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Ten DS Games That Should Be Made

marcellizot writes "Even though the DS is already blessed with a large and varied library of great titles, its hard not to wish for the games that should be, and the games that probably will never be. Nintendo's little white pandora's box of quirky interfaces seems destined to forever remain pregnant with possibility, no matter how creative the developers get. To vent their desires, Pocket Gamer has assembled a canon of forgotten gaming heroes and oddball fancies that would make a good fit for Nintendo's dual-screened play thing."

7 of 94 comments (clear)

  1. Re:Just friggin port Starcraft already by Kergareth · · Score: 2, Insightful

    Construction tab mate

  2. RTS with local play by scarpa · · Score: 2, Insightful

    I want a simple RTS that I can play with my friends locally.

    One screen a map, the other for unit/building management. Toggle the screens to switch between movement and management.

    Or just port Starcaft as someone already mentioned.

  3. Re:Just friggin port Starcraft already by stoolpigeon · · Score: 3, Insightful

    you can't resurrect what isn't dead. i never have trouble finding a bunch of kids on battle net willing to kick my ass.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
  4. sim games by stoolpigeon · · Score: 2, Insightful

    sim city, sim farm, sim ants -- i'd play any of the old sim games on ds and have fun with it.
     
    sim ants would be really cool as you could have below ground and above ground on each screen. just get rid of that little hole that always runs to the enemy ants colony. it made the game too easy but i just couldn't resist using it.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
  5. Re:Civ4 is possible, if you remove the bloat by DeepHurtn! · · Score: 3, Insightful

    Although I'm a bit of a Civ addict, I haven't played Civ 4 yet because the system requirements are absolutely insane; beyond my laptop, at any rate. There is no reason *at all* for a turn based strategy game to demand the sort of specs Civ 4 does (I've run across stories of people being able to run WoW, but not Civ 4). That's just crappy engineering.

  6. Tetris since 2001 is "broken" by tepples · · Score: 2, Insightful

    It seems that every Tetris game released since 2001 is broken by design. For instance, Tetris DS inherits its infinite spin and T-spin triple rules from Tetris Worlds.

    LOCKJAW, on the other hand, is exactly as broken as you want it to be.

  7. Re:Just friggin port Starcraft already by Fozzyuw · · Score: 2, Insightful

    I agree. Real-time strategy games are more possible on both the DS and Wii due to their controller's being able to so easily emulate the functions of a mouse. The lack of a mouse-like device I think is something that really holds back consoles from the RTS genre.

    Absolutely. I've been saying that to my friends as part of my Wii critique since I got it. I just got a DS and I can see tons of potential with that as well.

    Cheer,
    Fozzy

    --
    "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell