Columbine RPG Kickout Has Repercussions
As a direct result of the removal of the Columbine RPG from the Slamdance game competition, two games (so far) have pulled out of the judging process. The Forge has extensive commentary on the first pullout (the game Braid), as well as the removal of fl0w from the competition. From the article: "Regardless of the artistic merit, the facts as I understand them are that Slamdance had actively courted the creator of SCM RPG! to enter it into the festival, which then judged it to be a finalist before bending over for the corporations and shredding their credibility by removing it from the competition. Imagine Dominoes Pizza deciding it objected to the theme of Brokeback Mountain and told the Academy Awards to remove it. Imagine them doing it after it was already a finalist."
Good for them. When you give in to pressure from big business to censor you lose all of your credibility.
Haiku for you!
When the hell is that game coming out?
The following replies are posted by unwashed nerds.
Of course, any game based on something as horrific as the Columbine shooting is at best bad taste, at worst shameless exploitation of the event to get in the press, and people should rightfully be angry, and the game should be pulled out.
But for some reason I fail to understand, there are dozens of games glorifying WW2 combats, or simulating the Iraq war. Millions have died during WW2, and hundred of thousands died in Iraq and continue to do so. Yet nobody finds reasons to be upset when you incarnate a G.I. killing German soldiers in a game. It's all perfectly normal to them.
My grandfather died in WW2, I never knew him. He was fighting for the "good guys" (the allies), but that didn't prevent my dad from crying often when he thought about him. War simulation games make me just as angry as this stupid Columbine RPG, and people who get their pants in a knot over the Columbine game then go play the virtual soldier ten minutes later make me sick, because they're biased, politically correct idiots with short memories...
"A door is what a dog is perpetually on the wrong side of" - Ogden Nash
I don't think that the SlamDance guys are bad for caving to the preasure (they do need corporate backers)
Slamdance invited SCRPG to participate in its event, voted it to be worthy of status as a finalist, and then kicked them out. That's irresponsible. Why pretend to host an objective contest when votes are for sale to the highest-paying sponsor?
If you don't cave to sponsors, you don't exist. I know it sucks, and I really hate that it is true, however something is better then nothing in my mind, and we do need more outlets for indy devs to get some recognition.
My hope is that because they caved and this flare-up is now happening we will see something come of it. Either SlamDance will lose all of their credibility (very possible), or they will rally and specificly state rules reguarding removal of contestants (guidlines that have to be followed, and do not include "well, or sponser doesn't like it").
Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
Why is it improper for them to have decided they don't want that RPG included in their competition.
Because, as already noted, they invited it and then declared it among the elite of the entrants before throwing it out?
KFG
First off, I'm not angry or upset about Columbine Massacre. If I find something to be tasteless / offensive / not my cup of "Hot Coffee" <grin>, then I just don't buy it. Seems simple enough to me, so I'm not interested in "how can you judge it without playing it" arguments.
However, I see the organizers of Slamdance as trying to have their cake and eat it, too. They courted the makers of the Columbine RPG primarily for shock value... and the publicity. Then they found out that some of their sponsors objected, and planned to do their objecting with their sponsorship of Slamdance, and decided to remove the game from the competition, meanwhile loudly blaming "outside pressures" for "muzzling" games.
And that is what bugs me about Slamdance. If they were willing to seem edgy with their inclusion of Columbine Massacre, then they could have accepted the consequences of their sponsorships getting yanked. But they didn't, so they shouldn't.
Strike while the irony is hot! -- The Freethinker
Everyday Shooter, Toblo and Once Upon a Time have also pulled out.
This leaves the number of finalists at 8. leaving only ~60% of the original...
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"If you don't cave to sponsors, you don't exist."
But there needs to be some kind of limit. What if McDonald's was a sponsor and complained because a game about the Burger King was a finalist and Burger King wasn't a sponsor? Who really deciding which games win, the sponsors or the judges?
The judges should have told the sponsor that complained that the judges decide which games win, not the sponsors. Of course the sponsors will complain, that's what they're suppose to do, of course they're going to watch out for their own best interests. Shame on you judges!
