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Radical Transparency at NASA Via Second Life

An anonymous reader writes "Aaron Rowe over at Wired has an article about a couple of young scientists at NASA's Ames Research Center working to open source the space program through software development and other ways to allow the public to participate in real NASA programs. According to Robert Schingler, the NASA CoLab project manager, 'CoLab is building an infrastructure to encourage and facilitate direct participation from the talented and interested public...' Apparently, the group holds weekly meetings on their island in the popular online virtual world Second Life."

26 of 123 comments (clear)

  1. Error Message by FooAtWFU · · Score: 4, Funny

    Nothing for you to see here. Please move along.
    Hey, that's a funny kind of "transparency". But I bet this is about what this all will amount to...
    --
    The World Wide Web is dying. Soon, we shall have only the Internet.
  2. I love the idea... by drinkypoo · · Score: 4, Interesting

    ...but is second life really the place to do it? It's not a very secure system, which is not a problem for open meetings, except that it would be easy to interfere with them. And it's an awfully bloated piece of software to have to install for what you're going to get out of it. Wouldn't it make more sense to just stream audio and have the meeting on irc on a +m channel?

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:I love the idea... by FooAtWFU · · Score: 4, Interesting
      But are those features useful or conducive to the sort of collaboration and feedback that NASA is presumably seeking? Or are they a hindrance? IRC channels have reasonably well-developed moderation features and are particularly resistant to attacks by animated flying penises and the like. Interfacing with IRC channels is a pretty well-defined and simple process, and there are a variety of tools available. You can be in more than one channel/place at once. You do not need to worry about being out of earshot of a conversation accidentally and can view an extensive scrollback of past events. You don't need to worry much about awkwardness with gestures, what your avatar is wearing, or anything like that.

      I can think of very few useful features that Second Life has and IRC lacks. The primary one would be images and videos. (They have hyperlinks for those on IRC.) I'm sure a 3D model or two could be made, but the Second Life construction system is not particularly conducive to detailed technical modeling, and they would only really be useful for publicity.

      --
      The World Wide Web is dying. Soon, we shall have only the Internet.
    2. Re:I love the idea... by Spikeles · · Score: 3, Insightful

      I thought NASA would be more interested in things like Croquet

      --
      I don't need to test my programs.. I have an error correcting modem.
  3. OK, who's the Second Life Publicity Whore? by Cr0w+T.+Trollbot · · Score: 3, Insightful
    It seems like every week Slashdot has a story on Second Life doing this or that or bla blah blah. What I want to know is: Who is the Second Life Paid Publicity Whore? After all, we're talking about a game with less than 1/10th the players of World of Warcraft, and yet there seem to be almost as many stories about it on Slashdot. Exactly whose palm is getting greased here?

    Smell that, gentlemen? That's the smell of 100% genuine Astroturf!

    Crow T. Trollbot

    1. Re:OK, who's the Second Life Publicity Whore? by geekoid · · Score: 2, Insightful

      Second life has more impact in different ways then WoW.
      If people where meeting in Iron FOrge, it would ahve been in the story.
      Most people don't use WoW to plan things outside of WoW. Spare me your "this one time..."story. Please.)

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:OK, who's the Second Life Publicity Whore? by fat+man+with+a+monke · · Score: 2, Insightful

      It seems like every week Slashdot has a story on Second Life doing this or that or bla blah blah. What I want to know is: Who is the Second Life Paid Publicity Whore? After all, we're talking about a game with less than 1/10th the players of World of Warcraft, and yet there seem to be almost as many stories about it on Slashdot. Exactly whose palm is getting greased here?

      Smell that, gentlemen? That's the smell of 100% genuine Astroturf!

      Crow T. Trollbot


      It also seems like every week Second Life is, in fact, doing this or that. Given that second life is the first of its kind, this isn't surprising. Remember the story last week about the casinos? (if you don't, i'm sure it'll be posted again sometime this week) Maybe if NASA had chosen to use WoW, this story would be about WoW. Shouldn't you insinuate that someone at NASA is getting their palms greased by someone at Slashdot so that they have stories to post about Second Life to keep their plams getting greased? Second Life is innovative sometimes, imitative sometimes, but frankly, it's always interesting to see people's new applications.
  4. Obligatory by andy314159pi · · Score: 2, Funny

    I'm not sure that I want to see seven foot tall wieners running around NASA.

