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90 Million Gaming PCs By 2007

Joystiq has commentary on research by ananlyst group IDC, which states that 90 million 'gaming ready' PCs could be in homes by the end of 2007. From the article: "IDC expects out of those 90 million units that 67% will be Vista Basic and 30% will be Vista Premium (both private consumer versions). Vista requires the PC to have a semi-competent graphics processor, able to push DX9, just to function properly. This could mean the PC gaming market will enjoy more potential customers, especially among more graphically intense programs."

72 comments

  1. I love computer games! by TerminalWriter · · Score: 1

    Will I have to get Vista to run Zork?

    1. Re:I love computer games! by Anonymous Coward · · Score: 0

      Those gaming computers will be great, until DX10 decides to make them all obselete...

    2. Re:I love computer games! by FlyByPC · · Score: 0, Offtopic

      No no no -- in Frobozz Russia, (Scenic) Vista runs on Zork!

      --
      Paleotechnologist and connoisseur of pretty shiny things.
  2. I doubt 97% of gamers are going to install Vista. by Ant+P. · · Score: 1

    A lot of them use Windows 2000 for the extra speed over XP. Claiming they're going to upgrade to an even more bloated OS is just flat-out wrong. And preinstallation doesn't count, most gaming PCs are custom built.

  3. Or what it really means is. by kinglink · · Score: 1

    50 percent of these "gaming" computers will not be used to do anything but run email and Internet explorer.

    Just more proof that "gaming ready" is another bullshit term used by media groups to signify that they might possibly run a game one day. Besides which this all assume Vista works properly and actually is able to shut off the gui when you start a game. If it can't do that, all these "gaming ready" pcs well be "gaming euniched" PC as it will require close to double what we had before.

    1. Re:Or what it really means is. by KDR_11k · · Score: 1

      Well, it prevents PC makers from putting onboard graphics into their systems while bumping up the MHz to claim their system is really powerful (while the user whines on the game developer's forum that the game won't run on his new PC).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  4. Sliver Lining. by Anonymous Coward · · Score: 0

    " Vista requires the PC to have a semi-competent graphics processor, able to push DX9, just to function properly. This could mean the PC gaming market will enjoy more potential customers, especially among more graphically intense programs.""

    What!? You're saying there's an UPSIDE to Vista?

  5. except by Anonymous Coward · · Score: 0

    most people wont get cards with spare ram, power ect

    they'll get the dell dirt cheap option, if 256 Megs is what is needed for vista, they'll get a 256, not enough for modern gaming

  6. What Potential! by AKAImBatman · · Score: 2, Insightful
    This could mean the PC gaming market will enjoy more potential customers

    (Emphasis mine.)

    The PC Gaming market already "enjoys" a rather massive "potential" market. Yet PC sales are quickly falling to the wayside in favor of console gaming. In fact, most PC Games are either being ported to consoles or are ported from consoles. Which means that there is little advantage to being a PC Gamer unless you're into MMOGs.

    A better headline would be, "Casual gaming market gets bigger! Game studios still have no idea how to make money off them!" :-P
    1. Re:What Potential! by KDR_11k · · Score: 1

      The PC Gaming market already "enjoys" a rather massive "potential" market.

      Not really, many PCs were bought with no understanding of the concept that there's more than MHz to a computer. Many use integrated graphics chips which means they won't run anything that was released in this century.

      Yet PC sales are quickly falling to the wayside in favor of console gaming.

      I'm not seeing that, the PC is still much more popular, partially because console games are just fucking expensive in comparison (1/3 to 1/2 more expensive) and drop in price slowly or even never.

      In fact, most PC Games are either being ported to consoles or are ported from consoles. Which means that there is little advantage to being a PC Gamer unless you're into MMOGs.

      The PC has more RTS and freeform RPGs (i.e. the R does not stand for Rail) than the consoles (generally all genres that use indirect control instead of making you control one entity directly are rare on consoles) and I think it's been a while since I've seen any econ sims (all those Tycoon games, for example), 4X or Elite-style games on a console, too. Decent shmups are practically dead on the console while the independent developers keep making those for the PC. Adventure games are rarely ported to the console and I don't think I remember any console exclusive adventure games.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:What Potential! by Anonymous Coward · · Score: 0
      I'm not seeing that, the PC is still much more popular, partially because console games are just fucking expensive in comparison (1/3 to 1/2 more expensive) and drop in price slowly or even never.

