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Voice Chat Can Really Kill the Mood

Raver32 writes with Wired article about the strange juxtaposition of real life identities intruding on virtual world bliss. Voice chat is becoming a very common component of online games, from MMOGs to FPS titles. Many even bundle a voice chat service into the game client now. That's useful, tactically, but socially it can be downright frustrating, confusing, or awkward. "Recently I logged into World of Warcraft and I wound up questing alongside a mage and two dwarf warriors. I was the lowest-level newbie in the group, and the mage was the de-facto leader. He coached me on the details of each new quest, took the point position in dangerous fights and suggested tactics. He seemed like your classic virtual-world group leader: Confident, bold and streetsmart. But after a few hours he said he was getting tired of using text chat — and asked me to switch over to Ventrilo, an app that lets gamers chat using microphones and voice. I downloaded Ventrilo, logged in, dialed him up and ... realized he was an 11-year-old boy."

39 of 539 comments (clear)

  1. So? by AuMatar · · Score: 4, Insightful

    If he's competently leading the party, does it matter if he's an 11 year old boy or a 70 year old woman? Either way you're getting things done.

    --
    I still have more fans than freaks. WTF is wrong with you people?
    1. Re:So? by Omnifarious · · Score: 4, Insightful

      If he's competently leading the party, does it matter if he's an 11 year old boy or a 70 year old woman? Either way you're getting things done.

      This is true. But it's really hard to take them seriously anyway. I knew an 11 year old in college who was better at math than I was and knew more of it. It was still really hard to take him seriously. In took a serious act of willpower, even though I knew, intellectually, that he really did know more than I did.

    2. Re:So? by Loadmaster · · Score: 2, Insightful

      It's about suspension of disbelief and role playing. Take HBO's Rome for example. Replace Ceasar's voice (same actor) with Jaleel White as Steve Urkel. Maybe that's how Ceasar really sounded, but it doesn't help your attachment and emotional involvement in the show.

      Same thing here, if your leader is a beefy Ahnold-esque barbarian you expect a deep manly voice. He may be a great leader, but it hurts your role playing ability.

      Swi

    3. Re:So? by UncleTogie · · Score: 5, Insightful

      It was still really hard to take him seriously.
      Silly question here, and I'm not telling you to take all 11-year-olds seriously...

      If someone has important information, why does their age/gender/religion/culture matter?
      --
      Don't tell me to get a life. I'm a gamer; I have LOTS of lives!
    4. Re:So? by Altus · · Score: 4, Insightful


      Im with you here. I'm still young enough to remember how much it would piss me off when adults wouldn't listen to me even when I knew something they didn't.

      I used to watch Nova back in early elementary school and my brain would hold onto all sorts of shit from than and from time to time I would spout some of this information back. My parents never took me seriously, they always assumed I was making it up (yea, I'm just making up shit about astrophysics... sure).

      Its important not to disregard someone just because of their age.

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    5. Re:So? by Omnifarious · · Score: 4, Insightful

      Because he was so much an 11 year old in all other respects. He had an 11 year old's social skills, and everything else that came with being 11.

      If a woman walked into my workplace and started acting like an air-headed bimbo I'd have a hard time taking her seriously too, even if turns out that she developed a public key encryption method that isn't defeated by quantum computing. Especially if she was always asking the men around to 'help' her.

      When certain aspects of a personality don't come over, like in text chat, it doesn't matter. But when you hear them a whole bunch of things you didn't notice before suddenly pop out and it's really hard to ignore them and just pay attention to the important thing.

    6. Re:So? by servognome · · Score: 3, Insightful

      If someone has important information, why does their age/gender/religion/culture matter?
      Why does anything matter, including education, confidence, height, clothes, etc?
      It comes down to trying to determine if you believe somebody has important information. We have to internally decide whether the person is believalbe or not based on whatever cues we given. Typically this is done based on our previous experiences and over time we build up a database and naturally use them to fill in gaps of knowledge and make assumptions.
      This is why social engineering works so well, it plays upon widely accepted expectations of human interaction.

      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    7. Re:So? by Angostura · · Score: 2, Insightful

      I'm sure that's it in a nutshell. Intellectually it doesn't matter that he is 11. But when you are trying to immerse yourself in a fantasy role playing game, anything that breaks the illusion isn't really helpful.

