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id Software Working on New Title

id Software has announced that, powered by the 'magic' of a new Carmack-crafted engine, an entirely new franchise is on the way. GamesIndustry.biz reports that the venerable FPS development house is hard at work on a completely original game. Without ties to Doom or Quake, the company hopes to begin moving in some new and interesting directions. "Id's last major internally developed title was 2004's Doom 3, which utilized new technology created by Carmack. In the interim, id's technical director has been heavily involved in bringing games onto mobile, including Doom RPG and Orcs & Elves. 'Our first task at id is as a single studio developer,' [Todd] Hollenshead continued. 'That's really where everything spawns from. Because John Carmack is a programming genius, who in my opinion is unequalled in video games today, he makes a great technology that we can use across a wide range of applications and different games within our suite of franchises. The new stuff that we're working on does have a brand new engine that John has been working on, actually is still working on today. We can't really talk any details about it; we'll see about when the timing is right for an announcement. We like to be able to talk about stuff that we can show at the same time and it's not really ready to show yet.'"

31 of 157 comments (clear)

  1. News Flash by sokoban · · Score: 2, Informative

    A company which has not released a product in 4 years is starting work on a new product.

    That's about all the article has to say.

    --
    09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 is the magic number.
    1. Re:News Flash by gstoddart · · Score: 3, Insightful

      A company which has not released a product in 4 years is starting work on a new product.

      That's about all the article has to say.

      And, that Carmack is working on it. Which, apparently to some people, is as good as Jobs promising a new product -- pure magic. :-P

      I bet there will be audible squeals from some people over that alone! (Note: not me, I'm too old to squeal over such things. =)

      Cheers
      --
      Lost at C:>. Found at C.
    2. Re:News Flash by Fozzyuw · · Score: 2, Interesting

      hehe, it's an MMO... come on, you know it is. An MMO FPS.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    3. Re:News Flash by __aaclcg7560 · · Score: 2, Funny

      They had to wait for the hardware to catch up with what Carmack wanted to do next. I wouldn't be surprised if the minimum hardware spec is a quad-core CPU, 1GB video card, 4GB memory and a 64-bit operating system.

  2. Carmack's opinion by moderatorrater · · Score: 2, Interesting

    I wonder what John Carmack thinks of DirectX/OpenGL improvements that have come out since 2004. It'll be interesting to see what he can do with the new technologies.

    Also, assuming that it's an FPS, is there any new territory to cover? It seems to have pretty much just run its source and any new IP would probably just be a new flavor of aliens/demons/WW2.

    1. Re:Carmack's opinion by jandrese · · Score: 3, Funny

      Maybe they'll blow everyone's mind and release a game that isn't a FPS.

      Nah, it'll never happen.

      --

      I read the internet for the articles.
    2. Re:Carmack's opinion by mulvane · · Score: 2, Funny

      kittens!! A smart evolved bacteria that controls kittens is forcing kittens to take over the world as we know it. Its sole purpose is to eventually have a mutant controlled kitten society...The heroin of the movie must masturbate his way through the story because as you know, "masturbate and kill a kitten".

    3. Re:Carmack's opinion by nomadic · · Score: 2, Funny

      Maybe they'll blow everyone's mind and release a game that isn't a FPS.

      Maybe they'll really go overboard and release a game that isn't a horror/scifi FPS seemingly based on bad 80's heavy metal album covers.

    4. Re:Carmack's opinion by AdmiralWeirdbeard · · Score: 5, Funny

      Dude, how bout a game with Demon Aliens fighting Zombies both in space and underground, during WWII?
      How tits would that be?

      --
      Come read my stupid blagablog. Rants and Giggles
    5. Re:Carmack's opinion by jae471 · · Score: 4, Funny
      The heroin of the movie must masturbate his way

      Its about a tranny addicted to narcotics?

    6. Re:Carmack's opinion by Haeleth · · Score: 2, Funny

      Er, I mean 7, of course. How embarrassing.

