S.T.A.L.K.E.R. Team Not Art Thieves
Via Kotaku an Inquirer article reports that, despite earlier claims to the contrary, it looks like the folks behind the S.T.A.L.K.E.R. title are not guilty of art theft. It seems both Half-Life 2 and S.T.A.L.K.E.R. use textures from a pack produced by Marlin Studios. The similarities are there because both teams used pre-canned materials for their titles, not because of any tom-foolery on the part of GSC GameWorld.
Good thing we all jumped to conclusions.
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I bought all 38 copies of S.T.A.L.K.E.R. from the local Best Buy thinking it'd be a good investement.
just as unoriginal aesthetically as the other major players.
Nah, S.T.A.L.K.E.R.'s dark brown halls look much nicer than DOOM 3's dark brown halls.
Trolling is a art,
I'm a big fan of S.T.A.L.K.E.R.
:)
The game is very original, and I see a lot of promise in this game in the way of mods, expansions, and sequels. This game is so good it made me feel like I was playing a first-person-shooter version of Fallout. In fact, I recently reinstalled Fallout, and am beating it again. If S.T.A.L.K.E.R. is good enough to remind me of such a golden age game, they must have touched on the right nerves.
Hopefully any previously mentioned projects will take less time to develop than the game itself did!
I sort of doubted the original allegations were true, and figured that some kind of licensed or public domain material must have been involved in this. Glad to hear that is in fact true.
This developer shows promise, and it would be unfortunate if its reputation were inappropriately tarnished.
So... they're not thieves, just as unoriginal aesthetically as the other major players.
:-s
Yes, because games sharing the textures for some of their lamps are then all junk.
Give me aesthetically innovative lamp textures, goddammit!
Beware: In C++, your friends can see your privates!
But someone ought to take a good look at Marlin Studios. Apparently some of their textures were lifted straight from HL2!