Diary of a WoW Noob's Addiction
Noobab writes "There's an absolutely hilarious diary style article in CNET's Crave blog about Nick Hide's first experience playing World of Warcraft. It starts off pretty tame but soon enough the man has turned from unsuspecting casual gamer into a fully fledged 'Warcrack' addict." Your mileage may vary. From the article: "I can't say that I'm experiencing withdrawal symptoms after two weeks of fairly casual World of Warcraft play (a couple of hours a night, tops. Honest, doctor), but 'neglect of other activities' made me rather worried. Last night my girlfriend got hold of an extra ticket to Wicked, the new musical. 'I, er, I'm going out tomorrow night, I'd like to stay in and, er, get an early night,' was my pathetic effort at hiding my spiralling dependency on WoW."
Day 1 - Played WOW
...
Day 2 - Played WOW
Day 3 - Played WOW
Day 69 - Looked in mirror and realized I became "He Who Has No Life". Then bladder burst opened, computer caught on fire and basement burned down.
Day 70 - Mom sent me out to the blue room with the bright light to get a job. Saw an ad to become a game tester.
If it where free or cost you per hour in game then there likely less people Addicted to it as if you are paying $15 a month you feel like that need to play all the time to get most out of it.
Serious question now- does anyone personally know of someone who sought treatment for WoW addiction? I don't mean you read about it in the news, I mean personally. People seek treatment when they realize they have other sorts of non-chemical addictions but even among the most obsessed WoWers I know, none of them seem to see it as a problem that requires intervention to solve.
microsoftword.mp3 - it doesn't care that they're not words...
He needs to ease himself back to some sort of less addcitive gaming, like Line Rider.
kill all the fucking niggers
That's not WoW addiction. That's stupid addiction.
-stormin
The Southern Baptist Convention has creationism. On Slashdot, we have porn.
Who the hell checks themselves into a rehab center for World of Warcraft? WoW is not a drug. I used to suck dick for coke. You ever suck dick for WoW? NO! I didn't think so.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
You always hear of people losing their wives "Because of WoW" or forgetting their family "Because of Everquest". No, they lost their self control, they lost their loved ones because of themselves. They are the only ones to blame.
Yeah, I actually preferred EQ, because it was NEW new. Nobody had ever done a 3D MORPG before, and it was just insane. There's nothing quite like 1000 level 1 characters running around with absolutely no clue what they're doing, or what they're supposed to do. (There wasn't the level of hand-holding back then, which was both good and bad). Later games, including the omnipotent WoW, just seem like rehashes of the same thing. Granted, EQ had become a complicated, noob unfriendly monstrosity by the time WoW came out, and many veteran players were tired of EQ, so that probably contributed to WoW's popularity.
I never really got into WoW though, despite my best efforts and friends that play religiously. I think the main reason was grouping. In EQ, grouping was essentially mandatory for efficient leveling. Grouping made gameplay more interesting, rewarding, and entertaining, although very often more frustrating. It also provided a bit of a safety net, since there was usually someone to make travel faster (teleport), ressurect, etc. In WoW, there are largely the same benefits to groups, but the benefits don't outweigh the drawback of waiting to find other players. It's simply faster to go solo for XP in almost every case. As a result, the people most desperately looking for groups are often people who can't survive on their own because they can't play their class effectively, so grouping is frequently disasterous in WoW. Even worse, when grouping IS required, people are so accustomed to soloing that they don't function well as a team. It's like watching the NBA "Dream Team" at the Olympics, where everybody's trying to be the star. I'm sure that probably changes at the higher levels, but I just didn't have the patience to continue the extremely tedious process of grinding through levels on my own.
Additionally, I suppose I had become disillusioned by the fact that any sense of accomplishment was fleeting and incomplete, with another "challenge" (aka time-sink) constantly waiting in the wings. The never-ending process of obtaining new items to enable you to fight new creatures to obtain new items to fight new creatures to obtain new items just gets old after a while. That's probably a good thing though, because for at least 5 years, I was an EQ junkie. I should thank them for making boring content, otherwise I'd probably still be one.
https://www.eff.org/https-everywhere
I don't get it. I can't even get addicted to an MMO. I've played WoW, CoH, GW, and various others, and I just don't get the allure. I admit while I played them, I played them all day, ignoring sleep, food, etc., but I eventually became bored and moved on. Now you'd be hard-pressed to find me on Guild Wars, and I don't even have to pay for that.
And I failed at Uni three decades ago because I spent all my time in the common room playing cards.
