Researchers Developing Single-Pixel Camera
Assassin bug writes "According to the BBC, researchers in the US are developing a single-pixel camera to capture high-quality images without the 'expense' of traditional digital photography. The idea behind such a device is that traditional digital photography is wasteful. Most of the information taken in by the camera is thrown away in the compression process. From the article: 'The digital micromirror device, as it is known, consists of a million or more tiny mirrors each the size of a bacterium. "From that mirror array, we then focus the light through a second lens on to one single photo-detector - a single pixel." As the light passes through the device, the millions of tiny mirrors are turned on and off at random in rapid succession. Complex mathematics then interprets the signals assembling a high resolution image from the thousands of sequential single-pixel snapshots. '"
Posted by CowboyNeal on 10-20-06 12:44 AM
from the high-tech-pointilism dept.
From the FAQ:
So if you really want to complain about it, consider contributing a Slashcode patch to fix it.
If the one-pixel camera behaves like a traditional digital camera, I will need to take 100 pixels to get 20 decent pixels that I can use.
In related news, a major roofing manufacturer has announced the "single shingle" roof. It consists of a small plate that is quickly moved about above a building during a rainstorm to block each individual raindrop. This eliminates the "complexity" of asphalt shingles.
Unknown host pong.
Bet it'd suck to have a bad pixel with that camera, huh? :-)
Now we can get pr0n at the level of quality in Duke Nukem! One fleshy-pink-colored pixel is enough to get most me off...
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> Most of the information taken in by the camera is thrown away in the compression process.
Doesn't the RAW format take care of this?
Surely, you mean "complicated". Mathematics already has a use for the word "complex".
Any guest worker system is indistinguishable from indentured servitude.
Well, there's no reason a digital camera *has* to throw away any data at all. It's likely the case that all digital cameras do perform on-the-fly JPEG compression, but it's not a limitation of the hardware, so why bother reinventing the wheel if you really care about losing data that much? Just make a digital camera that saves pictures as some lossless format.
And at any rate, how are the single-pixel cameras throwing away any *less* data than their plain digicam counterparts? Doesn't it all just depend on the encryption method used?
Skype is too convoluted... Now I'm reverse-engineering the Kyoto Protocol.
1) Create a million bacteria-sized mirrors. 2) ???? 3) Profit!
Always thought the single pixel idea would be more practical in a reflector telescope. Such a telescope could have a much higher dynamic range than any other telescope due to the extra money available for the pixel. The telescope would use the Earth's rotation to scan one axis and servos to scan the other axis.
Oh great, now I'll end up with a camera with a stuck or hot pixel and be totally screwed. Thanks, progress.
And this story hit the UK Guardian on 9 Nov 2006. (via CS maven my slice of pizza.)
you had me at #!
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This is me at the grand canyon
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Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
...with only a single CCD pixel, they can spend all their resources making it exquisitely sensitive, so as to outperform normal array CCDs.
Of course, they'd have to do that anyway, because to get a decent shutter speed they're already going to have to 'scan' the viewed area extremely quickly. It's the old tradeoff of serial versus parallel processing.
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Is it just me, or does the concept seem inherently more complex and fragile than a multi-pixel sensor with light cast on it?
And how can this possibly deal with the equivalent of a range of shutter speeds in front of a standard sensor? Perhaps it's a matter of how many times the pixel is exposed to the same part of the lens' projection in repeated scans... but that just seems clunky, and that much harder/slower to re-assemble into a stored image.
And it doesn't stop the megapixel chest thumping - it just starts up megamirror arguments, instead.
Don't disappoint your bird dog. Go to the range.
oops, crash sevem million years bad luck !?!
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Look how many MegaMirrors my new camera has!
Please don't move until I sequentially activate a few hundred thousand micromirrors!
'nuff said.
Tsunami -- You can't bring a good wave down!
From the mysterious past: http://science.slashdot.org/science/06/10/19/22552 39.shtml.
The article says that this new camera will have do do "Complex mathematics to interpret the signals" but at the same time will "do away with the need to process and compress each image". So which is it? I just don't see how this will save anything if you have 1 pixel doing something 5 million times or 5 million pixels doing something one time.
-Xoltri
The coherent detection version of this was patented 11 years ago.
Apparatus and method for heterodyne-generated, two-dimensional detector array using a single detector
Some drink at the fountain of knowledge. Others just gargle.
Why could this idea be combined with the current technology. Millions of mirrors AND thousands if not millions of photo detectors would allow faster exposure times without as much waste as current CCD digital cameras.
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You can have a million little moving parts in your camera!
The microelectrical mechanical device fabrication techniques used to make the DLP scanning mirrors are taken from tech used to etch transistors. Instead of a circuit bring etched, a movable mirror os etched into slicon or other substrates. And you end up with a bunch of little tiny mirrors moving around on a portable device. Moving parts tend to wear out more rapidly than solid state parts, and are more easily broken. I'd be interested to see how durable this tech is. DLP doesn't have this issue because no one carried a DLP projector or TV around.
