Can Blizzard Top StarCraft?
MSNBC is running an interview with Blizzard designer Rob Pardo discussing a number of facets of the upcoming StarCraft II. Informational tidbits include the fact that, unsurprisingly, the game won't be released this year, and some background on the game's long development cycle. "Penny Arcade figured it out! We keep games under code names and we teach developers to refer to games by their code name. And we're just really careful about talking about the game internally. We don't bring external folks through unannounced product areas. But I think even I'm surprised that we were able to keep it under wraps all the way to the end."
But i never much liked StarCraft. It was all rushing, and in the bief chance that it wasn't, it was just a matter of who had the largest army. There never seemed to be much actually strategy. Then again, I don't think a lot of "strategy" games do posses such qualities. WarCraft III was certainly better than StarCraft, regardless. Then again, Blizzard's design teams may already be far too tainted by MMOs to churn out a decent sequel to StarCraft...
"He who can destroy a thing, controls a thing." --Paul Atreides, Dune