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Gaming Mice Get Benchmarked

Via Joystiq, an article at the ES Reality site where they do their level best to benchmark mice in a logical fashion. Post author Sujoy explains: "In this environment where performance is king, it's ludicrous to think that mouse performance has never been measured for reviewing the products. Imagine reviewing the latest graphics card in the same way. Without benchmarks, reviewers would have to resort to loading up their favourite game and commenting on how their frag count improved. You would have no way to compare NVIDIA and ATI cards apart from the quality of the packaging. Without benchmarking, graphics card reviews would be almost entirely useless. So why do we put up with mouse reviews that are just as useless?" They have scales based on control, speed, and DPI to determine how good, really, that mouse is.

45 comments

  1. 22 pages?!?!? by spire3661 · · Score: 2, Funny

    Did this article REALLY need to be split into 22 impres err I mean pages?

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    Good-bye
    1. Re:22 pages?!?!? by DeQuincey · · Score: 2, Insightful

      Yeah, I agree. The first thing I did was look for a link to the printable version. Then, I noticed that they provided a table of contents for the entire article on the right hand side.

      Who's really going to read the whole article anyway?

    2. Re:22 pages?!?!? by Buzz_Litebeer · · Score: 1

      Actually the article is very well done and each page is about 2 pages typed. It really is in depth and interesting.

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      If you don't vote, you don't matter, so don't waste your time telling me your opinion
    3. Re:22 pages?!?!? by Anonymous Coward · · Score: 0

      People who tend to actually read reviews rather than just benchmarks.

  2. No way to compare? by wrackedmind · · Score: 0

    "You would have no way to compare NVIDIA and ATI cards apart from the quality of the packaging."

    So I guess things like pixel pipelines have nothing to do with performance, according this this guy.

    1. Re:No way to compare? by StCredZero · · Score: 3, Insightful

      They do. But unless you can actually benchmark, then you have no way of knowing how these affect overall performance. Like, what if you had tons of pipelines, but rather poor bandwidth to video RAM?

      Also, how would you accurately predict what is "enough" in terms of performance for variious stats? How would you accurately calculate price/performance? And -- as demonstrated, if you read the fine article -- what's to keep manufacturers from lying/making honest mistakes? (Or marketing departments from inflating certain numbers for testosterone/marketing value even though the values are beyond what is useful anyways?)

      Sorry, try again?

  3. Are benchmarks useful? by Anonymous Coward · · Score: 0

    "You would have no way to compare NVIDIA and ATI cards apart from the quality of the packaging."

    I am offtopic here, but I think this raises an interesting question. Do we really need the latest/best hardware? We need special programs just to make a difference between different graphic cards (or mice for that matter), so why should anyone pay more for a card if he's never going to see the difference between it and a cheaper model in real life apps. Benchmarks are mainly a marketing tool nowadays.

    1. Re:Are benchmarks useful? by DeQuincey · · Score: 2, Insightful
      Benchmarks are mainly a marketing tool nowadays.


      Actually, I use benchmarks to determine my sweet spot in the tug of war between price and performance. Good benchmarks help by providing useful comparisons between competing products.

      I agree that most people don't really need the latest/best hardware. That's why most rational gamers look to good reviews (with good benchmarks) to help with their buying decisions.

      I'm quite amused by the fact that several (relatively old) Logitech mice beat out the "gaming" mice. I hope to see more reviews of this type, because mouse performance hasn't been objectively benchmarked. (I'd also like to see other approaches, in case there are problems with this reviewer's methods.)
    2. Re:Are benchmarks useful? by chanrobi · · Score: 2, Insightful

      "We need special programs just to make a difference between different graphic cards (or mice for that matter), so why should anyone pay more for a card if he's never going to see the difference between it and a cheaper model in real life apps." If you're buying a graphics card for anything besides gaming, you don't need to read any reviews. Just go buy any cheap off the shelf card to do your word processing and emailing. e.g Any $50 card will do. Benchmarks help to quantitatively decide whether one card produces higher framerates than another under different games at differing resolutions and detail. We need "special" programs because there *is* a difference in real life apps (i.e gaming). Very large differences. Take for example the misleading titles given to graphics card nowadays. You have idiotic scenarios like Geforce 4 mx's & Geforce Fx 5200s being outperformed by a Geforce 2 Ti. Or a x800 pro outperforming a x1300s. How would you know this? By testing them with benchmarks. Just because the benchmarks are primarily used by gamers to judge the relative 3d performance of graphics cards doesn't mean they're useless. They're just not useful to you.