Now, who wants to submit a 9/11 game where players can hijack a plane and crash it into the towers? Anyone?
my karma will be here long after I'm gone
"to examine in order to suppress or delete anything considered objectionable"
http://www.m-w.com/cgi-bin/dictionary
censoring:
"1 a : the institution, system, or practice of censoring"
http://www.m-w.com/cgi-bin/dictionary?book=Dictio
Censorship can refer to goverment censorship, but doesn't have to. Anyone who has any power (including companies, contest judges, etc.) can censor.
As Carlin says "Try to pay attention to the language we've all agreed on."
Slamdance originally announced 14 finalists. They are currently down to 8 participating finalists.
Super Columbine was ejected.
Braid has pulled out.
Flow has pulled out.
Toblo has pulled out.
Once Upon A Time has pulled out.
Everyday Shooter has pulled out.
With nearly half of the finalists already gone, just a few more pullouts could cause a complete collapse of Slamdance this year.
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- - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
Yes, the limit is howmuch they can do with out financial backing. Yup, it sucks, however this is the real world. What the latest action shows, however, is that they have legitimate pressure from both sides. They need corporate money to be what they want to be, but without the support of the community and developers they won't have an audience and thus won't be worth sponsoring anyway. The community voice checks the corporate voice, and tells Slamdance that they'll have to take a harder line with the sponsors if they want to matter. Slamdance has to listen to both groups.
Have you played the Columbine RPG? I have, and it doesn't glorify them at all. If anything it's an attempt to help you to understand them, but it doesn't really succeed at that, except perhaps by asserting that to the two shooters, the massacre held the same unreality as a video game does to us.
It probably wouldn't be that enjoyable to most of us, but rape and genocide have been addressed in literature and film--I don't see why video games wouldn't be an appropriate medium. The game Defcon simulates mass murder by nuclear exchange, and from what I've gathered from those who play it, it communicates the chilling and almost unreal nature of nuclear war as effectively as any other artistic expression of that topic. I could easily imagine a Holocaust simulator where the player manages a slave labor camp to optimize efficiency, balancing extermination demand with production quotas and food costs. It wouldn't be that fun, but it would illustrate the banality of evil and help us to gain some understanding of the people who did such things in life. You are right in one thing--such a game would completely abandon entertainment in favor of artistic expression--but it would be a worthwhile exercise.
In Repressive Burma, it's not just your connection that dies. slashdot.org/comments.pl?sid=314547&cid=20819199
The maker of Cultivation has this tagline on the of bottom of his page, but has yet to pull out of the competition:
For those who do not fear sacrifice:
your souls will burn bright trails in the night sky.
I can totally tell that none of you have played this game and you're totally bashing on it. You're doing exactly what the media does with games like Grand Theft Auto, etc. This game glorifies nothing about Columbine, but gives insight into what happened that day. Also, the game costs nothing, you can go ahead an download it for free. http://www.columbinegame.com/download.htm Just my 2 cents, stop hating without being educated about what you're criticizing.
Good karma sticks to me like velcro on a piece of plexiglass.
Move along, citizen.
They chose wrong. I'm not a big gamer, so I had never even heard of this contest before. But right now, the only thing I know about the event is that it's controlled by corporate sponsors. In other words, it's pointless. Who wins? Who loses? Who gets thrown out? Whoever the sponsors want. No credibility at all.
On the otherhand, if they had told the sponsor to go to hell, they'd lose sponsorship, but their losing sponsors would also make it onto the front page of Slashdot. Except then, I'd know that it's actually a fair judge of game quality. A game doesn't win just because a corporate sponsor says it should. It wouldn't be the last contest. They'd have less money to spend on next year's contest, but they'd still be around.
Now they have the money, they just don't have any credibility. Which makes having an event next year seem like a waste of time.
Maybe not
That's a poor analogy. It would be like Domino's pizza objecting to a movie that glorified the two kids who went on a rampage at that school. And I would fully expect that such a movie would be pulled from such a competition. You are obviously ignoring the Elephant in the room and the awards it recieved. http://imdb.com/title/tt0363589/ http://imdb.com/title/tt0363589/awards This may suprise you, but valid artistic works that deal with tragedies and otherwise distasteful events get made all the time, and are often good enough to get awards.