More Videogames, Fewer Books at Some Schools?
A News.com article highlights a plan that may please word-weary students: more games, fewer books in some educational settings. That's one plan put forth by some educators who feel that current learning plans don't fully engage today's classes. By offering real-world dilemmas in a virtual setting ('discover why fish are dying in a park'), teachers hope that games will turn kids onto the idea of learning, and eventually lead them back to books. The article covers several of the projects geared towards exploring this idea, as well as research on the subject. "A game designer, Salen is working with a group called New Visions for Public Schools to establish a school in New York City for grades 6 through 12 that would integrate video games into the entire curriculum. 'There's a lot of moral panic about addiction to games. There's a negative public perception, and we know we have to deal with that. But teachers have been using games for years and years.'"
A New.com article highlights a plan that may please word-weary students: more games, fewer books in some educational settings.
Look, I learned everything I need to know about the Great Western Expansion by playing Oregon trail. Such as, it is very easy to die of dysentery.
The theory of relativity doesn't work right in Arkansas.
Thats easy, its cos I keep rail gunning them.
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
I also learned a lot from ZZT-OOP — women have legs and know how to use them, and they're crazy 'bout a sharp-dressed man.
"I guess the moral of the story is, don't paint your airship with rocket fuel." -- Addison Bain
> It seems to me that too many young people today want everything to be fun and easy. ... back when I was young, we wanted everything to be boring and difficult!