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The Wii - Is the Magic Gone?

Computer And Video Games asks the tough question: is the Wii's magic gone? After the flurry of excitement around the launch, lackluster ports and a persistent inability for Nintendo to keep units on the shelves has made it hard for gamers to sustain their enthusiasm for the system. It doesn't help that most of the good games slated for this year won't be out for months. In some cases, there's doubt they'll even make it out this year: Reggie Fils-Aime appears to be backpedaling on Metroid Prime 3 by Christmas, which would be a shame. GigaGamez has additional commentary. Are you still as excited about the Wii as you were when it launched?

26 of 492 comments (clear)

  1. Persistent Inability to Keep Units On the Shelf... by VeriTea · · Score: 5, Insightful

    So the fact that they are selling so fast Nintendo can't keep them in stock is used as proof that excitement is diminishing for the Wii? This reminds me of the alleged Yogi Berra saying about a certain resturant - "It's so crowded nobody goes there any more."

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    --- There are two kinds of people, those who accept dogmas and know it, and those who accept dogmas and don't know it
  2. Store Shelves by BobPaul · · Score: 5, Insightful
    Hmm.. reply to article link is missing. That's weird. This isn't a response to ubuntudupe...

    and a persistent inability for Nintendo to keep units on the shelves has made it hard for gamers to sustain their enthusiasm for the system
    Isn't Nintendo's inability to keep it on the shelf a sign that the excitement is still there? If the excitement were gone, would stores still sell out within days of recieving a shipment?
    1. Re:Store Shelves by BeBoxer · · Score: 4, Insightful

      Being unable to meet demand only means bad things for Nintendo.
      Yeah, I'm sure Nintento execs are crying themselves to sleep at night about how bad things are going as compared to, say, Sony who has no problems meeting demand.

      The demand doesn't vanish mysteriously once you can meet it with supply. It may dip as the buffer of people waiting to get one is emptied, but the steady desire for the system remains. The only thing the Wii and DS shortages accomplish is reduced sales for Nintendo.

      Supply isn't free, or even cheap. Bringing new manufacturing capacity online takes time and investment. Making that investment when it may only be needed to satisfy short-term demand isn't necessarily a wise business move. In this case, who knows. But I'm pretty sure that Nintendo, who knows the actual costs involved, has a better idea than you.

    2. Re:Store Shelves by rlp · · Score: 4, Insightful

      > Being unable to meet demand only means bad things for Nintendo

      Well, maybe. They claim that they've ramped manufacturing up to a million a month. They've left the PS3 in the dust and they're shipping units faster than Microsoft was at the same point. They are also experiencing shortages with DS's. These are selling at three times the rate as the Wii. The company's last quarterly earnings announcement could be summarized as "We're printing money". Game makers are changing their plans to include Wii releases.

      They could have anticipated the demand. But to be fair - no one else did. They could bring additional manufacturing facilities on-line. But it's not clear - given the cost and lead time, that it would currently make sense to do so. So bottom line - they're doing pretty good. I'm sure Sir Howard would gladly trade places with Iwata.

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      [Insert pithy quote here]
    3. Re:Store Shelves by AbsoluteXyro · · Score: 4, Insightful

      Not necessarily. As any introductory econ class can tell you, scarcity does drive demand for certain products. The Wii is likely one of them. The fact that it is hard to get makes it more desirable.

    4. Re:Store Shelves by pembo13 · · Score: 4, Insightful

      Some of us have a sense or reality to know that there is a limit to how fast an entity can prodice a non trivial piece of hardware. Some of us also have patience. But I doubt you're alone.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    5. Re:Store Shelves by BobPaul · · Score: 3, Insightful

      I am really loosing my patience with Nintendo...I wonder how many other people will buy another system instead because Wiis are no where to be found. That's really true, and I'm surprised at how long this period of shortage has lasted. On the flip side, however, every console launched by Sony and Microsoft has had shortages, and Nintendo came into this round with significantly higher stock-piles and production than it's competitors ever have. I agree with what you're saying, but I have more trouble blaming this on Nintendo's lack of ability to keep up--as I did with the XBox and XBox 360, both--because Nintendo is producing them so quickly already. For me, this whole scenario is extremely exciting and only makes me want one even more... but I guess I'm weird like that. I'm not much of a gamer anymore, so I don't "need" something to fill my time; I just want a damn Wii ;)

      Actually, the fact that you commented you might buy another system could very well mean you aren't the demographic Nintendo was after. They've been pretty clear that while they'd like the hard core gamer, they're really after people who aren't really gamers or people who are no longer gamers. I wouldn't even consider a 360 or a PS3 because that just feels "been there, done that" to me. It's not how I get my kicks these days.
    6. Re:Store Shelves by LordRobin · · Score: 3, Insightful

      And where I live, they sit in a stack on the sales floor along side the PS3's.

