at the facts.
1. AmigaOS 4 is in beta, but will not be finished until hardware is available to run it on
2. There is no hardware to run AmigaOS 4 on
3. No-one seems to be able to get licences to make compatible hardware
4. The market is fast shrinking, with the only company ever to make hardware (Eyetech) having given up
The worst thing is, even if they somehow do manage to get a final version of AmigaOS 4 out the door, what will you be able to do with it? Run the same old apps you were running ten years ago a lot faster. Sure, there are some updates, but even basic stuff isn't covered. No modern office suites. No email clients that support HTML mail, POP3 with SSL etc. No web browser that supports flash, Javascript 2.0, CSS or much beyond HTML 3.2. The last major commercial game released was Quake.
If the platform has been open-sourced years ago, it might have had a future. AROS is probably the best bet at the moment. I still love AmigaOS, but I just find it laughable when McEwan comes out with this crap. How many years has he been saying it now? For how many years has nothing happened? Remember World of Amiga 2000, when you told everyone there would be the new system and OS ready to see when in fact you hadn't even started? Show us the money Bill, or don't expect us to beleive anything.
const int one = 65536; (Silvermoon, Texture.cs)
SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
This seems like some kind of a scam. What can one think after reading this:
It is obvious that either this guy has no idea at all of what is going on, or that he is lying and there is no development at all, the latter being much more likely. I read the other interview linked from the article and it was full of the same nonsense - definitely not anything that I'd expect from a serious business let alone its CEO. It is completely ridiculous.
Although I respect what Amiga was in the past (although I never personally used it), my advice to the Amiga fans and hobbyists is to forget about this "company". Amiga is dead.
a hardcore Amiga fan back in the day. So were all my friends. I loved my Amiga 500... it got me through a CS degree when there was little to no chance of getting enough time on the departments own systems to do my project. And wow what an operating system... it made Windows 3.1 look positively stupid. The Amiga defined and fit the zeitgeist of that time perfectly and will always hold a special place in my heart. Then there was the day Amiga corp. died (to the tune of bye-bye Ms. American pie). All us CS nerds felt like Elvis had just died. I stayed with my Amiga for years after, even though the parent company were long gone. It had a special place for me as it had unfailingly been there for me when I needed it and we had been through some of the best times of my life together. However eventually it was beyond impossible to deny any more that my little buddy had seen his day and I sadly moved over to PC.
However, now is not then, and we're all grown-up now with our business laptops. Where on earth can Amiga find a market now? They're not even close to being the same company or attempting to appeal to the same market. Is the market demnographic that defined the original Amiga buyer even still there?
Even the Amiga vision and sense of community has been fulfilled by Linux, which has unassailable advantages over Amiga Os and any other commercial product in that you can download for free and install on the hardware that you have already. I would love to see Amiga OS on sale again but I'm not sure even I could really find a need for it other than some misplaced sense of nostalgia, which would probably fade as soon as I booted it and realised I didn't recognise the new AmigaOs at all. Another nice OS with no third parties writing apps or games for it? If I wanted that I'd buy OS/X.
Hey guys, it's me, Justin. I just wanted to touch base with you guys and give you a heads up! Listen, this whole x86 computing thing is just a fad. Amigas are still taking over the computer world. Just give it more time, you know? You just have to wait until like, um, 2009. Okay?
- Justin
P.S. You bros are the best! My mom says hi.
The site amiga.org did an interview with Bill McEven a few weeks ago http://www.amiga.org/modules/news/article.php?stor yid=6955
Hyperion, who are working on AmigaOS 4 did a statement
http://www.amiga-news.de/en/news/AN-2006-09-00085- EN.html
Bill McEven responded later
http://www.amiga.org/modules/news/article.php?stor yid=6970
The Amiga community - yes, ther is still a community - is pretty sick of Bill.
Its a real shame the Amiga fizzled, it had a great many things going for it. Pretty amazing what they made a 7.14MHz machine with 512k ram do, imagine what it would be like today if they hadnt screwed up :)
The community at its peak was awesome, never seen anything like it since.
Good luck to the new owners!
I loved my amiga back in the day.
However in 1996/7 I went PC out of a need for more.
I've tried various other OS's over the years but have not been convinced.
