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Where the Wii Fits In

AGFlamey writes "On Angry Gamer is an interesting and lengthy article about the new direction Nintendo are taking with the Wii and in particular "non-games" like Wii Fit and Big Brain Academy. From the article: "Hardcore folks don't like to admit it, but Mario and Zelda are relics of the past. It's become quite clear that Nintendo is losing interest in remaking the same old games over and over. They want to pull us into something new, if only we can give them the chance." Is it such a bad thing that Nintendo are neglecting their roots?"

17 of 371 comments (clear)

  1. I'm not so sure... by Red+Samurai · · Score: 5, Insightful

    Don't count out the classics just yet. AAA titles like Mario, Zelda, and Metroid are pretty much the main attraction for Nintendo fans, and without them, Nintendo wouldn't be able to support itself with novelty alone. AAA titles have always been Nintendo's pillar of strength, and the only reason they didn't call it quits when the Gamecube lost out last time round.

    1. Re:I'm not so sure... by UnknownSoldier · · Score: 4, Insightful

      >> Just because the ps2 was the most successful, don't think it was graphical power that got them there.
      > Yes.

      IAAGD. (I am a Game Developer.) Having shipped a few games on various platforms (include the PS2), I would also agree it wasn't graphical power that made the PS2 successful. (Morrowind and Halo put the original XBox shaders to good use -- few other games did at the time.) No one really complained about the low polygon budget (or small texture sizes) in GTA. Everyone was having too much fun playing it.

      My list would be:

      0. Price Drop. When the PS2 dropped down to $299, that was the magic price point.
      1. Games. Couple of simultaneous "hit" titles like GTA, GT3, Final Fantasy, Devil May Cry, MGS2, Kingdom Hearts, ICO all helped cement its lead.
      2. DVD -- The ability to also play DVD's without needing to spend any extra money (looking at you Microsoft) was also a factor, in addition to being able to play your games was a _huge_ draw. It was for me, until I could figure out which DVD was worth buying.
      3. Backwards compatibility. You could still fire up your PS1 favorites.

      It was a winning combination, that together made it (and still) very appealing.

      Cheers

  2. Nintendo is not neglecting its roots. by kevn · · Score: 5, Insightful

    Zelda Twilight princess and Super Mario Galaxy not to mention the upcoming Metroid shooter kind of make this guys argument seem silly. Nintendo is pursuing the casual gamer but they are not about to "neglect their roots."

    1. Re:Nintendo is not neglecting its roots. by alvinrod · · Score: 5, Insightful

      Haven't you heard that if you make controversial statements and attempt to troll Nintendo fans that your article will get picked up on sites like Slashdot and Digg where thousands of members will click through to read the article and give you more page hits?

      It's the same whenever Dvorak writes some sensationalist column about how Apple is going to be driven out of the industry or fail in some other manner. He's just trolling to get a few more page hits and ad revenue.

      It's the same reason tabloids and other yellow journalism rags print the news they do. People are attracted to sensationalist crap and will pay money to read it.

      I've heard this particular argument that the article presents at least two other times on Slashdot in the past month. Every time it's refuted by common sense thinking and posters pointing out evidence to the contrary. Everyone seems to confuse "expanding the market" with "neglecting the base." This article should be modded troll, because it really is one, and also redundant, because it's already cropped up a few times before. Just because some journalist couldn't think up a good idea for a decent article doesn't mean this tripe is newsworthy.

  3. In case you have forgotten by perlhacker14 · · Score: 5, Insightful

    In case you have forgotten, the old lines are the better sellers. Among all the newer things like wii sports, and many others, Mario and Zelda still have a huge fan base and still sell. It is not a bad thing that Nintendo is moving for more lines, but they should still keep the old tried and true (and the better) series until sales begin to drop (which they never will, if the quality keeps up and only when fans become bored). I still play all the older sets, and my friends still do, and we all find enjoyment in things like Smash and Zelda and Starfox and mario party.

  4. Nintendo are Smart by segedunum · · Score: 5, Insightful

    What they're trying to do is create an entertainment console that everyone, not just hardcore FPS gamers, can have a go at. There are far more ordinary people out there than hardcore gamers (that market is pretty much completely saturated), and this is probably why some people from Microsoft and Sony have got surprised and upset over the success of the Wii.

  5. I Have a Bigger Complaint by tompatman · · Score: 5, Insightful

    When will there be a store which actually has a Wii for sale to go along with their fancy store display?

  6. Cart, horse, etc by freeweed · · Score: 4, Insightful

    Yeesh. Hardcore gamers are still struggling to "get" the Wii in the first place. Every single Wii story on Slashdot since November has been littered with the following post, usually modded up by another gamer (mix and match sentences as appropriate):

    "Yeah, Nintendo may make a few dollars from Grandma, but I'm a hardcore gamer. I bought one on release and there just aren't any good games that I like now. I've gotten bored of it and it's collecting dust in my closet. I'm back to playing GTA for the 14th time on my PS2. I'm selling my Wii as I wait for MGS to come out for PS3. The Wii's graphics look dated, come on Nintendo, you're going to lose my dollars here! I don't see what the big deal is with the Wiimote, it's just a gimick and will rapidly become boring to people. I'm already sick of the Wiimote and wish Nintendo would release some good 70-hour long RPGs."

