The Ten Most Important Games
Taking a page from the National Film Preservation Board, the History of Science and Technology Collections at Stanford University and a group of five prestigious games industry figures have inducted ten games into a sort of 'canon'. The New York Times reports that some of these titles represent the start of weighty gaming genres, while all are laudable for their place in gaming history. "[Henry] Lowood and the four members of his committee -- the game designers Warren Spector and Steve Meretzky; Matteo Bittanti, an academic researcher; and Christopher Grant, a game journalist -- announced their list of the 10 most important video games of all time: Spacewar! (1962), Star Raiders (1979), Zork (1980), Tetris (1985), SimCity (1989), Super Mario Bros. 3 (1990), Civilization I/II (1991), Doom (1993), Warcraft series (beginning 1994) and Sensible World of Soccer (1994)." Most likely, future years will see additional titles inducted into this game canon.
I said i was wrong about zork not about the criteria I asked for an important game, zork fitted that criteria so I was right about the criteria, not about zork.
Those points are not known to everyone here, probably the peope who put together the list were aware of them. I'm saying I was wrong because I wasn't aware zork complied with them, it's not maybe I didn't knew well about zork, my criteria was ok, i haven't turned that around, but I agree it is sad to have not know better about zork.
Ave Maria