Slashdot Mirror


Blizzard Still Has Hope For StarCraft Ghost

Next Generation reports on a panel from the Hollywood and Games summit, where several influential names in Massively Multiplayer games discussed ways to connect virtual worlds with other media. Interesting stuff, but the piece points out something that you probably didn't know: Blizzard still wants StarCraft:Ghost to get made. Ghost was the much-delayed, and then cancelled, shooter title set in the StarCraft world. Rob Pardo speaks to its possible future while making a point about commitment to quality: "[Blizzard is] just willing to cancel the products that fail. That's important to our brand. We're willing to bite the bullet and write off those expenses. Sometimes six months into development, the idea doesn't flow ... Our most recent one was Starcraft Ghost. With that game we were very stubborn. I still believe in that game and the characters but we were not able to execute at the level we wanted to...Rather than work on that we had to focus on our other games. We're hoping one day to return to it."

51 comments

  1. oh boy by jollyreaper · · Score: 1, Funny

    Game over, man! Game over!

    --
    Kwisatz Haderach
    Sell the spice to CHOAM
    This Mahdi took Shaddam's Throne
    1. Re:oh boy by Trails · · Score: 1

      Maybe we could build a fire, play a couple rounds of starcraft, huh? Why don't we try that?

  2. Is it safe to say... by ajenteks · · Score: 3, Funny

    ...that:
    maybe Blizzard is haunted by SC:Ghost?
    SC:Ghost is reaching out from beyond the grave?
    a blizzard will have to freeze Hell over before SC:Ghost is resurrected?

    ...

    Sorry folks, I'm here till Friday :(

    1. Re:Is it safe to say... by w3stfa11 · · Score: 2, Interesting

      With WoW expansion in development and Starcraft 2, I don't see Starcraft Ghost coming out in the next 3 years.

    2. Re:Is it safe to say... by Anonymous Coward · · Score: 0

      Sorry folks, I'm here till Friday :(
      Well then, TGIF!
    3. Re:Is it safe to say... by Anonymous Coward · · Score: 0

      Well.... thank god it's friday!

  3. DNF by reytron · · Score: 1, Funny

    [insert Duke Nukem Forever comment here]

    1. Re:DNF by Bastard+of+Subhumani · · Score: 1

      In Soviet Russia, Godot said Duke Nukem Forever was sure to be out tomorrow.

      --
      Only three things are certain; death, taxes, and apocryphal quotations - Ben Franklin.
    2. Re:DNF by Rebycman · · Score: 3, Funny

      Aww man does that mean its now a 'ghost in the machine'? Sorry I had to do it...

    3. Re:DNF by bheekling · · Score: 1, Informative

      Surely you mean Ghost in the Shell :)

      --
      "..."
    4. Re:DNF by fractoid · · Score: 1

      Nope, he's referring to Deus ex machina, whereby magical code elves will finish writing Starcraft: Ghost while the Blizzard developers sleep.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
  4. Blizzard Rocks by jshriverWVU · · Score: 1
    Not only because they make great games, but they make multiplatform games. I was thrilled when I was able get the PC CD plop it in my Mac and there was an installer for it :) WC2 forever lol

    Though what they did with the freecraft project kinda sucked.

    1. Re:Blizzard Rocks by Toridas · · Score: 1

      Too bad SC:Ghost was supposed to be for consoles only. I was really disappointed in Blizzard for that one.

    2. Re:Blizzard Rocks by CronoCloud · · Score: 1

      Why were you disappointed? It had been years since they had done a console game, and that's where they got their start doin console development as Silicon and Synapse. They hadn't even ported (or let someone else port) Diablo II to any console. A Blizzard console game is way overdue.

