Inside Symbian: the Platform Nokia Secretly Hates
DECS writes "The Symbian OS runs the majority of todays smartphones, and is generally regarded as a solid platform. All is not well behind the scenes however. Here's why Apple ported its own OS X to the ARM architecture for the iPhone, why Motorola left Symbian for Linux, and why Nokia executives secretly regard Symbian with contempt. An inside look from Symbian developers: Readers Write About Symbian, OS X and the iPhone."
While the phone is nice, the software is very slow and quirky. IMAP support is abysmal. I guess you can write slow software in any language.
They made three: the A1000, the A920 and the A925. They were all horrible. The horribleness of Motorola phones has nothing to do with OS
The iPhone isn't even a smartphone... aside from the fact that Apple will obviously use its own OS, why the hell would the fact that the iPhone doesn't use Symbian be counted as "evidence" that Symbian is not doing well?
The perfect sig is a lot like silence, only louder
The summary seems to imply that:
/. is all about right? =)
* The first link explains why Apple ported OS X (obvious IMO)
* The second link explains why motorola moved to Linux (again obvious IMO)
* The third link is some thoughts from Symbian Developers.
So... if I want to find out why it's "The Platform Nokia Secretly Hates" which bloody link should I read? Bleh, bugger it, I think I'll just read none of them and complain about it instead. That's what
(Seriously though... the only bit of the summary that doesn't link to anything is the "Nokia Hate" bit so wtf man?)
Microsoft didn't "port" CE from anything - it was a from-scratch effort targetting embedded systems.
In addtion they didn't really compare the iphone osx environment to the current MS windows mobile solution (hasn't been called ce for years). Windows moblie is fairly easy to program for. It took all of a week to port our desktop app to it back in 2002. I'm sure its only gotten better since then. You can blame MS for many things, but they've always made easy to use developer tools.
There are tons of ARM CPU variants out there, and most of them aren't made by ARM Ltd. The XScale family, manufactured by Intel and now owned by Marvell, is ARM and is currently offered in speeds up to 624MHz.
Windows CE 3.0 was a port of the NT kernel, which is why the platform (from that point on) is actually pretty decent and stable. The core sources have been available for some time now.
As far as the GUI, etc, I'm sure they did port various libraries. MFC was definitely a port. So it certainly was more of a port than a from-scratch effort.
Dan East
Better known as 318230.
The point in the series of articles is why Apple chose to port OS X instead of using Symbian, Linux, etc. After all, Apple doesn't use OS X on the iPod. Developing applications for mobile devices is not easy. Symbian (and Palm) have succeeded so far because their feature set is smaller and easy to maintain. Scaling up on features is harder. Windows and Linux suffer the problem of having too much and it's not easy to trim them down and which version. In fact, Microsoft did not "port" Windows CE. Porting suggests that the OS/program was tweaked to work on a different environmment, hardware, etc. Windows CE is a complete re-write and really only superficially shares the Windows name and look.
Unlike Symbian a ported version of OS X could expand its functionality. Linux is modular like OS X but Linux's problem is with standardization. Each company must maintain their own mobile Linux which makes development harder (Nokia mobile Linux, Sony mobile Linux, LG mobile Linux, etc). Having to maintain their own flavor of Linux is not something that these companies are equipped to do. Thus supporting development is not easy for these companies. Apple needs only to extend their current developers to include a mobile OS X division. Hopefully for Apple, mobile OS X, unlike Windows CE, it's not a new OS but just a new set of APIs.
Well, there's spam egg sausage and spam, that's not got much spam in it.
Rogerborg, normally I appreciate your posts. But this time, I'm afraid you're just plain wrong.
* Qualcomm no longer makes handsets.
* Casio is a very minor player worldwide.
* DoCoMo is not a handset maker, it is the Japanese version of Verizon.
* Hitachi: do they still make mobile phones?
* Samsung *is* the third largest mobile phone maker in the world.
Of all the world's smartphones, 95% run on one of three platforms: Symbian (Nokia, Sony Ericsson), Blackberry (RIM) and Windows Mobile (HTC, Samsung). Samsung, with the BlackJack, is a small player. Trust me, the world's best selling smartphones are in the Nokia N- and E- series. After Nokia, HTC is almost certainly the second best selling smartphone maker.
*Globally* Symbian is not an irrelevance.