    8. Re:So? by HardCase · · Score: 4, Insightful

      I don't care who's running the party, but what is it with the language? The author of the article hits on something that really bugs me. Fuck this, fuck that, motherfuckin' giant kicked my motherfuckin' ass. All this spewing out of the mouth of some kid who isn't even old enough to see a Samuel L. Jackson movie. I'm 45, spent 10 years in the Navy and even I don't use language like that. Hey, I'm not some overly sensitive, touchy feely guy, but, holy crap! Maybe somebody who is a quarter of my age can fill me in...

    9. Re:So? by oddfox · · Score: 2, Insightful

      Translation: Everything that's actually important is pushed aside and made more difficult to acknowledge once I find this person isn't what/who I thought he/she was.

      You're always going to find something to nit-pick about anybody, it's very rare to find someone who never gets on your nerves for anything. It's pretty ridiculous that even in this day and age teens and younger kids (and women who don't make the cut) have to go above and beyond for most "adults" to take them seriously.

      In the context of this article, at least, it's just a game, keep your eyes focused on being an effective party and completing your objectives, don't be the one person in the party complaining about something so superficial, or find a party where you've got a leader that doesn't throw up all these mental blocks you've got setup. In the context of work, it's your job and personal feelings like that should be checked at the door, it does no good for you, the company or the person you're silently beefing with (whether they're a customer of some sort, a visitor, or a co-worker).

      --
      "We invented personal computing." - Bill Gates
    10. Re:So? by sohare · · Score: 2, Insightful

      There are some situations where you shouldn't disregard a person based on their age. This is especially true in mathematics which requires no emotional maturity. However, a child or adolescent can sometimes fail to recognize when they are plunging into woo-woo land. I suspect a lot of this has to do with a lack of refined respect on part of the youth for the giants who came before them. Look at those who extol modern pseudoscience and you will see two types: frauds and people who think like a child.

      Almost every other intellectual activity, outside of the natural sciences, requires wisdom and social tact, which youths rarely possess. Even within the natural sciences youths rarely have the critical thinking skills necessary to do legit science. Skepticism and the scientific method either have to be discovered by the youth on their own (extremely rare) or taught. There is huge correlation between people who can think skeptically and scientifically and those who hold Ph.Ds in the sciences.

    11. Re:So? by WhiteWolf666 · · Score: 2, Insightful

      If a woman walked into my workplace and started acting like an air-headed bimbo I'd have a hard time taking her seriously too, even if turns out that she developed a public key encryption method that isn't defeated by quantum computing. Especially if she was always asking the men around to 'help' her.

      I hope you don't plan on being in the upper echelons of whatever social order you are engaged in, at least not in the U.S., and most of Europe.

      From my experience, people at or near the top use whatever skills, capability, and appearances they have in order to manipulate those around them.

      That air-headed PhD/MBA bimbo is counting on you having a hard time taking her seriously. She's going to rip you a new asshole as she applies for the position above yours, and you'll never see her coming. And she'll probably "ask" you carry some of the furniture into her office.

      As I've glimpsed at the upper realms of several different companies, it shocked me how many people we "working" some kind of angle. Either they were acting stupid, manipulating sex appeal, or using some other emotional/social play. I've seen people fake hot-blooded rage at a social gathering so they could see how an opponent would react.

      But when you hear them a whole bunch of things you didn't notice before suddenly pop out and it's really hard to ignore them and just pay attention to the important thing. This may not apply to 11-year olds, but this line between the "important thing" and the "whole bunch of other things" is something that some people manipulative masterfully. It's hard not to be taken in by it.

      --
      WhiteWolf666 an exBush supporter. All you new-school,compassionate,save the children Republicans can rot in hell
    12. Re:So? by R2.0 · · Score: 2, Insightful

      I think it's just young boys. My son (about 5 at the time) woke up in the middle of 3 hour car trip and became convinced that I had accidentally gotten turned around and was heading home, away from his beloved Nana's. He had woken up on a stretch of the PA turnpike which is quite monotonous, and could NOT be convinced that we were still heading in the right direction - adult logic did not avail him any insight. We spent another hour in the car with him sobbing, until I pulled into Mom's driveway - then he was his little chipper self again.

