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A Third of Console Owners are Adults

A Reuters story points out something that's probably not much of a shock to readers here: almost a third of console owners are 'adults'. This, from a study done by Nielsen, indicates that 37% of adults who go online own a videogame console. 16% own a portable game console. These aren't basement-dwelling rejects, either. Most of these individuals are married, and a full 66 percent have a child. The article suggests the increasing sophistication of the systems, as well as their new role as media center components, has added to the cachet of the console. "Microsoft Corp. and Sony Corp. are positioning their Xbox 360 and PlayStation 3 consoles as entertainment hubs for gaming, music and photo viewing amid a fierce battle for dominance in the $30 billion global video- game market."

100 comments

  1. Closer to 100% by Anonymous Coward · · Score: 0

    Considering that most people under 18 didn't purchase the console.

    1. Re:Closer to 100% by Impy+the+Impiuos+Imp · · Score: 0, Offtopic

      > A Third of Console Owners are Adults

      Woo hoo! Freebird! Freebird! Freebird on expert on Guitar Hero II!

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    2. Re:Closer to 100% by Anonymous Coward · · Score: 0

      What? I brought lots of consoles before I was 18.

  2. Umm, no. by geoffspear · · Score: 4, Funny

    A survey recently found that 100% of adults who go online breathe oxygen. Therefore, 100% of oxygen breathers are adults.

    --
    Don't blame me; I'm never given mod points.
    1. Re:Umm, no. by Anonymous Coward · · Score: 0

      A survey recently found that 100% of adults who go online breathe oxygen. Therefore, 100% of oxygen breathers are adults. It's worse than that. The survey actually finds that the majority of the adults online who own a console have kids but instead of considering the obvious possibility that some of those adults own consoles for their kids to play on, it manages to imply that the adults must own the consoles for their own use.
  3. Buh? by drinkypoo · · Score: 1

    The article suggests the increasing sophistication of the systems, as well as their new role as media center components, has added to the cachet of the console.

    Media center components? New role? Games are media. Consoles are components. The person who wrote the article is an asshat.

    And in any case, that is a SERIOUSLY new role, unless you're talking about using them as a DVD player, and otherwise doesn't even bear mentioning - and isn't a new role either, considering how old the PS2 is now.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:Buh? by Chris+Burke · · Score: 1

      Media center components? New role? Games are media. Consoles are components. The person who wrote the article is an asshat.

      Are you sure they aren't a rectal-cranial-covering synergistic value-add?

      --

      The enemies of Democracy are
    2. Re:Buh? by amuro98 · · Score: 1

      Sony has been plugging the PS3 as a blu-ray player, and Microsoft offers a HD-DVD add-on peripheral for the Xbox 360 in addition to its ability to act as a streaming client if you're running the proper version of Windows on your PC.

      Basically, both Sony and Microsoft want you to use your game console for more than just games.

    3. Re:Buh? by moonsammy · · Score: 4, Insightful

      The notion that the increased sophistication and "media center" uses of new consoles are driving factors in larger numbers of adults owning them is silly. The reason more adults own consoles is the inevitability of aging - I loved playing console games as a kid, and now I'm an adult. I didn't suddenly start buying them because they got to the point of being fancy enough, I kept buying them as I got older.

      It's like saying in the mid-fifties that most rock and roll listeners are kids / teens, and then acting surprised when 10 years later the audience for rock and roll is "suddenly" composed of more adults, many of whom even have kids! Shocking!

    4. Re:Buh? by networkBoy · · Score: 1

      I hate you.
      .
      .
      .
      you just proved I've been in the industry too long as I was able to read that without any form of parsing.
      Now I have to burn down my building and get a job with the construction/cleanup crew.
      -nB

      --
      whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
    5. Re:Buh? by Hoi+Polloi · · Score: 1

      Sort of like being shocked that my 75+ year old dad likes recordings of old radio shows from when he was a kid. Absolutely shocking!

      I sometimes like playing old Apple games on emulators. I'm waiting for the "Adults playing on emulators" article.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    6. Re:Buh? by drinkypoo · · Score: 1

      Sony has been plugging the PS3 as a blu-ray player, and Microsoft offers a HD-DVD add-on peripheral for the Xbox 360 in addition to its ability to act as a streaming client if you're running the proper version of Windows on your PC. Basically, both Sony and Microsoft want you to use your game console for more than just games.

      The PS2 and Xbox are both DVD players. So tell me again in what way this is new. Hint: it isn't. Only the resolution (and price) has (have) changed.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:Buh? by sqlrob · · Score: 1

      Basically, both Sony and Microsoft want you to use your game console for more than just games.

      And that's been one of the factors in my decision to give up on this generation. Sorry, I care about games on it, anything else is a liability, or at the very least not considered.

    8. Re:Buh? by BigCheese · · Score: 1

      The article is from Reuters. For tech and especially video game reporters "asshat" and "clueless" are part of the job description.

      --
      The obscure we see eventually. The completely obvious, it seems, takes longer. - Edward R. Murrow
  4. kids can afford consoles? by darkuncle · · Score: 3, Insightful

    I'm scratching my head over the two-thirds of console owners that _aren't_ adults - what kid can afford $150-$500 for a console? I suppose if you define "owner" to include "recipient of a gift paid for by someone else", I could see those numbers being fairly accurate. I know when I was a kid, it would have taken almost 6 months' worth of allowance to acquire even a previous-gen console (PS2, Gamecube, Xbox), not to mention games and accessories. Even when I had a "real job" in high school, by the time I got done paying for gas and car insurance, it would have taken a lot of saving to come up with a console.

    --
    illum oportet crescere me autem minui
    1. Re:kids can afford consoles? by L.+VeGas · · Score: 1

      I'm scratching my head over the two-thirds of console owners that _aren't_ adults - what kid can afford $150-$500 for a console? My son saved up for almost two years to buy a PS2. He started when he was six and got it just after his seventh birthday.

      His allowance, BTW, was $6 per week.
    2. Re:kids can afford consoles? by amuro98 · · Score: 2, Insightful

      Well, kids nowadays get much more in allowance, so it's not entirely impossible for them to buy larger ticket items by themselves.

