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Checkers Solved, Unbeatable Database Created

tgeller writes "My story on the Nature site announced that a team of computer scientists at the University of Alberta has solved checkers. From the game's 500 billion billion positions (5 * 10^20), 'Chinook' has determined which 100,000 billion (10^14) are needed for their proof, and run through all relevant decision trees. They've set up a site where you can see the proof, traverse the logic, and play their unbeatable automaton. '[Jonathan] Schaeffer notes that his research has implications beyond the checkers board. The same algorithms his team writes to solve games could be helpful in searching other databases, such as vast lists of biological information because, as he says, "At the core, they both reduce to the same fundamental problem: large, compressed data sets that have to be accessed quickly."'"

42 of 359 comments (clear)

  1. Wow. by Anonymous Coward · · Score: 5, Funny

    Wow. Reminds me of how awesome I thought I was when I was 7 years old and I solved Tic Tac Toe.

    1. Re:Wow. by DavidShor · · Score: 3, Informative

      According to TFA, a draw

    2. Re:Wow. by Golgafrinchan · · Score: 3, Funny

      WOPR blows up, the world is saved from nuclear disaster, and the system asks if you'd like to play a nice game of chess.

      --
      My userid is prime!
    3. Re:Wow. by Zantetsuken · · Score: 4, Funny

      Well, since it's already playing a board game, would it perhaps decide to play "global thermonuclear war" when it looses checkers/chess? Talk about a sore looser!

  2. The writing's been on the wall... by Eco-Mono · · Score: 3, Informative

    ...ever since the swelling of Chess's "opening book" began. They randomise starting back-rank positions now in some tournaments, to stave off the eventual "book death" that has already conquered checkers.

    --
    (rot13) rpbzbab@tznvy.pbz
    1. Re:The writing's been on the wall... by dprovine · · Score: 5, Interesting

      They randomise starting back-rank positions now in some tournaments, to stave off the eventual "book death" that has already conquered checkers.

      I made up my own variation with randomness that I call Schrödinger's Chess.

      Let me know if you try it out.

    2. Re:The writing's been on the wall... by eclectro · · Score: 3, Informative

      For those that are interested, I think the parent is referring to Chess960.

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    3. Re:The writing's been on the wall... by SL+Baur · · Score: 3, Interesting

      They randomise starting back-rank positions now in some tournaments, to stave off the eventual "book death" that has already conquered checkers. Randomize or start with the pieces off the board? When I was still a member of the USCF in the 1970s, someone introduced a chess variant similar to that. Each side starts with 8 pawns on the 2nd on the board and the back rank empty. White still moves first, but the first 8 moves for each side must be to put the major pieces on the 1st rank. This eliminates the memorized opening book openings too and emphasizes chess middle game play which is what the game is about anyway IMO. This adds 16! different starting positions and maybe makes the game complex enough that it can never be solved deterministically in a useful amount of time, I hope so.

      I'm not surprised that checkers has been solved. As a programmer and an engineer, I cheer in the fact that a difficult problem has been solved, as a human being, I'm sad in a way. Computers are tools, humans are well, humans. There must remain some ways we can think better.
    4. Re:The writing's been on the wall... by db32 · · Score: 3, Funny

      Well...if its any consolation, I am reasonably certain we will have the ability to think with our genitals quite a long time before computers ever master that one, if they even can. Logic be damned!

      --
      The only change I can believe in is what I find in my couch cushions.
    5. Re:The writing's been on the wall... by fractoid · · Score: 5, Funny

      Schrodinger's chess is when you set up a chess board in a box with a cat. You then shake the box, and declare that you beat the cat at chess.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    6. Re:The writing's been on the wall... by TED+Vinson · · Score: 5, Funny

      Good idea. Perhaps Checkers can be revitalized by randomizing which piece goes on which starting space too...

    7. Re:The writing's been on the wall... by clickety6 · · Score: 3, Funny

      In 1986, I tried a variant by putting all the black pieces on black squares and all the white pieces on white squares.

