The Future Playground
eldavojohn writes "The BBC has an article on the London Science Museum's exhibit 'The Future Playground' which showcases some new technologies that may transform gaming. You may recognize some of these technologies as 'old news' but it's the way they're being utilized for gaming that makes this interesting. The most interesting one is the inflatable display which the article describes: 'The Puffer Sphere is an inflatable ball on which images can be projected, said Oliver Collier — one of its creators. Mr Collier said the idea of using the inflatable as a display grew out of an undergraduate project at the University of Edinburgh to use it as the basis for an interactive art installation.'"
I remember when if you got hit in the head with a swing, you got a concussion. Now that was a playground.
I remember when Sega showed to everyone the "Sega Virtual Reality Helmet for Sega Genesis". The poor machine was unable to perform good 3D rendering at all (see games like Hard Drivin'), but Sega vaporwared everyone by telling it was possible to render two smooth 3D pictures in real time. The helmet never came.
Then there were Helmets for PC computers. Playing "Heretic 1" or "Descent 1" with them was possible, but the machines were not powerful enough to enjoy the games (because there were no 3D cards yet).
Years later (today !), PC machines with more-than-powerful 3D cards are here, but the Helmets for Everyone are not here. Why ? Machines are powerful, 3D cards are powerful, LCD screens are cheap, so why no Helmets for Everyone ?
-- Rastignac was here.
sorta reminds me about the house of the future from the 60's which can clean it's own tables and make you dinner...
...will be one piece, and constructed entirely of soft rubber. However, children will still be issued mandatory helmets before being allowed on the premises.
Fuck Slashdot
I do enjoy playing with something inflatable but it's a bit different shape and you play with it in a different fashion and well....I've already said too much :P
Monstar L
i really like the singing "drama." It's kind of like a training session which determines the succes of the opera singer on screen. I know they have a karaoke revolution already out, but you'd need to know how to sing to play that well and that may not be fun for everyone. similar to the wii's input, via the wii-remote, you feel a sense of accomplishment being the helping hand to the action on screen.
You constantly struggle for self improvement - and it shows.
Hooray for bad Engrish on fortune cookies
Take a look at the "Virtual" Gameboy that Nintendo put out, that crashed and burned horribly. That, and all of the incidents you listed above, only go to prove that virtual reality is in fact a money pit - at least according to the history of such products.
I agree with you - the desire and the marketing and the investments were all made way before their time. The time is now. You want a market for geeky gadgets, man, this is the time and place. We all can only hope Nintendo reads Slashdot and adapts some sort of device to this effect. I imagine it wouldn't take too much to take the technology from a motion sensing Wiimote / Nunchuck, add in a little headset, and take a lesson from Microsofts XBox live. You can imagine how excellent a product like that, (properly developed and supported of course) would be.
Alas, if there was just a way to convince major console players like Nintendo that the development costs were worth the risk. Or hey, if Sony is quick about it, maybe they'll find a way to sell me on the PS3 finally, and come out with this sort of thing, it's really the only thing that might convince me the console is worth it.
That sounds like something that should get laptop manufacturers drooling. If you could get a small laptop with a 21" display. Course the sphere they have in the article is nothing like that but...sounds like it could be reworked maybe??
Here is a pic of the Puffer Sphere running Windows
"If you think you have things under control, you're not going fast enough." --Mario Andretti
You had twine AND sticks?
Pussy.
Sweet informative mod.
http://urbanlegends.about.com/library/n_rand_home_ computer.htm
I don't want Karma, I just want to be a smart ass. All in favor, mod me up.
Quick, call Dr. Schlock!
Who needs all this newfangled stuff when you can have AWESOME cold-war era Russian playgrounds!
...and vr helmets, well, make people puke.
see: alchohol
-- "Oh. This guy again."
I finally found the bugger after I submitted my last comment. The one I played with at GDC 2006 was an eMagin Z800 3DVisor. They're selling em for $549.00 with Blazing Angels as a pack-in. You also need an nVidia graphics card for it to work, as it depends on the nVidia stereo drivers...
Maxim: People cannot follow directions.
Increases in truth directly with the length of time spent explaining them
If the technology is ripe, why aren't there virtual reality helmets for everyone?
Mainly: because wearing a helmet makes gaming a SOLITARY experience. Contrast this with Nintendo's recent Wii, which is all the rage because it makes gaming a SOCIAL experience. The social aspect of gaming, which a helmet would destroy -- isn't just playing party games with the Wii; it's even more rudimentary than that. It's being able to call your girlfriend over and have her watch over your shoulder as you play a particularly cool scene, etc.
Moreover, with a helmet you can't look at the keyboard, you can't have a snack or pop a soda, you can't take a quick look at the clock to see what time is it, you can't answer your cell phone quickly, etc. The helmet expects you to cease being a human being while you play.
Perhaps the momentous failure of the VR helmets is a sign that we've misunderstood how the perception of games works, psychologically as well as "phenomenologically". Perhaps it's not about simplistic "immersion" in a virtual (visual & auditory) world; perhaps it's more like the old fashioned kind of immersion you get when you read a book.
"vr helmets, well, make people puke."
So does Paris Hilton, but they still market the crap out of her.
Spell cheek you've failed me four the last thyme!