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Sony Blackballs Blog Over PS3 Rumor

Earlier today Kotaku ran an article looking at the possible future of PlayStation 3's online component. They detail a form of Sony Mii, with achievements accruing in an actual room as you succeed in playing games. During their correspondence with Sony as preparation for the story, the company asked them very specifically not to run the story. They then threatened to pull PR support for the site if they ran the story. When the story went up anyway, Sony followed through with its threats: "So, it is for this reason, that we will be canceling all further interviews for Kotaku staff at GDC and will be dis-inviting you to our media event next Tuesday. Until we can find a way to work better together, information provided to your site will only be that found in the public forum. Again, I take absolutely no joy in sending you this note, but given the situation you have put me into, I have no choice. - Dave Karraker, Sr. Director, Corporate Communications, Sony Computer Entertainment America." Update: 03/02 02:27 GMT by Z : I am happy to be able to add that Sony and Kotaku made up after what sounds like a lengthy phone call. 'Good on you' to both Mr. Karraker and Mr. Crecente.

15 of 219 comments (clear)

  1. Waaaaaaah by fotbr · · Score: 4, Insightful

    Rule number one about secrets: If more than one person knows it, its no longer secret.

  2. Play by their rules, or else by Erioll · · Score: 4, Insightful

    They said not to do it. They reinforce it. And yet they do it anyways. Makes sense that they get blackballed. If you want exclusive info, you play by their rules. If you want to be a "stick it to them" outfit, then they'd better be prepared to get their information from other sources.

    1. Re:Play by their rules, or else by Erioll · · Score: 3, Insightful

      And this is news? That's the thing actually. In many cases (politics, news, etc), there's PLENTY of "we say there's going to be consequences, but actually we've never followed through... ever." But these guys did. Anybody may or may not agree with the initial decision to not release upcoming information, timing, etc, but it wasn't like it was a surprise to those who ran the story. Sony followed through on what they said, which is unfortunately a too-rare occurrence these days.

      I wish honesty (harsh honesty, but honesty nonetheless) wasn't news, but these days it is.
    2. Re:Play by their rules, or else by beckerist · · Score: 5, Insightful

      WRONG.
      1. Site gets a rumor from an outside source
      2. Site asks company about the rumor
      3. Company denies rumor and asks site to ignore it
      4. Site publishes rumor
      5. Company punishes site

      Since when does SONY dictate what journalists (let alone BLOGS) publish?

    3. Re:Play by their rules, or else by Tim+C · · Score: 5, Insightful

      Since when does SONY dictate what journalists (let alone BLOGS) publish?

      Since when is Sony forced to extend special favours to a site that has refused a request?

      Sony isn't dictating what the blog can and cannot post, they're merely saying that if they post something they don't like, they'll stop giving them access to inside information. Seems fair enough to me - or would you expect Sony to continue treating them as they were no matter what the blog posted about them?

    4. Re:Play by their rules, or else by feepness · · Score: 5, Insightful

      The thing is, Sony has no right to tell another website what they may or may not publish.

      Agreed. And Kotaku has no right to future insider information.

      This isn't about rights, it's about relationships.

  3. Grey by MeanderingMind · · Score: 5, Insightful

    This is a case of grey area if ever there was one.

    We can argue that Kotaku was foolish and that Sony was harsh, but really it looks to me like both companies were doing their jobs.

    It's in Kotaku's interest to publish rumors, to not be "under the thumb" of any one company they report on, and to do their journalism in as unbiased and unthreatened a fashion as possible.

    It's in Sony's interest to dodge rumors, save important features for display at key media events, and handle their PR in the fashion they feel is best for their image.