      However, I think the study is assuming "ownership" to mean "primary user", regardless of who actually paid for the item.

    3. Re:kids can afford consoles? by Skadet · · Score: 1

      I suppose if you define "owner" to include "recipient of a gift paid for by someone else", I could see those numbers being fairly accurate.
      You posted quickly without thinking. How is being the "recipient of a gift" relevant? (by definition, a gift to you is something you didn't pay for)
    4. Re:kids can afford consoles? by kennedy · · Score: 1

      $6?!?!

      Why back in MY day - allowance was $1/week! *grumble* damn kids today... if i were pulling in $6/week at age 6.... ;)

    5. Re:kids can afford consoles? by 7Prime · · Score: 1

      Yeah, but way back when you were a kid (1920s?), $1 was like $30 now! You spoiled little brat!

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    6. Re:kids can afford consoles? by L.+VeGas · · Score: 1

      OT, but who cares?

      My kids get a dollar a week for each year of age. Six years old == six dollars. Out of their allowances, they have to pay for most school activities and supplies that other parents typically pay for themselves (within reason. Construction paper for a craft project? Buy it yourself. Field trip to the museuem? Pay or don't go. As an added bonus, for every dollar they put in the bank, I match fifty cents.

    7. Re:kids can afford consoles? by kennedy · · Score: 1

      dude - i was just trying to be funny. hence the wink at the end of my post.

      you should uncomment out humord in your startup scripts. it'll make life that much better.

    8. Re:kids can afford consoles? by ucblockhead · · Score: 1

      It can be explained by the fact that slashdot editors can't fucking read or do math and Zonk somehow read "37% of adults online own consoles" as "a third of console owners are adults".

      --
      The cake is a pie
    9. Re:kids can afford consoles? by Anonymous Coward · · Score: 0

      Defensive much?

    10. Re:kids can afford consoles? by kennedy · · Score: 1

      smoke crack much?

    11. Re:kids can afford consoles? by Vampyre_Dark · · Score: 0

      Of course kids don't pay for their consoles, but the article wasn't about who paid for them, it was about owns and actively uses them. I've met a surprising amount of adult good looking women who are hardcore into fighting games, CRPGs, and survival horror games, not only that, but they've been into them since the days of Atari.

      The video game demo isn't made up completly of 'comic book guy' type people. Sometimes that hot chick avatar who just beat you black in blue in Mortal Kombat really was a hot chick, and you'd never guess, until she told you, or you inquire about that stack of game DVDs under her TV. I just found out someone I've known forever rushed out to get a Wii and the new Zelda game because she was a huge Zelda game fan.

      Video games are a more profitable business than movies, and we don't have studies that ponder if adults watch movies. Why wouldn't they? Even, my father in his fifties, who would never play anything other than teris or mahjonhg on his PC has been intrigued by the all the recent ads for the war type games on TV, and actually went to get one and check it out.

      The history and discovery wings channels have lots of flight sim and WWI game commercials (while airing WWII documentaries, and shows about planes). You don't think that kind of targetted advertising is going to hook some older customers?

    12. Re:kids can afford consoles? by feepness · · Score: 1

      I suppose if you define "owner" to include "recipient of a gift paid for by someone else", I could see those numbers being fairly accurate.

      How the hell else would you consider a recipient of a gift paid for by someone else?

    13. Re:kids can afford consoles? by Sassinak · · Score: 1

      WAAAAYYY back in my youth, I skipped my milk money to pad my allowance.. (so 1 dollar a week for allowance, plus 35 cents a day for milk).. Made quite a mint during Pre-K through 3rd. (by then my milk train was cut). But by then I was selling candy and other trinkets to my class mates and doing research for teachers. (sometimes I miss grade school).

      --
      God made the Idiot for practice, and then He made the School Board -- Mark Twain Look for http://Thebar.steelbeachca
    14. Re:kids can afford consoles? by @madeus · · Score: 1

      Field trip to the museuem? Pay or don't go. Secret option (c) move to a civilized country where you don't have to pay to visit museums? ;)

      More seriously, while this seems like a good way of teaching him how to manage money, the actual value of what you are giving them is really low given they have to use it to for things like day trips and paper for craft work - and that can be counter productive (I'm speaking from my own experience, where my parents judged pocket money very poorly so despite my parents being well off I got very pocket money so it was meaningless and anytime I wanted pretty much *anything* I had to ask for it, because you can only stretch next-to-nothing so far).

      I think a lot of parents make the mistake of not accounting for inflation (and underestimating the change in prices of goods when they do), and so paying kids what they think would have been quite reasonable in their day. Case in point, take a can of Coke, which was 10p when I was a kid. In 20 years the price of a can of Coke has it's gone up to 60p, so 5 GBP (9-10 USD) a week pocket money today - while it might sound good - would in real terms be less useful than the 1 GBP a week a used to get as a kid.

      Today, for example, 5 GBP won't get a kid popcorn, Coke and a movie as it would of done when I was a kid. Now for a kid of 6 who doesn't need any of that stuff I would say 6 USD is fine! However, if they are expected to buy basic supplies from that money (supplies that ultimately you are obligated to pay for as a parent), then really you are actually being very tight (assuming you could easily afford to give them more).

      I think if you were to up that amount significantly and maybe offer more lucrative saving incentives (which I think is a good idea BTW, but I think that's probably so important a habit to get kids into it's worth the extra hit to the wallet - maybe you could put it in a fund or something they can't take out till they are older) then I think the experience might be more rewarding, as they'd then have enough to get a good 'feel' for the value of money.

      I only sound this as a note of caution. My lack of a decent amount pocket money as kid has lead me to be the the sort of person who always rushes out to spend money on a 360/Wii/Plasma TV/1080p TFT like it's burning a hole in my pocket (because I might get hit by a bus tomorrow & you can't take it with you!). On the plus side, I'm motivated to go out and earn money to pay for all the shiny toys I want, on the down side I have zero savings and just take out a loan when I want to buy a New Shiny Toy that's a few thousand or so.