    Etc, etc, etc.

    The hardcore gamers STILL don't understand that the Wii, with all of its perceived warts (to them, anyway), is outselling EVERYONE. By the end of the summer there will be more Wiis out there than 360s (the next largest market). And Nintendo still can't keep these things in stock. All with "no good games" to buy.

    No shit the hardcore gamers don't understand the new games - hell, they never understood the old games in the first place (ie: why any of us enjoyed Twilight Princess as much as we did - the Wiimote was just a gimick, right??).

    Now to watch people respond to this post with exactly the dialog I quoted above ;)

    --
    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    1. Re:Cart, horse, etc by UbuntuDupe · · Score: 4, Insightful

      why any of us enjoyed Twilight Princess as much as we did - the Wiimote was just a gimick, right??

      I don't know if this was your point, but yes, for Z:TP, the Wiimote did seem bolted on. It simply replaced what would otherwise be button pushing, and really only checked for a "shake". It was a great game, of course, but didn't really exploit the Wiimote's abilities. (If they had made it so you have to "pull back" to load an arrow, then I might have swooned.)

      Many games do seem to use the acceleromter stupidly, and in a way that looks artificial. But at the same time, I've seen some really good uses of it. Trauma Center uses it for a defibrilator and turning screws, which feels strangely realistic. Red Steel uses it for the blocking motion (which makes blocking more intuitive, since you instinctively raise your hands anyway) and for zooming in and slowing down time, which does feel like a genuine interface improvement. Rayman was also pretty creative in, for example, how you have to use the wiimote to "smack" bunnies or beat to a rhythm.

      But even the pointer feature by itself tremendously expands the interface capabilities in games.

  7. maybe they just want to get the board out there. by bombastinator · · Score: 4, Insightful

    I have to say I disagree with the writer's conclusion here.

    Nintendo is "oriented" in the same direction all companies are orientated: making the bucks. To do that they have to have a product people prefer over that of the competition, and right now they've got one.

    Nintendo discovered itself with a game player capable of things other players could not previously do. If you take away the new control interfaces however the Wii has very little on the playstation 2 let alone the playstation 3.

    Nintendo may realize that they have to capitalize on these advantages, and are attempting to do so. XBOX and Playstation six axis game controllers are already in development. The Wii could lose it's spec ial charms at any time. What they have at the moment is the opportunity to get a jump on the competition with new interface formats and new game styles. We may be seeing a frantic research project on the part of Nintendo to find a way to get a lock on the "new thing" while they still have exclusive access.

    A surf or skateboard game would seem to be very preferable over a yoga game, but they don't have to make one. They just have to get the board into the marketplace before microsoft. I'm sure the yoga game was a lot quicker to write. Where they make the money is not by making a semi-popular game with a controller that is probably a wash profit wise. They make it when "Tony Hawke" comes out for their patented controller and everyone's got to buy a Wii so they can play it.

    It wouldn't surprise me if the company comes out with yet more weird controllers. Throw it at the wall and see what sticks, because if something does they have it all to themselves.

    I'm sure the yoga game was a lot quicker to write. It wouldn't surprise me if the company comes out with yet more weird controllers. Throw it at the wall and see what sticks, because if something does they have it all to themselves.

  8. Creating a new market by grapeape · · Score: 4, Insightful

    I dont see this as abandoning the past as much as I do widening the future. Mario, Metroid and Zelda are all there or coming soon, Nintendo has simply expanded its horizons to attract a new audience. The Wii has created a buzz that hasnt been seen in the home gaming market since the Atari 2600, its become the cool thing to have for families, its very social and its accessable to anyone at any skill level. I had my in-laws who have trouble operating their dvd player participating in a game of Wii sports last night, if they can figure it out anyone can. Wii fit and Brain Training are perfect for them as well. The Wii is carving out a market that ensures it survival and expands the base of gamers across the board.

    There is no doubt in my mind that the "Winner" in terms of product sold will be the Wii, however the important number for "traditional gamers" will be who comes in second. Either the 360 or ps3 could reach ps2 type sales numbers and still come in second. The "traditional gamers" are still there and are still a huge market to abandon them would be stupid, even Nintendo is aware of that.

  9. The horror by ucblockhead · · Score: 5, Insightful

    A market where each company is pursing a somewhat different customer base is better for consumers and better for the companies involved.

    Which would you rather have, a choice between three consoles who are all somewhat different, each catering to a different set of gamers, or a market where all three console manufacturers shipped boxes that were essentially identical and catered to only a narrow market?