    Could Kotaku have tried harder to get Sony's blessing on the article? Maybe. Could Sony have been less harsh? Maybe. I don't think this constitutes a mistake on either's part, just a sad end.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    1. Re:Grey by DingerX · · Score: 4, Insightful

      Er, "news" and "journalism" do not involve "rumor". Rumor can lead you to something, but if you are going to publish a "high ranking source" article, you better be sure that source is high ranking, and that your information is reliable. Otherwise, it is, as Kotaku stated, "a rumor". An "anonymous source" does not cut it: that could be my grandmother. Spreading rumors is neither journalism nor publishing news.

      Okay, so here's probably what happens: someone leaks something to Kotaku. Who's leaking it? We don't know; nor do we know why. But they think it's pretty good stuff. So Kotaku pursues the story with their contacts at Sony. Here's the problems:
      1. How many new services or products have been announced as "confirmation" of an apparently "off-the-record" story?
      2. In their correspondence with their "official sources", was any information about the "rumor" confirmed or denied? If the official source says, "yes, but please keep quiet about it", well, then you've got a worthless source and a privileged one, and -- even if you attribute everything to the "worthless" source --, your decision to publish could have been and probably was motivated by the confirmation through the privileged source. And that's how your privileged source is going to view it.
      3. How did Kotaku establish contacts with the "leak"? From the Sony PR perspective, the answer is going to be, "most likely through the access we gave them to our company".

      I have no love for Sony here, but Kotaku's argument for a "journalistic ethical stance" is pretty thin. They weren't "just doing their job".

      But I guess the competition among game blogs is fierce, as it is for the consoles they write about.

  4. They're both right by Vaibhav_Locke · · Score: 5, Insightful

    Both sides have a point here. Sony depends on the media to generate buzz about their products and releases, and so provides them with a lot of exclusives and insider information. The flip side of this is, they do not expect information on a service that is in development to become public before they are ready to announce themselves However, Kotaku did not receive this information from Sony. They only went to Sony to confirm it, this was not something sony provided to them and so they had no right to ask Kotaku not to run it. I wonder how it would have played out if KT had not been so diligent, and just reported the rumor without attempting to confirm it.

  5. Re:Nutshell by ninti · · Score: 4, Insightful

    They never told them anything "off the record". They just told them not to publish a rumor they heard from someplace else or else they would punish them. Big difference.

  6. Re:Hate to say it... by falcon5768 · · Score: 4, Insightful
    All Kotaku asked was to confirm it. Sony went beyond confirming and denying and said you publish this we are through. Thats not how you play ball in the media market and in the end its going to kill Sony's relationship with every media source since as a news organization I would be less likey to publish ANYTHING unconfirmed about Sony, which is the #1 way these companies trump up excitement for their machines.

    All Sony did was shoot themselves in the foot to the people most likely to buy their stuff. They could have simply had said "no comment" and be done. Now everyone knows Kotaku had solid info (and thus ruined the surprise tuesday), and Sonys PR people are a huge bunch of assholes.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  7. Rumor and speculation? by kjlong · · Score: 3, Insightful

    Why not just "no comment"? Would it have been quite as big a story if Sony had just refused to comment instead of throwing out lots of threats? Does Microsoft do this? I know Apple sues, but what do other companies do when faced with this kind of thing? Did Sony ask them to hold off on the story, or try to work with them, or just throw out threats?

  8. Re:Close to the mark? by Anonymous Coward · · Score: 3, Insightful

    "But Sony is right to black ball them. However instead of telling them they are blackballed, they should have done it subtly, not talked to them, never grant interviews to them and so on. Doing this just produces a PR nightmare that is added to the list of nightmares that they have to deal with.

    On the other hand because of all the other hell Sony has caused themselves, this is a relatively minor problem."

    Yes, but given that Sony couldn't even handle a simple maneuver as you suggested, one even the most socially inept geek could handle....it begs the following--if they cannot handle basic PR, why would I trust that they could handle the rest of their console which includes complex tasks such as hardware, software, and programmer/developer relationships?

    The PS3 may be a glorious piece of hardware and have jaw-dropping graphics. But at this point, who the hell cares. A bank that isn't unstable that is perceived as unstable becomes unstable (as people withdraw funds due to fear, like a stock market bust); Sony has a product they are just mauling themselves with every action they take, so why should I drop $500-600 on the console + $200 for games for something going down the drain?