    15. Re:kids can afford consoles? by L.+VeGas · · Score: 1

      You have some real good points.

      I know you were joking, but the museum and paper examples are not at all representative. Just the first things that popped into my head.

      More realistically, my boy gets offered a choice in most things. If he doesn't want to take his lunch to school (generally whatever he wants), he can buy it from the hot lunch caterer. I won't buy candy. At all. But he can if he wants to. That kind of thing.

      The fact that he saved up his money specifically for a PS2 for such a long time made me quite proud.

    16. Re:kids can afford consoles? by Anonymous Coward · · Score: 0
      Today, for example, 5 GBP won't get a kid popcorn, Coke and a movie

      Ahem, Prince Charles Cinema can be £1.50 ($3) for a movie although probably not the best place for a kid to visit, on account of they have double seats in the back row and serve alcohol, but something you might want to keep in mind for yourself :-)

    17. Re:kids can afford consoles? by @madeus · · Score: 1

      The fact that he saved up his money specifically for a PS2 for such a long time made me quite proud.

      Yeah, that's pretty awesome.

      The most I manage to save for is typically about two months, fortunately I have a bunch of disposable income and that's enough for most gadgets, it's pretty pathetic for a grown up though.

      I'm an only child, and my dad has passed away already (in his 50's), my ultimate retirement plan is basically "inherit the house" (though I have my own place in London), which is not actually totally crazy as houses are more valuable in the UK than I suspect they are in the US (due to the population/size of the country here). I had to check to make sure my mum wasn't going to leave the house to the cats though.

    18. Re:kids can afford consoles? by @madeus · · Score: 1

      This is true, but that's only good if I want to see The Sound Of Music or the story of some Irish folk tale told in Romanian. :-)

      (Joking! Mostly :-)

    19. Re:kids can afford consoles? by L.+VeGas · · Score: 1

      Okay, to get even more off topic...

      I'm curious now as to how much houses go for in the UK. My elderly mother lives in a smallish-average size house about 50 years old, 1700 sq ft (160 sq meters), 3 bedroom. Real estate varies wildly in the US, but this is a small middle-class, suburbish town outside a major city and it would sell for about $350,000.

      What's it like on your side of the pond?

    20. Re:kids can afford consoles? by @madeus · · Score: 1

      Sounds maybe not unsimiler to my old mum's situation. She's in a modest three bedroom house, a bit over a hundred years old, (w/ dining room - couldn't be more accuate size wise), small garden, double garage (my dad used to like fixing cars). Location wise, it's 30 miles north or south to nearby cities (Aberdeen and Dundee (the origional ones! :-) - so both pretty reasonable sized cities for the UK, Some commute the 30 miles (hard to say if it's better or worse commute than in would be in the US, it's dual carriage way all the way, not too much traffic but it's not quite just a straight run like on a major freeway in the US).

      It's a moderately sized village, but they are opening a commuter rail station this year, and so developers started building on the outskirts a few months ago selling similar sized three bedroom houses (a lot smaller than US houses sadly) for 275,000 GBP (about 500,000 USD I guess). But, that's in Scotland which makes things tricky, as it's cheaper than the rest of the UK.

      The crazyness is basically in England, specifically in the South East. To give you an extreme:

      My first (one bedroomed) flat, in Dundee, which I bought in 1998, cost me 30,000 GBP (and it's a nice flat, really). I sold it last year for a bit under 60,000 GBP (which was not a bad investment - both the disparity and the ). However, all the money (sans which I blew on a big HD Plasma) went to pay for my deposit on the my flat in London

      My one and a half bedroom (I use the second one as a study - which it's great for) in London cost me 180,000 GBP. The bathroom and kitchen are uniquely small too - the saving grace is a decent living room, for London at any rate, and being near a main Underground station.

      Both flats are about a hundred years old (the first is an old traditional tenemant, the one I'm in now is a converted four/five bedroom house (with one flat upstairs and one downstairs - with the building interior redesigned to make them totally seperate). Most interestingly, not a single room in my London flat is bigger than the equivalent room in my old flat in Dundee. They are otherwise in similar quality areas. So basically it's expensive, and really it's not big, and by 'in London' (which is so sprawling) I mean it's in zone 3 (zone 1 central - zone 6 being the outskirts), a 30 min tube commute into the center of London (between 5-10 miles away I guess).

      My plan (to elaborate) is:

      In the next 10 years or so, even if the market slumps, I'm all but certain to make some money on the London flat. If pressure stays high (and things like other countries joining the Euro will help keep them up - as London has such an influx of people) and because I'm close to the new Olympic site for 2012 (which is round about where I'm considering selling). I expect it will sell for around 220,000 or so by around then, but we'll have to see. If I leave it 10 years I'd be surprised if it didn't more double my deposit - and I'm very conservative about the whole thing.

      Basically, my plan would be to just sell up and move out of London when I've had enough, and move back to Scotland (the population of the whole of Scotland being less than the population of London, there is not so much pressure on house prices, as you can see in the cost difference between the two flats :-). I'll be able to afford a decent modest house in Scotland (something in a village & near a pub would suit me just fine) and still have a sizable chunk of money left to live on.

      If it puts it into perspective, the national salary in the UK is about 22k. I'm in London, earning 45k, which is a pretty typical developer salary here. I borrowed 170,000 out of the 180,000 or so, but they were willing to lend me 220,000 (and that was just the main stream banks) on my salary alone. I think that's pretty crazy on my salary, and I didn't want to risk getting into trouble when interest rates rise (which they are bound to do at some point), so I played it safe and went for a more modest place.

    21. Re:kids can afford consoles? by darkuncle · · Score: 1

      I should have been more clear - "I suppose if you define 'owner' to include both those that purchased the item themselves and those that received it as a gift" ...

