Computer Interaction in Science Fiction Movies
MidVicious writes "From futuristic 'Punch Cards' to Voice Recognition HoloDeck Interfaces, human/computer interactions have always mirrored the base concepts of our emerging technologies. An article from a Saarland University CS Seminar highlights Hollywood history with UI, ranging from the moderately feasible (Total Recall's television/scenery display wall) to the often ridiculous (Swordfish's 6-flat screen monitor setup complete with 3-D virus-hacking environment). An interesting read, especially considering some of the technology is on its way to becoming a reality."
It's like, yeah, that's really how I configure iptables or add a server cert to Apache.
Parity: What to do when the weekend comes.
This is a Unix system! I know this!
The computer in Alien (the first in the series) was unrealistic - not because of the artificial intelligence or natural-language processing, but because of the cumbersome way commands were entered and the unnecessary tekno-futurism of the computer room. Still, it was really good at helping the conspiratorial mood of the movie, and it is still one of my favorites in terms of fictional computers. I think the Star Trek TNG computers were probably the best depiction of how computers should be.
The English word fart is one of the oldest words in the English vocabulary.
It wasn't the six panels that was ridiculous, it was the additional peripheral the hacker had to deal with during his job interview.
Am i the only one who notices punching keys is all they do in movies? even tho they have a graphical UI
I want a monitor that will project the text I'm typing onto my face.
...but is it art?
After the attempt at Bob and then Clippy I wonder if Douglas Adams predicted where Microsoft will be 200 years from now? Are they the real Sirius Cybernetics? If so how long do I have to wait for my very own Marvin? ...........Now that I think about it hopefully a very very long time.
Somehow the way comm badges work in Star Trek doesn't make any sense. Take the scenario which is frequently done on the show:
(1) Enterprise bridge crew is watching an away team's planet survey on the main viewscreen. Captain Piccard decides to ask Commander Riker (who is on the away team) a question.
(2) Scene cuts to the planet. You see Riker with his away team. Suddenly you hear Piccard's voice on Riker's comm badge "Piccard to Riker: Report!"
Now tell me this... In this scenario, Piccard supposedly hails Riker and even though there is no "routing" done with the message beforehand, Piccard's entire vocal request automatically goes to Riker and ONLY Riker, though everyone on the away team has a comm badge. In fact, you hear the initial request for Riker on his own badge. Did the comm badge psychically know to message Riker solely at the instant Piccard clicked his comm badge to transmit?
Those who laugh at you for you having a Mac.. are the people who constantly call you to fix their PC.
I don't think the X-Men display features any color, so this is probably doable today.
I would almost feel sorry for anyone who went through the trouble of building one, without running fiber optics up each pin. The color part should be easy compared to the hydraulics part.
We are all just people.
In all these movies, they are a joke.
I mean, I cannot find a proper cable and even then I need to dig out 3 gender changers and a break-out box. These guys can I/F with some computer port from a different civilization using the same RS-232 port and a TTL voltage. Amazing! If only we the same interoperability here on planet Earth.
This game takes it the other way round. It takes a movie style interface and give the the impression you are "hacking" into corporate computers. Pretty entertaining (And it has a Linux Version yay)
Main Site:
http://www.introversion.co.uk/uplink/
Review at Home of the Underdogs:
http://www.the-underdogs.info/game.php?id=3044
Something tells me that they didn't quite grasp the concepts at work in some of these films, like criticising the metropolis interface for making the 'user' work. The workers in metropolis weren't users, and they didn't interface with the machines, they were slaves to the machines and just carried out the machines instructions, they didn't have any input, they just performed physical labour acording to the machines instructions. The clock thing was like a relay, but with a person doing the physical labour. They seemed to miss the whole point of that scene.
What if Tetris was invented by Nazis?
I know, I know... I am as comfortable in front of csh and piping through awk and sed as most folks are with playing video games. Today, as part of the normal day-to-day crap, I wrote a 15 line perl script without referring to a manual, that formatted a bunch of data and made it all pretty for a browser. My co-workers can all do this.
I'm also big into making films. Much as I want to join the chorus and laugh at the totally unrealistic interfaces, I do realize something: most people don't know and don't care. To them, this is how they see computers. When I type up some bizarre iptables ruleset it's about as clear to them as Swahili is to a goat in Uganda. For the director it's a matter of balancing the telling of the story with realism. This is *tough* to do.
BTW, someone once said that it's better to blame stupidity/laziness/ignorance than malice. I realized this all too clearly when I had to shoot 4 actors. One was *extremely* difficult to light because of his skin tones to the point that I ended up cutting him out of the shot entirely. My ignorance probably contributes to the idea that directors/producers don't highlight certain actors. It's not malice, just that I'm not experienced enough to do it properly. Certainly not an excuse for professionals though... The same thing with computers.. Film guys are not necessarily computer guys (though there's a lot of overlap).
Hello Computer?? ***maybe you should use the keyboard*** ... Ah yes, how quaint.
(NOTE: Not an Apple shill; owns no Apple products)
- future-imac-pictures-transparent-screen-and-keyboa rd/
Apple's working on it. One of their latest iMac concepts included a screen that was completely clear when off and semi-translucent when in use. There was a Slashdot post about it, IIRC.
Right, here we go: http://ibloggedthis.com/2006/08/09/a-concept-of-a
Enjoy.
I'm dropping out of society if this ever becomes a standard interface for any system.
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