      Horsesh*t. Take a picture and post it somewhere. If there's a retailer that has a "stack" of Wiis on the sales floor, that has to be the world's dumbest retailer. I think this "magic land of easy-to-get Wiis" would be huge news on the gaming blogs.

      In other words, I don't believe you.

      ------RM

  3. Hype =/= Magic by zyl0x · · Score: 5, Insightful

    Nintendo did an excellent job speeding out a few good, solid games when the Wii launched. IMO, these games weren't intended to have an incredible lifetime, indeed, they served their purpose; to create enough hype so that the Wii would still sell in the face of other systems during the holidays. Now, as with most of the other systems, we must wait for what I'm sure will be a solid game base to flourish.

    You have to think about it - developers have just been exposed to a massively, paradigm-breaking gaming concept. Give them time. Just because the hype has settled down, doesn't mean the magic's gone.

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    Blerg.
  4. Call me crazy... by CyberSnyder · · Score: 3, Insightful

    But "... a persistent inability for Nintendo to keep units on the shelves has made it hard for gamers to sustain their enthusiasm for the system."

    Sounds like they're buying them as fast as Nintendo makes them. And its lost the thrill?

  5. Interest still high by Jaguar777 · · Score: 3, Insightful

    I would take "a persistent inability for Nintendo to keep units on the shelves" as a sign of continued interest.

    Also, some anecdotal evidence. Yesterday when I was looking through the Best Buy ad I noticed that Wii Play had been released. I called three local Best Buys and all of them had sold out of Wii Play.

    I think the steady stream of classic games like Mario Kart, and Super Mario World are helping out too.

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    Maybe you should educate the morons of tomorrow so they'll stop believing the leaders of tomorrow. - Dogbert
  6. Counterpoint: DS by hardburn · · Score: 3, Insightful

    The DS took a while before it showed its full potential. The PSP took the initial lead, but the DS has pulled far ahead now. IMHO, the breakthrough game was "Kirby: Canvas Curse", which showed off the real potential for the touchscreen, followed by Nintendogs.

    I suspect the Wii will go the same way. It already has quite a few games that show its potential. There are also a fair number of games that were hyped, but were rushed out the door to meet a Christmas release and had a poor control scheme (like Red Steel). As more games start piling up, the Wii should get a solid position in this round of console wars.

    --
    Not a typewriter
  7. Non-gamer "hype." by Boogaroo · · Score: 4, Insightful

    I just spent my second weekend playing with friends I introduced to the Wii during New Years. None of them are "gamers" as we think of them. They play poker and that's about as close as it gets.

    One actually went out and got a Wii and is very happy with the graphics. Non-gamers may see it as "good enough." You and I of course know that the other systems are far more powerful graphicly, but my friend wasn't about to go out and spend $700 to get a PS3 as his first game system. We had a new friend over as well. Another non-gamer. Even after I had gone to bed, they were up to 3am, playing Wii Sports Golf.

    Nintendo has hit the nail on the head I think. We might see the hype die off, but the hype that goes on is word of mouth. You know, plain old conversation in real life. Not everyone's primary mode of contact is email or web bulletin boards. I think this kind of "hype" goes far further in expanding the video gaming population than any ad campaign could.

  8. Re:Where was the magic? by hal2814 · · Score: 3, Insightful

    "Wii is trying to be the iPod of consoles but how can you really when the market when your competitors iPods are just/if not more capable and the only difference is the peripherals?"

    Have you actually looked at the iPod competitors? Almost all of them pack in more features at a lower cost. I'm not saying Wii will become the iPod of the console world, but most powerful hardware is hardly a prerequisite.