      --
      "That is a sort of errant pedantry up with which I will not put." -- Winston Churchill

      --
      illum oportet crescere me autem minui
    22. Re:kids can afford consoles? by 3247 · · Score: 1

      I know when I was a kid, it would have taken almost 6 months' worth of allowance to acquire even a previous-gen console (PS2, Gamecube, Xbox), not to mention games and accessories.
      Isn't that what birthdays are for (including birthday and re-birthdays of religious founders)?
      --
      Claus
  5. Duh by Anonymous Coward · · Score: 0

    If I buy my under-17-year-old kid a console, I still own it. So I'm surprised it's not closer to 95%.

  6. Yeah? by Anonymous Coward · · Score: 0

    Define 'adults'.

  7. Headline backwards? by Cristofori42 · · Score: 1

    37% of adults who go online own a videogame console.

    So shouldn't the headline read "A third of all adults own a console"?

    --
    "Is that dad? Either that or Batman's really let himself go."
    1. Re:Headline backwards? by geoffspear · · Score: 1

      "From the Zonk doesn't understand statistics Dept."

      --
      Don't blame me; I'm never given mod points.
  8. Less sensational headline by Anonymous Coward · · Score: 0

    Two thirds of console owners are not adults.

  9. I own a console! by Anonymous Coward · · Score: 0

    I bought it for my kid and I wouldn't know how to use it, but I technically own it! Does this make me part of the 37% that constitutes nearly a third of adults?

    1. Re:I own a console! by mightyQuin · · Score: 1
      I own a console! - I bought it for my kid and I wouldn't know how to use it

      Did you get lost? slashdot.org instead of grandmas.house?

      --
      Now, if you'll excuse me, I've got some idea balls to remove from a manatee tank.
    2. Re:I own a console! by markimusk · · Score: 1

      Can we assume you use an electric razor too? Otherwise I can't see how you leave your house every morning without unintentionlly killing yourself.

      Consloles are not terribly difficult to use.

      Unless you don't have access to electricity. But I'm assuming you do... y'know, for the razor...

  10. imho by badenglishihave · · Score: 5, Insightful

    This article might have more relevance if it was discussing the "primary users", not "owners" of consoles.

    1. Re:imho by ucblockhead · · Score: 1

      Well, a third of them have no children, and 16% own a portable, and are therefore likely "the primary user".

      --
      The cake is a pie
  11. Really? by Bwana+Geek · · Score: 0

    One can be married with children and still be a basement-dwelling reject. You'd just be a basement-dwelling reject with more background noise.

  12. Seems misleading by Sciros · · Score: 1

    Do adults that have bought consoles for their children not consider themselves as owners of a game console? Are the children the owners? If 66% of the adults that have a console also have a child, I submit that those 66% actually bought it for their child. So, I'd say only about 13% of adults are console *users* (at least exclusively in the household). Anyway IMO all such studies are total rubbish and seem to rely on bogus phrasing to make total BS seem plausible.

    --
    I like basketball!!1!
    1. Re:Seems misleading by bwalling · · Score: 1

      If 66% of the adults that have a console also have a child, I submit that those 66% actually bought it for their child.

      Why? The Atari and Nintendo generation are now old enough to have kids. I have kids and I bought the console for myself, not them.
    2. Re:Seems misleading by Sciros · · Score: 1

      Also, the study says that the Wii sells for $250, which is "half the price of the high-end Xbox 360." Bollocks it is. $250 is half the prices of the low-end PS3. The high-end 360 is $400 if you're lazy, and $300 if you buy it at Micro Center ($100 rebate offer that's been on-off for the last 6-8 months).

      This is really lame journalism.

      --
      I like basketball!!1!
    3. Re:Seems misleading by geoffspear · · Score: 1

      My console is about 6 years older than my child. I can assure you that I didn't buy it for her.

      --
      Don't blame me; I'm never given mod points.
    4. Re:Seems misleading by miyako · · Score: 1

      There are also a lot of parents who buy the consoles "for their kids" but play them as well. Often times it's easier for the parent to justify buying it for the kid than forking over the money for a system for themselves (especially since an adult with kids might not have the time to play the conosle themselves to justify the cost of the newer gen consoles).
      I do agree that it seems absolutely nonsensical to think that there are parents who own game consoles, and their kids don't play the games at all.

      --
      Famous Last Words: "hmm...wikipedia says it's edible"
    5. Re:Seems misleading by Sciros · · Score: 1

      I said 13% not 0%, or are you alone a representative sample of the internet-visiting adult population :-P

      --
      I like basketball!!1!
    6. Re:Seems misleading by geoffspear · · Score: 1

      You got that 13% by assuming that every adult who owns a console and has a child bought the console for that child. I'm nopt claiming to be a representative sample, I'm claiming to be one counterexample which proves that your premise is a load of crap and your grasp of statistics is almost as lacking as Zonk's.

      --
      Don't blame me; I'm never given mod points.
    7. Re:Seems misleading by Sciros · · Score: 1

      Hehe well since I was just pulling numbers out my arse to make a general point I don't really care what you think of my grasp of statistics. I still claim that most of the adults that said they had children and owned a game console had the game console so that their children could [also] play it. Those with consoles older than the kids are likely a minority. Also, I don't know what sort of statistician Zonk is so I don't really understand your comparison of me to him.

      Not to mention that my 13% was me swagging 34% of 27%, so your "one counterexample which proves" is kinda rubbish with that in mind.

      --
      I like basketball!!1!
  13. Not Obvious. So Happy I Told. by Sigma+7 · · Score: 1

    A Reuters story points out something that's probably not much of a shock to readers here: almost a third of console owners are 'adults'.


    Another person probably beat me to this, but adults are the technical owners of the console since they bought it with their money. Unless a non-adult saved up enough allowance to buy one, it's usually the parent that buys the product.

    Most likely, the survey meant that a third of console users are adults - which isn't suprising anyway since there's bound to be a game an adult likes on a console (even if most of them are cookie-cutter.) Even so, it's only a segment of the gaming demographics - there are some people that want to play puzzle games which are normally found on a PC (such as Freecell, Minesweeper, etc.)

  14. One detail left out by Hoi+Polloi · · Score: 4, Funny

    But they also found that a third of these adults act like children online.

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  15. WRONG by Anonymous Coward · · Score: 0

    100% of console owners are adults. Children have no legal right to own things.

