Can Blizzard Top StarCraft?
MSNBC is running an interview with Blizzard designer Rob Pardo discussing a number of facets of the upcoming StarCraft II. Informational tidbits include the fact that, unsurprisingly, the game won't be released this year, and some background on the game's long development cycle. "Penny Arcade figured it out! We keep games under code names and we teach developers to refer to games by their code name. And we're just really careful about talking about the game internally. We don't bring external folks through unannounced product areas. But I think even I'm surprised that we were able to keep it under wraps all the way to the end."
The problem with WoW balance is that its really two games in one: PvE and PvP. Balancing one often means breaking balance in the other.
Though in some cases both are out of whack: Holy/Disc Priests have the worst 31 and 41 talents in the game, in any situation. (They're also the least popular, fully 84% of Holy Priests skip their 41, and 77% skip the 31 too.)
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