PS3 Finally Ready to Rumble?
An anonymous reader writes "Sony has finally settled its longstanding legal dispute over infringement of Immersion Corporation's force feedback patents, which reportedly led to Sony's decision to remove rumble technology from the PS3 controller, by agreeing to pay Immersion at least $150.3 million in damages and royalties. The agreement presumably will result in rumble and perhaps other of Immersion's force-feedback technologies being incorporated in future Sony controllers. Microsoft previously settled a similar lawsuit brought by Immersion, but Sony hung on tenaciously despite complaints about its controller products and disappointing PS3 sales." There's no guarantee that the tech will show up in the Sixaxis controller, of course. After all, rumble is a 'last-gen' feature.
Good to know sony is willing to take losses on the new console to make it "better"
or certain recreational devices...
Wait, how long have those been around with that feature? Longer than patents for such things? Prior art maybe?
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BIZ: A lot of gamers, including myself, enjoy the controller's motion sensing at times, but we still miss rumble. If gamers want it and are vocal enough, will Sony reintroduce the force feedback at some point?
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PH: We have no plans to do so in the standard controller that ships with PlayStation 3. I believe that the Sixaxis controller offers game designers and developers far more opportunity for future innovation than rumble ever did. Now, rumble I think was the last generation feature; it's not the next-generation feature. I think motion sensitivity is. And we don't see the need to do that. Having said that, there will be specific game function controllers, potentially like steering wheels that do include vibration or feedback function--not from us but from third parties.
http://biz.gamedaily.com/industry/feature/?id=153
Reviewing just the first hour of video games.
I'm curious as to why the guys didn't go after Nintendo - not that I am want them to, just curious.
"Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
So let's see, rumble technology is soooo last generation, but we've made an expensive agreement to offer it for anything new we've developed. We can force anyone who's rich enough to have bought a PS3 to buy new controllers to upgrade. (If they really want this ancient technology.)
PS3 owners should be really exploiting the motion sensitivity of the PS3 as this is sooo current generation. So current generation that our developers haven't made many games for it. (Although the Wii is obviously a gimmick.)
Our supply system is so good, that we have PS3s sitting on people's shelves. (Although I defy anyone of you from trying to find any PS3s!)
I feel so sorry for the SONY PR department. I honestly don't think the Sony Playstation development department knows what they're doing at all with the PS3 anymore. The PR department is running around trying cover up the Sony Product Development blunders with every step they take.
Or who knows maybe Sony got a deal by putting up a fight.
I don't think so. Sony was sued for $300 in "damages", which we know is always on the high end of things. They're settling for half of that. From the numbers in the article, it looks like they could have licensed the tech for about 50 million (or less), since they've already paid 30 million in compulsory license fees, plus another 20ish for licensing through 2009. Of course, this also isn't factoring in any court fees or their own lawyer costs.
This guy's the limit!
Really, when Microsoft rolls over and just pays out the license fee for something, you should start thinking that you could be in the wrong.
You mean like when they paid SCO?
Given a choice between free speech and free beer, most people will take the beer.