  16. Re:Not Obvious. So Happy I Told. by Skidge · · Score: 1

    Most likely, the survey meant that a third of console users are adults What it really means is that just over a third of adults who go online own a console. That's something completely different from what the slashdot headline says.
  17. Considering that a third DON'T have kids... by Moraelin · · Score: 1

    Considering that a whole third of them don't have kids, I'd say it's fairly safe to say that at least in those households there must be an adult who's using the console. I mean, if you bought and own a console, and you don't have kids of your own, then it's probably not for the neighbour's kid, right? The neighbours might get a tad nervous if their kid was at an adult's house all the time ;)

    --
    A polar bear is a cartesian bear after a coordinate transform.
  18. DUH by hurfy · · Score: 3, Informative

    Even tho that is not what the article says......

    Someone thinks all the people dropping $250 bucks or more at a time on entertainment are kids?

    Lies, damn lies and statistics

    37% of ADULTS who go ONLINE have a console. That says little about how many kids vs adults have a console or even how many adults have one for that matter.

  19. headline and summary are completely wrong by klossner · · Score: 1

    The article doesn't say "a third of console owners are adults." It says "a third of adults who go online own consoles."

  20. Not logically equivalent by Anonymous Coward · · Score: 0
    Sentence one:

    ... almost a third of console owners are 'adults'.
    Sentence two:

    This, from a study done by Nielsen, indicates that 37% of adults who go online own a videogame console.


    Rewording sentence one: Of all console owners, almost one third are adults.
    Rewording sentence two: Of all adults online, 37% of them own a console.

    Scenario allowed by sentence one: 3 console owners, where one is an adult.
    Scenario allowed by sentence two: 3 console owners, all of them owned by adults.

    They are not equivalent.

    Where are the editors?
  21. No way by DogDude · · Score: 1

    The notion that the increased sophistication and "media center" uses of new consoles are driving factors in larger numbers of adults owning them is silly.

    In no way is that silly. That's actually insightful. I'm one of those adult console owners who actually uses my PS2 (PS3 is coming this weekend) as part of my "media center". I use my PS2 for movies, music, AND games. That's part of the reason I would never buy a Wii (no DVD or audio CD playback at all) or an XBox (crappy DVD playback).

    --
    I don't respond to AC's.
    1. Re:No way by 7Prime · · Score: 3, Insightful

      Wait a minute... let me get this straight, you already have a DVD player that you love (PS2), but you won't buy a Wii simply because it won't get you ANOTHER DVD player? Now I'm very confused.

      Simply sounds like you've got hate in your heart, so let it all out: these are the things I can do without.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    2. Re:No way by DogDude · · Score: 1

      Well, the whole thing is that I need one device that does everything. When I get the PS3, the PS2 is probably going away for good. Real estate is very pricey around where I live, so if I can have one box that takes the place of 3 boxes, that's a really good thing. Space is tight. And of course, there's also the simplicity aspect. Most people have 14 different remote controls, and you have to use about 5 of them just to get the TV on, switched over to aux input, switch the stereo over to aux 2, yadda, yadda, yadda. With one box, it's simple. One remote. One set of wires. One remote control. Done! Contrary to popular believe, AV equipment is generally not very pretty to look at, either, so the less, the better.

      --
      I don't respond to AC's.
    3. Re:No way by prockcore · · Score: 2, Insightful

      A Wii and a DVD player take up less space than a PS3. By far. And you need a controller + remote anyway. Controlling DVDs with a PS2 controller is tedious and my wife can't do it.

    4. Re:No way by 7Prime · · Score: 1

      Agreed. I use a PS2 for playing back DVDs, and I'll admit, "it works", but not very well. It's combersomb as hell. I love going and watching movies on my friends' 360, because it has a really nice DVD playback system, that doesn't require you to memorize strange button fuctions, and is much more flexible to use. Now, I have no doubt that the PS3s DVD playback system kicks the shit out the the PS2s, but I'm not about to pay $600 for it.

      I can't wait until Nintendo finally puts DVD player software on their online store. After all, the Wii has all the neccessary hardware and decoders to play DVDs, but they didn't allow it at launch, since it would require additional licensing fees. So, I'm possitive a DVD player program/licensing is just around the corner, probably $20-$30s, and the Wiimote is a far better interface for playing DVDs, anyway.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    5. Re:No way by macwhiz · · Score: 1

      ...or you just get a decent universal remote, like a Philips Pronto, and make your life simple without sacrificing quality...

      They aren't cheap, but good things never are. I have an early model Pronto, and it works great. You can program it for pretty much anything, and because it's a touchscreen there's no worry that it won't have the buttons you need.

      Best part is that you can set up macros. My Pronto's main screen just has a list: Watch TV, Watch DVD, Play PS2, Play Wii...

      When I touch "Play PS2"

      • the TV turns on
      • the TV input gets set to Video 3
      • the TV's color mode is set to Standard (which is set brighter than the Pro setting I use for watching TV, so games aren't too muddy) using a sequence of menu commands
      • the receiver gets turned on and set to TV
      • the PlayStation gets turned on
      • the Pronto's display changes to a new screen with the options "Back to TV" and "Turn All Off"

      That's the proper geek way to handle remotes -- more technology!

    6. Re:No way by nbehary · · Score: 1

      Has something changed? From what I've read, Nintendo has always said that they will not offer a software DVD player for the Wii. Only that it may come in a future hardware revision. (i don't see either why it can't now. It may be the drive has now way to swtich modes to read a standard DVD rather than the funky GC and Wii discs)

    7. Re:No way by 7Prime · · Score: 1

      Except that Wii discs are DVDs, as GC discs are simply mini-DVDs. They're not like a GigaDisc, or some kind of wholy propriatary format. It's more like PlayStation CDs or PS2 DVDs... same format, just with a little tag on the beginning that basicaly says "I am not a CD-R".

      If I remember correctly, with the PS1/2 this was done by putting a series of little gaps in the track near the inside edge that, when read by a normal CD/DVD player, appeared to be deep scratches. You could copy them just fine (by turning off error correction, so it would ignore the "scratches"), but you could never reproduce those little marks on the CD/DVD-R, in which the Playstation used to identify the legitamacy of the disc.