  5. That's what I thought too by Moraelin · · Score: 4, Insightful

    You know, that's what I thought too. "Oh, goody, yet another corporation/agency/whatever thinks that Open Source is just a way to get unpaid labour." I don't know... maybe I'm just jaded because of previous bad experiences, but it always leaves a bad taste.

    Does it mean that NASA and their contractors will also open-source (or put under a Creative Commons, public domain, etc) _their_ research? Or is it yet another "well, you can do some free work for us" scheme? If I contribute code to say, some control module, will the rest of the schematics there be made public, or does some corporation get to patent it, get it paid by pork-barrel politics, _and_ get the software for it for free?

    And reading about virtual meetings in Second Life sure doesn't make it sound like something serious. It sounds more like some "let's pretend that we're hip and fly and on their level" idea a PHB might have.

    On the flip side of the coin, I'm wondering how many actual free work will they actually get. Most working OSS nowadays is actually paid work by the likes of IBM, Sun, etc. Check out some of the credits or change logs in Linux some day. Fanboys paying lip service are a dime a dozen, people who can actually produce high quality code... tend to be paid for their work. There are already gazillions of projects on Sourceforge that discovered that, ESR's bullshit be damned, there _aren't_ hordes of hackers just begging to come do some free work.

    Mind you, space stuff might generate more buzz, but I still have to wonder exactly how much.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:That's what I thought too by larry+bagina · · Score: 2, Informative

      All code (and other documents, research, etc) written/created by government employees is, by law, public domain. There are a few exceptions (for privacy and national security), and contractors are exempt.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    2. Re:That's what I thought too by DogDude · · Score: 3, Insightful

      ll code (and other documents, research, etc) written/created by government employees is, by law, public domain.

      Try telling that to our President. Please.

      --
      I don't respond to AC's.
    3. Re:That's what I thought too by Moraelin · · Score: 2, Interesting

      I can't say it's a surprise, no. I'm just a bit disgusted, when someone is all pro-F/OSS as long as it's them only taking and never giving. As I was saying, I've had the bad experience of contributing some work on a MUD to a bunch of people who were rabidly pro-Linux and pro-OSS, as lip service goes... but also rabidly paranoid that they must keep everyone from getting _their_ code. Including my code, which was suddenly their property and trade secret. Admittedly, a MUD isn't the greatest project for bragging rights, but it left me a bit allergic to the whole thing anyway.

      I dunno... it gives me a mental image of someone coming to a potluck dinner empty-handed. Again. And being very vocal about how cool the concept of sharing is.

      --
      A polar bear is a cartesian bear after a coordinate transform.
  6. For children of all ages? by myowntrueself · · Score: 2, Insightful

    If I understand SL right, this commendable effort on the part of NASA is going to be accessible to either adults or children but not both?

    Can a SL location like this be accessible to children *and* adults at the same time?

    Kids are (often) interested in 'space stuff' and should be encouraged, same for adults :)

    --
    In the free world the media isn't government run; the government is media run.
  7. Second Life First.. by delire · · Score: 2, Insightful

    Who cares where they meet? Would it be worthy news if they met in #ossnasa on irc.freenode.net? What on Earth is it about Second Life that makes it such a supposed revolution in human communication? Anyone would think telepathy had been commodified. Flirting and real estate? Enough, sheesh.

    1. Re:Second Life First.. by The-Bus · · Score: 2, Insightful

      Because we're finally close to the "virtual reality" that used to sell so many magazine covers (and Lawnmower Man tickets) ten/fifteen years ago.

      --

      Small potatoes make the steak look bigger.

  8. She must be hot by brkello · · Score: 3, Insightful

    The PR person for Second Life must be a Goddess. It is amazing how many articles are written about this game.

