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Blender Foundation to Create Open Movie, Open Game

Eloquence writes "The Blender Foundation, which maintains the open source 3D tool Blender, has announced two new projects, codenamed Peach and Apricot. Project Peach will be a new open source movie, following in the footsteps of last year's Elephants Dream project (which was initially codenamed Orange). Apricot, on the other hand, will use Blender in conjunction with open source 3D framework Crystal Space to create an open game, thereby showcasing both technologies."

11 of 100 comments (clear)

  1. should be good by joe+155 · · Score: 3, Interesting

    Elephant dreams was good, but it was really more of a "here's what we can do" rather than a film. I watched the HD version (which was nice to be able to get) and was really impressed. It wasn't really a film though in the sense of story progression, more of a trailer for the technology. I hope that the new film will be film length. The person whose doing it sounds good though, they won an award for their previous project... hopefully it'll be a good film

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  2. This will be interesting by Aranykai · · Score: 3, Interesting

    Can one of these open source movies gain some public eye? Indie films are starting to be recognized, so I think there is a good chance it can be done and receive recognition. As to the game, I wish there was more info available. Too early to judge, but it has promise :)

    --
    If sharing a song makes you a pirate, what do I have to share to be a ninja?
    1. Re:This will be interesting by Jorrit · · Score: 2, Interesting

      Not sure yet. Our first real meeting on this game will take place at the Crystal Space conference (http://www.crystalspace3d.org/main/Conference2007 ) on 14-15 july in Aachen (Germany). More concrete details will follow from there.

      Greetings,

      --
      Project Manager of Crystal Space (http://www.crystalspace3d.org). Support CS at http://tinyurl.com/cb3x4
    2. Re:This will be interesting by aichpvee · · Score: 3, Interesting

      That's funny, as a Maya "weenie" I find Blender to have a weird learning curve but seems like you can do some really nice stuff with it after taking the time to learn how it works. Also the interface actually seems to make a lot of sense in a pretty non-traditional way. I still like Maya better and think it's workflow is a lot nicer. But I'd never say you couldn't do anything decent with Blender and it's definite step up from a 3ds max.

      I'll have to argue about the "Pixar quality animation" part, though. There's some seriously weak animation in Elephant's Dream (not all of it, just some) and you won't see that in a Pixar film.

      --
      The Farewell Tour II
    3. Re:This will be interesting by toad3k · · Score: 2, Interesting

      It wasn't funding issues. There was practically no funding. The people who were working on it did each scene in linear order. The progression in quality throughout the film is them getting better at using blender. It is actually pretty interesting seeing how fast they went from beginner to churning out some effects that were pretty decent, all told.

      As far as a tech demo, elephant's dream was a massive success. That clip generated an overwhelmingly positive response, increasing blender's profile and triggering developer interest. It is no surprise that they are doing another.

  3. Not the Blender game engine? by Animats · · Score: 5, Interesting

    It's too bad they're not using Blender's own game engine. Blender has an integrated 3D animation system and game engine.

    The trouble with the Blender game engine is that it doesn't scale well. The Blender game engine can be used "without programming", but what that really means is that you have to draw connection diagrams with hundreds or thousands of connections. Then you get to debug the wiring. For a non-trivial game, it's painfully difficult to debug.

    It's an occasional fantasy of programmers that wiring visually functional blocks together is easier than programming. Engineers who wire up real hardware know better. That's why we have VHDL.

    Fortunately, you can extend the Blender game engine in Python. Unfortunately, it's CPython, which is 60x slower than C. This isn't a hit you can afford in most games.

  4. Open Source Movie? by oyenstikker · · Score: 2, Interesting

    What is an Open Source movie?! It comes with a script and blueprints for a set, and I am free to make modifications to them and make my own movie and distribute it, so long as I make my script and blueprints available?

    --
    The masses are the crack whores of religion.
  5. Whats the plot? by Realistic_Dragon · · Score: 2, Interesting

    I actually liked Elephant's Dream... but it was a bit high brow. A few car crashes/pirate ships would have broadened the appeal of the movie and gained a wider audience, which is the point of a tech demo, no?

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  6. Why not Ogre instead of Crystal Space? by CompSci101 · · Score: 3, Interesting

    Ogre3D

    It looks like Ogre is at least as fully featured, and has some commercial games being developed on it right now.

    By the way, this is a legitimate question -- I'm not a developer using either suite so I'm kind of curious if people out there have used both or if there was some rationale for the choice of one or the other.

    C

    --
    The Sun is proof that we can't even do fire properly.
  7. Movie project by gr8_phk · · Score: 3, Interesting

    I never saw the last blender movie, but heard the graphics were good and the story was bad. I'd really like to see them take a proven story (public domain like one of Grims fairy tales - poke around Project Gutenberg) and make a movie out of it. If they choose one that Disney has already commercialized that would be even more interesting - and may get some free publicity if they threaten the team.

    1. Re:Movie project by beyondkaoru · · Score: 2, Interesting

      count of monte cristo. if they could put it in space and make an anime, we could make a 3d rendered version :)

      it's not something that would require any trippy visuals, and has a strong story already. they can focus on details, as mentioned in other posts, to convey emotions to the viewer.

      well, that'd be my suggestion.

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