How Warcraft Really Does Wreck Lives
An anonymous reader writes "There's a great blog post about how World of Warcraft can ruin lives, it's written by a person that was for a long time a member of the largest council on what is now one of the oldest guilds in the world." This is a story that is very familiar to a lot of folks. I know people who are actively wrecking their lives and risking their jobs by playing too much of a video game.
It is the setup of the game. It really cannot be enjoyed in short bursts like most games can. You need to finish an hour long dungeon to get any rewards out of playing. Most other games you can drop in for a few 5 to 15 minute rounds. Then again it also speaks out for the woeful lack of discipline many people have... myself included. However i have yet to let it hurt my grades. Must get that glove... beastlakers... .>
You mad
Games do not wreck people's lives. People wreck their own lives.
Some people gamble, some people cheat on their spouses. Some other people do drugs, and others drink too much. Some people are slackers, some people are workaholics. And yes, some people play video games too much.
Whichever way you look at it, people have a choice. They can stay grounded in reality with minor diversions into fantasy-land (whatever form that fantasy may take) and keep their lives balanced, or they can throw their lives away. Saying that World of Warcraft, The Jerry Springer Show or The Devil made you do it is a cop out.
Heard this kind of nonsense 25 years ago about other games (e.g. dungeons and dragons). The truth is some people have problems between their ears. The problem isn't WarCraft or any other game.
That is a good post. Basically sums up WoW for a lot of the "hardcore raider" types.
MMORPG's are like being on a treadmill with someone dangling a treat in front of you. Every once in a while you might get a taste, but they will never let you have it because as long as you want what you can't have (perhaps the feeling of 'winning'?) you will keep paying 15 bucks a month to get closer and closer to and end that keeps drifting further away.
Blizzard has made what is arguably the most addictive MMO ever appealing to human nature's greed, and the need to feel accomplished.
Up until last month I was one of those types too. I played WoW EVERY night and every free moment. I would be lying if I said I did not enjoy it.
But a few things intersecting caused me to take a step back.
First was the alpha for the expansion. After a week of playing that I realized all the godly best-on-the-server epic gear my priest had would soon be shit since at level 70 (in some cases earlier) I would get gear at or better than the current gear I had. This basically meant when the expansion came out not only would I have to "grind" out 10 more levels, but from a gear standpoint it would be like re-starting the game.
Secondly, I enrolled in a couple of classes and had some family stuff come up. Between the alpha making me concerned, and real life keeping me busy several nights a week, I have gotten to the point where I do not even feel like logging in most of the time.
Logging in means raiding. Raiding means farming for consumables etc. Farming means work.
It's at this point you begin to realize WoW is like a second job - but one you pay to work at.
I also didn't like how he compared WoW to "the worst drugs on the market" or whatever. He said WoW was WORSE than those. Please. He played daily for a year and then quit with no desire to go back. Try that with heroin.
"THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
That's a really good point. Relating the time spent playing WOW vs. time spent watching tv.
I play about 2-3 hours a day at a sitting but definitely don't play every day.
My wife growls at me for the time I watch playing wow but I'm able to have a conversation with her and watch tv at the same time (my tv and PC are in the same room).
Why is it (generally in the minds of non-gamers) that time spent with the TV is somehow "better" than time spent gaming?
I suppose that if you completely coccoon into the game vs. remaining aware of the outside world it's a problem but that applies to anything.
I often play wow with both my girls on my lap telling me what to kill and which quests to run. (most of my toons are also female because the girls name them).
Seems like yet another media sponsored backlash against time spent away from the tv.
at least he was taught the truth. There's no point to life, we're just meat sacks. would his life be any better if he was stuff full of a mythology du jour? no he'd just think that it was because at some point in the future they'd get harp lessons.
I support the troops. I pay f'ing taxes.
Anything can be an addiction, and video games are no different. However, with the advent of MMO's, game addition has become much more social and mainstream than before.
From the article...
This is true of Blizzard, however, it should be noted that this did not start with WoW. EverQuest(EQ) was the pioneer of the 'mainstream' MMO. Every heard of the phrase 'EverCrack'? Anyone who's played EQ has. There was a group formed called EverQuest Widows that comprised of people who left their husband / wife because of their game addiction. Or Husbands / Wives who had an affair with someone they meet playing this online game.
Of course, it isn't just EverQuest, it's an MMO thing, or possibly just restricted to the Fantasy genre as I've not heard of these same issues nor have I ever been as addicted to MMO's such as City of Heroes / Villans, Star Wars, or Matrix. I've seen these issues in EQ, Dark Age of Camelot (DAoC), and World of Warcraft (WoW).
During my time in DAoC, I actually experianced a real life situation where a wife who recently left her husband due to his game addiction. A wife I met playing DAoC with her and her husband. She joined DAoC to try and spend more time with her husband only to be left to level her own toon, while her husband ran off to do 'end game' raids.
This couple had other problems that an MMO addiction amplified. And their story will be familiar to a vast number of people. WoW, did not start this kind of 'extreme' addiction, but being the largest MMO, it will introduce it to the most number of people.
MMO and game addiction for myself, almost killed my college education. Of course, I've been addicted to Nintendo since I was 8 (and Pong and Intellivison before that). I hated sports until I was 12 when I started Football, despite my parents forcing me to wrestle between 8-12 year of age. I was overweight when I was a kid and I didn't get out and play with a lot of kids. My favorite gifts where Tiger Electronic hand held games. So, suffice it to say, I've been an 'addict' for a long time. However, the MMO and it's 'vitual' reality and the ability to actaully people with other people (co-op multi-player games where my favorite however you had to find a friend to play Nintendo with you) pulled me deeper than ever before. Dusk to Dawn game sessions. Skipping class (in college), passing oppurtunties to party (in one of the US's highest rated party schools), little to no studying. 10 mins reading a book, and I'd be thinking "If I kill these mobs, I can get this item! I can just farm those and level!"
It was after DAoC experiance that I had to regain control. Then I studied in Europe for a year with no outlet to really play video games at all. It was a great way to break the habit. When I returned from Europe, WoW was released. I still bought and played it on release day. I even had some long game sessions. However, it was much easier to pull myself away than before. My GPA went from 2.0 to 3.4. I went out at least twice a week with friends and visited my family more often.
The beauty of WoW is that it's extreamily easy to get a character to the 'end' level (whatever that may be at any given time). while all the other games I played make it so hard and difficult, that I've never actually 'maxxed out' a character in any other game.
Video Game addiction is a serios thing that gets little attention due to it's 'taboo' idea or possibly sound 'silly'. I don't th
"The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
there is no chemical addiction going on here.
That's not quite true, though many would accuse me of picking nits. In this case, the chemical addiction is to a chemical produced by the body, not introduced externally. Either way, it's chemical, though.
The Spoon
Updated 6/28/2011