      The worst part was that he wasn't upset that I was ignoring him. I had simply made a dreadful error, and he was trying to set me right so that we'd get to our destination. He had the best intentions, but he was still wrong, and I couldn't humor him because that really *would* have sent us in the wrong direction.

      --
      "As God is my witness, I thought turkeys could fly." A. Carlson
  2. Text chat's easier to follow by Anonymous Coward · · Score: 4, Insightful

    I hate voice chat, not because I care if the player on the other end is 11, or the female elf is played by a man, but because I'm not good at distinguishing new voices. It's much easier to see who's talking in the text chat where there name appears next to whatever they say, then try to remember if that voice is the fighter or the cleric.

    1. Re:Text chat's easier to follow by ivan256 · · Score: 3, Insightful

      Additionally, there's no scrollback for voice chat. With text chat you can maintain and follow several lines of conversation at a single time. Voice chat makes that impossible.

      Difficulty of roleplaying: Strike 1
      Squeeky immature jerks (sometimes): Strike 2
      Loss of multi-chatting functionality and scrollback: Strike 3... I'll stick with text.

    2. Re:Text chat's easier to follow by crashfrog · · Score: 2, Insightful

      With text chat you can maintain and follow several lines of conversation at a single time.

      The problem is, with text chat that's all you can do. You have to stop controlling your character to relay anything but the simplest and fastest of 1-letter instructions.

      As long as you don't need to carry on multiple lines of conversation, but you can't afford to have everybody stop and stand still while you communicate complex strategy, voice chat is the way to go. That's why it's de facto for raids; it's a necessity for commanding 40 people.

      --
      I never have frustrations, the reason is, to wit:
      If at first I don't succeed, I quit!
  3. Re:Voices not what you expect by k_187 · · Score: 3, Insightful

    If you're reading text its a lot easier to picture the sounds as coming from a dwarf or elf or whatever than when you hear their actual voice.

    --
    11 was a racehorse
    12 was 12
    1111 Race
    12112
  4. Voice Changing Technology by Gman14msu · · Score: 5, Insightful

    Wouldn't the logical expansion of the role playing game be to implement voice changing technology? That would make the game completely immersive and allow anyone to assume an identity completely different from themselves and project the image that they want to into the game not their own selves, which is probably a big draw of the game in the first place. This would really take MMORPGs to another level where the online self is completely separate from the "real life" person. Honestly (in some sense) it's unfortunate for that 11 year old in the game that he was judged later on based on his voice and not just skills in the game. Nobody said you needed to have certain skills and a baritone voice to be a successful leader.

  5. I smell a new market by spun · · Score: 5, Insightful

    We need something for gaming like those voice alteration devices for the phone. You know, the ones that frightened little old ladies use to sound like burly bikers? It could be done in software as a plug-in for voice chat. You could select your character's voice through a menu.

    The thing is, that 11 year old is getting valuable leadership and teaching experience. If he is competent to lead the party, and a simple software tweak would let you suspend disbelief, it's a good thing.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:I smell a new market by werewolf1031 · · Score: 2, Insightful

      Sorry, I have to disagree here. The "situations you encounter in a fantasy MMORPG" typically involve a great deal of teamwork, everyone working together and contributing their collective skills and natural strengths to achieve a common objective. Even in a typical business, everyone has a 'role' to play, a task to perform for which they (hopefully) have the skill and experience to achieve for the betterment of the team. If everyone on the team knows their job well and works together, and the leader is effective at both managing people and knowing how to best utilize the capabilities of everyone on the team, the results can be spectacular. Similarly, the most effective guild/raid leaders I've worked with in WoW are those who have strong people skills as well as the knowledge and experience to make sure everyone in his team is assigned a task that best suits their strengths, not only of the characters they rolled but the players' strengths as well (not all Hunters are created equal!).

      Principals of leadership and teamwork can be applied to a huge variety of situations. A person who is a skilled leader in real life and is adept at handling fast-changing situations and coordinating the abilities of his subordinates to achieve the objective at hand would quite likely excel as a raid leader in a game like WoW, once he/she acclimated to the game's play mechanics. The inverse is also true; a game like WoW can teach many principals of teamwork and leadership, if the player is willing to learn, in a safe environment where severe screw-ups are only a temporary setback to gameplay.

      Conversely, those who refuse to work with other players in the (always-voluntary) group situations and are poor team players will find themselves soloing most of the game - as can be expected.

