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Independent Human Interface Guidelines

An anonymous reader alerts us to the IndieHIG Wiki, which is an independent effort to pick up the ball that Apple has dropped on human interface guidelines (can you spell FTFF?). From the wiki: "The IndieHIG project is an initiative created out of the necessity to document the new look and feel aspects of the Mac OS X experience, outside of the supervision of Apple itself. The project is not intended to replace, but rather to supplement the somewhat dated Apple Human Interface Guidelines (HIG). There are many instances of Apple using new and experimental interface styles, spurring developers to emulate these styles in their own applications. Unfortunately, because Apple provides neither guidelines nor code for developers to work with, the implementation of these interface styles and features by third parties can be lopsided and directionless. The IndieHIG intends to change this by providing a comprehensive set of guidelines governing the use and appearance of new, undocumented interface elements so that their implementation by third party developers adheres to the unwritten standards that Apple has set."

4 of 245 comments (clear)

  1. UI standards wouldn't hurt by Nefarious+Wheel · · Score: 5, Insightful

    As in the auto industry, placement of standard controls in the user interface make everyone comfortable enough with the technology to promote universal usage. How they connect, their feel etc. leaves everyone a bit of leeway to play with the design, but there are those first moments when you immerse yourself into a technology where you neither want nor need to think about how to begin. The initial controls should be familiar to all.

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  2. Dumb mistake, Apple by Spunkemeyer · · Score: 5, Insightful

    Why would they let the Human Interface Guidelines langush? The consistency of the experience in using a Mac is a big plus. But, given the number of inconsistencies that have crept into OSX the past few versions, it's completely obvious to see it hasn't been a priority to them.

  3. Typical by ThePub2000 · · Score: 4, Insightful

    Guess someone has to pickup where Apple leaves off, it's just too bad that Apple is so set in not continuing all those years of solid UI studies they funded and documented themselves.

  4. They're guidelines, not commandments. by Tickletaint · · Score: 4, Insightful

    When you start applying them as though they were cold, autistic rules, you start degrading usability. Emerson said it better than I ever could, but I will say this: Judicious use of dissimilar UI paradigms can emphasize the aspects of your application that are dissimilar to others, the aspects that need special attention from the user. Not everything should be treated the same.

    That said, there are plenty of amazingly talented programmers who turn out to be rather shitty UI designers. While guidelines like the Mac OS X HIG are most useful in the hands of designers who already know what they're doing, I suppose as a cheat sheet for coders who have nowhere else to seek advice, they're better than nothing.

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