      It's now 2007 and we still haven't completed the first game...

      --
      ----------------------------------- My Other Sig Is Hilarious -----------------------------------
    8. Re:The writing's been on the wall... by Faylone · · Score: 3, Funny

      Correction to the correction: MAY have beat the cat with chess.

  3. Slashdot effect. . . by ookabooka · · Score: 4, Funny

    They've set up a site where you can see the proof, traverse the logic, and play their unbeatable automaton.


    Holy crap. . .you have any idea how badly their server is going to be slashdotted now? It's bad enough when its a php driven webpage but now you've just encouraged slashdotters to try a game or two against it. . .if the server crashes in the middle of a game is it considered a win for the human player?
    --
    If you are about to mod me down, keep in mind that this post was most likely sarcastic.
    1. Re:Slashdot effect. . . by garcia · · Score: 3, Insightful

      Holy crap. . .you have any idea how badly their server is going to be slashdotted now? It's bad enough when its a php driven webpage but now you've just encouraged slashdotters to try a game or two against it. . .if the server crashes in the middle of a game is it considered a win for the human player?

      It's a little difficult to play when you can't even load the game...

  4. It's a draw by elwinc · · Score: 5, Informative
    The New York Times has the story too http://www.nytimes.com/2007/07/19/science/19cnd-ch eckers.html?ref=science:. They claim the best you can do is draw against chinook in deterministic checkers. The Times points out that:

    The new research proves that Chinook is invincible in the traditional game of checkers. But in most tournament play, a match starts with three moves chosen at random. In solving the traditional game, the researchers have also solved 21 of the 156 three-move openings, leaving a crack of hope for humans, at least for now.
    --
    --- Often in error; never in doubt!
    1. Re:It's a draw by $RANDOMLUSER · · Score: 4, Funny

      They claim the best you can do is draw against chinook in deterministic checkers.
      Ooooohhhh! Nondeterministic checkers!!

      <clack....clack....clack>
      "That's a inside giraffe, king me."
      --
      No folly is more costly than the folly of intolerant idealism. - Winston Churchill
  5. Flawed proof by eln · · Score: 4, Funny

    Now, far be it from me to criticize the research of a group that can manage to convince someone to give them a grant to play checkers with a computer all day, but their "proof" on that site is a little suspect.

    When I click on the proof, all I get is a Java error saying "Unable to connect to server". While the inability to connect to the Checkers server may make it "Unbeatable" in a Wargames-esque "the only way to win is not to play" kind of way, it's kind of a cop-out.

  6. We'll always have Go by roscivs · · Score: 4, Informative

    Since Go always comes up in these discussions, I'll take this opportunity to point those curious about the game to some places to learn more about it:

    http://playgo.to/interactive/, learn how to play the game in an interactive fashion.

    http://361points.com/atarigo/, play "capture" Go against a simple computer opponent.

    http://www.gokgs.com/, after you've learned the rules, play against others online worldwide.

    http://www.godiscussions.com/, have more questions about the game? Ask them on this discussion board devoted to the game.

    --
    ~ roscivs
    1. Re:We'll always have Go by Derek+Pomery · · Score: 5, Interesting

      'course, Go would be kind of dull too on an 4x8 board (checkers only uses half the squares)
      http://www.chessvariants.com/d.betza/chessvar/16x1 6.html

      --
      -- perl -e'print pack"H*","6e656d6f406d38792e6f7267"' /. ate my old sig. Bastards.
    2. Re:We'll always have Go by Wannabe+Code+Monkey · · Score: 3, Funny

      http://www.godiscussions.com/, have more questions about the game? Ask them on this discussion board devoted to the game.

      I've always wondered what God is... Now I know, God is 'cussions'. Now if only I knew what a 'cussion' is. Is it like a cushion?

