Taxing Virtual Gaming Assets
rijit writes " It appears very likely that taxation of online games assets is inevitable. Quote: 'That's because game publishers may well in the not too distant future have to send the forms — which individuals receive when earning nonemployee income from companies or institutions — to virtual world players engaging in transactions for valuable items like Ultima Online castles, EverQuest weapons or Second Life currency, even when those players don't convert the assets into cash.' "
The following is *NOT* a threat, I have no intentions on doing anything, just stating facts...
.30 and down you go. All the guns in the world won't save you from that.
If I, or anyone else for that matter, really wanted you dead. You'd be dead. You must leave the house some time to go to work, shopping, for food, etc. A carefully placed round from a
What makes society half-useable is people don't usually have the desire or intentions to carry out such actions. You're "guns" don't protect you. Common decency does.
Tom
Someday, I'll have a real sig.
Not in the US, because that 10.00 counts as income, which is taxable. =P
You're right though, in the sense that if I bought at 10 cents a share and sold at 1 cent a share, I wouldn't owe capital gains, and, in fact, would be able to write off a chunk of my loss on my income taxes.
ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
It is societal.
In some societies, knowing random people may have guns causes less people to feel they are safe in trying to steal or threaten others. As a result, there is less crime with more guns. We've seen this in some US towns.
In some societies, the people hate each other so much, that they don't care if they may be killed trying to hurt other people. As a result, there is more crime with more guns. We've seen this in iraq.
--- put another way.
If the population is basically on the brink of a civil war or doesn't put a high value on life (for whatever reason- economic, religious, tribal) , adding a lot of guns is going to be bad.
If the population is fairly homogenous and does put a high value on life, adding a lot of guns is sometimes good.
She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.