      Funny. Look harder.
    3. Re:What Potential! by autocrawler · · Score: 1

      A 2006 PC game with higher projected sales than a console blockbuster hit: (and no, it is not Sims or somesuch) http://www.thesimexchange.com/stock.php?id=32 Comparison: http://www.thesimexchange.com/stock.php?id=2 Personally I don't think the PC game market is dying-in fact we may see a resurgence in PC game sales next year. And as for myself, the PC will always remain my favorite gaming platform.

    4. Re:What Potential! by KDR_11k · · Score: 1

      Would be hard to do since I'm on a different continent. And 'round here retailers have much bigger PC sections than console sections. Yes, even Gamestop.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:What Potential! by BeEfHokie · · Score: 1
      Yet PC sales are quickly falling to the wayside in favor of console gaming.

      I'm not seeing that, the PC is still much more popular, partially because console games are just fucking expensive in comparison (1/3 to 1/2 more expensive) and drop in price slowly or even never.


      I have to look no further than my local Babbage's to refute this. When it opened at my mall in 1992, about 2/3 of the store was stocked with PC games (and even applications like MS Word and OSes like OS/2 and Windows 3.1). Now, 2/3 of the store is devoted to used Xbox/PS2 games with the PC games occupying one half of a small bookcase thing in the middle of the floor space. It still has original copies of GTA 3 for the PC on that shelf that have never been bought, and even a couple NWN copies (the original black boxes, not the Diamond or Gold releases that include the expansions).

      Don't get me wrong, I love my PC for games. Before this September when I bought a PS2 for Guitar Hero, I hadn't owned a console since the NES. Now I have the aforementioned PS2, a Wii, and seriously considering an Xbox 360 when I get my money from unused vacation time in January. And I know that in 2-3 years when I buy a Wii game, it *will* work on my Wii no questions asked. Medieval 2 runs like shit on my Geforce 6800 card I bought last year--that is some serious crap.
    6. Re:What Potential! by Anonymous Coward · · Score: 0

      The Geforce 6800 was already an old card a year ago. If you had purchased something current a year ago, you would be fine.

      "I bought a outdated video card a year ago, and it won't run a top of the line new game now!"

  7. That's not the point! by CTD · · Score: 3, Insightful

    When you are talking about 90 million users, you aren't talking about hardcore gamers with gaming PC's -- you are talking about Joe and Jane Normal, who just want a computer to do basic work and keep the kids quiet/busy at home. That's the mass market -- and if you can deliver quality games that function on those computers (that are bought stock at the retail stores) you are delivering to a huge potential audience -- which makes great business sense.

    It's not about those of us who will build our own computers, it's about the Eloi who think Geek Squad is a lifesaver. :)

    --
    Grimwell - old, cranky, mean, obsessive
    1. Re:That's not the point! by Ant+P. · · Score: 1

      Guess I'm a bit short-sighted... I stand corrected.

  8. But how many party gaming PCs? by tepples · · Score: 1

    But how many of these gaming PCs will be connected to a 23" or larger monitor and thus suitable for single-head multiplayer with four gamepads in a USB hub? Right now, consoles seem to have an oligopoly on single-head multiplayer games such as Smash Bros., Tekken, Mario Party, Bomberman, and the like, and Windows seems to have a monopoly on independent titles. So what is an independent developer of single-head multiplayer games to do?

    1. Re:But how many party gaming PCs? by snuf23 · · Score: 1

      "So what is an independent developer of single-head multiplayer games to do?"

      This is exactly the type of game that are well suited for console downloads (i.e. Xbox Live arcade).
      PCs are not good for single-head multiplayer gaming. They are well suited for complex online multiplayer gaming such as MMOs.

      --
      Sometimes my arms bend back.
    2. Re:But how many party gaming PCs? by tepples · · Score: 1
      This is exactly the type of game that are well suited for console downloads (i.e. Xbox Live arcade).

      But is this market open to independent developers? If not, then which market is?

    3. Re:But how many party gaming PCs? by Anonymous Coward · · Score: 0

      But how many of these gaming PCs will be connected to a 23" or larger monitor and thus suitable for single-head multiplayer with four gamepads in a USB hub?