--- My dad's political betting
OK, checking my facts, it wasn't Apple that released the info, it was PortalPlayer (now acquired by nVidia), and only rumour linked it to the iPhone (which still wasn't announced at the time). So its possible that its a higher spec chip like an XScale, and Apple have another new product up their sleeves powered by a PortalPlayer processor.
As a Symbianophile (and a former Symbian employee) allow to point out some mistakes the author of the TFA has made:
"Nokia's POS/OS. Sources close to Nokia say that Symbian is secretly regarded inside the company--even among high level senior executives--as a "peace-of-shit-OS," explaining that "Finnish people usually have a very coarse language.""
Well from the POV of a SymbianOS developer, it's Nokia that have screwed things up with a very buggy "middleware" S60 layer where (the rumours have it) much of the functionality has been implemented by summer interns and there are some long standing bugs with S60 that make SymbianOS look bad
"And of course UIQ has never been source code nor binary compatible with S60. But still you get the impression from analysts and media that 'Symbian' is one stable OS."
Although they aren't binary compatible, the fact that they both sit on a X-windows-esque Eikon windowing layer means that their Windowing systems are in fact very similar and it's easy to cross-compile for both. Remember that UIQ is for the most part Pen-based whereas S60 is numeric-keypad-based (broadly speaking) and it in fact impressive that these two separate systems can be so easy to port between thanks to them both sitting on SymbianOS for most core tasks.
"Symbian Signed ... makes shareware and hobby programming almost impossible ..."
... I'm sure /. readers understand the necessity for signed s/w on mobiles. Also the point (unquoted) about needed full certifcation is misleading - it just means the user gets are warning dialog like many modern OSs. The situation with J2ME midlets is much the same.
"Some operators are requiring the phones to be locked for any apps not carrying a 'Symbian Signed' certificate"
The biggest issue all of us in the industry have is the power of the network operators customising and locking users in/out of features - this will occur with any OS (and does already with PocketPC) due to he unfortuant power of the networks who control the industry.
"Crippled C++ support They made their own home-cooked version of exceptions called Leaves"
SymbianOS v9 (S60 v3+, UIQ v3+) can use exceptions (although they are Leaves under the hood) - happy now? The point TFA makes here is very uninformed as Symbian jumps through hoops to make it difficult for apps to leak through the combination of CleanupStack and Leaves
"Limited support for multi-threading That was hardly even a relevant argument in 1993 but it meant that Symbian uses 'active objects' instead of threads in almost all applications."
In fact, the cost of a OS context-switch is still high when every bit of battery power matters - battery technology hasn't changed that much since 1993
"Bad development environment ... need to install Visual Studio 2003 to make it work ..."
Carbide.c++, which is based on Eclipse and CDT, is the only IDE Nokia is supporting from now on and it's great and stable. The author admits "My first installation a few years ago" ... nuff zed.
and there's moreA 200mhz ARM is bound to be more powerful than a 33mhz 68030.
Also, the tiny screen means a lot fewer pixels to fling around at any given time. A 480x320 screen has 1.5 million pixels. An PowerBook G4 has 1152x768, which is 884,736 pixels. It can run MacOS X just fine.
This means that a 400mhz PowerBook had about 5x (actually almost 6x) the pixels of an iPhone.
So if you think of it that way, it seems to me like there should be very little problem with running MacOS X on a 200mhz processor with a phone sized screen.
D
The cost is something like 300$ per year, which is feasible for a developer/company with any significant sales. However, you can get your freeware/open source app signed for free. And there are no restrictions on J2ME apps. So yes, it is much more open.
A fair question, so I tracked down the review I read that mentions it:
p honehands/index.php?lsrc=mwrss
http://www.macworld.com/weblogs/macword/2007/01/i
Hope that helps.
D
Windows CE was and is a completely separate kernel than either the original Windows kernels or the NT-based kernels. 9x was too tied to the x86 architecture, and NT was (and is) just simply too large.
1) Symbian devices got very nice J2ME support, only problem is with games since Game developers won't code for minority smart phones with high screen resolutions and there is already C programs/rivals on that platform right?
2) P990 is running Symbian UIQ I believe
3) Your coders are smart, there are 2 billion devices running sort of J2ME and J2ME 2.0 gives them everything, even 3d support with some JSR extensions. There are only 100 million devices running Symbian.
I agree to UI point of view but there is a possibility that third party enhancers/shells exist and can be installed. The problem for iPhone is, it is not a smart phone. I am telling it as a Quad G5 Apple owner, a fairly expensive machine. I want third party apps and some serious "hacks" if I buy a phone for $600.