Since OSX 10.4 things however have been different. Back i the day i used to head-butt mice to pretend to be a mac user in a derogatory way, however my new mac mini and macbook fill the extra the amiga used to provide in my computing life.
Yeah I still have a windows box for gaming and a kubuntu server for stuff but my macs provide my general computer needs and that sence of fun that was otherwise missing.
Should amiga release something i may bve tempted but i know its as much amiga as some company that buys some dead companies name to try and get ahead.
Times change, this does not mean new amiga will be bad, just not new amiga.
Anyway OSX is here and now and nice!
+----------------- | What is the question!
20) Virtual folders that unify two or more real folders.
...
:-)
21) File-change notifications
22) The WINDOW: device... create and manipulate windows as files. The parameters would be passed like: open("WINDOW:0/0/400/100/Window Title"); which specifies window location, size and title. Also SPEAK: could accept parameters for voice synthesis.
23) The whole disk-based portion of the system was located under one abstract assignment, SYS:, which could point almost anywhere
24) Each filesystem had its own root. The root of the current path would be accessed with a simple colon prefix (instead of VOLNAME:). The CLI would remember previous dirs and take you back to them with 'pcd'.
25) Escape codes could be used to draw bitmaps within console windows, although this was an unintended feature.
26) DOS had pattern-expansion that at the time was between globbing and regex in richness. Pattern support, as I recall, depended on the program intentionally passing the pattern string through an AmigaDOS expansion function which returned a linked-list of files. This has the advantage of not needing 'xargs' due to fileset size; but you had to use an xarg-like utility for certain commands because they did not internally support expansion (these few commands were written for single files, so these cases were rare).
27) A Unified bitmap and scalable (Agfa) FONTS: location, and I recall that rendering functions were later unified. This was more Mac-like and way ahead of the PC (which had balkanized fonts upto Win95). The bitmap fonts could be 32-color and also animated like GIFs. The first PC OS to handle loadable font-display through GPU coprocessing (the Blitter).
28) Each filesystem was 'bisected' with the allocation map and main dir in the middle of the partition, and each new file assinged to grow on one side or the other. Supposedly this kept head thrashing minimal in certain scenarios.
29) Most commands were 're-entrant' and could be configured to pre-load and link in memory to perform as if they were internal to the CLI. Since each command was equal to the parent CLI process, no process-creation or other overhead was incurred, and it saved memory and instruction cache as well.
30) Programs (apps) were often just the main binary plus the matching "binary.info" file (which defined the icon and params). Ones needing libraries, AV data and such were simply played inside of a 'drawer' (folder) to keep everything together, so installing a program often meant copying its folder onto your HD (wherever you liked) and install wizards were kindof rare.
31) CLI escaping and quoting were powerful but very clean, and much less likely (IMO) than bash to lead to misleading code (especially when pattern expansion was in the mix). Adoption of Unix-y features was very selective, and the OS as a whole was probably more true to the everything-as-file concept than a typical Unix workstation.
32) Event-handling in the standard devices was sophisticated enough that daemons were rare.
33) The core OS (scheduler+DOS) knew the difference between a thread, shell-bound process, user-facing GUI process, a handler/driver, and something called a "commodity" which is similar in function to OSX Dashboard widgets. Many tasklist utilities would display them quite distinctly as a result, and just show the apps by default.
34) Racter: 3rd-party app that combined an Eliza-like engine with an animated 3D metalic female face (circa 1986).
35) Diga! Also about 1986, a multiplexed VT-100 app that could (with two Amigas) transfer files both ways while chatting, with resume, CRC etc.
and
42) Had both NIL: and NULL: devices that functioned differently.
All of that could, of course, be said for a Mac ("classic", not OS X). Do I see people posting that to every Apple article?
Did this comment slip out of a wormhole from a 1990 PC-vs-Amiga flamewar?
Really - whilst there may be plenty of Amiga or ex-Amiga fans here, if you read through this thread, I have yet to see anyone defending or supporting what this particular current company are planning. So in other words, your claim of fanboism is completely out of date, and a strawman.
And were there Amiga fanbois in the 1990s? Yes there were - just as there were for DOS/Windows, MacOS and Linux, the only difference being that those fanbois are still around to annoy people. (Yes, there are plenty of Windows fanbois.) It's absurd to suggest that they drove people away on any platform.