    But knowing this, this really seems like a good move from these people from NASA. It is hard to get the word out about the projects you would like to work on with the community. It seems any business or university that does anything in Second Life is going to get an article written about them thus increasing interest. As irritating as it is to see another Second Life article...kudos to the guys at NASA for doing whatever they can to spread the word.

    That being said, they should probably find a more efficient way of exchanging information than Second Life.

    --
    Support a great indie game: http://www.abaddon360.com
  9. Virtual funding, virtual meetings by syousef · · Score: 2, Insightful

    Lovely that this is what NASA's been reduced to! A bunch of kids holding meetings on Second Life. Wouldn't have anything to do with desperation as the budget is cut would it now? Come on, admit it, you've never heard of a worldwide physics or aerodynamics symposium being held in second life. Compared to real life it's still a cumbersome toy, not the virtual reality that people wish it to be. It has it's place, but serious science isn't it.

    --
    These posts express my own personal views, not those of my employer
  10. Opensource virtual free labor game? by poopie · · Score: 4, Insightful

    I just don't get the whole secondlife thing. Exactly how is it better than IRC ... or AOL chatrooms? It's graphic? Okay... so you need a really expensive computer and lots of bandwidth to play...

    What, you can't play it? Oh... so you mean you just cruise around jerkily and congregate either on purpose or randomly.

    Oh, okay... so you pretend to be a hot girl and ... do what?

    Oh, okay... so you design "virtual clothes" and sell them to people who want their avatars to load slower?

    No, wait... you make "geek island" and invite all the lonely geeks on their computer to come and try to solve real problems? ... for free?

    Phase 1: Press release including Second Life
    Phase 2: ?
    Phase 3: Profit!

    1. Re:Opensource virtual free labor game? by QuantumG · · Score: 2, Funny

      It's confusing to you because you're:

      1. a consumer, if someone hasn't put it in a package, you're not interested.
      2. a conformist, if there's no rules to follow, you get confused.
      3. not very creative, if we left you in a sandpit by yourself you wouldn't even make castles.
      4. a nazi, you can't just let people have their fun without berating them for enjoying things you don't understand.

      Chill out.

      --
      How we know is more important than what we know.
    2. Re:Opensource virtual free labor game? by QuantumG · · Score: 2

      The majority of society are uncreative conformist consumer nazis.. are you trying to suggest the mainstream is somehow better than the fringes?

      --
      How we know is more important than what we know.
  11. A review of licensing related to space habitats by Paul+Fernhout · · Score: 2, Informative

    Here is a conference paper we presented on this topic in the Proceedings of the Thirteenth SSI/Princeton Conference on Space Manufacturing May 7-9, 2001, which we have made available on the web here:
    "A Review of Licensing and Collaborative Development with Special Attention to The Design of Self-Replicating Space Habitat Systems"
        http://www.kurtz-fernhout.com/oscomak/SSI_Fernhout 2001_web.html
    "The continued exponential growth of technological capacity since the 1970s has removed most technical limits to group collaborations on space settlement issues. To remove social limits, groups must be explicit about the licensing terms of individual contributions and the collected work, for example putting their contributions in the public domain, or under a license like the BSD license or GPL as a conscious act. The most successful space related collaborations in the future will be ones that make these principles part of their daily operations. One result of such collaborations will be a distributed library of simulations and knowledge including specific detailed designs for self-replicating space habitat systems. ... We believe that thousands of individuals (such as the people at this conference) are ready and willing to make compromises in their own lives to nurture the space settlement dream at the grassroots level - but in a more direct way than has been attempted thus far. In particular, individuals could collaborate on the iterative development of detailed space habitat designs and simulations using nothing more than the computers they already have at home for playing games. While excellent progress has been made on the general engineering design of space habitats (in terms of basic physics and proof-of-concept projects), many of the details remain to be worked out. There have been individual attempts in some of these areas (e.g., the SSI Matrix effort), but a persistent collaborative community has not yet coalesced around constructing a comprehensive and non-proprietary library of such details."

