Unreal 3 Engine to Skip the Wii
Mark Rein, speaking with Chris Kohler and Game|Life, has stated that Epic's next-gen Unreal engine will never make it to the Wii. Touting the virtues of high-definition gaming, the 360, and the PS3, Rein said that their engine is simply not designed for Nintendo's hardware. He also quickly mentioned the upcoming deal between Epic and Square Enix: "It's definitely a challenge to convince Japanese developers to work with a third-party technology like ours. But Square Enix, they're the granddaddy. I'm hoping that'll be pulling the stopper out of the drain, and we'll gradually crack that nut. We've been looking to hire somebody in Japan, to be our representative there. " Update: 02/06 04:19 GMT by Z : Accidentally misattributed the interview to CVG when it was a Game|Life piece. Fixed. Also, Chris made sure to point out that a partner of Epic's is trying to get UE3 onto the Wii, so ... maybe someday?
"I'm hoping that'll be pulling the stopper out of the drain, and we'll gradually crack that nut."
Yeah, better jump under that bandwagon before the train leaves the station!
OMG! Wau!
Sorry, didn't realize they were only referring to the next-gen version of the engine. I know, I know, "Please read the summary before responding. It's fun. It's like reading, but ... of the summary."
Apology to Ubuntu forum.
"never make it to the Wii"
That sounds like a painful medical problem.
Monstar L
Is anyone really surprised that UE3 won't run on the Wii?
I mean, far be it from me to drone on about hardware limitations, but the Wii wasn't even made for that kind of software. It's all about gameplay, man, the gameplay! When will you people learn that the ability to wave a stick around offers endless gameplay possibilities?!? You can pretend it's a sword or a bat or a racket or a longer stick or some bat/sword hybrid. A bword, if you will. The Wiimote responds to your every movement, duh. It then translates that movement into a general "the Wiimote is moving" signal which then triggers one of three generic sword-swinging animations. How can you not see the potential?
Seriously, though: there may be a shortage of horsepower for the Wii, but thankfully the world will never run out of people to say "Man that game would be soooo awesome using the Wiimote".
Ok so basically nobody is going to be able to make horrendously ugly "realistic" graphics that end up looking like a 12 year old made them in bryce and poser right?
Nintendo must be sweating bullets.
"we'll gradually crack that nut"
;)
That phrase is just throbbing for a good Wii joke!
Damn, you: wii'll gradually crack that wii nut.
Jumpstart the tartan drive.