PC Games On the Rebound
Via The Escapist, an article on the New York Times website discussing the rebirth of the PC games industry. The piece talks about the bright-looking future for titles on the PC, citing the platform's ease and speed of development and Microsoft's 'Games for Windows' initiative as points in its favour. Mass-market PC maker adoption of the hardcore gaming market is also discussed, with financials being the main thrust of the article. That focus is a double edged sword, given the obvious comparison to console games: "The upsurge comes after some recent reversals. Over all, retail sales of PC-based games in the United States exceeded $970 million in 2006, an increase of about 1 percent of sales the previous year of $953 million, which represented about a 14 percent drop from $1.1 billion in 2004. By contrast, according to the NPD Group, retail sales for console games in 2006 were $4.8 billion; another $1.7 billion was spent on games for hand-held devices like Sony's PlayStation Portable."
Or develop for both DX9 and DX10, like Flight Simulator.
I'm very upset over the MS "Games for Windows" initiative.
"Games for Windows" is a wolf in sheep's clothing.
What it pretends to be is Microsoft trying to improve the PC gaming scene. Make game system requirements more legible to the non-geek, increase compatibility, better market PC games, etc.
However, what it REALLY is, is Microsoft using their complete dominance of the PC game market to extend that dominance to the console. They're using their PC Monopoly to leverage the X-Box, and X-Box Live. The end result will be to get PC Gamers to pay extra for content they get for free now, just like console players are doing on X-Box Live.
A requirement for a game to be branded a "Game for Windows" is that it is compatible with an X-Box 360 Controller. Need I say more? They're pushing for all PC games to also be X-Box 360 Games. If the PC Game is also an X-Box game, then it can use X-Box Live. If it can use X-Box Live, they can figure out a way to release content for it in micro-payments, and nickel and dime us to death on games that we used to get updated content for free on.
Considering the fact that Sony and Nintendo are incapable of competing with Microsoft on this initiative... I'm really surprised no one at the Justice Department has taken notice. It's blatant leveraging of a monopoly if you ask me. I don't see how it's legal.
And I don't see PC games as dying. They're not going anywhere. There might be a little less of them than there used to be... but 50% of the console games that come out nowadays are complete crap. I'd say only about 20% of the PC games that come out nowadays are crap. Those numbers come right out of my butt, of course. I'm willing to deal with better quality and less quantity on the PC.