      Can MMO's teach concepts of teamwork and leadership that will be useful in other areas of life? Certainly, if one is willing to learn.

  6. Worst case is wrose than Best Case is best by SuperKendall · · Score: 3, Insightful

    I have been in online games, where the people using mikes actually used them to communicate information pertinent to the team.

    But I've also been in other games, where the voice was used to discuss movies, or worse yet by a weird whining 11 year old who kept asking why people were so stupid they had to type instead of just using voice.

    The thing is, the information passed along by voice is often just as well delivered by keyboard, and can be almost as fast to deliver if you set up macros or just type quick. But when people are yakking, it's really distracting and it usually means you are on a losing team.

    So I'd say that voice chat when it's bad can be horrible, but as its best is only marginally more useful - therefore I can leave it more than take it.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  7. Re:To the summary by coren2000 · · Score: 2, Insightful

    Whats your point? The summary is postulating that voice chat kills the immersion of a game, the "Role Playing Feel"; not that 11yo can't play video games.

    We all know that 11yo are the best at video games.

  8. Re:Are You Comfortable Using the Queen's English? by KingSkippus · · Score: 2, Insightful

    we actually acted out characters in our tabletop sessions

    So what's stopping you now? Just because a lot of old D&D players were really "roll" players instead of role-players, did that mean that you couldn't enjoy the game the way you wanted to?

    My addiction of choice is City of Heroes, and my characters and I are pretty much totally separate. Just because there are people in the games that don't roleplay does not mean that you can't. In fact, there's quite a large contingent of role-players around in City of Heroes, ranging from casual to "I never speak of game mechanics even if my character ends up dead, dead, dead" players. You just have to get out there and find them.

    My advice if you ever do decide to try out any of these games is to get on the official game site's roleplaying forums (they all have them) and ask for guilds/supergroup/whatever where the primary focus is roleplaying. You'll be pleasantly surprised.

  9. Re:Ogre image vs reality by Zibblsnrt · · Score: 4, Insightful

    Does anyone actually roleplay as opposed to rollplay in WoW anyway?

    Not trying to be too flippant; I'm genuinely curious. Anyone I know who talks about WoW goes on almost exclusively about either gaming the system or inter-player drama, and I'm wondering if there's more than a handful of exceptions in the game.

    --
    "All that is necessary for evil to succeed is for good men to do nothing." - Edmund Burke
  10. Re:Cue Ender's Game comments! by juuri · · Score: 5, Insightful

    realize they are 10 years younger than you.

    You speak as if this is something new. I'm actually getting uh, older now, but for the first part of my adult life working in and around the 'Net since the early 90s there was very rarely a situation where the other engineers or technicians were not significantly older than me. Many a lunch was spent listening to DEC guys talk about the work they did before I was born. Earning their trust and respect was a pretty hard thing to do.

    In virtual worlds, when you remove the things we base our common 1st opinions on, you tend to take a person at their acts and words more quickly. This lack of information which you would normally use in judgement forces you to focus on what is actually more important. In work situations wherever possible my preference is for text communication because it is easier for *me* to focus on the task at hand by removing the personal element from the people I am working with.

    --
    --- I do not moderate.
  11. Re:Pedophilia jokes in 3 ... 2 ... 1 ... by monkeyboythom · · Score: 3, Insightful

    realized he was an 11-year-old boy

    Maybe he mistook role playing for role playing
    So...was he hoping for someone younger?

  12. Re:Wow by spun · · Score: 2, Insightful

    You know what matters less? Your opinion about this story. You know what matters even less than that? My opinion about your opinion. So there we are, then. Glad that's settled.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  13. Re:Voice chat can kill the mood... by geekoid · · Score: 1, Insightful

    He just brings up the point you mention.
    That people make these assumption. I didn't see where he said the kid wasn't a good leader at all.

    really, you come off as an ignorant SOB who just yaps like a little dog just to show the world he can.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  14. Of course you've read... by Valdez · · Score: 2, Insightful

    Ender's Game. I can't remember if the starship captains were aware they were taking orders from young children.

  15. It's an issue of self preservation by briancnorton · · Score: 5, Insightful
    If someone has important information, why does their age/gender/religion/culture matter?