      You bring this point up a lot... why is that? Just curious.

    4. Re:But how many party gaming PCs? by jchenx · · Score: 1
      But is this market open to independent developers? If not, then which market is?
      Which market are you referring to? The PC or console? (The grandparent mentioned Xbox Live Arcade)

      The PC market is definately open to independent developers, if you're okay with developing on Windows. Just go to the bargain bin aisle for games in Walmart/Target/Best Buy, and you'll see a ton of low budget, indie-developed titles. The problem is that there isn't much of a market for party games on PCs, because of the problem you mentioned earlier. For the most part, people have their PCs in offices, not in their living room. They're connected to monitors, not TVs.

      As for the console market, it's definately opening up. Plenty of indie developers are on the Xbox Live Arcade service, and then there's also the upcoming XNA Game Studio Express initiative. Similar opportunities will be opening up for the PS3 service, and hopefully the Wii as well.
      --
      -- jchenx
    5. Re:But how many party gaming PCs? by KDR_11k · · Score: 1

      So what is an independent developer of single-head multiplayer games to do?

      Make and release the games normally, maybe adding an online/LAN option. Hey, it works in Japan.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:But how many party gaming PCs? by tepples · · Score: 1

      You may have observed that in articles whose comments may discuss the merits of PC vs. console gaming, I tend to complain about the lack of a market for party games developed by smaller firms. Likewise, in articles whose comments may discuss the merits of RIAA vs. independent music, I tend to complain about self-published recording artists' lack of access to listeners in moving motor vehicles. What these have in common is an entry barrier. Too many people who post comments to Slashdot have shown irrational exuberance about the ability of individual sellers to enter a market. They seem to believe that the Internet has already demolished entry barriers, that independent authors[1] of works can make their money by promoting and selling their products through the Internet without the approval of a multinational corporation. But there are still significant barriers between these authors and an audience.

      [1] Here I use "author" in a general sense, meaning one who creates and fixes a work of expression in any tangible medium. Copyright law uses "author" in the same sense.

    7. Re:But how many party gaming PCs? by crossmr · · Score: 1

      This could be a niche market for open source guys to get involved in. We already know you can easily hook up 4 gamepads (or as many as you want really) to a PC, so its a matter of having some games. Drive an open source project towards gaming glory and you're done. I think the reason it hasn't picked up mainstream is simply because people don't see the computer attached to the TV. I think making one or two really solid "Party" type games and you might see a shift.

    8. Re:But how many party gaming PCs? by crhylove · · Score: 1

      FUCK 23" monitors! I've got a projector hooked up to my PC, 1964, and we EACH have a 50" screen for Mario Kart. Plus the projector was cheap. Something like $600!!

      We have AWESOME Mario Kart tournaments at MY house, and I've NEVER OWNED a console.

      Before you get all high and mighty on the old pirate, let me say that I HAVE purchased Mario Kart 64 (used) for 4.99 down at gamestop. So Nintendo got their duckets outta me! LOL

      rhY

      --
      I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
    9. Re:But how many party gaming PCs? by tepples · · Score: 1
      I've NEVER OWNED a console.

      Before you get all high and mighty on the old pirate, let me say that I HAVE purchased Mario Kart 64 (used) for 4.99 down at gamestop.

      So how did you copy the ROM image from the cartridge into your PC? Don't most N64 copiers require the console?

      Besides, I was talking about PC native titles, that is, products offered for sale to the public consisting of a CD-ROM or DVD-ROM containing an executable for Microsoft Windows.

    10. Re:But how many party gaming PCs? by PingSpike · · Score: 1

      There have been these kinds of games in the paste for the PC. If you've ever played Atomic Bomberman it fits the bill. (And I really did hitch up a couple gamepads and play 4 player in that game a few times, it was a lot of fun)

      But the PC in general just isn't really suited to that type. Just like consoles are clunky with RTS games or games with a lot of inventory management. Every PC comes with a mouse that makes those actions simple and consoles don't. You can plug four gamepads into a PC, but most people don't.

      There's a niche market on PCs for that kind of play, but since the console is so much better suited to that I think people that it appeals to just buy a console anyway. So you're fighting against the PCs technology for a tiny piece of the pie.

