Clover Vets Open SEEDS, Capcom Clears The Air
Last week, the designers who used to head Capcom's Clover Studios (makers of Viewtiful Joe, Okami, and God Hand) announced that they were forming a new studio named SEEDS. Clover principles Atsushi Inaba, Hideki Kamiya, and Shinji Mikami are looking to make some 'preposterously amazing' games. People upset by Clover's closing, though, should know that most of the studio is back inside Capcom. In a Gamasutra article with Capcom Vice President of Marketing Charles Bellfield, he makes it a point to say: "Capcom, unlike most other developers, doesn't have dedicated strict boundaries between each of its development teams. We actually have one pool of development talent at Capcom and those individuals are basically assigned based on the timescales of each product we're working on ... the rest of the Clover team was just incorporated back into the rest of Capcom's development talent pool. So in fact, while three individuals left, Clover Studios as a separate entity was merged back into the rest of the Capcom teams and today, still, the talent we had, with the exception of three people, is still remaining at Capcom."
And let the vets get on with neutering pets?
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
It looks like Capcom had been really trying to impress those developers, or else they wouldn't have held it in for so long and would have 'cleared the air' while the developers were still around.
Don't we have enough damn seed based names? Not to mention this is way too close to Gundam SEED to be ignored.
I like muppets.
It's shortsighted to view a successful team as solely a collection of "human resources" to be broken up and spread around among projects. Smoothly functioning teams don't appear by magic when you throw a bunch of resources together; it takes time, and sometimes they don't appear at all.
Well, yeah, if there's one way to get downmodded, it's trash talking Nintendo in articles that have nothing to do with Nintendo.
Please note, your opinion does not count as fact so the statements you're making are not factual comments
The only thing I can say that is really fact is that there are lots of people who would disagree with you because the Wii is exactly what they are looking for in a game console; many people are not looking for uber-realism and are just looking for an fun way to spend some time.
OMG
Don't you dare talk about nintendo in a bad way or you will go to hell!
I played a great Capcom game last night...Ghost and Goblins for the NES8 on an emulator. I remember when these guys were like the #2 or #3 game provider for the NES8 in the 1980s - anyone know how are they doing today?
Clover principals. This is one of the trickier homonyms in the English language because their meanings are so very similar. Principle can mean primary so it does seem like it makes sense to use it here. However, principal is the word we're looking for here: "a chief or head."[1]
Slashdot: Where the users suggest the stories, and are the only ones doing any editing...
[1] "principal." Dictionary.com Unabridged (v 1.1). Random House, Inc. 20 Feb. 2007. <Dictionary.com http://dictionary.reference.com/browse/principal>
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
You can lead a horticulture, but you can't make her think.
Posting anonymously because, well, would you want your name associated with this joke?
While the article summary states that Mikami, Kamiya, and Inaba were key players of Clover, only one of the three actually was a part of the Clover team: Inaba. Mikami and Kamiya were two of the biggest players of Production Studio 4, a much larger and more prolific development studio within Capcom.
It's also common in English to shorten an adjective phrase to contain only its adjective, at least in informal use. This is especially true for a common or well-understood adjective phrase such as "principle players" or "principle members".
You are correct to state that "principal" and "principle" are difficult homonyms, but you have misidentified this particular situation as an example of homonym substitution. More likely the writer was merely truncating the adjective phrase.
I believe there is magic in a good team: synergy. This means that the whole is greater than the sum of the parts.
I regularly see examples of small teams of 5 people outperforming the 40-person team (of course, communication overhead grows very quickly).
Anyhow, with that in mind, Capcom's declaration does not reassure me at all. You can't just "assign" someone to a project and expect to see that project get the same boost as the assignee's previous.
They've kept most of the people, but they've very probably destroyed the magic.
Misleading titles? Inflammatory blurbs? Keep in mind that Slashdot is a tabloid.