  5. my hope by stoolpigeon · · Score: 1

    and i still hope to some day be a rock-star/astronaut that saves the universe and bags a hot babe in the process. as a middle aged father of 3 it seems a little less likely that it will work out -- but i still hope.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
  6. The difference between this and DNF... by mikecardii · · Score: 0, Insightful

    Is that SC: Ghost is still brought up, and Blizzard still has hope. I think it's a good thing that they're working on products and talking about them and trying to get them as close to gaming perfection as they can.

  7. Poor planning and expectations by kornkid606 · · Score: 3, Insightful

    It seems strange to me that blizzard would not have been able to pull off ghost to their own standard of quality. From the sound of it, it would seem that the designers didn't have a good idea of what they wanted from the start. Also, they need to realize that in a market flooded with shooters, it is hard to put one out nowadays that is new and does something that hasn't been done before. I think if they had a good idea of what they wanted from the start and a solid plan for how to make it happen, SC: Ghost could have turned out great. Not revolutionary, mind you, but a good, fun, solid stealth-shooter. I honestly don't think it isn't for any amount of timing or flow that Ghost slipped through the cracks, it was just poor expectations and poor planning. That's just my opinion though.

    --
    Future indie game developer of America (and possibly Canada)
    1. Re:Poor planning and expectations by klngarthur · · Score: 1

      blizzard has never really made revolutionary games nor have they been particularly afraid of going into saturated markets. What they are good at is making very solid games that are accessible to just about anyone with a computer made in the last half decade. Starcraft is a perfect example. The game would not do well on a comparison chart of features to other RTS of its time(most notably Total Annihilation), it was released into a gaming world flooded with RTS games, but it was just plain fun, well balanced, and had a compelling story.

    2. Re:Poor planning and expectations by TriezGamer · · Score: 1

      Just well-balanced? Starcraft is perhaps the most balanced game in existence, when you consider that there's essentially no similarities whatsoever between the three races.

    3. Re:Poor planning and expectations by theorangesven · · Score: 1

      Based on that logic, Guilty Gear: Slash is more balanced, given the diversity of characters and that there are even more characters!

    4. Re:Poor planning and expectations by king-manic · · Score: 2, Informative

      It seems strange to me that blizzard would not have been able to pull off ghost to their own standard of quality. From the sound of it, it would seem that the designers didn't have a good idea of what they wanted from the start. Also, they need to realize that in a market flooded with shooters, it is hard to put one out nowadays that is new and does something that hasn't been done before. I think if they had a good idea of what they wanted from the start and a solid plan for how to make it happen, SC: Ghost could have turned out great. Not revolutionary, mind you, but a good, fun, solid stealth-shooter. I honestly don't think it isn't for any amount of timing or flow that Ghost slipped through the cracks, it was just poor expectations and poor planning. That's just my opinion though.

      Also realize they had outsourced the work to another studio. When it came back crap they canceled/out it on hold.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    5. Re:Poor planning and expectations by blackicye · · Score: 1

      I'd argue that at least Diablo was fairly genre defining, if not revolutionary in its implementation.

      I can't seem to recall any games that were "Diablo style" back in the day. And no, Nethack doesn't count :P

    6. Re:Poor planning and expectations by TriezGamer · · Score: 1

      I have not played Guilty Gear Slash, but I have played Guilty Gear XX, and there is very little balance there whatsoever. My point was that balancing extremely diverse entities is a challenge in and of itself. Diversity alone is not enough.

    7. Re:Poor planning and expectations by klngarthur · · Score: 1

      genre defining and revolutionary are not necessarily the same thing. You need to look no further than starcraft to see a perfect example. There are very few i would really consider in both categories.

  8. Good. by morari · · Score: 2, Interesting

    I was looking forward to Ghost after its initial announcement and would still be interested in it should it come back up in the future. As blasphemous as it probably is to say, I'm not in the least moved by the notion of World of WarCraft or StarCraft 2, so I have to wait for Ghost or Diablo III (or a new installment of the Lost Vikings or Rock 'n' Roll Racing!) before Blizzard catches my attention again.