    11. Re:But how many party gaming PCs? by crossmr · · Score: 1

      Except the reason consoles aren't suited to RTS play is because they don't take advantage of a mouse. They can't mimic that control properly. A PC has no such hardware limitation. Just because people don't use it to play party games doesn't make a PC itself unsuited for them. Plugging 4 gamepads in to it is no different than have 4 controllers plugged in to a console.

    12. Re:But how many party gaming PCs? by Chris+Mattern · · Score: 1

      > Except the reason consoles aren't suited to RTS play is because they don't
      > take advantage of a mouse. They can't mimic that control properly. A PC has
      > no such hardware limitation.

      Neither do a lot of consoles. My PS2 uses a USB mouse (and a USB keyboard) just
      fine, thank you. Not a lot of PS2 games take advantage of that, but that's the
      fault of the individual games, not a basic fault of the hardware.

      > Just because people don't use it to play party games doesn't make a PC itself
      > unsuited for them. Plugging 4 gamepads in to it is no different than have 4
      > controllers plugged in to a console.

      But four players trying to watch one computer monitor is very different from
      four players watching one TV.

      Chris Mattern

    13. Re:But how many party gaming PCs? by crossmr · · Score: 1

      Except you can plug your computer into the TV, just like my media center PC is. If you want to get snippy about technicalities you might want to check yourself before posting. The mouse and keyboard are only a very recent addition to the line-up of console accessories and as you said, nothing really takes advantage of them. But PCs have been plugging into TVs (I can remember as far back as 89/90 seeing a PC plugged into a TV and they've been using Joysticks and gamepads for a long time as well. So its not a recent development, something that has had plenty of time for it to be taken advantage of.

    14. Re:But how many party gaming PCs? by crhylove · · Score: 1

      I didn't copy it from the console to the PC. I downloaded it, but I figured since I already PURCHASED it, owning a copy I could actually use was no big deal. Go ahead, put me in prison!

      rhY

      --
      I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
  9. Re:I doubt 97% of gamers are going to install Vist by 0racle · · Score: 2, Interesting

    I believe Vista is supposed to be able to unload a lot of itself when necessary freeing up the resources it held. On top of that, only Vista is going to have DirectX 10. Gamers will buy it eventually.

    Now what the hell is a gaming PC? I have a Sempron 2500+ with 1GB ram an ATI X1600 and a Creative XFi. Is that a gaming PC? It must be, thats all it's used for. If I found an old Pentium 166 and just for games, is that also not a gaming PC?

    --
    "I use a Mac because I'm just better than you are."
  10. Not true at all... by RootWind · · Score: 1

    There are a good number of onboard DX9 graphics that meet Vista specs. Onboard graphics like Intel's which can barely "run" any current games.

  11. CPS by gt_mattex · · Score: 1

    Why would any gamer want bloatware that would completely destroy their CPS?

    --
    "No doubt one may quote history to support any cause, as the devil quotes scripture." - Learned Hand
  12. Homebuilt? by DRAGONWEEZEL · · Score: 1

    Cause I aint buying a name brand computer for the rest of the ATX cases usable lifespan. or as long as they sell MOBOs to consumers.

    Seriously.

    I love to build, customize, and tweak my own computers. It's fun, challenging, and way way cheaper, with a more powerfull end result.
    Although in the past, my homebrews were like the Millenium falcon (had to kick em to get them to boot windows, but I think it's cause they were self aware....) They allways bring a much higher Performance : Price, have allways been rock solid for me.

    --
    How much is your data worth? Back it up now.
    1. Re:Homebuilt? by dch24 · · Score: 1

      I couldn't agree more. I'm currently running two cases: An original PC-XT case (heh. built like a tank), and a medium tower (originally a 386). I've got an Athlon X2 in the PC-XT (took a little tweaking since they moved from AT to ATX, but thank goodness for two double-height drive bays). And I've got a Core Duo in the tower.

      I would have kept the power supplies, but they weren't ATX. That was a sad day.

    2. Re:Homebuilt? by pissedoffamerican · · Score: 1

      Right on. Real gamers build their own PCs. :)

  13. not just MMOs by snuf23 · · Score: 3, Interesting

    "Which means that there is little advantage to being a PC Gamer unless you're into MMOGs."