  9. Ask me when... by MMaestro · · Score: 4, Insightful
    I can get ahold of one for myself damnit!

    The magic is there, the mass media (NOT video game specific media) simply set their expectations HIGHER than hardcore gamers. The Wii had by far one of the best video game launches in history, thats a fact. Video game consoles suffer from a "drought" of games between 3~12 months (depending on who you ask) after its initial release, thats a fact. The Wii is just over 3 months old, thats a fact. When you compare the outstanding launch (Zelda + Wii Sports pack-in = Profit!) to the current lack of games (Warioware and Elebits are fun but they aren't Metroid or Super Smash Bros), of course you'll be extremely disappointed.

  10. Re:It's just hitting middle america... by 192939495969798999 · · Score: 3, Insightful

    There is a foot of snow outside, topped with an inch-thick layer of ice, and the temperature is 0 degrees Fahrenheit with a wind chill of -20. School is cancelled. Can the kid go out and play? Sure, but once they start getting frostbite/etc from the cold, then they want to come in and move around to get the blood going, and this beats indoor soccer in terms of preservation of assets.

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    stuff |
  11. The "drought" doesn't matter for new casual gamers by jchenx · · Score: 4, Insightful

    A lot of this commentary is still focused on Nintendo's old core "hardcore" fanbase. Metroid Prime? Super Smash Bros? Even Super Mario Galaxy ... these are not games that are going to be consumed by the new casual owners of the Wii (folks like your parents and even grandparents). So what if the only game your parents play is Wii Sports, and they only turn it on to entertain their friends/family/guests? Your father is not suddenly going to be a hardcore player of Zelda, nor should that expectation be there. The next title they will pick up might be Wii Play. Critics will complain, "Wii Play is just more of the same Wii Sports type of action", and they'll be right. So yeah, it's not that great for typical hardcore gamers that want 10+ hours of content in their games ... but it's perfect for mom and pop which still consume the Wii casually. And that's the point.

    All you need to do is take a look at the DS to see where Nintendo is going with the Wii. You've got a ton of light, casual content, in the form of brain training, casual sims (Nintendogs) and light puzzlers. Plus in Japan, there are all sorts of "non-games" (cookbooks, dictionaries, etc.). In the meantime, because the userbase is there and so large, there's plenty of traditional "hardcore" content as well (Castlevania, RPGs, etc.) to keep the main fanbase pleased.

    I think it's a bloody smart business model to adopt. However, it's going to take a while for it to take shape on the Wii, just like it took a year to develop for the DS. Just be patient, gamers. In the meantime, there are all sorts of other games to play on "those other consoles", if you prefer the traditional hardcore games.

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    -- jchenx
  12. Re:Yes. by Predius · · Score: 4, Insightful

    Play WiiSports with a group of friends, the magic will be back, trust me. : ) That's what we're finding, is the Wii is just an awesome social platform. Even if you're just watching someone play a solo game, seeing them flail about with the Wiimote is much more entertaining than watching someone button mash a traditional controller. Example: Rayman Raving Rabbids... some of the motions required for some of the minigames are downright hilarious.

  13. Typical Launch Problem by HappySqurriel · · Score: 3, Insightful

    Don't forget that there is also the typical launch problem that all game consoles have ...

    Most game consoles launch in Q3 or Q4 of a given year and end up with a decent supply of games (for being new systems) because there is value in being the only game of a certain type on a system; its a great opportunity to create a new franchise because far more people will pay attention to 'Red Steel' when it launches with the system as compared to it launching at some arbitrary later date.

    Q1-Q2 of the following year launch systems have a great deal of difficulty getting a decent supply of games; it is the typical slow part of a year and there are too few systems released (being that it is a new system) for most developers to release a game.

    I would (personally) wait until E3 before I determined whether the Wii was having any problems ... I suspect that Nintendo will have some amazing properties and many third party developers will be producing things we wouldn't have expected.

  14. Comment removed by account_deleted · · Score: 5, Insightful

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  15. Virtual console? How about virtual arcade? by Yvan256 · · Score: 3, Insightful

    Seriously, if Nintendo went and added real arcade games to their virtual console section, it could boost sales from all those oldschool gamers.