But what really worries me is that fanbois like yourself of other platforms are still here, 10-20 years later, still trying to keep up an anti-Amiga argument ("OMG who cares about bouncing balls") even though there is no one arguing this with you!
The old adage, "nobody has gotten fired for buying IBM." is a sad one, but people rather buy "standard" PCs than be stuck with they believe is a marginal platform, that may be a dinosaur.
Do me a favour and post that to the next Apple article.
I used to work for Ashton-Tate before it was bought out by Borland. Though it was very hush hush at the time, I personally built a business plan for porting dBASE III Plus over to the Amiga. We had a group of Amiga developers lined up to do the port. The marketing and business plan showed that there was a profit to be made if the port was done. I managed to get the honchos from Commodore to meet with Ed Esber and with management from the Amiga development company. After a couple months of serious work to pull it all together, it fell apart in the board room. With A-T focused on other platforms, and the mistake they made with dBASE for Mac (which really didn't have anything similarity to dBASE), they decided to not follow the Amiga market. I personally feel that if they had, that the Amiga platform and market would've been a lot different and would have been taken more seriously.
But hey, it was a fun project. (Ah, the good old days.)
TheTiminator
Well, not necessarily here on Slash... but here's my opinion.
Where's the "killer app" for this operating system? I mean, really? Sure, in my opinion there has always been room in the past for new operating systems, but I'm afraid that ship has sailed a long time ago. There are already a smorgasbord of good operating systems out there that meet the needs of modern developers both on the desktop and in embedded systems. So where's the compelling reason to scope out one more OS platform when developing either of these platforms?
Embedded systems need a good real-time operating system, or at least one that is light on resources. OK, so by default I know in a few years we're going to be seeing really powerful embedded systems, but that will only open the door to increase the OS footprint using existing OS's. They're all still being developed, so they will continue to grow as the hardware platforms also continue to grow. This isn't new, this is just economics of the computer industry 101.
Today if you want to develop an embedded platform you have a multitude of good choices of platform. I don't see much market for yet another OS. If you want quick and dirty development on the cheap, you've got Linux kernels... if you want well polished and flexible you've got Symbian. If you want something verging on a desktop OS in complexity you've got CE / PocketPC / Whatever they hell they're calling it this year. Take your pick... and these are only the high-profile contenders. For each of these, there are probably a dozen other alternatives that work just as well. I don't see how AmigaOS is going to compete in this market space.
Now to the desktop side. Sorry, I still don't see it. In many ways I feel OSX was the natural spiritual successor to AmigaOS. Many of the things that made it great are quite obviously inspiring similar or even identical functionality in OSX. That's natural; many of the things AmigaOS did were only great by the standards of the time. And today, only Apple does the same thing with the unified architecture of platform an operating system... Microsoft can't compete there because they have such a wide range of hardware to support. As long as Apple maintains control of the hardwar they can tune the OS to said hardware and provide a user experience not a million miles away from what AmigaOS gave us 20 years ago.
Even then, on the desktop side you have a multitude of choices again; Linux, BSD, Windows, you name it! There are even Windows workalikes, MS-DOS platforms. And if you think DOS is dead you've obviously never worked in the embedded space. Sure it may just be a bootstrapper for your applications rather than a true OS, but there are plenty of people still coding in the 16-bit DOS space, sometimes with 32-bit extensions where required. Hell, I even maintain a DOS installation in a Parallels virtual machine on my Macbook so I can do development in the environment... so there's yet another desktop OS to compete with.
I loved the Amiga platform. I had two of them; a 500 and a 1200. I also had an Atari ST which I loved just as much. Having said that though, the only compelling reason I can find to even look at the new AmigaOS is for the purposes of nostalgia. Sorry, that doesn't cut it either for me. I've done the nostalgia thing... I've booted these OS's in emulators and checked them out. They're dated and do nothing that modern OS's don't. Sure I can view these platforms through rose-tinted spectacles and profess my love for the stuff they did, but by modern standards they just fail to impress on most levels.
I'm not saying we've reached a plateau with regard to operating systems... I personally feel that all the major players have plenty of places to go. However, just another OS with a desktop metaphor interface in an already crowded market place... you'd have to give it away to make it viable unless it does something incredible. Look at Be. Great OS, and to my mind the closest we've been to an AmigaOS like experience on Intel architecture... but they tried to sell i