Students failing is nothing new, just the reasons change. It doesn't matter if it is cards, beer, girls or computer games, students will always find something more interesting to do than go to lectures.
thanks zonk, it was fun to watch this man's epic journey from installing the game all the way to... his second post a few weeks later. why are we listening to a person with a character in its mid-teens and two weeks' experience? i'm willing to agree that the game can cause problems, but i'd rather hear a testimony from a person with 200 days /played, not someone who still has the crinkled cellophane on his desk and *gasp* skipped a night with his girl so that he could find his class trainer...
i also like how the articles feature a night elf with a big lit doobie in his mouth. um... a real addiction is something that catches you by surprise. a staged addiction for publicity is one that you go into expecting to be addicted, complete with funny clip art and a spot on a major web page. and i'm sorry to be so bitchy, but i'm tire of people using the term 'warcrack' like they are the first person to ever do so. yes, we get it.
please stop wasting our time with things like this, slapping "WoW" onto the title to get us to click on it and start our daily south park reference banter. (yes, it was a great episode)
but i think i am more upset with cnet for printing this crap than i am at slashdot for linking it.
No. Seriously - I mean this as neither a troll nor flamebait - If you have started sacrificing real life experiences for virtual ones that actually cost you money...
LEAVE THE FUCKING BASEMENT!
If you have nothing better to do, great, waste a few hours playing WoW. I'll admit, I accidentally saw more than a few dawns like that in college, mudding away the night. Amusing way to pass time. But when real entertainment comes along - DO IT! You don't even need to think about which you prefer - reality wins, every time. Even something like going bowling with your Aunt Sally and ther annoying hellbrood should beat wasting your life in an online game.
He really should have gone to the stupid musical. Everyone knows that girls will "reward" their boyfriends later for being a good sport and going, at least thats how it happened with me.
.... and yes, battlegrounds are crackity crack crack! But still.. my interest is waining quickly. I've gone from 4 hours a day to only two hours this week. AND we had an ice storm today. that had everyone at home, but I still only logged three capture the flag matches before I got back to something else. I played Everquest for about 6 years and after that, you just don't want to log those sort of hours in a game anymore. Believe me. Once it's worn off it's worn off for good. It doesn't matter what the next game is going to be. Unless you happen to just LOVE mmorpg's your addiction will eventually burn out over time.
The eternal struggle of good vs. evil begins within one's self.
"Grouping made gameplay more interesting, rewarding, and entertaining, although very often more frustrating."
Mostly the last. WoW is already plenty interesting enough solo, and I *most* *certainly* don't want my game playing to be anything like frustrating. It requires a group? I'll pass, thanks. I'm actually okay with groups where I'm just helping someone, but after about 20 bad experiences, I'm not interested in going into any instance I can't solo, and so when there are places that require a group in order to still be able to get XP, I'm off to do something fun, instead.
Property law should use #'EQ, not #'EQUAL.
You bring up some valid points, but it's not ALL that bad. I've been playing WoW since release (Minus a 6-month hiatus when I got bored), and I've been in a lot of good groups and bad groups.
What you'll find is that every class in WoW is made to solo, specifically because there are a lot of people who just don't want to quest in groups. On the other hand, two complementary classes can perform MUCH better than any single one. A group of five, working together properly, is really a beautiful thing.
Unfortunately, there are, as you said, a LOT of players who just can't play well with others. This includes:
1) Newbies: Just coach them along, and they'll get the hang of it eventually. Insulting them won't help them play better, so try to be helpful instead of hostile.
2) Raider Alts: Most players who have a somewhat maxed-out character will create more characters to experience more of the game. SOME of these will be VERY over-confident and reckless, saying things like "It's not like this is MC or anything" (MC = Molten Core = One of the first endgame raids), forgetting that their character isn't exactly superman yet. Avoid these people.
3) Anyone who doesn't speak your language. No communication = No teamwork. Avoid these, too.
If you get a bad group, it can be either really annoying or EXTREMELY funny (Best part about having a guild, is having people to chat with to laugh about the idiots in your current party). Trust me, I've had some FUNNY ones... Most recent was a druid (Hybrid class) that refused to deal any damage because it wasn't her "style".
If you get a good group, it can really make up for all the bad times, because five people working in synch... well, good times.
Hopefully the changes in the next patch will cut down on the time it takes to FORM one of these groups, because on that point, I agree 100% with the parent. It takes way too long.
Disclaimer: Yes, I'm a lifeless computer geek, but after taking a six month break from WoW, I realized I wasn't doing anything interesting anyway, and I was just as bored. I know I'll get flamed for being an addict, anyway, but that's just slashdot.
"The amount of intelligence on this planet is a constant. The population is growing." -Cole's Axiom