    3. Re:Are benchmarks useful? by usrusr · · Score: 1

      mice are easy to benchmark:

      just compare the best time you can achieve in minesweeper within one hour (or any other sufficiently long fixed timespan)

      admittedly, you should not be allowed to test your "home mouse": experience shows that it takes me about half a year until my minesweeper subbrain gets completely accustomed to a new mouse.

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      [i have an opinion and i am not afraid to use it]
  4. Surely... by Jaruzel · · Score: 3, Insightful

    Surely mouse preference is subjective ?

    Graphics cards have a small defined set of criteria that they are judged against. If a graphics card is faster than any other, with higher refreshes, and higher resolution, then for 99.9% of users it is percieved the best.

    Mice however, require the user to be comfortable holding them, with the correct mousepad, with or without a wrist rest, and then there's wireless vs wired, bluetooth vs infra-red, trackball or optical. Some users swear by a simple 3 button scroll wheeled mouse, some users can't function without all those extra buttons on the sides. A high DPI is one thing, but for some that just makes the mouse TOO twitchy. Gaming is not ALL about twitch speeds, and frag counts. There are many games out there, where a slower moving mouse with higher accuracy is actually benificial (most of the God Sims, spring to mind).

    At the end of the day, there are different mouses for different houses. What works for you, probably doesn't work for your neighbour. As such most mouse reviews have limited value, with or without benchmarks.

    -Jar.
    [Logitech MX510, on a kidney shaped plastic grooved mousepad - both at work and at home]

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    Together, We Can Make Slashdot Better. I Do NOT Mod ACs. - Check Me Out
    1. Re:Surely... by DavidV · · Score: 1

      'A high DPI is one thing, but for some that just makes the mouse TOO twitchy. '

      I agree that's why I love the MX518 I bought. It has sensitivity buttons above and below the wheel to get the twitch when you need it or precision when that's appropriate, like using a sniper rifle at a distance .

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      !sig
    2. Re:Surely... by Barny · · Score: 2, Informative

      Same for my copperhead, right side buttons adjust DPI, pinpoint accurate when needed, able to swing a tank turret around and pop a round in an apc when required :)

      As for OP, yes, mice are extremely subjective, buy some extra snacks for your next lan party, and trade them to people to try their mice.

      A 7 button mouse for me, with lots of programmable buttons and variable DPI will not suit someone who wants just an accurate mouse with 3 buttons :)

      It is interesting to know how many m/s their max is though ^_^

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    3. Re:Surely... by tilandal · · Score: 1

      If they made a MX518 in a wireless version I would be all over it. Until then I just cant seem to find a mouse I like as much as my MX700.

    4. Re:Surely... by kinglink · · Score: 3, Insightful

      Of course it's subjective. How you hold the mouse, how you move it, that's all up to you.

      What this is doing though is it's taking the non subjective parts of the mouse. the DPI, the sensativity, the "malfunction speed". Basically the important information that can be measured and analysis that.

      Now if you want a cordless or a corded mouse you'll knock a bunch of the top 10 off right there, but on the other hand out of those remaining you'll have an idea what to look for. Who cares if a mouse feels right if the mouse next to it feels a little worse but has a better sensativitiy and won't crap out on you.

    5. Re:Surely... by Rd5 · · Score: 1

      At the end of the day, there are different mouses for different houses. What works for you, probably doesn't work for your neighbour. As such most mouse reviews have limited value, with or without benchmarks. The best solarium - www.mediaprofit.ru

  5. Razor Diamondback by Das+Modell · · Score: 2, Interesting

    Not long ago, I bought one. I don't care what the benchmarks say, I thought it was an utterly terrible mouse. It had a really bad feel to it (probably because it's ambidextrous), the mousewheel was hard to use when your hands were sweaty, and for some mysterious reason the mouse started to malfunction when I used it on the right side of my mousepad, but worked properly on the left. Pretty interesting considering that the entire surface is perfectly uniform! I also recall that the mouse had about three separate sensitivity settings for it, not to mention whatever sensitivity settings you have in your game. I eventually uninstalled the mouse software because it was just making things more difficult.

    A total waste of money. I resumed using my old Logitech MX510.

    1. Re:Razor Diamondback by Cthefuture · · Score: 1

      I don't know about the Diamondback but I felt the same way about the Boomslang (this was a long time ago; ball mouse). The feel was just all wrong. The ball was under your palm instead of in the middle or under your fingers which was completely opposite of what I wanted in a game mouse. And I play the fast-twitch games that thing was suppose to be designed for. In the end I thought it was a waste of money and went back to my trusty Intellimouse.