    --
    A 21st century issue: the irony of technologies of abundance in the hands of those still thinking in terms of scarcity.
  12. Re:Worst NASA 'idea' yet. by CronoCloud · · Score: 2, Informative

    Second Life is not open source software,


    Yes, it is.

    http://secondlife.com/developers/opensource/

  13. NASA has had open source for a long time by Morty · · Score: 2, Insightful

    There are a whole lot of NASA Open-source projects. For example, see http://opensource.arc.nasa.gov/ and http://opensource.gsfc.nasa.gov/ .

    Going back some time, all software developed for the US government, including NASA, had to be released for free in source form unless specially exempted (i.e. for military or strategic reasons.) At some point, this government-wide requirement went away -- I'm not sure when or why. If anyone remembers, please speak up.

  14. Re:The long history of NASA PR to kids by QuantumG · · Score: 2, Interesting

    The ultimate stupidity, however, was that they ended up doing LOR instead of EOR anyway, when the choices were EOR or direct. LOR is harder than EOR cause you need a heavy booster. If they had just used medium lift boosters they could have gone to the Moon a lot earlier.. but they chased the tail of the heavy booster because they wanted to do direct and avoid any need for docking at all. I know hindsight is 20/20, but there were people saying exactly this at the start of the program.. and the russians had already shown that docking wasn't hard. I guess it really comes down to the Collier article. von Braun had made such a great case for building spacecraft in orbit that people couldn't see past that dream to the sensible argument that Apollo should dock together in orbit before heading to the Moon.

    EOR is exactly what the russians are now offering with the Soyuz.. it'll only cost you $100 million for a trip around the Moon. Shame they don't have a lander. Shame they didn't do it in the 60s.

    --
    How we know is more important than what we know.
  15. Good luck getting it though by EccentricAnomaly · · Score: 4, Interesting

    All code (and other documents, research, etc) written/created by government employees is, by law, public domain. There are a few exceptions (for privacy and national security), and contractors are exempt. What you say is very true... The space act which formed NASA compells it to release it's code. But I work for NASA/JPL which tries to keep its code from other NASA centers through tactics like: 1. not documenting the existence of certain tools 2. pretending tools are undocumented when they are released 3. forcing people who request code to be very specific... i.e. if someone just asks for a program... they will get junk like binaries for a UNIVAC (I'm not kidding).

    Even internal to my NASA center, it's impossible to get source code... I fought for years to get source code to a part of a library that was broken and no one would pay to have it fixed... when I finally got the code it was only partial code and all of the comments had been stripped out.

    I've also been told that I'm not allowed to contribute to open source projects in my spare time... I'm not even allowed to mail code snippets to mailing lists to answer questions without clearance from an intellectual property lawyer first. In their view, my intellect is their property.

    This policy is such bullshit. Taxpayers pay for the software and grad students and people in industry should have access to it... that's why the constitution bars the government from owning copyrights. But JPL won't let academia, other NASA centers, contractors, etc have their software without a fight. Some people don't even let code get out to other sections at JPL.
    --
    There are 10 types of people in this world, those who can count in binary and those who can't.
    1. Re:Good luck getting it though by hey! · · Score: 2, Interesting

      That's politics.

      My brother in law has been a government scientist off and on for many years. When the Reagan administration came in, he left to make more money in the private sector. When the Clinton administration came in, he returned to do research. When the Bush administration came in, he left shortly after to make more money in the private sector.

      His problem is that his research is too potentially useful. But some administrations believe that when the government does something that might be useful, it takes bread off the private sector table twice: once as taxes, once as competition. It's hard to say whether he's fortunate or unfortunate -- perhaps more fortunate than he could be. He can make a good living charging for advice that he'd prefer to give for free, and would be required to give for free if he was a public employee.

      The theory is that the private sector is much better at deciding what applied research should be done. I'm not sure that this is an idea that can be proved conclusively one way or the other, but one thing is worth noting. Most of the private sector clients my brother in law have are paying him to transfer US knowhow to other countries. I don't think the idea that useful government research hurts Americans makes sense in an era of globalization. It's one of the few ways of boosting domestic industry that the rules of globalization allow.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.