      But yeah, all specs I've seen on the GC and Wii discs suggest that they are perfectly normal DVDs. I had a friend who once told me that the track and disc spun the opposite direction. But while this is a neat idea, I have never heard that since. If it were the case, than it would explain the added complexity of having to spin the motor in the opposite direction, but I have a good feeling that it's just a rumor. I'm guessing that Microsoft does something about the same as Sony, it's just such an easy thing to do, and since it uses all existing technology and format, it becomes much cheaper than creating a propriatary format.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    8. Re:No way by nbehary · · Score: 1

      Thought I replied to this long ago, but see now that I haven't......it isn't spun backwards, they are read out-to-in instead of in-to-out.......otherwise, yes, the discs are identical.....the trick is getting the drive to "read" backwards.......

  22. ...so? by Hadlock · · Score: 1

    'Scuse my french, but No Fucking Shit. I played video games when I was in elementary school, middle school and high school, and probably most of all college. Now that I have a real job and I can afford all the rockin' toys I always wanted as a kid but couldn't afford, why the fuck would I want to stop playing all of a sudden?
     
    Hell, me and my buddies will drive in from out of state to hang out all weekend for events like superbowl sunday just to play games together like Gears of War (2 vs 2) till our eyes bleed. One of us set up a quake 1 server and we play rocket arena on our lunch breaks. We're not basement dwellers either; One is married (with plans for a kid), one is engaged, and the other two of us have live-in girlfriends.

    --
    moox. for a new generation.
    1. Re:...so? by 7Prime · · Score: 1

      Yeah, no shit. This is identical to the notion that Rock & Roll was for kids during the 50s, or drugs were for kids during the 60s. Now everyone listens to loud music and smokes weed, we all know that!

      No, but seriously, I think it's good that these statisics continue to penatrate the mainstream media, as it continues to break down the sentimates that video games are not a legitiment form of entertainment. There will always be nay-sayers, but their voices will become more burried when the masses realize that they're not alone in their game playing.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    2. Re:...so? by cowscows · · Score: 1

      Continuing along those lines, that reasoning is basically why I feel that all those "when will society accept games as an artform" articles that /. has every few days are basically just gamers/developers masturbating their ego.

      It can be really hard to change a person's opinion about something within their deeper cultural identity or whatever. But society as a whole experiences constant rolling change, as people enter(are born, grow up) and leave (get old, die). Video games are an important part of the lives of much of the "upcoming" generations, and so it'll just happen naturally. There won't be any event or even sequence of events that somehow enlightens all the old people to the wonders of video gaming. Those people will just be replaced by younger individuals for whom video games exist, and that's that.

      50 years ago Rock & Roll was considered "bad", and now it's not considered by society to be "good" or "bad", it just exists and is one choice among many. Twenty years from now, video games won't be considered inherently good or bad either, they'll just be one form of entertainment among many. And hopefully some of us will be old and cranky and arguing about how bad direct neural/computer interfacing is for our kids.

      --

      One time I threw a brick at a duck.

    3. Re:...so? by 7Prime · · Score: 1

      Continuing along those lines, that reasoning is basically why I feel that all those "when will society accept games as an artform" articles that /. has every few days are basically just gamers/developers masturbating their ego.
      I don't quite understand your reasoning here... if anything, the more people that question the artistic merit of video games, the faster wide-spread acceptance will be. I think it's a really really good question and a really good sign that we're starting to see it popping up so much these days. Masterbation or not, it's a healthy debate, and I'm happy to take part in it.
      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    4. Re:...so? by cowscows · · Score: 1

      I disagree. Acceptance of video games is not a function of convincing people that it's art. It's more a matter of people growing up with them and being comfortable with them.

      Some of the older people that I work with certainly don't believe that computers are bad or wrong or evil, but whether they're intimidated or confused or just disinterested...they're not going to take the time to learn them and become comfortable with them.

      That hasn't stopped computers from becoming ubiquitous, and taking a central role in my profession. It just means that for a generation or two we've got a sort of strange split between the computer users and the old school guys.

      The same thing will happen with video games, no matter how hard anybody tries to convince others that they're art or that they're evil. They're part of the lives of the majority of kids now, and have been significant for many people in the past couple decades. A few more decades from now, there ratio will be even more in the favor towards people who grew up with them. They'll just be part of life and society in general, irregardless of the opinions of individuals.

      Now if the games as art discussion helps you better enjoy or develop games, then by all means, have at it. But I don't expect it to have much of an impact on how video games integrate with our society on any meaningful scale.

      --

      One time I threw a brick at a duck.

  23. lol? by lucid+dre4m · · Score: 1

    So wait, all of us basement-dwelling rejects were not included in this detailed "study?"

  24. Well, put it into context by Moraelin · · Score: 1

    It may not look like big news to you or me, but look at how many people act surprised that an adult can play video games even on Slashdot. People grew up with the notion that video games are for kids, and some just don't want to let go of that notion.

    Plus, western culture -- and indeed any culture -- has certain age-roles that an upstanding member of society must fit. You're supposed to do something from age X to age Y, then something completely different between ages Y and Z, and then change your interests completely again at age Z. E.g., ou're supposed to grow up on, say, hopscotch and cowboys-and-indians, then suddenly shun them when you reach a certain age, just because you're told it would be soo unfashionable to be seen doing that as an adult. So basically it was kinda expected that video games would follow the same pattern: you'd play them until you're, say, 20 years old, then suddenly give up and pretend to be no longer interested in that kiddy stuff.

    So in a sense, it _is_ news.

    But probably more importantly, this is really PR.

    Now PR isn't marketting. Marketting tells you stuff like "Buy Moraelin's cigarettes for the smooth taste." PR is more perverse. PR tries to masquerade as news, and undermine the very facts/preconceptions/whatever you may use in making that kind of a judgment. E.g., the PR for the same cigarettes would look more like "Scientist says that smoking is good for your health" or "Study says that 69% of the world's most successful people were smokers." Or maybe "Economist says that the new smoking tax will cause loss of jobs over the next 10 years."