    Or RTS games that actually have a decent interface. Or just about any kind of strategy game in general such as Civilization or Heroes of Might and Magic. Or if you want to play FPS games with a mouse (Wii MAY help to change this, but not PS3 or Xbox 360).

    --
    Sometimes my arms bend back.
    1. Re:not just MMOs by Anonymous Coward · · Score: 0

      Advance Wars: Dual Strike is an excellent turn-based strategy game. It's for the Ninendo DS, so the interface is done through the touch screen. In theory, it's possible to play it without using the touch screen, but using the stylus is a lot easier and faster.

      There are probably other strategy games for the DS that are are more intuitive to play with a stylus than the regular d-pad and buttons. (Clubhouse Games comes to mind, where you can play chess or checkers with a stylus).

    2. Re:not just MMOs by Thraxen · · Score: 1

      Honestly, having played both platforms extensively, I really don't think FPS games are bad at all on consoles. The aiming and turns are usually slower paced than with a mouse, but they aren't bad at all. But since nearly everyone is using the same controls there is no disadvantage. It's not the same as an RTS where you may get bogged down with a bunch of extra menus that aren't necessary on a PC. It's just harder to aim. If anything, it could be argued that makes it a bit more realistic than the point and click inferace of PC FPS games.

  14. Re:I doubt 97% of gamers are going to install Vist by magarity · · Score: 1

    A lot of them use Windows 2000 for the extra speed over XP
     
    Sure and that's worked due to dx9 being available for 2k as well as xp. dx10 is Vista only. Crysis for one, and I'm sure there are plenty more, will only really shine under dx10. So, yes, many of the gamers are going to switch.

  15. Re:I doubt 97% of gamers are going to install Vist by KDR_11k · · Score: 1

    Anything that doesn't use onboard graphics or hardware that's older than maybe 4 years probably counts as a gaming PC.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  16. DX10 dumbass -nt- by Anonymous Coward · · Score: 0

    no text...

  17. Re:I doubt 97% of gamers are going to install Vist by Anonymous Coward · · Score: 0

    On top of that, only Vista is going to have DirectX 10.

    Wined3d is currently being designed with the intention to work on windows. They are waiting for the Vista release to begin coding DX10, and I suspect they will then try to get Wined3d ported to work on old versions of windows at that point. Considering the adoption rate of XP, they have alot of time to get it done before people start hitting the hard requirement of Vista.

  18. "Could" being the key word in the article by HycoWhit · · Score: 1

    The operative word in the article is there COULD be 90 million gaming PCs running Vista by the end of 2007. The reality is Justin Murray (the article's author) needs to put down the pipe! Just like the PS/3--no one I know is excited about Vista. Quite the opposite. The talk I hear is about switching to a Mac/OSX or trying Linux on the desktop. The DRM controls in Vista are crazy. Vista turns a PC (Personal Computer) into a CCC (Corporate Controled Computer.) Vista will not bolster the PC gaming market--if anything Vista will help gaming on alternative platforms.

  19. Should I say it? by masticina · · Score: 1

    We could know that couldn't we? When Intel..known of its integrated CRUD on most cheap motherboards and notebooks! Came with their Dx9 videochip, weak...very weak but it was just made to be able to run Windows Vista!

    --
    Codefile Defected to another Hexadimal Range refresh your CHAOSTACK.NLM file with a new copy
  20. Any computer can play games by aztektum · · Score: 1

    It's just the focus is placed on the fanciest graphics. The big publishers are losing out on a lot of income to people that want simple "pick up and play" games they could use to leverage against the exploding budgets of AAAAA++++ titles.

    --
    :: aztek ::
    No sig for you!!
  21. Re:I doubt 97% of gamers are going to install Vist by Aceticon · · Score: 1

    I believe Vista is supposed to be able to unload a lot of itself when necessary freeing up the resources it held. On top of that, only Vista is going to have DirectX 10. Gamers will buy it eventually.

    Two words: DRM, WGA

    The problem is not as much the suitability of Vista for gaming (we won't really know that until it gets tested), it's the fact that it's the first time that when you buy a PC you pay for it but somebody else controls it.

    Unfortunatly for most people, they will only realize how far they have been shafted with Vista when a false negative in the license validation process causes their PCs to turn into vegetables or they have to buy their music all over again when a harddrive breaks (even though they had backups) or they buy a new CPU/Motherboard and the system thinks it's not the same PC.