      --
      We always knew Comcast was corrupt, here's the proof: http://tech.slashdot.org/comments.pl?sid=1909890&cid=34545432
  7. Checkers, Not Draughts by eldavojohn · · Score: 5, Interesting
    From the Wikipedia entry:

    The most popular forms are international draughts, played on a 10×10 board, followed by English draughts, also called American checkers that is played on an 8×8 board, but there are many other variants. Draughts developed from alquerque.[2] Draughts would be a much much larger gamespace than Checkers. I noticed that draughts appeared in the tags of this story but it shouldn't.

    Also, I've heard before that "it takes longer to learn to play checkers at the master level than it does chess. What checkers lacks in breadth, it makes up in precision and finality." I realize that puts me at risk of being modded as flamebait but I wonder if any other Slashdot reader can confirm or contest that.
    --
    My work here is dung.
    1. Re:Checkers, Not Draughts by mebollocks · · Score: 4, Interesting

      I will, therefore, take occasion to assert that the higher powers of the reflective intellect are more decidedly and more usefully tasked by the unostentatious game of draughts than by all the elaborate frivolity of chess. In this latter, where the pieces have different and bizarre motions, with various and variable values, what is only complex is mistaken (a not unusual error) for what is profound. The attention is here called powerfully into play. If it flag for an instant, an oversight is committed, resulting in injury or defeat. The possible moves being not only manifold but involute, the chances of such oversights are multiplied; and in nine cases out of ten it is the more concentrative rather than the more acute player who conquers. In draughts, on the contrary, where the moves are unique and have but little variation, the probabilities of inadvertence are diminished, and the mere attention being left comparatively what advantages are obtained by either party are obtained by superior acumen. To be less abstract --Let us suppose a game of draughts where the pieces are reduced to four kings, and where, of course, no oversight is to be expected. It is obvious that here the victory can be decided (the players being at all equal) only by some recherche movement, the result of some strong exertion of the intellect. Deprived of ordinary resources, the analyst throws himself into the spirit of his opponent, identifies himself therewith, and not unfrequently sees thus, at a glance, the sole methods (sometimes indeed absurdly simple ones) by which he may seduce into error or hurry into miscalculation. Edgar Allan Poe - The murders in the Rue Morgue.
      Great Story!
  8. Re:Chess? by rustalot42684 · · Score: 5, Informative

    RTFA: 10^46.

  9. So, who wins? by drfuchs · · Score: 4, Interesting

    Right. So, is it a win for the first or the second player? Would be nice to mention somewhere.

    1. Re:So, who wins? by Anonymous Coward · · Score: 5, Informative

      According to the site, it's a draw.

  10. Re:If it's unbeatable... by $RANDOMLUSER · · Score: 4, Funny

    ...what happens if it plays another version of itself?
    Don't cross the streams. That would be bad.
    --
    No folly is more costly than the folly of intolerant idealism. - Winston Churchill
  11. Strange by hcdejong · · Score: 3, Funny

    the only winning move is not to play...

  12. CmdrTaco = pwn3d by x.Draino.x · · Score: 3, Funny

    http://games.cs.ualberta.ca/~chinook/cgi-bin/statu s.cgi

    GAME 17:
    Opponent: Cmdr Taco (cmdrtaco@slashdot.org)
    Chinook color: White
    Level: Novice
    Move number: 3
    Game analysis: Chinook has a small advantage.

    1. Re:CmdrTaco = pwn3d by UbuntuDupe · · Score: 3, Funny

      LOL look at this:

      http://games.cs.ualberta.ca/~chinook/cgi-bin/statu s.cgi?05

      Someone put:

      Spectator comments about this game:

      Hitler: This kind of reminds me of Poland, in '39.

  13. Re:Theoretical vs. practical by edremy · · Score: 5, Informative
    No. Schaeffer has a book out ("One Jump Ahead") about writing Chinook. He thought the same when he started, but the project got rapidly far harder than he thought. It helped that the existing human champion (Marion Tinsley) was literally as close to perfection as any human has ever been at any game- they exhaustively studied every professional game he ever played and found something like a grand total of 10 actual mistakes in a 40 year career.