    Nintendo with the Wii is printing money. Sony seems to be content flushing money down the toilet with the PS3; hell, I wouldn't be surprised if *PS2* purchases we see from all the industry console and games numbers has become the unintended *bright* side to the PS3's launch for Sony.

  9. Re:Close to the mark? by krotkruton · · Score: 3, Insightful

    Yes, but given that Sony couldn't even handle a simple maneuver as you suggested, one even the most socially inept geek could handle....it begs the following--if they cannot handle basic PR, why would I trust that they could handle the rest of their console which includes complex tasks such as hardware, software, and programmer/developer relationships?
    I understand your argument and don't intend to argue about the rest of your post, but this comment really sounded wrong to me, especially the part I marked as bold. You use "the most socially inept geek" as an example of someone who could handle this decision better, but why would you trust someone to do PR for you when the person can't avoid making a complete fool of him/herself at a party? It really isn't fair to compare PR ability with software or hardware design, although it is more applicable to programmer/developer relationships. You made some other valid points, but this quote really detracted from them.
  10. Mythical Man Month and Game Systems by alexhmit01 · · Score: 4, Insightful

    In the mythical man month, there is a talk of system generations. The first system you build kinda works but is kludgy, you fight to get it to do what you want, but it works. The NES was a CHEAP system to build, nothing fancy, but hacking processors onto cartridges kept it going long after the hardware was obsolete. Sega's SMS was better looking than Nintendo's offering, cartridges more reasonably sized, but didn't have the fun factor as nailed down, but they got cool games out there. Sony's first system, the PS, was similar, switched controllers in the middle, did whatever they could with their hardware, dumped it on the market (trying to recover SOME sunk costs, not even turn a profit originally, and pricing reflected that). MS figured out how to build a system for people that wanted the best graphics at a subsidized price, they never set out to make a profit, and succeeded at turning a nice loss.

    The second generation system is better, you have things under control, learned from your first system, make things a bit better, etc. The SNES had a nice lifespan, could do more out of the box (didn't need lots of custom controllers, etc.), was the NES but better. Genesis was an awesome system, it was a lot of fun, had awesome games, awesome controllers, a good stretch, made Sega money. The PS2 and Xbox 360 were good sequel systems. Backwards compatible, did what the old one did plus more, etc. They learned along the way (Sony came out the gates swinging, fought for each franchise, etc., pushed Nintendo out of several large chunks of the market), MS realized that you need parts where you get price breaks or can buy on the open market, otherwise you can't win the marathon.

    The third system is over engineered, over thought, rediculously complicated, expensive, beyond schedule, and a disaster.

    The N64 had plastic parts everywhere to put upgrades in, stuff hanging out of controllers, etc. It was shipping cartridges that cost serious money to produce (and had limited space), everyone else CDs that cost next to nothing, etc. While they made money, it was a disaster for a market that they were the leader of... didn't help that Sony was competing with a second system, so they weren't idiotic. The Saturn was the best 2D gaming system ever made, just as console games moved to 3D. It was ridiculously expensive from throwing everything in to avoid a Sega-CD and other upgrade fiasco, and set the stage for Sega's exit from consoles. Sony's third system IGNORES everything that got them there (cheap systems, easy to crank up production, granted the PS2 had some custom hardware, but NOTHING like the PS3), playing around with Blu-Ray, etc. In short, Sony is making every third system mistake, and we're watching it in the marketplace.

    I predict that Sony will lose a LOT of money this round, but maintain a leadership position. They need to start selling the machines for $299 and not care how much they lose, and they'll do it, but it will be a REALLY REALLY expensive mistake. The PS worked because it was cheap and the R&D was already sunk. The PS2 carried the first gen system forward as just a better Playstation. The PS3 is a third system nightmare.