    Those of us in the know will avoid Vista like the plague and warn our friends about it's less publicized "features".

    Personally i intend to get a Wii for my gaming needs (up to now i've always played games on the PC and never got a console) and phase out gaming on the PC (basically i'll stick with XP and older games and will never buy a game that requires DirectX 10, possibly switching to Linux once and for all - i've had it as dual boot for almost a decade now - and used Cedega).
  22. Why would a casual gamer need this? by SuperKendall · · Score: 1

    So more and more systems will be able to play more powerful games that require better video cards.

    But who is really going to make use of that? People who are very casual gamers are notlikley to find many (or any) games that they want to play that needs all that extra power anyway - those people are playing poker online today just fine thanks.

    Someone looking for more graphical oopmh is probably going to buy a console anyway, as that's where many games are headed for first runs now. If you had the choice between buying Oblivion for a console or the PC, which way would you go? I mean modern consoles support expanded content and online play and even PC level resolutions, so why go with a game on the PC when it's simpler to use with a console?

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Why would a casual gamer need this? by Broken+scope · · Score: 1

      Because I can make my own content with oblivion on a PC.

      --
      You mad
  23. Pay more attention by AKAImBatman · · Score: 1
    http://www.gamespot.com/news/6162272.html?sid=6162 272&part=rss&subj=6162272
    "While The NPD Group's retail tracking service shows what appears to be a decline in PC game sales, critical developments in the PC games industry, specifically the Internet, is fundamentally changing the PC software industry," Anita Frazier analyst at NPD said in statement. "With the increase in high speed Internet access, not only are users purchasing their games online, they are also willingly paying additional recurring fees over and above the price of the game to subscribe to services that let them play with others online."


    http://www.reghardware.co.uk/2006/05/19/q1_06_gpu_ market_results/
    Intel's share of the 74.9m GPUs that shipped in Q1 rose from 37.5 per cent in Q4 2005 to 39.1 per cent. ATI took 28.7 per cent of the market, up 2.2 percentage points, while Nvidia's share was up a third of percentage point to 18.7 per cent.

    (That leaves 21 million ATI chips, plus 14 million NVidia chips, for a total of over 35 million chips that don't suck.)

    http://en.wikipedia.org/wiki/Intel_GMA#GMA_X3000
    Intel claims the X3000 is Shader Model 3 compliant, and meets Microsoft's GUI requirements for Vista Aero Premium. Intel has released production version drivers for 32-bit and 64-bit Windows Vista that enable the Aero style.

    (Oops. Maybe the remaining 39 million won't be upgrading to chips that don't suck?)

    http://www.gamershell.com/articles/884.html
    PC Gaming is dying. If you want to make a truckload of money, just get out of the PC entertainment market and sell to consoles exclusively. If idiotic tripe like Star Wars: Republic Commando and The Guy Game never touched the PC I'd have no beef with you, but by developing for consoles and then porting those horrid, god awful titles to the PC you consistently stifle the development of original IP, and original IP is what has made the PC game market so consistently great over the years.
  24. Re: I've got to have whatever runs Eve-Online by PopeRatzo · · Score: 1

    "Personally i intend to get a Wii for my gaming needs (up to now i've always played games on the PC and never got a console) and phase out gaming on the PC (basically i'll stick with XP and older games and will never buy a game that requires DirectX 10"

    Does the Wii run Eve-Online? Half-Life 2 Episode One? If not, then I'm still going to have to suck it up and run Windows. It sucks, and I'd give it up in a second, but the PC is still the best gaming platform out there. I've never owned a console, and although I've seen some nice things on them, the games that enthrall me all require the Personal Computer.

    --
    You are welcome on my lawn.
  25. Way to go by falcon5768 · · Score: 1
    Now all they have to work on is getting more than 1% of that number to even want to play games.

    I mean lets be honest here, PC gaming has pretty much gone to the farm beyond RTS, MMOs, and decent FPS where even those are starting to be taken over by the systems. Do analysts really think with the recent trend downward for gaming sale on the PC for anything other than casual gamers that they will ever open up a bigger market?

