A Catalog of Lost PS3 Exclusives
Game|Life has a breakdown of the numerous PlayStation 3 exclusives that might have been. The high cost of making games and Sony's slow start out of the game means that titles like Assassin's Creed and Devil May Cry IV, which may have been exclusive to a Sony console at one point, will now be leading a double life on Microsoft's Xbox 360. "Grand Theft Auto IV -- Peter Moore shocked the world at E3 last May when he announced that GTAIV would appear day-and-date on Xbox 360 and PS3. Months later, Newsweek reported that Take Two had wanted to continue its long-standing practice of giving Sony a lengthy timed exclusivity on the game, but they didn't want it. Newsweek says that former Sony Computer Entertainment president Ken Kutaragi's 'radio silence' on the issue left Sony's American execs without the authority to make deals, and nothing happened. Same with ... Assassin's Creed -- Again, Newsweek revealed that Ubisoft had actually gone to Sony with an offer to make the game a PlayStation 3 exclusive. Although Sony did go through the trouble of asking Ubisoft to make it seem as if their multiplatform action game Assassin's Creed was indeed PS3 exclusive , it came out shortly after E3 that it would ship simultaneously on both platforms."
If Sony were to lose MGS4 and FFXIII, that might be the proverbial nail in PS3's coffin. I think it would help considerably if Square Enix were to release a remake for FF7 and FF8. Especially since Sony decided to play nasty and show off FF7 as a tech demo, with no remake in sight.
Though "exclusives" do boost console sales for individual platforms for some consumers. But for the gamer who cannot afford or refuses to buy every console made for a given generation, having the majority of games on all platforms is a great thing. I have a Wii, a 360 and my trusty PS2 and several of the games listed would have been skipped if not for going cross platform. The market is growing and spreading out enough now that 3rd party platform exclusives will only become more and more rare. The exception may be the Wii just because of the controller but concidering most of the games aimed there are more casual titles I dont think its anything any hardcore gamers are going to worry about.
I disagree that MGS4 and FFXIII will be the only 'big' exclusives on the PS3.
God of War 3, Kingdom Hearts, White Knight Story - these are just a few of the exclusive games that will still only appear on the Playstation 3.
A price drop could balance the scales - but there are still exclusives on both sides that could pull a lot of weight.
God of War 3: hasn't been announced (in fact the next two god of war games are for the PSP and mobile). Sony owns the God of War franchise, though, so it'll probably happen eventually I'll grant you.
Kingdom Hearts: Last I checked there hasn't been a PS3 version announced. A quick google search turned up "Kingdom Hearts not necessarily on PS3". Kingdom Hearts being one of the less photorealistic of Square's franchises actually seems to be an obvious switch to the Wii (much like Dragon Quest makes sense on the DS due to its cartoony style).
White Knight Story: Absolutely. Don't delude yourself into thinking that it's a high-profile game (I doubt it'll surpass the sales of, say, Valkyrie Profile: Silmeria, which is under 1 million worldwide) but it's certainly a PS3 game I'm hyped about.
"Newsweek reported that Take Two had wanted to continue its long-standing practice of giving Sony a lengthy timed exclusivity on the game, but they didn't want it. Newsweek says that former Sony Computer Entertainment president Ken Kutaragi's 'radio silence' on the issue left Sony's American execs without the authority to make deals, and nothing happened. Same with ... Assassin's Creed"
A lot of people have attributed some of the generally accepted poor decisions in the PS3's design to be Ken Kutaragi's doing, but I wasn't aware that he had anything to do with this. How can you not look at a game such as Grand Theft Auto IV and realize that it will be a major mover on consoles in the North American region. The sales numbers for the game during the PS2 generation were the best for any game on the console. Either he's incredibly stupid or was completly blinded by pride and assumed that consumers would flock to the new console regardless of whether or cost two dollars or two thousand and regardless of whether or not there were any good games on the platform.