    Anyway, the short version is (A) it tries to masquerade as news, and (B) it tries to manipulate your opinions and brains in stealthy ways.

    So what do we have here? Both MS and Sony are trying to expand the market for their consoles. Appealing to parents of little kids is good and fine, but it only takes you so far. What they want now is to have _everyone_ buy their consoles. If possible, hey, even if you have one for your kid already, please buy one for yourself too. Heck, buy a third as a DVD player.

    Enter a PR bombardment telling everyone over and over again, basically, "hey, lots of adults play games. It's socially acceptable and accepted nowadays. Noone will look funny at you if you start playing video games in your 40's. Honest." It's true and logical too, as you've said, but then it will serve the PR role anyway. It doesn't have to be a lie to be good PR material, and in fact it's better if it's not an outright lie that someone can proceed to dismantle. At any rate, it will serve to erode the age-role conceptions just a little more, and maybe convince a few more people to go buy a game console already.

    Mind you, I'm not saying that there's anything particularly evil or sinister about it. There are truly insidious PR jobs, but this is a benign one anyway. So I'm not saying anyone should form a mob with torches and pitchforks. Just that this is probably the reason why you're seeing this kind of story again and again and again. Just being true doesn't automatically make something be all over the news repeatedly. On the other hand, the PR agencies submitting various versions and incarnations of it again and again, might just do the trick.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Well, put it into context by Omestes · · Score: 1

      Plus, western culture -- and indeed any culture -- has certain age-roles that an upstanding member of society must fit. You're supposed to do something from age X to age Y, then something completely different between ages Y and Z, and then change your interests completely again at age Z. E.g., ou're supposed to grow up on, say, hopscotch and cowboys-and-indians, then suddenly shun them when you reach a certain age, just because you're told it would be soo unfashionable to be seen doing that as an adult. So basically it was kinda expected that video games would follow the same pattern: you'd play them until you're, say, 20 years old, then suddenly give up and pretend to be no longer interested in that kiddy stuff.


      Absolutely correct, I liked movies and books as a kid... And now as an adult...

      Video games are a form of media, like movies and books, in themselves they are content neutral. It would be news if they found that 37% of adults played Disney games, just like it would be news if 37% of adults enjoyed children's books, or Spykids movies. I'm sure, like in other media, tastes in content have changed with age.

      As a kid I liked books, mostly bad fantasy like Peirs Anthony, and old Pulp Sci-Fi (like Clifford Simak), and I enjoyed silly movies like The Never Ending Story. Now I've aged, and enjoy reading dead Russians and Greeks, and long movies with subtitles and intricate plots, is this news?

      Kids like grape juice, adults like wine, but grapes are universal.

      Perhaps the real story is "Video Game Consoles are MEDIA, news at 11!"
      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    2. Re:Well, put it into context by Anonymous Coward · · Score: 0

      You're forgetting fan PR. These stories are spread by gaming fans who want to see their hobby legitimised. It's not a conspiracy or in any way orchestrated by Sony/MS/Nintendo/iD or whoever - it's a bunch of people on the internet fed up of hearing that their favourite leisure activity isn't appropriate for adults, causes crime, is morally equivalent to pornography etc, etc.

      The origin of some of these studies is probably just the standard academic process - after all people research everything.

    3. Re:Well, put it into context by Moraelin · · Score: 1

      You're forgetting fan PR. These stories are spread by gaming fans who want to see their hobby legitimised. It's not a conspiracy or in any way orchestrated by Sony/MS/Nintendo/iD or whoever - it's a bunch of people on the internet fed up of hearing that their favourite leisure activity isn't appropriate for adults, causes crime, is morally equivalent to pornography etc, etc.


      Maybe, maybe not. Fed up fans proceed to post a rant or make a comic strip, not to commission a whole study _and_ get it published on Reuters repeatedly. Getting a news piece on a major news agency is harder than you think. Briefly, _if_ it is PR, the probability of it just being random fan work is next to nil.

      Second, I never said PR was some conspiracy. PR works more straightforwardly: Company X goes to PR Agency Y, and pays them a bunch of money to drum up point of view Z. (E.g., that you should buy a costume already.) The PR agency folks write it as a news story, or maybe an interview, make sure it meets the fucked-up criteria of "journalistic impartiality" nowadays (it's actually anything but), etc. In really fucked up cases, they disguise it as some research piece, and find someone with a Dr. or Prof. title who's willing to sign it for a bunch of money. Then submit it all over the place. That's it. A cheap agency will get you in a ton of local newspapers, a really good and expensive agency will get you on Reuters or on major TV stations.

      It's not even something rare or anything. About 75% of the news you read in the USA, and about 50% in Europe, is paid PR. (Probably not because the Europeans have any more journalistic integrity, mind you. There is just more corporate money paying for it in the USA, that's all.) It's very very very common, and involves no real conspiracy. You don't have to exchange suitcases of money or know secret masonic handshakes to get it published. Newspapers actually love it, because basically they're getting some content for free, and it tends to be written to the highest standards. For most newspapers, these guys write better stories than any of their own journalists, and the whole thing skips the problem of finding a story too.

      The origin of some of these studies is probably just the standard academic process - after all people research everything.


      The origin of about half the academic research that actually makes headlines, is, see above: some PR hack writes a piece of pseudo-science, then finds some professor who'll sign it. Real research tends to be more obscure, and be published only in some journal that noone else reads.

      Again, even that doesn't involve any conspiracies and secret masonic handshakes. They just contact two dozen guys with academic titles, until one is willing to sell his good name for some money. And eventually one does. We'd all like to think that in a perfect world the academia and scientists would all have more integrity, but in the real world eventually one signs anything for a bunch of cash. You'd be surprised the kind of _blatant_ bogus stuff, ammounting to little more than publicly mocking science as a whole, that got someone's signature anyway. Sure, for enough money, someone will cheerfully take the pie in the face, so to speak.
      --
      A polar bear is a cartesian bear after a coordinate transform.
  25. Hey editor, RTFA by ucblockhead · · Score: 2, Funny

    No, it does not say a third of all console owners are adults. It says 37% of all adults who are online have consoles.