    It matters because bias is a psychological mechanism of self-preservation. People like to chalk up biases to "ignorance, anger, and hatred" but we all have them because they are typically correct for the situations in which we formed them. Our mind processes the information different based on the source.

    If a stately man his 60s wearing a suit and an 18 year old with a Green Day shirt start talking about global economic policy, who do you tend to believe? Chances are fairly good that you believe the old fart, irrespective of the fact that he may be a janitor and the teenager could be some kind of economic prodigy. We have those biases because probabilistically, they are usually correct for a familiar situation.

    As such, an 11 year old may be a VERY capable gamer, but we don't mentally endow them with the required wisdom and experience needed to be an effective leader. In "virtual reality" he is portrayed as an old mage with leadership ability. On some level, you anticipate the person to posses the attributes of the character they are playing, and when you perceive that they don't, you feel lied to.

    --

    People who think they know everything really piss off those of us that actually do.

  16. Re:Unreal Tournament by Anonymous Coward · · Score: 1, Insightful

    Wait... how does not requiring a monthly subscription keep griefers away? I'm sure you're spot on about the relative age of UT, but if mommy and daddy have to pay for your WoW subscription, that tends to be a barrier for the younger set. Maybe not a huge one, but still more than for UT. Of course, mommy and daddy might want you playing WoW more than UT2004 anyway, so perhaps it's a wash.

  17. Re:hotness by Chris+Burke · · Score: 2, Insightful

    I have this theory that almost all the female characters in WoW are men. Most women I know that play usually pick guys so they don't get hit on all the time.

    Yeah, the women don't want to be bothered, and the men would rather look at a female avatar's behind for endless hours than a male one.

    At least, the normal self-confident men. The ones who get all wrapped up in their character's sexual identity really crack me up. Like the guy you talked about freaking out that a man was playing a female character, obviously has some issues. Probably went to bed in a cold sweat, worrying if trying to cyber with a man-playing-female-character meant he was gay.

    --

    The enemies of Democracy are
  18. Don't Get The Point by N8F8 · · Score: 2, Insightful

    I'd put my 11YO's judgment up against many 40YOs I work with any day.

    --
    "God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
  19. Re:Kills the mood by fractoid · · Score: 5, Insightful

    But they are all played by guys. The real surprise is when it turns out to be an actual female. It used to be that way, but these days with the influx of newbies, most players don't seem to realise that most female characters are played by males. It's amazing how many players start hitting on my gf's female blood elf character within 2 minutes of meeting her (she's always helping lowbies find the flight master or set their hearthstones or whatever) - surely her typing can't be that feminine? >.> I've always played male characters as my 'serious' alts but this one time I rolled a female night elf priest (have you seen male night elves? bletch!) and ended up with a male nelf druid following me around 'helping' me. ><

    On the main topic, though - why does it matter if it's an 11-year-old kid, a 42-year-old mother of three, a college drop out, or an IT worker on the other end of that mage? If he or she is courteous, skilled, and knowledgeable then s/he deserves respect regardless of any other factor. That's where online games, and indeed the internet in general, are great - they let you meet the person without prejudice based on appearance, age, gender, or any other factor (except literacy, I guess... :) Why should it matter if that person is currently living in the body of an 11yo boy or a grey-whiskered tabletop RPGer?
    --
    Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
  20. Re:Kills the mood by bdjacobson · · Score: 5, Insightful

    But they are all played by guys. The real surprise is when it turns out to be an actual female. It used to be that way, but these days with the influx of newbies, most players don't seem to realise that most female characters are played by males. It's amazing how many players start hitting on my gf's female blood elf character within 2 minutes of meeting her (she's always helping lowbies find the flight master or set their hearthstones or whatever) - surely her typing can't be that feminine? >.> I've always played male characters as my 'serious' alts but this one time I rolled a female night elf priest (have you seen male night elves? bletch!) and ended up with a male nelf druid following me around 'helping' me. ><

    On the main topic, though - why does it matter if it's an 11-year-old kid, a 42-year-old mother of three, a college drop out, or an IT worker on the other end of that mage? If he or she is courteous, skilled, and knowledgeable then s/he deserves respect regardless of any other factor. That's where online games, and indeed the internet in general, are great - they let you meet the person without prejudice based on appearance, age, gender, or any other factor (except literacy, I guess... :) Why should it matter if that person is currently living in the body of an 11yo boy or a grey-whiskered tabletop RPGer? As you hint at, it struck me immediately that the only problem here is the submitter's pride. He thinks Voice Chat killed the mood; what killed the mood was him realizing he was having his ass handed to him on a golded platter for hours straight over and over by an 11 year old. He didn't like feeling like a noob. Pure pwnage on the 11 year old's part.