Of course since you're doing all this with mirrors, you could set up a megapixel array and have different mirrors shine at different pixels simultaneously (just like a DLP). But that seems to defeat the purpose of the whole rig.
Shh. We can score some karma by copying the +5 posts from the original story.
I think this design is sort of like an ultra-fast scanning back. A scanning back is a high-end type of digital camera sensor where the sensor has only a very small resolution, but it physically moves and takes a frame at each step. The many resulting frames are then interpolated together appropriately. This can produce EXTREMELY high-resolution images (we're talking 100s of megapixels) but it is sloooow (minutes or hours per exposure). Good for art reproductions and such.
As I understand it, this camera would basically be like a very fast scanning back, because instead of physically moving the sensor for each new frame, the image is changed using extremely high-speed mirrors.
Can anyone who knows more about photographic technology comment on this?
My bicyles
What is cool about this is that it could allow HDR(http://en.wikipedia.org/wiki/High_dynamic_rang e_imaging) in the camera itself.
While you eye can see many different luminosities of light, a camera has limited contrast. Since it is taking not a single picture, but millions of them in an instant - it could also adjust contrast dynamically.
That would be cool.
When you lossfully compress an image, you are literally throwing away data. If you compress a 1MB image down to 100 KB, which with JPG is still very good quality, you are mapping many, many, many slightly different but ultimately very similar source images all onto the same compressed image.
Consumer cameras "waste" time starting from a full lossless image, and compressing it with JPG; the waste comes from collecting all of this data that has no bearing on the final result. (Anything that stores the
The idea of this system is that by mixing the pixels together in a certain way, we can collect less information in the first place. For what would be a 1MB picture in a standard camera, you'd start off by only collecting 100KB of information, and then computing the image from your sequential numbers.
Two problems leap to mind:
- I find it very, very hard to believe that "random" is the optimal approach. I would have thought there would be something much better than that for the bases, but I could be wrong. (There almost certainly is something better than "random" but it may not be better enough to justify the computational expense.)
- JPG bases were carefully designed to match the human visual perception system and make it difficult for us to perceive the compression artifacts. The compression bases in this situation will have to be optimized for information gathering, which won't be the same as the human eye, which will result in somewhat inferior pictures, bit for bit. If you know what you're looking for, you can see it in their sample pictures; it's going to take a lot more bits to make that mosaic effect "go away" that it will to make JPG artifacts "go away".
A clever PhD may be able to solve both problems in one swipe, by using a clever mirror progression that happens to map better to the JPG standard. (You can't get it perfect though because you can't predict in advance how many bits go to one JPG block, that's computed dynamically.)It works, and it's a clever algorithm, but I would definitely still question its practical usefulness over a conventional imaging system. I think the current trend of compression is temporary; the megapixel race should start to slow down (who needs 100megapixel pictures of their baby?) and then as cameras and storage continue to advance, we'll start getting uncompressed or losslessly compressed images instead. I could see this technology winning the race to be the first to produce a single camera that matches the image capturing power of the human eye, though; by manipulating the incoming light you may better be able to manage widely varying light levels.
(Finally, bear in mind before posting criticisms of how impossible this all is that they appear to have actually built a device that does this, which trumps skepticism.)
no, a beowulf cluster of 1 bit processor core CPUs.
freakin goatse trolls!
How many bits at a time do you think a harddrive head can read?
One per head, buffered. But unlike bits on a hard drive, subjects in real life MOVE. Just because you read a pixel on one side of the picture one nanosecond, doesn't mean that the next nanosecond that pixel will be the same. By using the mirrors instead of a massively parallel system, you're moving the serial from the connection to the hard drive or long-term memory storage, to actually taking the photo. Which will, at best, cause some pretty blurry photos when taking moving images. Look at the website referenced in the story- you'll see what I mean in their sample photos of even still items. The lossy compression is rotten.
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Single pixel images will revolutionize the efficiency of porn sharing.
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:(
Are you into hentai? Here you go!
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Even goatse freaks dont need to be left out:
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Though I'll probably get modded down for that last one
"Look at the website referenced in the story- you'll see what I mean in their sample photos of even still items"
*pmsl* what way exactly do you think that photos of a STILL SCENE in any way reflect (hehe, reflect) image loss that WOULD be caused by taking photos of a moving scene?!!
Anyway, this isn't a simple case of turn-by-turn turning on each mirror then off again, at any one sample time multiple mirrors will be reflecting to the sensor, and for each photograph taken, each mirror will have been read from multiple times, in random (enough) order. The amount of blur you get from photographing a moving scene will be proportional to the total exposure time, as it is with any type of photography.
The revolution will not be televised... but it will have a page on Wikipedia
I've been following the digital camera industry closely for the past few years. We had 3 megapixels, then 4, 5, etc. Now they're blowing that out of the water with a 0.000001 megapixel camera!!! Amazing! There's no frinkin way they're topping this, baby! I guess with ongoing advances in miniaturization, maybe someday they'll find a way to cram 0.000000001 gigapixels into a camera. Today, such a camera would be the size of house.
Just my luck, and the warranty says I can't return it unless I find at least 4 dead pixels!!!