I would have encouraged Take Two not only to release on the PS3 first, but to make the game big enough that it would need to span at least two DVD's, just to rub it in the face of anyone who said you didn't need Blu-Ray. Do you know how pissed off I would be if I had to switch DVDs ever time I drove to a certain part of the map? It doesn't matter if any exclusive they have eventually trickles out onto the Xbox 360, they just need something to create some buzz about and a set of good games that were designed for the PS3 first instead of lazily ported over after the fact.
What the hell was Ken thinking (or not thinking more likely) when all of this was going down?
Because Sony has once again overpromised on a console that frankly under-delivers. Compare that list of PS3 games (HS, MGS, GT) versus what MS has coming out on the cheaper platform with more games available (BioShock, Halo 3, Mass Effect, Two Worlds, Too Human, Blue Dragon).
We can debate which is better, but MS is obviously on the same playing field at a cheaper price. This means we don't have to put up with Sony's BS, FUD, and market bullying for a 3rd generation in a row. Honestly, the Sony bullying of developers during the PSone and PS2 days was despicable. I say, stick it to Sony.
What did they overpromise? I don't think it under-delivers at all. (And yes, I have both the 360 and the PS3) What you're comparing to is 360's 2nd year with Ps3's first year. Look at the first year of the 360... lackluster titles, QC issues (that haven't gone away)... I think Resistance and Motorstorm are solid titles (YMMV)... and no, I'm not in denial and trying to justify my purchase... I look forward to Heavenly Sword, and Lair... I'm one of the few people who couldn't care less about Halo 3.... and no, it's not because I hate Microsoft... it's because it's yet another FPS... (like Resistance... but Resistance has a story... I am guessing Halo 3 will be all about multiplayer... Halo 2 was sorta devoid of story as well... focus shifted to multiplayer. That's fine... just not my cup of tea.)
:)
:) Not Ma and Pa organizations "fighting the man."
Consider this... this is the same boat the PS2 was in during its launch... people complained it was hard to program for, that it under-delivered (it actually did... didn't make the hype)... turned out to be the best-selling console (and still selling) of that generation. So, counting them out... "sticking it to them" for whatever reason is entirely too fanboyish... even for Slashdot. What did Sony do to you personally? Kill your dog? Rape your mom?
MS can't keep consoles running, won't admit they have a flaw, and has a failure rate that makes the PsOne's problems seem tiny... yet no one is giving them shit about it... well, besides the people who have to return their console a 2nd or 3rd time for the "red rings of death".
Am I saying that for Fanboy points? No. Just for some perspective. Sony's not all bad, and MS is not all good. They both have their strengths... and having them both competing for your entertainment dollar makes for a better experience... add the Wii as a wildcard and we all win.
Stomp and run Sony out of town with pitchforks and torches serves only to divide... We are talking about faceless corporations here.
And just for the record: More games != better games. I would rather have 3 great titles than 30 mediocre ones.
It's the Stay-Puft Marshmallow Man.
That is a lot of money, enough in fact for Sony to fund 5-10 1st party titles or maybe 30 PSN store titles. No wonder Sony told TTWO where to stick it.
Other than that, most of the other exclusives really don't mean much for system sales. Devil May Cry might be a great game but I doubt it sold many consoles. And if it would have cost 10 million to keep it exclusive, perhaps the decision was that the money is better spent elsewhere.
Sure that means losing exclusives, but it also means that the money goes to making new exclusives. People talk of Sony losing exclusives when they have something like 15-20 games in the works at present, many of which are new exclusives. Think Resistance, Motorstorm, Lair, Uncharted, Heavenly Sword etc.
At the end of the day, it's not like you can't play GTA or Assasins Creed or Devil May Cry. They're still all there so I really don't see the fuss. If someone asked me if I'd rather your game had 5 great exclusive sequels, or 5 great cross-platform sequels and 10 brand new exclusives (some of which are also great), I know what option I'd choose.