    Maybe he just needs to work on his uber micro. ;)

    In contrast to the submitter's perspective, I found voice chat to be a godsend in WoW when I still played it. Without it you lose the human element of the game, and you forget the noob on the other end (this was other people sometimes, but also myself many times over) is still human. This is only a bad thing. Text conversations fall to hissy fits much faster than they do when you're talking with someone.
  21. lol eugenics by ChromeAeonium · · Score: 2, Insightful

    I agree with the point you're trying to make, but eugenics is a bad example, and I'm going to give a little rant about it.

    First, there's a difference between Nazi eugenics and selecting and/or breeding superior cultivars. Only one of them hurts people.

    Second, eugenics fails to take social influences into consideration. Isn't it obvious that someone raised to believe in their own innate superiority will be, generally speaking, better than the average person. People are not plants. They are not limited by their inherent nature like superior varieties will, due to their genes, produce a superior crop. They can learn, grow, and put fourth effort. Plants just do in encoded in their DNA. Read The Mismeasure of Man sometime.

    Third, eugenics is only a short term deal. Keeping with the agricultural reference, think about bananas. The genetics of the banana of commerce are identical because of its breeding, and a single disease could decimate the commercial banana population. Granted, they've got identical genes because of vegative propagation methods, but similar genes, the result a eugenics program would have, are still a liability for a species. Diversity is not beneficial for a species survival; its essential. Eugenics is nothing more than Darwin simplified, and it only works on paper.

    Fourth, it doesn't matter what the results are, with eugenics, the ends do not justify the means.

  22. Re:Kills the mood by Saint+Fnordius · · Score: 2, Insightful

    On the main topic, though - why does it matter if it's an 11-year-old kid, a 42-year-old mother of three, a college drop out, or an IT worker on the other end of that mage? The point is "suspension of disbelief". With text filtering out all the nuances, you can imagine the voice of the on-screen character, and see the chat as coming from Ragnar Wormtoter. Voice chat however comes from Jimmy, the kid behind the character, and can be incongruous with the visual of the hulking big bloke with a big hammer.

    This has nothing to do with respect, but with maintaining the atmosphere. Not all of us are good enough voice actors to play the role.
  23. Re:Kills the mood by hotdiggitydawg · · Score: 5, Insightful

    On the main topic, though - why does it matter if it's an 11-year-old kid, a 42-year-old mother of three, a college drop out, or an IT worker on the other end of that mage? If he or she is courteous, skilled, and knowledgeable then s/he deserves respect regardless of any other factor. As you hint at, it struck me immediately that the only problem here is the submitter's pride. He thinks Voice Chat killed the mood; what killed the mood was him realizing he was having his ass handed to him on a golded platter for hours straight over and over by an 11 year old. He didn't like feeling like a noob. Pure pwnage on the 11 year old's part. Exactly. Voice chat is not responsible for killing the mood, his own prejudice is.

    I was in a similar situation years ago - playing online in a clan for 5+ years before we started using voice comms together. Turns out our clan leader had a really high squeaky voice. Funny for all of about 5 minutes, but then we all got over it and got on with gaming, and he continued to lead the clan for years after. In no way did it diminish his leadership, our collective pwnage or my enjoyment of the game.

    Learn to respect diversity and life gets a whole lot better.
  24. Re:Kills the mood by lazyl · · Score: 2, Insightful

    Exactly. Voice chat is not responsible for killing the mood, his own prejudice is.

    Prejudices do come into play, but it's not the only factor. To expand on the article's point, with voice chat you can open up and be yourself and say whatever comes to your mind. So with voice chat you really get a much better impression of what the other person is like. That might result in you deciding that you don't like them. Not because of thier age or the sound of thier voice but because you know more about them and you just dont like them.

    BTW, the 11-year old was just as uncomfortable playing with him once he heard the voice of someone who could be his Dad.
    --
    Aw crap, ninjas!