    People who want to game will buy the system for it. The fact is, most people use computers for what their main purpose in life is, work, email, internet, and porn.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  26. Gaming on Apple is dead(er) by Anonymous Coward · · Score: 0

    Now that Apple has finally allowed a real OS to be installed on their computers, there is no longer any reason to bother with Apple-compatible games.

    And gaming on Linux... creating anything for it is the ultimate in both unprofitable and thankless (as well as needlessly complicated. How many decades is it going to take for an application installer which works properly? Maybe someone should work toward that problem rather than making yet another damn text editor).

  27. Re:I doubt 97% of gamers are going to install Vist by ADRA · · Score: 1

    "only Vista is going to have DirectX 10. Gamers will buy it eventually."
    Or revolt. I've bought a Wii, so Microsoft and their ever more pointless (to me) OS can just go to hell =)

    --
    Bye!
  28. Re:I doubt 97% of gamers are going to install Vist by Anonymous Coward · · Score: 0

    "I doubt 97% of gamers are going to install Vista.

    A lot of them use Windows 2000 for the extra speed over XP."

    This is 2006, not 2001-2. While I doubt every "gamer" is going to go over to Vista, to assume that people who buy the newest hardware are still using 2000 is a sad, sad joke.

  29. Still more limited in audience though by SuperKendall · · Score: 1

    I agree that's a great point for why you'd go for a PC version, but it still seems like the majority of the market would rather have the simplicity and bullet-proofness of the console version...

    Not to mention that content makers are more limited in number over producers - the real answer to this issue is to allow the ability for user-defined content to be used by console users as well. There is no reason this cannot be so with all next gen consoles being able to download material online.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Still more limited in audience though by Broken+scope · · Score: 1

      Do you seriously think they would let you put advanced content on a console without them getting a fee from you or rights to what ever you want to put on the console.

      --
      You mad
  30. Funny, considering most users are dropping PCs by WillAffleckUW · · Score: 1

    and replacing them with gaming consoles.

    But, an analyst can predict anything.

    Doesn't mean it will come true, but they can predict it.

    Amazingly, they are rarely punished for being totally out to lunch on their predictions.

    --
    -- Tigger warning: This post may contain tiggers! --
  31. Is it 97 percent or 9.7 percent, I'm confused ... by WillAffleckUW · · Score: 1

    only Vista is going to have DirectX 10. Gamers will buy it eventually."
    Or revolt. I've bought a Wii, so Microsoft and their ever more pointless (to me) OS can just go to hell =)


    Good point. I bought a Wii because I won't have an HDTV until they drop in price (around 2009) and just have given up on PC gaming.

    My next laptop will be Linux - it currently is WinXP - but if you force me to upgrade, you lose me as a customer.

    --
    -- Tigger warning: This post may contain tiggers! --
  32. No by StikyPad · · Score: 1

    This is ricockulous. The status quo for graphics processors won't increase just because of Vista. Pretty much every new computer in the past year has shipped with a GPU which satisfies the requirements/recommendations for Vista, save some business machines, but they're not exactly a potential gaming market to begin with.

    So Vista definately won't push the envelope for consumer hardware, but more importantly, hardware still ages. In about two years (+/- 1yr), today's bottom end Vista-capable card will be struggling to run new games, at least with full settings. The requirements of an operating system are not future proof, unless MS decides to up the ante with new eye candy every year, so asserting that they would somehow enhance the install base of "gaming ready PCs" -- which are essentially machines with hardware not more than 2-3 years old -- is inane. Games will always push the envelope far beyond an operating system.

  33. And this means...? by amuro98 · · Score: 1

    What exactly is a "gaming PC"?

    Is it a PC that can play games? If so, then any PC dating waaaay back to the 8086 was a "Gaming PC". What sort of non-news announcement is this?

    Reminds me of the old "Multi-media level" rating which failed pretty quickly as soon as Pentium computers became affordable as they all had CPU, memory, graphics, CD-ROM and sound capabilities far beyond the highest rating.

    Heck, I even remember when DOOM (the first one) was used as benchmarking program, which quickly became outdated and replaced by another game as even the wimpiest office-grade video card was scoring off the chart.

    Even if Microsoft is looking at "Gaming PC" to mean "PC that's running Vista", it's still a meaningless measurement since I highly doubt the 1000s of PCs used for developing software for Vista are going to be running any sort of game - including the inevitable updated version of Solitare and Minesweeper.