      Back then optical mice were too slow to be used for serious gaming. It was only a couple years ago that I found a suitable replacement in the MX518. This mouse is actually rated near the top in this review and I have to agree. It may be somewhat older and it may not be laser/wireless but it works damn good. The only logical step up from my old Intellimouse.

      --
      The ratio of people to cake is too big
    2. Re:Razor Diamondback by Anonymous Coward · · Score: 0

      I wish more mice were ambidextrous. I do use a mouse with either hand. I am about 60-40 right-left handed with the mouse. There are certain things I do better with the mouse in my left hand. Also since my hands are not in the best of shape (have broken every finger anmd thumb multiple times as well as the bones in the palm part) that using either hand for an extended period of time hurts. I switch to keep getting things done.

    3. Re:Razor Diamondback by Scooter · · Score: 1

      I have a Razer Viper, and while its an OK mouse, it's fairly useless for gaming (by which I mean no better than AN other mouse you might pick). I agree the software is utterly useless - I use the standard XP driver. There is no way to turn off acceleration completely in the Razer driver, and I can't play when my mouse movements don't have a consistent effect on the game - how on earth can you gain any accuracy when it takes it upon itself to speed up half way through a turn?!?

      The other thing that, for me, make Razer's claims that they make "gaming mice" ludicrous is that all of them have wheels. I find wheels a liability in fast FPS games where mouse performance counts. I can't use the wheel as a 3rd button, as the weight is all wrong - it's too clumsy by a long way, so I'm a button down, and as for using the wheel function, I find this is just too random - sometimes it doesn't move, sometimes it moves 2 clicks, and the force of moving it moves the mouse affecting accuracy again. I know a lot of people like these wheels, but I can't get on with them - all I want is 3 correctly weighted buttons, in a lightweight mouse with smooth, consistent movement.

      My old Logitech Wingman is better. Hell even the old Logitech Pilot mice were better, as long as you bought, say: 3 of them, and selected the best bits to make one good one (buttons, sensor, ball, base). That and some cereal box (inside surface) taped to the desk as a mat was the best combination I could find.

      Not so important for the current crop of high-complexity, slow-speed FPS games I suppose, where perhaps the button count is more important.

      Cheers,
      Scoot.

    4. Re:Razor Diamondback by Soul-Burn666 · · Score: 1

      I have a cheap ass optical mouse from some Chinese company and it completely suits my needs, even as a gamer.
      It's ambidextrous (I hate assymetric mice, they don't feel right) with 2 buttons and a WIDE wheel. The wheel is wide enough so that my finger lays comfy on it and very easy to middle click while keeping steady and not moving the wheel by mistake.
      About wheels, I usually use it as a simply 2 more buttons (up for rocket launcher, down for railgun) or when there's use for analog input (zoom-in/out).

      Maybe it's just cause I never used one of these "gaming mice" or the high-end logitechs, but really does it matter that much?

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      ^_^
  6. Logitech G5 by KiWiKiD · · Score: 3, Funny

    I like to think I do an extensive amount of research prior to any hardware purchase, and have always had an issue with mice reviews as it is described in the article as it all seems to be arbitrary. Therefore I tend to option for reviews from Neweggers to determine what a good mouse is. In the drafting of the Christmas wish list I chose the Logitech G5 as the choice mouse this holiday season. Apparently 677 Neweggers can be wrong.

    1. Re:Logitech G5 by aidbo · · Score: 1

      I have one of these myself, and have been wholly satisfied with it. I've had it for 6 months now, and suprisingly the thing I like most about it is the cord. I would add my voice to those 677 neweggers. I would only say it probably wouldn't work very well for you if you were using it with your left hand. -A

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      REMEMBER! I was drunk when I posted this...
  7. What I learned by Bibz · · Score: 1

    Interesting article even tho mouse preference is highly subjective (you have to be comfortable using the mouse...).

    One thing I learned from all this : Laser mice aren't better than optical ones.

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    I didn't found something funny to put here.
  8. I am so disappointed... by Odiumjunkie · · Score: 2, Funny

    I genuinely thought that the headline read "benchmarking gaming dice". I was really looking forward to geeking out on twenty-two pages of twenty-four-sided goodness.

  9. It takes a Village by Jeremiah+Cornelius · · Score: 1

    To spot a dupe.