    7. Re:Carmack's opinion by KDR_11k · · Score: 2, Informative

      Back when Doom 3 was in development Carmack was talking about how they'd make a game that's not a sequel after that. He also said it'll still be an FPS. Unless they changed plans that's what's going to happen.

      Keep in mind Quake was meant to be an RPG at first.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:Carmack's opinion by tibike77 · · Score: 2, Funny

      Stuff that hasn't been "done" to death yet:

      * First Person Clubber : a prehistoric combat game for control of a cave network

      * a game where the hero must stop the forces of Heaven from invading Earth : take that, fluffy angels !

      * we're invading an alien planet and ONOES we forgot the activation keys home, so nuking the site from orbit is not an option : slaughter all helpless life on the planet to make space for humankind

      * a reenactment of the Vietnam war : we know you hate being reminded of it, but nobody's done it before so hey, dibs on it

      Hooray for innovative concepts !
      Wonder which one he'll be picking...

      --
      By reading this signature you agree to not disagree with the post you just read.
  3. OpenGL? by I'll+Provide+The+War · · Score: 2, Interesting

    He has grumbled about the slow progression of this API in the past. Is now the time when he will make the jump to Direct3D?

    The Quake III engine was widely licensed for dozens of FPS titles from 1999-2005. The Doom 3 engine has been an abject failure in this regard. Epic and Valve have eaten id's lunch so to speak. Unless Carmack has made a conscious decision to stop spending time on 3rd party support so he can play with his rockets, this is something he will definitely want to address.

    1. Re:OpenGL? by Applekid · · Score: 3, Insightful

      Quite true. I also found the quote 'Our first task at id is as a single studio developer' to be quite telling in that regard, especially when, from my perspective, id games have become synonymous with "Game Graphics Engine Technical Demo++"

      With Unreal and Source taking strides, maybe technology is getting to a point where the return on investment of in-depth super genius work in a graphics engine is too low to justify.

      After all:
      Because of the nature of Moore's law, anything that an extremely clever graphics programmer can do at one point can be replicated by a merely competent programmer some number of years later.
      - John Carmack

      --
      More Twoson than Cupertino
  4. New, improved vaporware... by untaken_name · · Score: 2, Insightful

    ...Now without even a name or description! Why waste time making up a name, story, and rigged-up screenshots for your new vaporware? Just claim that you're working on something new, but it's so new and revolutionary you can't talk about it! No hassles with release dates or feature lists...those id guys really ARE geniuses.

    "Mr. Carmack, how's your new game?"

    "People will bow to it."

    1. Re:New, improved vaporware... by Paralizer · · Score: 2, Insightful

      They don't give out details because it makes sense not to early in development. From what I've read from the book "Masters of Doom", John Romero used to do a lot of boasting about new games before they were really ready to showcase. This became a problem because he would say stuff like, "well our game is going to do blah and blah", which is likely what they wanted at that stage in development. But maybe a few months down the road they decide that's not really want they wanted, now they have to deal with this hype that was generated for something they no longer intend to do. So thats why they don't give out much detail about their projects until it is much closer to being ready to ship.

      I think long building hype sets you up for failure... Daikatana and Duke Nukem Forever?

  5. Commander Keen? by Wise+Dragon · · Score: 5, Funny

    I'd love to see a new Commander Keen game. That series was so much fun.

  6. Its really great! by DrWho520 · · Score: 3, Insightful

    Hey everybody, we have something really great, but we cannot show you. We cannot even tell you any details. It is built on this amazing engine that is so amazing it is not even finished yet, so we really cannot show you anything. But it was designed and devoloped by this A-number one developer...the man is a fricken genius! Yeah, he did this awesome game you played four years ago.

    Nothing to see here...

