The 2006 Game Developer's Choice Award Nominees
While most websites and organizations have already handed out their 2006 awards, arguably the most respected awards have yet to be decided. Early next month, the Game Developer's Choice Awards will be distributed in a ceremony at GDC. Today, the nominees for last year's best of the best have been announced. The best game category is another shootout between Gears of War, Twilight Princess, and Oblivion, with Clover Studios' Okami joining the other three in the fight for the ultimate award. Each of these games did very well otherwise; Oblivion netted four nominees, Okami and Gears three each, and Zelda following up with a respectable two.
But how about a system for consumers to vote on the games they actually...I dunno...enjoyed playing? I'd like to see games rated on things like best playability, best replay, best time waster (those little games that help you kill 10 or 15 minutes here and there), that sort of thing.
"It is a miracle that curiosity survives formal education." -Albert Einstein
Gears of War, Oblivion and Okami deserve to have awards. Not to be a troll or anything but zelda shouldn't get awards. Let me explain. Graphics wise, it doesn't set any new standards. Even the controls are nothing to jump for joy about(Wii sports and Raymond have better controls). The storyline is the same ol thing (get hookshot....get bow...). The new experience besides being able to use the wiimote is to change into a wolf. The muddy textures and horrible music pissed me off. Just because this franchise has been with us since we were young it doesn't mean we should write off the inaccuracies within the games. Sorry nintendo fans.
I wasn't exactly blown away by Gears of War. Sure, the art was stunning, but the game-play was rather simplistic and linear, and the bosses were jokes. Why is such a shallow title receiving so much fan-fare?
Only thing funnier than a fanboy, is a rabid hater. Yeah, 360 owners hate GoW. All three and half million of the people who purchased the game. Anyone who thinks GoW looks shitty either is full of shit themselves or has never seen it running on a HD display. I imagine you're probably both. I agree Okami owned though.
The list of nominees is actually pretty well-rounded. It would be nice to see Okami win an award or two, especially in light of Clover getting shut down.
Goes to Google.
Searches around for numerous discussion boards filled with Xbox 360 owners talking about Gears of War.
Sees almost nothing but bitching and complaints about:
* Network disconnects
* Lag, lag, lag
* No one playing ranked matches
* People desperately waiting for a patch
* People angrily complaining about the patch
* Fundamentally broken online gameplay
Although you do have to hand it Epic, they did go head to head with a mediocre shooter with guys in shiny metal armor against the vast library of other quality Xbox 360 games last November/December like Viva Pinata, and, uh...
Ok, oblivion was a nice game and finally brought an good RPG to the console, but lets be honest, it wasnt thát great. It had nice graphics and stuff, but way more could be pulled out of our Xbox 360's. If I could vote my vote would go to GoW, although its nothing more then a good looking shooter with some new actions. In my oppinion a game should win an award when its addictive and makes u wanna keep playing, and thats what GoW is and what Oblivion isnt.
http://rwk2.RaceWarKingdoms.com/cgi-bin/rwk.cgi?s
I read that as "2600 game developer awards", and was looking forward to a fun nostalgic look at 6502 assembly programming. Oh well. I guess I can also look at the Atariage archives.
I get so nostalgic about programming. It was just so much fun in the early 80s. I work in IC design now, and the programming is primarily Perl, Python, and proprietary scripting languages, but I really miss BASIC, Pascal, and Assembly on those early machines.
Come on. Admit it. You've never played the game. You don't even know how to spell Rayman, so I'm guessing you're just making crap up. Gears of War, by the way, may be a beautiful game, but it only takes a few hours to finish, and it's basically a third person shooter like with somewhat weird control (I hate the context sensitive button, I never know what is going to happen when I push it). Oblivion? Come on. It's a buggy online RPG without the online part. Okami should have won, though.
Gears of war a joke?? Go play zelda and tell me how thats so much better. Find hookshot, go to dungeon, find bow, go to dungeon, reapeat for 60hrs. Oblivion has more substance, prettier style, better graphics, longer gamplay than zelda and okami.
I'm playing that game right now. When I first heard about Okami I was confused about what it was about.
It makes a lot more sense once you start playing, its a lot of fun and really stunning to look at and has a different feel from almost any game. The fact you do things by drawing them is neat different. The story is good enough to keep things moving and the translations where excellent, adding some humor among other things.
Maybe I'm the only one to put hundreds of hours into Oblivion, but I doubt it. I will admit that after playing through several characters at a couple hundred hours each, you do eventually tire of the game. To say the graphics are nice is a bit of an understatement. I was blown away when stepping out of the sewers. Perhaps, and hopefully, it's not all the 360 can do, but it has to be said that the game raised the bar immensly for RPGs.
Well, how many players do you think posted on those forums that DIDN'T have any problems? Happy gamers are too busy gaming to post at message boards.
I have Oblivion, Zelda, and Gears, and all three of these games are worthy nominees for Game of the Year. But what about Final Fantasy XII? This game has many strengths as well, and although I admit that it competes with Oblivion for the long-as-heck single-player RPG niche, Okami does the same with regards to Zelda. In any case, its art direction, unique combat system, musical score, and storyline are top-notch.
Personally I'd give it to Oblivion, but all four of those games (haven't played Okami) deserve high praise.
Really, it's been a great year for gaming! I mean, besides those games, I'm busy with Castlevania: Portrait of Ruin for DS and Guild Wars: Nightfall for PC. Most years have far fewer deserving candidates for "best game" than 2006. 2005 had what? Shadow of the Collossus and Guild Wars/WoW?
I like basketball!!1!
From looking at the website, it appears that Wii Sports is meant to be listed as a Best Game contender. The formating makes it look like its part of the Zelda group.
This latest addition to the Total War series has keept me up all night for the past week, I am supprised that noone talks about it. But I guess strategy games aren't that hip nowdays...
That is so interesting that you come from a completely different place. An entire Atari 2600 game would only be a couple of hundred lines of code, but each line was important, and usually somewhat deep. It's kind of like that phase "being the machine". I just loved the way you could almost "feel" how the 6502 worked when you programmed in assembly. Many things were just not possible in Basic, Pascal or C. Nowadays it's the opposite. I imagine only a true expert could write a better x86 game in ASM than in C. I certainly couldn't. I bet I would do best in Python, which is the closest I can get to the kind of "fun" I remember in the early 1980s. The joke in college, though, when people would argue between C, Lisp, and Turbo Pascal as their favorite programming language, I would always reply "My favorite programming language is solder!"
How the hell does Oblivion get nominated for *writing*? Does writing simply mean that it's got text? Because there sure as hell isn't any story worth mentioning, nor is there any quality writing in any of the quests.
Ridiculous.