    R-Type on TurboGrafx-16 was probably the best arcade port of this game. However it's still not the real thing. And most arcade ports just plain suck, why play the SEGA Genesis version of Golden Axe or Altered Beast when the arcade version was much better.

    There's also the fact that some games never had ports either, or on other older consoles. Such as Raiden Project on the Playstation. Or Slapfight/A.L.C.O.N. which was only released on C64 AFAIK.

    And last, how about letting us play the virtual games on our Nintendo DS? They already have the emulator for the NES (I'm guessing, with all the GBA ports), we know that even the GBA is powerful enough (emulators exist), so why not let us play at least the NES virtual games on our DS? It can already download demos from stations in game stores, so we know it's possible.

  16. That's it! by Midnight+Thunder · · Score: 4, Insightful

    Well, maybe. They claim that they've ramped manufacturing up to a million a month. They've left the PS3 in the dust and they're shipping units faster than Microsoft was at the same point. They are also experiencing shortages with DS's. These are selling at three times the rate as the Wii. The company's last quarterly earnings announcement could be summarized as "We're printing money". Game makers are changing their plans to include Wii releases.

    I am not sure anyone really expected the Wii to be selling at the rate it is, especially when its described as "a minor upgrade over the PS2 and a reinvented light pen". I wouldn't be surprised if most games companies banked on the high graphic consoles taking the market and therefore never really included the Wii in their plans. With the way its selling, I am sure there are many companies that are revaluating their plans.

    What we learn from the Wii, IMHO, is that if you get the price point right and the right kind of innovation, then people will buy. While Sony will continue to sell consoles, their price point is wrong and they have the wrong kind of innovation. What I mean by the wrong sort of innovation, is that high quality graphics is already being catered for by the Xbox 360 and BluRay is a passable extra. Sony gets more points deducted for a difficult to develop for games platform, where Nintendo makes it easy by keeping it simple. Sony will probably be seeing the great games that really take advantage of the console eventually, but the graphics engines need to get there first, since few programmers truely master highly multithread develpment.

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    Jumpstart the tartan drive.
  17. Re:Persistent Inability to Keep Units On the Shelf by Overly+Critical+Guy · · Score: 4, Insightful

    Yeah, this is one of those annoying question-based articles, where the author takes something that's highly popular and asks a controversial, irrational question ("Is the magic gone for the game console that's so popular it's still flying off shelves?"). Framing it as a question allows them to ambiguously avoid taking a position that they would have to back with clear evidence. That makes it easier to stir up reader reaction for ad revenues.

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    "Sufferin' succotash."
  18. We're in the hall of mirrors by Infonaut · · Score: 3, Insightful

    Exactly. It's interesting, if you could only judge by the "hardcore" mainstream gaming media, the Wii has never done well, will never do well, can never do well. The same litany of GameCube criticisms comes pouring out--too focused on children, not enough brutal online competition, graphics fall short. The Wii adds the "it's a gimmick!" to that list.

    So true. The danger of being inside a community of like-minded masters of the universe is that you can't see beyond the bubble you're in. Enterprise IT pundits didn't see Linux until it had already infiltrated the enterprise. They'd all been too busy talking about "soup to nuts solutions" to read the writing on the wall. The same thing is happening with games.

    Hardcore gamers don't realize that their pastime is mainstream now. Just look at the term "games." When I was a teenager, "gamer" meant someone who carried the DMG, the Players Handbook, and the Monster Manual in his backpack at school. Now pencil and paper games have gone mainstream in the form of console and PC games. Adults play these games. Females play these games. It is madness! The inner sanctum has been breached!

    Wii is doing great, and it will continue to rack up impressive sales, until eventually even gamer media will adapt their thinking and broaden the appeal of their own offerings.

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  19. Comment removed by account_deleted · · Score: 5, Insightful

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  20. Re:Not Flamebait, That's Cool by brkello · · Score: 3, Insightful

    Not that I disagree with most your points...but to say the Wii looks the same as the PS3 and 360 on normal TVs is just false. The difference is large and very easy to see. Graphics aren't everything..of course, but don't make stuff up.

    Personally, I think the Wii is fine and will get one eventually. A co-worker though tried playing it and hated it because there was too much delay between the controller and the game he was playing. Clearly it isn't a problem for most people...but it is one of the more legitimate complaints I have heard about the system.

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