    You might as well have Sony and Nintendo announce they've sold millions of "Super Computers".

  34. Um... no. by Anonymous Coward · · Score: 0

    Care to pull up any numbers to back up that bullshit assertation?

  35. Re: I've got to have whatever runs Eve-Online by Jace+of+Fuse! · · Score: 1

    Does the Wii run Eve-Online? Half-Life 2 Episode One?

    At this point, there's no technical reason why it couldn't, they just aren't available for the Wii.

    However, that's a fair trade, I suppose, since there are more games on consoles that aren't available for PCs than vice versa, and the imbalance only grows.

    Sure, you might not like Zelda, Gears of War, Guitar Hero, or any of the other things that make game consoles worth owning but if you really have diverse gaming tastes the PC loses hands down.

    This isn't to say that there aren't great games on the PC that aren't available for consoles. I personally cannot wait for Supreme Commander. I'm simply pointing out the fact that there are more reasons to game on a console than a PC, and the reasons to game on a PC instead of a console are slowly disappearing.

    The Wiimote simply opens up even more possibilities for the Wii.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  36. 97% VIsta? by Kuvter · · Score: 1

    Thats estimating that 97% of those computers will have Vista by the end of 2007. That seems like a tall estimate. I doubt that many companies and gamers will switch to Vista so quickly.

    I could see companies switching to Vista if they have a huge need for it specifically next year. I can't see that many gamers upgrading to Vista till a game requires it, like DX10, which isnt XP compatable.

    --
    "To be is to do." --Socrates
    "To do is to be." -- Aristotle
    "Do-Be-Do-Be-Do..." --Sinatra
    1. Re:97% VIsta? by Kuvter · · Score: 1

      To futher my point only a day later comes this article.

      --
      "To be is to do." --Socrates
      "To do is to be." -- Aristotle
      "Do-Be-Do-Be-Do..." --Sinatra
  37. The solution: by crhylove · · Score: 1

    There's one reason for this, and one reason only. Nobody likes configuring controllers in arcane menus. I have no problem with it, but I can write software:

    10 print "hello"
    20 goto 10

    See, not one bug! But for the rest of the populace, they turn on the game, they start mashing buttons, nothing happens, they turn off the game. Never mind that every controller under the sun has a different placement of button 1, button 2, etc....

    rhY

    --
    I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
  38. Incorrect summary by cbhacking · · Score: 1
    IDC expects out of those 90 million units that 67% will be Vista Basic and 30% will be Vista Premium (both private consumer versions). Vista requires the PC to have a semi-competent graphics processor, able to push DX9, just to function properly. This could mean the PC gaming market will enjoy more potential customers, especially among more graphically intense programs.

    Should read "... Vista Home Premium and above requires the PC to have a semi-competent graphics processor, able to push DX9, to display the new Aero interface instead of the Vista Basic or legacy interfaces."

    I ran Vista Ultimate betas for months on a computer that couldn't get even one frame/second in Aero because it didn't support pixel shader 2.0 (I overrode the hardware check just to see). Everything else worked perfectly. Yeah, high-end graphics adds usability as well as eye candy (stuff like Flip-3D, transparent sidebar, etc.) but in the end, even a high-end desktop OS can do fine without fancy graphics compositing. While people might end up buying more graphics cards, even Intel Integrated (crap, from a gamer's perspective) can do Aero if you have the newest releases.
    --
    There's no place I could be, since I've found Serenity...
  39. Re:I doubt 97% of gamers are going to install Vist by Orestesx · · Score: 1

    Another example of just because you do it doesn't mean that lots of people do it.

    According to the valve hardware survey about 1 percent of respondents uses windows 2000.

  40. UMG v. MP3.com by tepples · · Score: 1

    I downloaded it, but I figured since I already PURCHASED it, owning a copy I could actually use was no big deal.

    Judge Rakoff in UMG v. MP3.com disagreed with your reasoning. So why aren't there any multiplayer games for home theater PCs that don't require either 1. multiple PCs and multiple monitors or 2. piracy?

    1. Re:UMG v. MP3.com by crhylove · · Score: 1

      That's actually a really good question. I really STILL like Need for Speed III. That's a fun split screen two player game... But it's SERIOUSLY dated at this point...

      rhY

      --
      I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.