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The Death and Rebirth of Genres

Via GameSetWatch, an article at the Manic Pop Blog about the way in which game genres disappear and reappear based on current trends. The post's author discusses the death of the Adventure game genre, and its reincarnation thanks to casual gaming: "A casual game like Azada takes that basic "Seek and Find" formula, adds in some additional bridging puzzles, and you end up with a game with a series of static screens filled with items to discover. You put these items in your inventory and combine them in order to open up additional areas. And some areas require that you solve puzzles to advance. And it's all wrapped up in a storyline, further driving your desire to "finish" the game. In other words, it's an old-school adventure game."

2 of 41 comments (clear)

  1. Retro gaming by kn0tw0rk · · Score: 3, Interesting

    Genres don't die, they just are out of the spot light of popular culture.
    People are going back and investigating games (and gaming systems) that they didnt have as kids, either legitimately by buying/acquiring the original hardware/software or by emulation and/or warezing.

    This is partly because of
    - emulation (ala MAME, MESS, etc)
    - XBox Live and the Wii offering great classics,
    - retro gaming sites
    - people making prettied up versions of classic games (like the great stuff hosted at retrospec)
    - and most 30 year old males who now have kids want to share some of the good gaming experiences that they had when they were young.

    But the single biggest reasons (IMO) is that there are old games that OOOZE playability which people still rave about even now many years since they were released.

    --
    See my art -> http://herbevore.deviantart.com
  2. Damn young'ins by rikkitikki · · Score: 3, Insightful

    Get off my lawn!

    Old school adventures didn't have no fancy static screens. Old school adventures were walls of text! And full of mazes of twisty little passages all alike. You young'ins and your shiny 8-bit graphics will never appreciate navigating a non-euclidean maze while fending off theives and grues. Bah!

    xyzzy