    Whining about the Wii being too casual is like whining about how Cheerios don't taste like Frosted Flakes. If you don't like the Cheerios, just buy the fucking Frosted Flakes!

    --
    The cake is a pie
  10. Re:Simple. by ATMAvatar · · Score: 4, Insightful

    That might be a valid comparison if every TV sold came with a Wii.

    --
    "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety."
  11. Wii brings back the fun to gaming... by axiomjunglist · · Score: 4, Insightful

    I'm sure a vast majority of the crowd here wasn't around for the heydey of the arcade. I'm not talking about Street Fighter II era, I'm talking about the oldschool games that munched quarters like crazy like Frogger or the original Mario Bros (not Super). You didn't need to know 9 controller/button combos to play efficiently. You could simply walk up and play. The game-play got more difficult as you progressed but the basic principal was that anybody could play, and it didn't take a lot of frustration trying to learn. Fast forward to now. I'm not a Nintendo fanboy by any means, but I do know when I'm having fun. Fun is a relative word, and for some people having fun is memorizing the zillions of button combinations & intense story-line required to play some games on other systems. For the rest of us that just want to pick up a game and simply enjoy it the Wii has amazing allure, and will continue to grow in its fan-base. No wonder people over 30 are buying it in droves...they're of the few that remember the simple (but fun) days of the arcade.

  12. Lots of sour grapes going around in game writing by rhizome · · Score: 5, Insightful

    I don't want to get into any elitist intellectualizing about this, but there are a lot of hardcore gamers who have ignored Nintendo for a long time as a kiddie console. These gamers have grown up on the standard games that have become the 360 and PS3's stock in trade: mass market sports and Michael Bay action.

    I think Nintendo has done a very smart thing by leaving Sony and MS alone to play out the tragedy we've seen many times before (e.g. ATI vs. NVidia). Trying to win a 3-way graphics battle is a losing proposition, so what other direction can video gaming go in? How about instead of increasing the number of pixel shaders or whatever, increase the ways that people can control a game? In the same way that we have not seen what the PS3 is capable of with its nine graphics cores and blah blah blah, we have not seen the limits of what the Wii control scheme offers.

    So now we have a lot of gamers who grew up on the PS2 who now have become site writers and game reviewers, and they just can not make sense of the Wii's appeal. They start to use epithets like Grandparents and throw a giggly aside at "Cookin' Mama" about how it's kind of cool but what's the point? The Wii has caused tremendous congnitive dissonance in the gaming industry and it just so happens that a lot of loud people are writing about it.

    The Wii is as significant a transition as the move to D-button gamepad controllers (Nintendo again), and now all of these game writers who are dependent on their DualShock style controllers are pissed that FIFA 08 doesn't come out for months and months so they turn their frustration to the console that *is* getting popular and playable games throughout its launch honeymoon. PS3 and 360 people are stuck waiting for the next wave and convincing themselves they like to using motion sense mode in Motorstorm.

    --
    When I was a kid, we only had one Darth.
  13. Maybe an age thing? by DwarfGoanna · · Score: 4, Insightful
    This is probably like throwing gas on the fire, but reading through these comments (in every Wii related thread), I have to wonder how many of these hardcore gamers (as defined above) were alive back when everyone played video games? That video gaming ever got relegated to people sitting alone for hours in front of their TV, mastering arcane sets of commands on increasingly complex controllers seems like a sort of failure for the industry in a historical context. I mean, you used to have long lines and large crowds of people from every walk of life playing video games. No convenience store was complete without a video game. "Pac Man Fever" was a novelty radio hit because everyone knew wtf Pac Man was.


    The first thing I thought when I saw the Wiimote was how every arcade game I'd seen at bars in recent memory A) was based on something familiar to non-gamers (those fucking golf games), and B) had abandoned the joystick/multiple buttons control scheme. Nintendo may risk losing the basement dwellers, but it's a really smart bet on their part.

    --

    "You know why you do not see me styling wit my homies? Because I have no homies!!" -Mojo Jojo

  14. The opposite seems to be true by LKM · · Score: 4, Insightful

    Personally, the reason I don't get any nintendo machines these days is because of the endless Mario and Zelda remakes

    What remakes? I'd love to get some Mario or Zelda remakes, but since Mario All Stars on the SNES, I have seen none.

    If you mean to say that all Mario and Zelda games are alike, well, there's usually more difference between two Mario games than there is between to FPS from different franchises, so I don't understand the complaint. Apart from the main character and the fact that you can jump on stuff, there's no a whole lot of similarities between Super Mario Bros. and Mario Sunshine - and in those cases where Nintendo did go back to the roots with a new game (New Super Mario Bros, for exmple), it was very well received by gamers. If anything, Nintendo is not doing enough "retro games" in the vein of New Super Mario Bros.

    Finally, I can't see how games like Zelda or Super Paper Mario would be better if they featured characters other than Link and Mario. Who cares? They're awesome games.