    --
    "Flyin' in just a sweet place,
    Never been known to fail..."
    1. Re:It takes a Village by Anonymous Coward · · Score: 0

      Please explain.

  10. Wow, you are a nerd. by Hillgiant · · Score: 1

    d24? Who even uses these things?

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    1. Re:Wow, you are a nerd. by silentounce · · Score: 1

      Characters with high THAC0.

      --
      There are many tongues to talk, and but few heads to think. -Victor Hugo
    2. Re:Wow, you are a nerd. by Hillgiant · · Score: 1

      Which triggers a 90 minute digression into probability theory, game realism, developer intentions, DM style, and extreme rule-lawyering.

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  11. By far the best... by silentounce · · Score: 1

    These are, by far, the best performing mice out there.

    --
    There are many tongues to talk, and but few heads to think. -Victor Hugo
  12. I'm sure this will make me look stupid, but... by silvermorph · · Score: 2, Funny

    Did anyone else think they were talking about actual animal mice? Grading their performance in, I don't know, tests or something?

    1. Re:I'm sure this will make me look stupid, but... by silentounce · · Score: 2, Funny

      For the sake of slashdot I hope that that thought of yours did not extend beyond your reading of the subject.

      --
      There are many tongues to talk, and but few heads to think. -Victor Hugo
  13. Emphasis on perfect control is wrong. by Jagasian · · Score: 2, Interesting

    The emphasis on "perfect control" is silly. Users should not need to move their mouse fast enough to the point where these perfect control numbers matter. The more important measurements are sample rate and DPI. The higher, the better for both, as it makes mouse movement smoother since the mouse updates come in faster and they don't need to be enlarged as much, which reduces "laggy" and "jaggy" mouse movement. This means that the Fatal1ty 2020 mouse is the current best, assuming the ergonomic aspects are to your liking.

    1. Re:Emphasis on perfect control is wrong. by firegate · · Score: 1

      Perfect Control actually comes into play drastically when you look at a large portion of professional gamers - this test was done by an FPS-centric pro gaming site, after all. Conventional wisdom for gamers - High Sens players want a higher DPI, Low-Sens players want control at high speeds.

      A good number of fps gamers will opt for a low mouse speed with no acceleration and a large mousing surface - this allows for a good deal of movement precision since the turning rate is fixed no matter how fast you go, and you can move more precisely by simply slowing down. The disadvantage, however, is the fact that you need to move VERY quickly to achieve 90 and 180 degree turns. This is why the emphasis on "Perfect Control" is relevant.

      --
      "Make it idiot proof, and someone will make a better idiot."
    2. Re:Emphasis on perfect control is wrong. by Jagasian · · Score: 1

      Such large movements are not accurate at all, because they require the gamer to move the mouse with elbow and shoulder movements, as opposed to just using their fingertips. I guess with FPS games getting slower and slower, it may be becoming very popular to use a very low sensitivity, but for faster games like the original Quake, high sensitivity will always be king.

  14. They missed one very important aspect... by DurendalMac · · Score: 1

    Accuracy, and not just at high speeds, but just regular, slow tracking, because almost every optical/laser mouse I've used had a problem. Track is slowly across the screen and watch the cursor jitter up and down, sometimes hopping backward a little. It seems all of the ubercool mice do this, so I'd like to know of one that doesn't, because I'd buy it right off.

  15. And No Trackballs? by DeFKnoL · · Score: 2, Interesting

    True, Trackballs are not mice. But when you take into the acount the benefits of a trackball (NOT Thumbballs) you see that they are far superior. Trackballs are safer and more accurate. I hate it when I have the mouse in the right position and it moves when I click the button. That problem does not occur with a trackball. Also, you never get to the edge of a mouse pad or out of range of your arm. There's nothing more archaic about the mouse than having to pick up the entire pointing device to replace it somewhere else to move it again. It is faster just to move your hand. I remeber watching some video game tournaments watching everyone constantly picking up thier mice while playing - what a waste of energy an time. I realize that most people don't know about trackballs becasue their computers came with mice, but that is just a sad case. DeFKnoL, Loving my Kensington!

  16. Benchmark Cell Phones by yeggman · · Score: 1

    I would love to see benchmark like these for cell phone handset reception. Now days there is no way to tell if your cell phone is crapy or just your network.

  17. Could have been better... by blahplusplus · · Score: 1

    It would have been nice if he actually played FPS's with them over the period of weeks and months and tabulated changes in his frags vs. deaths... I believe UT2004 would have been excellent game for this due to built in statistical tracking.