    --
    "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
  9. I played it by Sciros · · Score: 4, Interesting

    The game was in playable form at E3 2005 and I was there as a correspondent, so I got some good demos from the Blizzard staff. It was there on all 3 consoles as far as I can recall, and although the Cube one didn't have online multiplayer, all 3 looked cool and played well.

    A 3rd-person shooter of that sort would be very welcome by folks who miss the good old days of Jet Force Gemini, and I was pleasantly surprised by the quality of the game 2 years ago. It also appeared nearly finished!

    However, the additional delays basically made it a title that would be released well into the 360's lifespan, making it look very outdated. I do hope they get a chance to overhaul the graphics engine and maybe add whatever content they felt was missing, and release the game.

    (Though, the real deal-maker would be if they made it possible to play through the game as either Nova (the ghost) or a Protoss hero, and possibly some hyper-intelligent Hydralisk or something.)

    --
    I like basketball!!1!
    1. Re:I played it by Yusaku+Godai · · Score: 1

      (Though, the real deal-maker would be if they made it possible to play through the game as either Nova (the ghost) or a Protoss hero, and possibly some hyper-intelligent Hydralisk or something.)


      In other words, Alien vs Predator 3.
  10. Imaging a Universe? by andrewd18 · · Score: 1

    I didn't think it was possible to image an entire universe, but apparently they really want to try to ghost Starcraft. I guess there's always a ghost of a chance.

  11. Blizzard wants to finish it by 0racle · · Score: 1

    So finish it. It's their game, they have the developers. They're already paying them. So finish it, it's not like there's any real barrier that Blizzard has to cross to get it done.

    --
    "I use a Mac because I'm just better than you are."
    1. Re:Blizzard wants to finish it by Anonymous Coward · · Score: 0

      That's not the point. It's a bit like being an artist. Sometimes satisfying other people is a secondary objective. If other people like it, great. But so long as you don't like it, it will never be put on display for others to see.

    2. Re:Blizzard wants to finish it by Nilych · · Score: 1

      Actually, they don't have the developers. The original development team of Starcraft:Ghost was a studio called Nihilistic Software, who still has it listed under their projects. Eventually, it was moved to another studio, and then the project was cancelled entirely.

  12. Write off by arcmay · · Score: 1

    "We're willing to bite the bullet and write off those expenses."

    Kramer : All these big companies, they write off everything.
    Jerry : You don't even know what a write off is.
    Kramer : Do you?
    Jerry : No, I don't.
    Kramer : But they do and they are the ones writing it off.

  13. I hope SC:G doesn't come out too soon... by Poromenos1 · · Score: 1

    I don't want to have to choose between it and DNF!

    --
    Send email from the afterlife! Write your e-will at Dead Man's Switch.
  14. Better for everyone by Tol+Dantom · · Score: 2, Insightful

    I think its actually just good timing in general that they shelved it but didnt give up on it. For years we've been pounded with shooters that did nothing new culminating in Doom 3 a couple years ago, but now the technology is far enough along that they can stop worrying about the graphics horse race and start innovating. Bioshock and Crysis look amazing and they have all sorts of bells and whistles which are supposed to change the way you play. Just look at the difference between Prey and STALKER, games with similar long delayed histories. Prey was released about a year ago to mixed reactions with its pretty graphics and whatever gameplay. Then STALKER comes out and although everyone admits its flawed they also all rave about "Oblivion with guns" and the sticking points aren't bad things but additions they wanted like an evolving stat system. I think Ghost would never have been special as just a run and gun half life 1 affair with scripted bits to make you feel like part of the world. Then you might as well have been sneaky marine #51231 in generic sci fi world, which is I think all they could have accomplished just a few years ago. Now I think they could make the experience really dynamic and amazing with factions (Bioshock, supposedly real time and not scripted or dumb agro), the increased tendency towards free roaming (STALKER even more than Deus Ex of old), and improved environmental interaction (Bad Company, Call of Jaurez).