    Jesus Christ, the article is barely longer than the summary...you'd think you guys could actually parse the damn thing.

    --
    The cake is a pie
    1. Re:Hey editor, RTFA by Garse+Janacek · · Score: 1

      Well, there's the issue that they got the entire target of the statistic wrong, and there's the issue that they apparently think 37% is "almost a third"... *whimper*...

      --

      I am the man with no sig!

  26. I own three myself by WillAffleckUW · · Score: 1

    I bought the Wii, xBox, and GameCube. My son bought a PS2 and some of the older consoles himself.

    We both use them - mostly the Wii nowadays, but sometimes the PS2 or xBox.

    --
    -- Tigger warning: This post may contain tiggers! --
  27. Our dad's didn't do that though by Anonymous Coward · · Score: 0

    My dad played with Howdy Doody dolls and Lone Ranger toy guns when he was a kid. He wasn't doing that when I was growing up.

        When I was a kid I played with Gi-Joe and Transformers. I'm not doing that anymore.

          The reason I own a PS3 isn't just for the games. The media center aspect of it was as much of a driving factor for purchasing it. Games and the consoles that play them are more sophisticated than the coleco vision I used to own as a kid, just like we are supposed to be.

  28. Re:Not Obvious. So Happy I Told. by potat0man · · Score: 1

    but adults are the technical owners of the console since they bought it with their money.

    I don't know about how it works with adult to child relationships where the adult is the guardian of the child. But your statement definitely isn't true about other situations. If one adult gives another adult a gift, then the recipient of the gift is now the owner of the item. For example, if you give someone a car one day just because you're happy then it becomes theirs. If a month later you decide you couldn't really afford to do that and go to court to try to get it back you'd be out of luck. The owner now is the person you gave it to (unless you can prove you were incompetent or tricked). No degifters in this society!

  29. So much wrong with this by brkello · · Score: 1

    1) The title doesn't even match the text summary. 1/3 of console owners are adults vs. 1/3 of all adults online own a console. Big difference. I was trying to figure out how they could find out that the kid "owns" the console rather than their parents.

    2) These aren't basement-dwelling rejects, either. Seriously, of all places, hasn't Slashdot moved way beyond this stereotype? I'd like to smack the person upside the head that wrote this. What next? Are you going to tell us women aren't dumb and should be allowed to vote? Thanks! It's 2007.

    --
    Support a great indie game: http://www.abaddon360.com
  30. Another interesting statistic: by earthbound+kid · · Score: 1

    Using the stats given on the "Everybody Votes Channel" for the Wii, I've been able to go back and figure out the percentage of people using male and female avatars for voting on that. It turns out that about 75% of Wii users are male and 25% are female.

    No breakdown by age though, but I think that's interesting in light of Nintendo's strategy of pulling in new gamers.

    1. Re:Another interesting statistic: by hal2814 · · Score: 1

      Looking at the avatars is a good way to judge the sex of the actual user because you're required by law to choose an avatar that matches your sex. Oh wait a minute...

    2. Re:Another interesting statistic: by earthbound+kid · · Score: 1

      I addressed that in the thing. With Miis, people are more likely to choose avatars that look like themselves, since the point of a Mii is to put yourself into the game. Besides, even if there were a non-random bias toward Miis of different gender than oneself, do you think it would inflate or deflate the percentage of women reportedly using the system? I think it would tend to inflate it, since in other online games, men play using female avatars. (Of course, one reason for this is to get "eye candy" while playing the game -- a factor that doesn't come into play with Miis, since they are all pretty much sexless.) However, the reported percentage of women is only 25%, which means if the number of women is being inflated, it isn't by that much.

    3. Re:Another interesting statistic: by hal2814 · · Score: 1

      You don't really address it in any verifiable way. You just brush the issue aside with conjecture based on personal opinion. That's the only reason I give you a hard time here.

  31. All of you complaining about the headline: by D4rk+Fx · · Score: 1

    Pick one: A) You must be new here. B) It's slashdot, you should be used to this by now.

  32. Re:Not Obvious. So Happy I Told. by CastrTroy · · Score: 1

    That depends on whether or not you can get judge judy to believe that it was a loan and not a gift. Many judges would be kind of skeptical when someone says they got a 2000 gift from a friend, and aren't giving the money back. If you took the person to court, said the gift was actually a loan, then you may actually get something back out or the situation.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  33. I am an adult by Anonymous Coward · · Score: 0

    I buy video game consoles (and handhelds) to play video games.

    I bought (built) a media center to use as a media center.

    Intriguing, eh?

  34. Accuracy and Journalism by Anonymous Coward · · Score: 0

    Who needs accuracy? All you have to be is the first to "break" the story; thought be damned.
    I thought the reduction of things to sound-bites was bad.
    Now everything is headlines with no content.
    Its like the "pass the sentence around the circle" game in kindergarten.

  35. Missing Option by hal2814 · · Score: 1

    C) CowboyNeal made me do it.

  36. Re:Not Obvious. So Happy I Told. by potat0man · · Score: 1

    Sure but you'd be lying and trying to get around the law that I was pointing out exists.

  37. kids CAN'T afford consoles?! by Anonymous Coward · · Score: 0

    Heck I had a LOT more money in my pocket/the bank when I was a kid and didn't have to do things like pay bills.

    When I was a kid I got allowance and made money doing extra chores (and/or my brother would pay me to do HIS chores), things online, typing up things for people, and fixing people's computers... also I would loan money to people and charge interest. And I'd start saving what I estimated the price would be (+ enough for a few games) as soon as I heard a new console was being developed, so by the time a console came out I'd usually had the money for it set aside well in advance.

    But then again games were pretty much ALL I spent my money on. I didn't (and still don't) like doing things such as going to the movies, buying junk food, etc. ... I brought cheap clothes rather than wear the latest fashions, etc.

    When I got a job and moved out of my parents' house, and therefore started paying rent and bills, I could afford a lot less games :(