SIXAXIS Rumble Version Strongly Suggested
Next Generation is reporting that a rumble-enabled version of the PlayStation 3 SIXAXIS controller may be on the way. At the moment its existence is still theory, but there are some facts to back it up. Immersion has entered into a partnership with a 3rd party company to make accessories for the PS3. Additionally: "Sony reportedly informed Kotaku that rumble is definitely coming to PS3, it's just a matter of when, and this latest press release from Immersion certainly raises the possibility that it could be in September. 'Under the terms of the license, these products will now bear Immersion's Feel The Game TouchSense Technology logo,' reads the press release from which the news emanated."
I still don't care about rumble. I don't have it on my PC, I don't have it on my PSP, I turn it off on my Xbox/GCN/PS2... fuck rumble.
Wow, a rumble controller. Does *anybody* really care about this? Really? I know this is news for nerds but seriously, I can't imagine why anyone would care about a rumble controller. Isn't that like SO 1998?
You'll have that sometimes...
Rumble controllers are like cruise control on new cars. It should be standard, it isn't expensive, but some manufactures still want to milk the end users for every friggen dime.
But I digress, I don't need it anymore now that I have motion sensitive bluetooth IR tracking Wiimotes.
Hehe this hole rumble patent thing is hilarious and something to worry about! :S
How come sony lawyers where not able to find some "prior art" you know... a motor with an unbalanced axis! heh
I think for women and... a vibrator could be considerated a "Joy Stick"!!!!
Sony delivers the most expensive console, but they chose to cut costs by not licensing a highly desirable technology for their controller over the strong protests of their gamers long before launch. Now many of their best customers gamers are going to be severely disappointed at having to buy new hardware unless Sony included the hardware at launch and can activate it with a firmware upgrade, although it sounds like they didn't.
Will they upgrade already released games to include support through a patch?
Not that it affects me, I'm a Wii owner myself.
Didn't Sony state at a press conference long time ago that rumble was "old technology" and who would want it?
OMG this is the moment I've been waiting for!!! I can now go out and blow over half a grand on a PS3 and games.
Buckle your ROFL belt, we're in for some LOLs.
While I'm not THAT concerned about rumble in PS/3 games I am concerned about it in my old PS/2 games.
If the Sixaxis isn't backwards compatible with the PS/2 emulation (both hardware and software) that would be BAD.
And while we're on the subject, Sony, take a cue from Microsoft and make external battery packs for the Sixaxis. You're SONY for cryin' out loud. You already manufacture battery packs for your various cameras and walkmen! Think of the extra sales of charges and batteries (hard core gamers will buy TWO batteries so they can immediately swap out in the middle of a gaming session when a battery dies instead of trying to find the USB cable to tether their WIRELESS joystick to the base unit...)
And backlit buttons would be kinda cool...
And a million dollars...
Sixaxis with rumble will be the world's first Bluetooth rumble controller. I just hope Sony offers some kind of upgrade program for people with old controllers. Maybe old controller + $5 shipping = new controller?
Under the terms of the license, these products will now bear Immersion's Feel The Game TouchSense Technology logo,' reads the press release from which the news emanated.
Oh, great. 'Cause we all know that the reason why third party controllers are all so attractive is the delightfully gaudy logos that enhance their aesthetic appeal.
Seriously, though, this is part of why I really don't like third party controllers. They all look seriously tasteless compared to the standard controllers that most console companies come up with. (That and the shapes are always awkward feeling in comparison. Mad Catz, I'm looking at you.)
If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
Does this mean the PS3 will finally support force feedback as well, for devices like, say, a racing wheel?
k -for-ps3-racing-wheels-either-226250.php
http://kotaku.com/gaming/sixaxis/no-force-feedbac
Since the PS3 wasn't shipped with rumble controllers, does this mean developers have to code with the assumption that nobody has the rumble feature?
If the new Metal Gear makes rumble integral to the gameplay, it will mean possibly millions of early adopters will have to buy new controllers.
I was unaware that the Wii supported Bluetooth, but it's true. The first wireless rumble-capable Bluetooth controller was the Wiimote.
So not only did Sony rip off Nintendo's motion sensing technology, they actually ripped off the technology to hook the controller to the system. Way to go, Sony.
It would probably be on the back or somewhere else where you wouldn't even take notice it anyway. When was the last time you read the back of a PS2 controller? Looks shouldnt even matter, it's not as though you look at your controller when playing.
a reminder
another reminder
yet another reminder
I used to be a huge Sony fanboy, but between the pricing, the trainwreck release, the lack of decent titles, and their constant lying about things.... I'm fed up with them.
Actually I do since I don't know what circle, triangle, cross or box is.
Because nothing makes a fight game realistic like a vibrator in your hand.
Oh well, back to rumble=off being the first thing I do with any new game.
Rumble? Alright! Time to run right out and buy that PS3!
It's sad when choosing an installation directory on your own qualifies you as an "advanced user."
Nah. Don't agree.
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http://www.logitech.com/repository/367/jpg/2646.1
Better than the Sony-one.
It's wireless. It's rounded, better to hold. There's *one* thumbswitch rather than the braindead 4-buttons-allthough-theyre-one-under-the-shell of the PS2 original controller. I personally also find it prettier than the original controller, but that's a matter of taste I guess.
The whole rumble "debate" is so funny. Just about every mobile phone can rumble, my dishwasher can rumble, the washing machine is just far out, and Lord, does my car ever rumble on a bad road.
It's old news. And it's also useless. I want real force feedback that's actually telling me something about the environment, like proper racing wheels of the ancient MS Sidewinder sticks have; not some generic on/off crap, but something with actual direction to it.
Also, PS3 owners should be glad that there are new controllers coming, the original ones suck and feel like a 5 cent (Canadian) molding job from a run-by-night sweatshop in rural China.
Fight hunger. Filet a politician and send him to a 3rd world country of your choice.
This is actually not useless. It helps the user target stuff on the screen; it's additional feedback. If you can, check out how the Wii's keyboard works. If you move the cursor over a key, the remote gently vibrates, which gives you the impression of really "entering" the key area. It helps a lot with typing quickly. Some games don't support it, and using the keyboard in these games is extremely annoying.
People care after playing hours of Motorstorm without the rumble. I'm hoping there will be updates to "old" games adding support for the rumble feature. I intend to buy four rumble controllers; so far, I've only bought one additional controller, and I bought the cheapest I could get because I knew it would be obsolete soon.
Except there are games where rumble actually plays an integral part. Racing games such as Gran Turismo, mostly. If you're using cockpit view, you can't really see where your car is - it's hard to get a feel for it, like you would in a real car. Which is why some games rumble when your car touches the sidelines (comparable to how real cars vibrate when driving over uneven ground). It helps a lot, and many games are virtually unplayable without it.
Actually, Mad Catz fixed the Dreamcast controller. Mad Catz fixed the awkward shape of the original controller so you were able to hold it properly. That, and the extra buttons, made them about 100X better than the originals.
And the Logitech controllers for the PS2 are generally regarded as being superior to the originals as well.