  15. Release it for Wii by VooDooAddict · · Score: 3, Interesting

    If they release it for Wii: - People will be more accepting of slightly outdated graphics. - Blizzard developers get some experience with coding controls for the Wii. - Introduce Starcraft and Blizzard to a whole new audience. - They can start printing money by re-releasing the classic on Nintendo's DS handheld and/or the Wii.

    1. Re:Release it for Wii by FleaPlus · · Score: 1

      If they release it for Wii: - People will be more accepting of slightly outdated graphics. - Blizzard developers get some experience with coding controls for the Wii. - Introduce Starcraft and Blizzard to a whole new audience.

      I agree. Additionally, I think the rave reviews of the control scheme in the recently-released Resident Evil 4: Wii Edition indicate that the Wii remote/nunchuk controls are ideal for a third-person shooter like Starcraft Ghost.

    2. Re:Release it for Wii by Anonymous Coward · · Score: 0

      I disagree, people aren't forgiving of outdated graphics, they are forgiving of good graphics that aren't necessarily running the machine so hot that it's little green light turns red. Resident Evil 4's graphics aren't outdated, nor are Twightlight Princess', they're not bleeding edge, but then, I'd rather keep my blood in tact than fry my machine. Had Redsteel or Call of Duty 3 not been rushed out the door, they'd have been equally praised, shame, CoD3 looked like a ps2 game too, but ps2 isn't outdated, it's still doing better than the ps3 is. Well, we'll always have Metroid Prime 3 for our space shooters.

  16. Blizzard Rocks! by addictslashdot · · Score: 1

    Yeah just keep going....

  17. Obligatory SC:Ghost PA comic by Maserati · · Score: 1

    http://www.penny-arcade.com/comic/2004/06/23

    One of my all-time favorite Penny Arcades.

    --
    Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
  18. Ghost vs WoW by BlueF · · Score: 1

    Anyone else think Ghost was canceled ("failed") because every Blizzard resource (and then some) was poured into World of Warcraft?

    1. Re:Ghost vs WoW by Anonymous Coward · · Score: 0

      No, because a third party developer was making ghost, blizzard were just overseeing it.

    2. Re:Ghost vs WoW by k_187 · · Score: 1

      Given that Blizzard proper was never developing it in the first place (they farmed it out somewhere else). No, I don't.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
  19. Wow Loot to Ghost by realpike · · Score: 1

    When Blizzard is making about 135 Million from the 9 million subscribers to World of Warcraft, you would think they had a little extra to put in another project. I guess it is all going to Starcraft 2. I hope it is good ^^

    1. Re:Wow Loot to Ghost by miller701 · · Score: 1

      135 Million a MONTH.

  20. Ghost in the Machine! by Anonymous Coward · · Score: 0

    No no no, he's referring to Johnny Mnemonic:

    Takahashi: [after being told about the state of their late CEO]
    [In Japanese]
    Takahashi: Ghost in the machine. ;)

    1. Re:Ghost in the Machine! by miller701 · · Score: 1

      The poster above you is more correct. Deus ex machina has been in theater since Greek times.

    2. Re:Ghost in the Machine! by Anonymous Coward · · Score: 0

      No that's "God from a machine" (Deus ex Machina)...

    3. Re:Ghost in the Machine! by Rebycman · · Score: 1

      Yup A/C got it, I was referring to Johnny Mnemonic. Still I also like ghost in the shell...that's funny too.

  21. Well that's lovely for Blizzard by Snowspinner · · Score: 1

    But I'm still busy having hope for Warcraft Adventures.

    1. Re:Well that's lovely for Blizzard by IndieKid · · Score: 1

      Apparently a lot of the puzzles/storylines for Warcraft Adventures made it into World of Warcraft as quests - there probably isn't enough original content to resurrect the project.

  22. Please leave by Anonymous Coward · · Score: 0

    I my timezone (Europe) it is now 00:43.

    Friday has passed. Get your things and leave :)