    It's a very sad book in many ways- there was a lot of tension between certain members of the team and you realized that professional checkers was dying rapidly. Tinsley and Schaffer set up a world championship rematch between them (Tinsely won the first one) and Tinsely pulled out after six games saying he felt ill. He checked himself into the hospital, was diagnosed with some aggressive form of cancer and died a few months later. Schaeffer basically retired Chinook from human tournaments since nobody else was even remotely close to Tinsley.

    It didn't make many headlines because everyone knows checkers is easy. Except that they are wrong- it's not.

    --
    "Seven Deadly Sins? I thought it was a to-do list!"
  14. Re:Chess? by youthoftoday · · Score: 5, Funny

    you didn't answer the question. How many gazillion?

    --
    -1 not first post
  15. Chinook wind by hey · · Score: 4, Insightful

    For non-Albertans... a Chinook wind is some hot air the blows down the mountains and melts the winter snow for a week or so.
    http://en.wikipedia.org/wiki/Chinook_wind
    So it an analogy for a bright new idea -- like a lite up light bulb.
    Therefore there are a zillion things called "Chinook" in Alberta.

  16. Hmmmmm by TheOldSchooler · · Score: 3, Funny

    So what happens if one automaton plays another? Does the universe implode in some kind of horrible checkers armageddon?

  17. Kobayashi Maru by 3vi1 · · Score: 5, Funny

    The day an automaton is "unbeatable" is the day it's 500ft tall and shoots nuclear rockets from its fingertips. I think I know a relatively easy way to beat this checkers program.

  18. Re:Chess? by justfred · · Score: 3, Funny

    I think it depends; how many Brazilians are in a gazillion?

  19. Chinook vs Tinsley by Anonymous Coward · · Score: 5, Informative

    One can get much of the overall story online here.

  20. For people wondering what is checkers by marcosdumay · · Score: 4, Informative

    Ok, for other english impared people wondering what is checkers, it is the US name for game of draughts. If you follow that link, you'll instantly recognize the board :)

    Of course, as a brazilian, I had no idea people played that on a 10x10 board around the world. Too bad they can't reuse the chess board :)

  21. Gratuitous nostalga post by Joe+Decker · · Score: 3, Informative

    HAKMEM item 93 is solved. Back in 1972 when HAKMEM was written, the AI Lab folks estimated a year or so of computer time then, I'm guessing, given how long has passed, that this was a bit optimistic.

  22. Re:It's come a long way by mikeb · · Score: 4, Informative

    for(int i=60;i>0;i++) ... that loop is going to run for some time, especially if i is declared unsigned

  23. Shaeffer's book about Chinook by ferguson731 · · Score: 3, Interesting

    Jonathan Schaeffer 's book about the development of Chinook (from 1997):

    http://www.amazon.com/One-Jump-Ahead-Challenging-S upremacy/dp/0387949305

    Includes the details of the Tinsley matches and Tinsley's untimely death. Interesting for people interested in the effects of technology on human societies, as well as some of the technical aspects of the program (as it was in 1997).

  24. Re:Chess? by NewsWatcher · · Score: 4, Informative

    Oh yeah, not that complicated, until you consider that in the USA a billion is a thousand million, but in most of the world it is a million million. Or that a sextillion is derived from prefix "sex" which means six, (as in a sextet of ale) but is actually a one followed by 21 zeros.

    A septillion (from the word for seven) contains 24 zeros.

    So what you may ask is a one followed by 22 naughts? 10 sextillion. A one followed by 23 naughts? 100 sextillion. And yet instead of a one followed by 24 naughts being 1000 sextillion, it is all of a sudden a septillion, even though it has nothing whatsoever to do with the number seven.

    I don't even know why I care about all of this. I got to this thread late and the chances of anyone reading my post in the developers section of Slashdot are next to zero. Of course next to zero would be one and minus one. Oh gawd, don't get me started on that....

    --
    If the pattern goes 9am, 10am, 11am, why isn't noon 12am?