Next Gen Console Winner Is IBM
Via Joystiq, an article on the Seattle Times points out what many of us have already known: IBM is the real winner of the console war. The company is providing chips for all three consoles, and is busily crafting money hats for everyone involved. From the article: "Using the engineering consulting work it did for Microsoft, Nintendo and Sony as a model, IBM has formed a new 'technology-collaboration solutions' unit that's expected to post $4 billion in revenue this year. Internal projections call for that division to hit $10 billion by 2010 and $20 billion by 2015. Those targets may sound high for a $91 billion company that is barely able to grow overall revenue. But hardware-division chief William Zeitler hopes to achieve them by replicating IBM's video-game collaborations in such industries as telecom, defense and medicine."
Yeah, IBM did win. But every time a technological war is waged between two competitors in the United States, the default winners are the companies in the Philippines and other silicon producing countries. I mean, there's probably a lot of companies with really bland names that jump for joy when this stuff happens. IBM is cashing in but I'm sure everyone along the way from basic elements to full fledged product enjoys it too.
My work here is dung.
"In the meantime, my PS2, GameCube, and PC will "hold" me in terms of gaming."
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Hardly. Anyone that knows IBM made the chips will probably already be aware that it was Sony that screwed up, not IBM. Anyone else who knows that Sony screwed up more than likely wont know that IBM made the chips in the first place.
not even that.
the real point as I see it (and as the article states), is that IBM is leveraging the experience they have working with the console makers to solve their technical design problems to make a business unit that will pursue the same kinds of collaborations in telecom and elsewhere. it's not about selling the chips. It's about selling the technical expertise that is required to design products that use those chips.
nobody wins big by manufacturing the components that go into the console. "winning the micro-chip wars for non-PC gaming" is not much of a victory at all. The console makers sell those things at a loss for the most part, which means they nickel and dime their component suppliers to death on the costs. If you provide the chips (gpu/cpu), you win bragging rights, but that is about it. From a pure profit perspective you'd be much better off selling those chips to the non-console market where the profit margins on hardware are higher.
It's not about the chips. I think that probably works well for IBM's business model. I've never quite been able to figure out exactly how IBM operates, but they don't seem interested in making profits on hardware sales (not primarily anyway). They seem interested in making profits on selling high end technical services to other businesses.
In a minute there is time For decisions and revisions which a minute will reverse. -T.S. Eliot
I thought the pedant's meeting wasn't until tommorow?
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Growing game budgets have been to blame for this. Final Fantasy XII, for example consumed $35 million in production costs.
Now, not all titles use that much, but $20-$30 million dollar game budgets are not uncommon anymore.
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Anyone else notice Apple leaving IBM hasn't made a blip in their profits? They really haven't skipped a beat.
In fact, since Apple went to intel chips, it almost seems like IBM has been able to expand and focus on other chips projects like the gaming systems. It seems like getting rid of Apple was a pretty good thing for them.
PS
go ahead I'm ready... let the Apple loving flaming begin.
If the PS3 does poorly enough, then either the 360 or the Wii will be a smashing success.
Someone will look good at the end of it. And then IBM can say they helped.
I thought the pedant's meeting wasn't until tommorow?
You mean "pedants' meeting."
I think there's already been more than one headline on Slashdot previously and on digg that says almost exactly the same thing... IBM is the real winner. But it's not like it's a big story... if it is, then who's the loser? Intel? AMD? Do they really care that they aren't in the consoles? Not as far as I've heard. They're more worried about chasing the living room PC. (Even though I think they'd get into more living rooms with consoles, but I guess it's more work to design a new console processor than it is to make up a silly meaningless standard for "media" PCs... let the marketing staff do the work, instead of paying engineers to make a product.)
No, I'm not kidding. It encourages ports of games developed for other next-gen platforms to the XBox 360, and it gives developers a warm fuzzy to aim for the 360 as their baseline target, and then tweak it to run on the Cell and/or Dolphin platforms.
If we want to talk about "who are the winners here?", I'd have to say it's the developers!
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