    --
    The cancel button is your friend. Do not hesitate to use it.
    1. Re:Its really great! by DeltaSigma · · Score: 5, Insightful

      I gaurantee you, what happened here is gameindustry.biz asked for some statements regarding their next title, and id gave them a straight up answer. Gameindustry.biz considered this news-worthy. If you read the entire (and very short) article, you see Hollenshed say "We can't really talk any details about it; we'll see about when the timing is right for an announcement. We like to be able to talk about stuff that we can show at the same time and it's not really ready to show yet." In other words, this isn't an an announcement that id is making. They're not trying to start the hype machine. Gameindustry.biz just get over-excited about their "exclusive."

  7. "New Title" will probably rock by Richard+McBeef · · Score: 4, Funny

    I hope the don't fuck up "New Title II" though.

  8. Re:So... by Mr+EdgEy · · Score: 5, Informative

    id has had a history of releasing multi-platform, hell id is one of the only major producers i know about that actually open sources its engines after they have profited enough from them. quake3, doom3, quake4 and probably previous games all run on linux, and the client came pretty quickly after release.

  9. Re:So uh... by CFBMoo1 · · Score: 2, Funny

    I will laugh if iD got tired of waiting for Duke Nuke'm Forever and decided to do it themselves.

    --
    ~~ Behold the flying cow with a rail gun! ~~
  10. Listen to Carmack on Archive.org by DeltaSigma · · Score: 4, Informative

    John Carmack's keynotes from the last three QuakeCons are available here. You won't get any solid answers on their next title, but in the 2006 speech you can get some clues when John Carmack starts elaborating on his game design philosophies.

  11. I guess you all just don't understand... by dteichman2 · · Score: 5, Interesting

    I hope Id does something OTHER than an FPS game. The market for those seems to be getting pretty saturated. Imagine what they could do to an RTS with all their graphical godliness. Heck, how about an RPG. Maybe combine the best of two genres. I used to play a HL mod that had a "commander" who saw things from top-down and did the RTS stuff while everyone else was in FPS-mode (think BF2, but SciFi).

    --


    Silence is golden... and duct tape is silver.
    1. Re:I guess you all just don't understand... by Anonymous Coward · · Score: 2, Funny

      I hope Id does something OTHER than an FPS game.

      Everyone does first-person or third-person shooters. The "second-person shooter" world is sorely lacking, and it is here that id will show its true genius.

      But I've said too much.

  12. Ahem by Aminion · · Score: 2, Insightful

    Will id's new engine support bleeding edge features such as brightness? *ducks*

  13. Re:So... by Non-CleverNickName · · Score: 2, Informative

    I'd definately expect so.

    id Software is still one of the few game developers that actually create games for use on multiple OSs, including Linux. None of that DirectX 10/Vista-only crap. I installed Doom 3 on my Linux installation, and surprisingly, it actually runs quicker in Linux than it does on Windows. I dual-boot with XP for gaming, so I decided to test both out, and I was able to max out all graphical settings on the Linux install with no hiccups...my Windows installation started hiccupping once I set AA to 8x with all other settings on Ultra.

    I'll be really curious to see what they come out with

    --
    This is my signature. There are many like it but this one is mine.
  14. Re:id couldn't be original if they fell out of a b by DeltaSigma · · Score: 2, Insightful

    Indeed. Just one example, look at Beryl/Compiz, Vista, OS X. I would argue that operating systems wouldn't have come this far, visually, if it weren't for the Quake series. Thanks to Quake, OEMs were increasingly compelled to include dedicated graphics processors in every box. There was a time when Carmack's decision to completely drop software rendering was considered risky. It's a risk id took, and every modern computer user (even if they never play any game) benefitted from it.

  15. Major redundancy by RobNich · · Score: 2, Informative

    Read this posting from John Carmack in 2004.

    Seriously, htf is this story news? Aren't there enough decent submissions?

    --
    Hello little man. I will destroy you!
  16. I have to try that! by grimJester · · Score: 2, Funny

    Thank you.

    grimJester